Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.04 @ 15:46:57 Player: zicraftian Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (25) 125 Value Destroyed (624) 624 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 4647 Bonus ------- Follower Combat Kills 33 Entered Garrisons 200 Friendly Fire -195 Cogmind --------- Core Integrity 0/850 Matter 11/300 Energy 86/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Angular Momentum Engine Reaction Control System Improved Shield Generator Blade Saw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Advanced Terrain Scan Processor Improved Shield Generator > --- WEAPON ----------- Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Heat Sink Mining Laser [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Surge Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 . 1 Utility 3 | . . . . . 2 . . . 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 64 | 6 2 3 3 15 9 4 6 1 15 Power 11 | 1 . 1 . 1 . 1 2 . 5 Engine 8 | 1 . 1 . 1 . 1 1 . 3 Core 3 | . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . 1 2 3 . 1 1 6 Treads . | . . . . . . . . . . Leg 5 | 2 . . 1 2 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 11 | . . . . . 3 . 1 1 6 Utility 21 | 1 2 1 . 6 6 . 3 . 2 Device 12 | . 1 . . 5 2 . 2 . 2 Storage 4 | 1 1 1 . 1 . . . . . Processor 5 | . . . . . 4 . 1 . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 . 1 2 6 . 3 . . 2 Energy Gun 1 | . . . 1 . . . . . . Energy Cannon 3 | . . 1 . 2 . . . . . Ballistic Gun 4 | 2 . . 1 1 . . . . . Ballistic Cannon 2 | . . . . 1 . . . . 1 Launcher 5 | . . . . 2 . 3 . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . . . Parts Lost 25 | . . . 1 6 2 2 1 8 5 Power 3 | . . . . . . . 1 2 . Propulsion 10 | . . . . 2 1 . . 5 2 Utility 4 | . . . . 1 . 1 . 1 1 Weapon 8 | . . . 1 3 1 1 . . 2 Highest Loss Streak 8 | . . . 1 3 1 2 1 8 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 80 | . 98 100 90 86 80 74 72 40 41 Engine 10 | . 14 14 11 11 9 9 12 3 3 Leg 17 | . 28 28 24 22 12 . . . . Flight 5 | . . . . . 7 27 30 12 20 Device 9 | . 12 14 11 9 15 4 8 5 . Storage 8 | . 14 14 11 10 6 . . . . Processor 3 | . . . . . 6 27 20 15 6 Energy Gun 1 | . . . 11 . . . . . . Energy Cannon 5 | . . 9 11 7 . . . . . Ballistic Gun 9 | . 28 18 10 11 5 . . . . Ballistic Cannon 4 | . . . . 7 9 2 . . 4 Launcher 3 | . . . . 7 9 5 . . . Peak Build Rating 47 | 6 7 8 9 22 29 37 35 35 47 Average Rating 14 | 4 6 7 8 9 22 26 30 18 28 On Entrance 13 | . 6 7 8 9 12 29 24 35 6 Naked Turns 49 | . . . . . . . . . 49 Heaviest Build 39 | 12 13 21 22 28 39 13 16 16 28 Greatest Support 30 | 20 20 20 30 30 20 15 19 19 22 Greatest Overweight (x) 7 | . . 1 1 1 7 . . 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 7 8 10 9 8 5 5 5 5 Most Carried 10 | 5 7 10 10 10 10 5 5 3 5 Average Carried 6 | 3 5 8 9 6 6 4 3 2 4 Final Capacity 10 | 8 8 10 10 10 5 5 5 5 5 Final Carried 10 | 4 7 10 6 9 4 5 3 3 5 Class Distribution -------------------- 34% | Scavenger-Gunner 24% | Mutant 16% | Skirmisher 16% | Sprinter 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Matter Collected 750 | 260 . 76 54 166 92 4 . . 98 Remotely . | . . . . . . . . . . Salvage Created 563 | . . 48 163 173 79 27 . . 73 Parts 47 | . . 3 8 7 9 11 . . 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Combat Hostiles Destroyed 17 | . . 3 3 4 . 3 . . 4 Guns 4 | . . 3 1 . . . . . . Cannons 9 | . . . 2 3 . . . . 4 AOE 4 | . . . . 1 . 3 . . . Classes Destroyed 7 | . . 1 2 2 . 2 . . . Worker 1 | . . . . . . 1 . . . