Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 20:09:26 Player: Sudoku Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (23) 115 Value Destroyed (648) 648 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8303 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 183/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Antigrav System Xenon Bombardment Thruster > --- UTILITY ---------- Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Advanced ECM Suite Improved Shock Absorption System System Shield > --- WEAPON ----------- Disruptor Cannon Improved Datajack > --- INVENTORY -------- Fission Core Chainsword Chainsword [Rating: 88] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Advanced Medium Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Weapon Cycler Device Improved Weapon Cycler Storage Small Storage Unit Processor Modified TNC Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Mace Energy Gun Wave Gun Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 2 . 1 1 . . . . 1 Utility 7 | . . . . . 2 2 . 1 . 2 . . . Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 89 | 7 2 5 3 . 16 3 5 1 6 16 13 1 11 Power 14 | 1 . 1 1 . 1 1 2 . 1 2 2 . 2 Engine 6 | 1 . 1 1 . 1 . 2 . . . . . . Core 4 | . . . . . . 1 . . 1 2 . . . Reactor 4 | . . . . . . . . . . . 2 . 2 Propulsion 26 | 2 1 3 . . 7 . 1 1 2 3 4 . 2 Treads 5 | . . . . . . . . . . 1 2 . 2 Leg 5 | 2 1 1 . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . 1 . . . . 1 1 . . Flight 13 | . . 2 . . 6 . 1 1 2 1 . . . Utility 27 | 2 1 1 . . 5 2 . . 2 7 3 . 4 Device 19 | 1 . 1 . . 3 1 . . 2 7 1 . 3 Storage 3 | 1 . . . . 1 . . . . . 1 . . Processor 2 | . . . . . 1 . . . . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . Protection 2 | . 1 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 . . 2 . 3 . 2 . 1 4 4 1 3 Energy Gun 3 | . . . 2 . . . . . . . 1 . . Energy Cannon 4 | . . . . . . . . . 1 1 1 . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . 1 Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . 1 . . . . . . Slashing Weapon 4 | . . . . . . . . . . 2 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 . . 1 . . 1 Unidentified Prototypes 2 | . . . . . . . . 1 . . . . 1 Corrupted Parts 5 | . . . . . . . . . . . 5 . . System Corruption 20 | . . . . . . . . . . . 20 . . Parts Lost 57 | . . . . . . . . . 20 . 15 11 11 Power 8 | . . . . . . . . . 2 . 3 1 2 Propulsion 16 | . . . . . . . . . 8 . 3 3 2 Utility 21 | . . . . . . . . . 7 . 6 4 4 Weapon 12 | . . . . . . . . . 3 . 3 3 3 Highest Loss Streak 20 | . . . . . . . . . 20 . 11 11 8 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 64 | . 100 99 100 100 97 98 100 88 48 50 38 15 23 Engine 4 | . 14 14 14 14 9 3 6 5 1 . . . . Core 1 | . . . . . . 3 6 5 1 10 1 . . Reactor 1 | . . . . . . . . . . . 3 1 2 Treads 1 | . . . . . . . . . . 4 1 2 3 Leg 5 | . 28 25 . . . . . . . . 1 1 . Hover 1 | . . . . . 4 . . . . 4 2 . . Flight 9 | . . 2 28 28 30 30 33 29 14 5 . . . Device 12 | . 12 1 14 14 20 28 26 23 13 10 10 2 5 Storage 3 | . 14 14 14 14 6 . . . . . . 1 . Processor 2 | . . . . . 9 7 6 5 1 . . . 3 Hackware 2 | . . . . . . 7 6 5 5 5 5 . . Protection 1 | . 1 12 . . . . . . . . 1 1 . Energy Cannon 1 | . . . . . . . . . 1 2 1 . 3 Ballistic Gun 5 | . 28 28 22 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 4 1 . Launcher 1 | . . . . . 8 7 6 5 1 . . . . Impact Weapon 1 | . . . . . 8 7 5 5 3 . . . . Naked Turns 6 | . . . . . . . . . . . . 6 . Heaviest Build 36 | 12 14 14 18 18 19 23 29 29 32 34 36 . 26 Greatest Support 75 | 20 20 20 18 18 33 24 29 35 35 75 75 3 60 Greatest Overweight (x) 11 | 1 . 1 . . 1 . . . 4 1 11 . 8 Average Overweight (x) . | . . . . . . . . . . . 1 . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 7 5 5 5 5 5 5 3 1 Average Carried 4 | 4 7 7 7 8 4 4 4 4 4 1 3 2 . Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 8 8 5 5 5 4 5 5 3 2 . Class Distribution -------------------- 80% | Mutant 14% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Matter Collected 1029 | 267 77 146 60 . 27 . 29 . 9 109 305 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 864 | 96 135 185 . . 27 . 29 . . . 327 65 . Parts 43 | 6 10 13 . . . . . . . . 14 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 11 . . Prevented 3 | . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 17 | . 5 6 . . . . . . . . 5 1 . Melee 1 | . . . . . . . . . . . 1 . . Guns 11 | . 5 6 . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . 4 1 . Classes Destroyed 9 | 2 2 . . . 1 . . . . . 3 1 . Tunneler 2 | 2 . . . . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . . Watcher 2 | . . . . . 1 . 1 . . . . . . Swarmer 9 | . 3 6 . . . . . . . . . . . Grunt 4 | . 2 . . . . . . . . . 2 . . Brawler 1 | . . . . . . . . . . . . 1 . Sentry 1 | . . . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 . . Best Kill Streak 3 | 3 3 3 . . 1 . 1 . . . 1 1 . Combat Bots Only 3 | . 3 3 . . . . . . . . 1 1 . Max Kills in Single Turn 1 | 1 1 1 . . 1 . 1 . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Damage Taken 8174 | . 97 233 . . 42 21 38 . 1369 . 2165 996 3213 Core 3076 | . 8 27 . . . . . . 616 . 701 422 1302 Absorbed by Shields 192 | . . . . . . . . . 192 . . . . Core Remaining (%) 75 | 100 . . . 86 100 100 100 . 38 . . 2 . Volleys Fired 63 | 4 23 18 . . . . . . 2 . 11 5 . Largest 2 | 2 2 2 . . . . . . 1 . 2 2 . Hottest 146 | 40 40 40 . . . . . . 105 . 146 146 . Shots Fired 115 | 8 46 36 . . . . . . 2 . 15 8 . Gun 95 | 8 46 36 . . . . . . . . . 5 . Cannon 20 | . . . . . . . . . 2 . 15 3 . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 104 | 8 46 36 . . . . . . . . 11 3 . Thermal 7 | . . . . . . . . . 2 . . 5 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . 4 . . Robot Hit Streak 10 | 6 10 5 . . . . . . 2 . 3 6 . Robot Miss Streak 4 | . 4 3 . . . . . . 1 . 2 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 110 | 6 28 21 . . 1 . 3 . 1 . 38 12 . Core Hits 41 | 5 11 11 . . . . . . 1 . 9 4 . Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 6 | . . 2 . . . . . . . . 2 2 . Destroy 2 | . . 2 . . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . Sever 3 | . . . . . . . . . . . 1 2 . Melee Attacks 79 | . . . . . 19 12 12 . . . 29 7 . Impact 42 | . . . . . 19 12 11 . . . . . . Slashing 36 | . . . . . . . . . . . 29 7 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2599 | 68 279 224 . . 66 . 90 . 72 . 1347 444 9 Guns 689 | 68 279 224 . . . . . . . . . 118 . Cannons 536 | . . . . . . . . . 72 . 339 125 . Explosions . | . . . . . . . . . . . . . . Melee 1365 | . . . . . 66 . 90 . . . 1008 201 . Ramming 9 | . . . . . . . . . . . . . 9 Kinetic 1021 | 68 279 224 . . . . . . . . 325 125 . Thermal 190 | . . . . . . . . . 72 . . 118 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . . 14 . . Impact 156 | . . . . . 66 . 90 . . . . . . Slashing 1209 | . . . . . . . . . . . 1008 201 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . 8 . 21 24 24 Average Corruption 12 | . . . . . . . . . 2 . 13 23 13 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 27 | . . . . . . . . . 2 . 13 3 9 Message Errors 6 | . . . . . . . . . 1 . 4 1 . Matter Fused 5 | . . . . . . . . . . . 3 . 2 Heat Flow Errors 3 | . . . . . . . . . 1 . . . 2 Energy Discharges 2 | . . . . . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . 1 Data Loss (major) 4 | . . . . . . . . . . . 2 1 1 Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 113 | . . . . . 44 . 34 . . . 35 . . Projectiles 35 | . . . . . . . . . . . 35 . . Explosions . | . . . . . . . . . . . . . . Melee 78 | . . . . . 44 . 34 . . . . . . Knockbacks 2 | . . . . . 1 . . . . . 1 . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 381 | . 6 12 . . 4 1 100 . 49 . 301 381 216 Average Temperature 52 | . 6 5 . . 4 1 29 . 49 . 111 172 124 Received Heat Transfer 814 | . 24 . . . 9 . 18 . 30 . 294 346 93 Effects 4 | . . . . . . . . . . . . 3 1 Interference 3 | . . . . . . . . . . . . 2 1 Matter Decay 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 2 . 2 . . . . . . Impact Corruptions 3 | . . . . . 1 . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 259 | . . . . . . . . . 74 . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Peak Influence 168 | 15 168 145 . . 79 87 114 56 39 . . . 35 Initial 51 | . 9 . . . . 15 42 51 39 . . . . Average 36 | 3 73 99 . . 23 41 77 52 9 . . . 3 Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . . 1 1 . . 3 . . . 3 Investigation 1 | . . 1 . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 6 | . . . . . 1 1 . . 3 . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Distress Signals 1 | . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 58 | . 7 7 . . 5 1 3 . 8 . 5 4 18 Peak Tracking Total 14 | . 4 3 . . 3 2 1 . 4 . 3 4 14 Tactical Retreats 8 | . 1 . . . 2 1 . . 2 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Traps Triggered 6 | . . . . . . . . . 5 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Machines Accessed 31 | . 4 1 1 . 10 7 3 1 . 1 . . 3 Terminals 17 | . 4 . . . 6 3 2 1 . 1 . . . Fabricators 2 | . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 1 1 . . . . . 1 Scanalyzers 4 | . . . . . 2 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 91 | . 13 1 1 . 38 22 9 1 . 1 . . 5 Successful 55 | . 7 1 1 . 24 13 7 1 . 1 . . . Failed 36 | . 6 . . . 14 9 2 . . . . . 5 Catastrophic 7 | . 2 . . . . . 1 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 3 . 1 . 16 6 3 . . . . . . Terminals 50 | . 13 . . . 24 6 5 1 . 1 . . . Fabricators 4 | . . . . . . 2 . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 13 | . . . . . 6 2 4 . . . . . 1 Scanalyzers 20 | . . . . . 8 12 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 21 | . 6 1 1 . 7 1 3 1 . 1 . . . Record 3 | . . . . . 1 . 2 . . . . . . Prototype ID Bank 3 | . 1 . . . 1 . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . 1 . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 4 | . 2 . . . 2 . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 3 . 2 . . . . . . Retrieve Matter 3 | . . . . . 2 . 1 . . . . . . Retrieve Components 2 | . . . . . 1 . 1 . . . . . . Scanalyzer 18 | . . . . . 8 10 . . . . . . . Insert Component 9 | . . . . . 4 5 . . . . . . . Analyze 9 | . . . . . 4 5 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 6 1 2 . . . . . . Terminals 8 | . 1 . . . 5 1 1 . . . . . . Track 1 | . 1 . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . 1 . . . . . . Botnet 5 | . . . . . 4 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . Recyclers 2 | . . . . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . . . 9 5 2 . . . . . 3 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 3 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 3 . 1 . . . . . . Parts Scanalyzed 7 | . . . . . 3 4 . . . . . . . Part Schematics Acquired 7 | . . . . . 3 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Total Allies 3 | . . . . . 1 . 2 . . . . . . Largest Group 2 | . . . . . 1 . 2 . . . . . . Highest-Rated Group 42 | . . . . . 10 . 42 . . . . . . Highest-Rated Ally 32 | . . . . . 10 . 32 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Turns Passed 3478 | 121 231 365 145 21 356 224 184 3 134 216 894 35 549 Spaces Moved 3469 | 77 105 299 396 37 522 587 465 7 137 121 412 12 292 Core 276 | 9 . . . . 1 . . . 12 . 26 12 216 Treads 263 | . . . . . . . . . . 114 73 . 76 Legs 500 | 68 105 214 . . . . . . . . 113 . . Wheels . | . . . . . . . . . . . . . . Hover 416 | . . . . . 216 . . . . . 200 . . Flight 2014 | . . 85 396 37 305 587 465 7 125 7 . . . Fastest Speed 24 | 50 120 34 34 34 31 31 27 24 24 120 100 50 50 Average Speed 79 | 116 120 96 34 34 43 31 27 26 57 157 189 50 180 Slowest Speed 600 | 190 120 190 34 34 100 31 27 27 250 160 600 50 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . 1 4 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 6 22 49 85 15 44 17 17 . 89 3 66 4 8 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 35 | . . . . . 18 11 6 . . . . . . Terrain Destroyed 38 | . . . . . 18 11 6 . . . 3 . . Melee 35 | . . . . . 18 11 6 . . . . . . Projectile 3 | . . . . . . . . . . . 3 . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Total 3921 | 97 173 347 406 44 618 603 500 7 187 140 467 24 308 Wait 101 | 2 26 1 . 8 39 2 16 . 4 . 3 . . Move 3442 | 76 104 298 395 36 519 578 460 6 136 120 411 11 292 Hop 7 | . . . . . 1 4 2 . . . . . . Pick Up 52 | 8 8 11 4 . 9 2 3 . 3 4 . . . Fast Attach 48 | 7 1 2 . . 2 2 1 . 3 10 10 . 10 Attach 21 | . . . . . 7 1 2 1 2 4 2 1 1 Detach 1 | . . . . . 1 . . . . . . . . Swap 20 | . 1 3 3 . 7 . 2 . 1 2 1 . . Drop 48 | . 10 14 4 . 14 2 2 . 1 . . . 1 Fire 63 | 4 23 18 . . . . . . 2 . 11 5 . Melee 79 | . . . . . 19 12 12 . . . 29 7 . Ram 4 | . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . 35 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 353 | -10/Materials | Entered Mines 420 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 555 | -10/Mines | Discovered new exit (range 5) 667 | -10/Mines | Met a Derelict shopkeep closing up shop 697 | -10/Mines | Learned 2 Materials zone layouts 704 | -10/Mines | Discovered new exit (range 8) 716 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 716 | -10/Mines | Discovered new exit (range 5) 718 | -10/Mines | Entered Exiles 723 | -10/Exiles | Discovered new exit (range 15) 729 | -10/Exiles | Met 8R-AWN 734 | -10/Exiles | Met EX-HEX 743 | -10/Exiles | Met EX-BIN 749 | -10/Exiles | Aligned with FarCom system 749 | -10/Exiles | Given EX-Vault access code 757 | -10/Exiles | Opened EX-Vault 761 | -10/Exiles | Found Modified TNC 770 | -10/Exiles | Warned to stay clear of 0b10 Research branches 780 | -10/Exiles | Met EX-DEC 799 | -10/Exiles | Visited The Gauntlet 860 | -10/Exiles | Discovered new exit (range 12) 863 | -10/Exiles | Left Exiles lab with Modified TNC 863 | -10/Exiles | Entered Mines 875 | -9/Mines | Met a Derelict bent on vengeance 880 | -9/Mines | Discovered new exit (range 11) 882 | -9/Mines | Received a Mining Laser from a helpful Derelict 884 | -9/Mines | Entered Materials 884 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1238 | -8/Materials | Discovered new exit (range 5) 1240 | -8/Materials | Entered Factory 1240 | -7/Factory | Evolved 2 slots: Utility x2 1460 | -7/Factory | Discovered new exit (range 16) 1464 | -7/Factory | Entered another Factory area 1464 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1486 | -6/Factory | Build established: Sprinter 1645 | -6/Factory | Discovered new exit (range 9) 1648 | -6/Factory | Entered another Factory area 1648 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1650 | -5/Factory | Identified exit to DSF 1651 | -5/Factory | Entered DSF 1681 | -5/DSF | Additional patrols routed to DSF 1747 | -5/DSF | Discovered new exit (range 15) 1774 | -5/DSF | Core integrity fell below 50% 1785 | -5/DSF | Entered Factory 1785 | -4/Factory | Evolved 2 slots: Utility x2 1812 | -4/Factory | Lost 20 parts (2p8n7u3w) 1943 | -4/Factory | Discovered new exit (range 7) 2001 | -4/Factory | Entered Upper Caves 2002 | -4/Upper Caves | Build established: Mutant 2016 | -4/Upper Caves | Learned Research terminal intel 2045 | -4/Upper Caves | Spotted B-86 Titan 2131 | -4/Upper Caves | Core integrity fell below 50% 2135 | -4/Upper Caves | Destroyed B-86 Titan 2164 | -4/Upper Caves | Lost 11 parts (2p2n5u2w) 2502 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2559 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 2595 | -4/Upper Caves | System corruption reached 10% 2867 | -4/Upper Caves | Discovered new exit (range 16) 2895 | -4/Upper Caves | Entered another Upper Caves area 2916 | -4/Upper Caves | Core integrity fell below 20% 2928 | -4/Upper Caves | Discovered new exit (range 5) 2930 | -4/Upper Caves | Entered Research 2930 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 2931 | -3/Research | Loaded intel: 21 terminal locations 2955 | -3/Research | Lost 11 parts (1p3n4u3w) 3041 | -3/Research | Found Prototype Processor 3041 | -3/Research | Identified Exp. Terrain Scan Processor 3383 | -3/Research | System corruption reached 10% 3428 | -3/Research | Core integrity fell below 50% 3456 | -3/Research | Lost 8 parts (2p2n2u2w) 3462 | -3/Research | Core integrity fell below 20% 3479 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03453_ System corrupted: Substantial component data lost. 03456_ Slammed into P-80 Master. 03456_ Slug penetrates Wall. 03456_ Slug penetrates P-80 Master. 03458_ Slammed into P-80 Master. 03458_ Imp. Focal Shield destroyed. 03459_ Penetrated by Slug. 03462_ Slug penetrates Door. 03463_ Slug penetrates Wall. 03465_ Terminal disabled. 03469_ Acquired Unknown Ballistic Cannon. 03469_ Identified Hvy. Gauss Cannon. 03473_ Terminal disabled. 03473_ Faulty Exp. Terrain Scan Processor destroyed. 03477_ P-80 Master resets G-67 Veteran, system corruption cleaned. 03478_ G-67 Veteran misfires. 03478_ Slammed into G-67 Veteran. 03478_ Destabilizing: System interference. 03478_ Hvy. Gauss Cannon temporarily disabled. 03479_ Hvy. Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????###########?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????#####/#####?????????????? | | ??????????????????????????# #?????????????????? | | ?????????????????########## #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# " #?????????????????? | | ?????????????????# "T # #?????????????????? | | ?????????????????# """ # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # ########??????????? | | ?????????????????###g###### ## #??????????? | | ???????????????????#h#????# + #??????????? | | ???????????????????# #????#p ## #??????????? | | ?????????????????#?#h#????#Y ## #??????????? | | ???????????????### #p######Y ## #??????????? | | ???????????????# ] p ##bg ## #??????????? | | ???????????????# ]]pp # # #???######## | | ???????????????# ] p # ##+####### | | ???????????????# @g | | ???????????????# # | | ???????????????# "" " # ######"""# | | ???????????????# ""T"" # ## " #?## | | ???????????????# """ ### #### # #??? | | ???????????????###########?# #??# # #??? | | ???????????????????????????# #??# # ^ ^#??? | | ???????????????#########???# #??# + #??? | | ???????????????# ?### #### # #??? | | ???????????????# ! # ########## #??? | | ???????????????# # #??? | | ???????????????# / #??? | | ???????????????# # #??? | | ???????????????# " " # #### | | ???????????????# ""R"" ?# ] ########## | | ????????????????? """"" ?########???????## | | ??????????????????#####?????????????????# #### | | ???????????????????????????????????????## # # | | ???????????????????????????????????????# | | ???????????????????????????????????????### | | ????????????????????????????????????????# "" | | ????????????????????????????????????????# # "" | | ????????????????????????????????????????## # "" | | ???????????????????????????##########???# | | ???????????????????????????# #???## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 28 Energy Capacity 370 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 25 Resistance: EX 50 Resistance: EM 25 Weapon Cycling 30 Evasion (%) 73 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Fission Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorGravmagLance Manual? 0 Play Time 01:56:52 Cumulative 112.9 hours Start 2022.04.10 @ 17:44:54 End 2022.04.10 @ 20:09:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c4d50a6-ee37-45cf-933a-9d055d0d9ecc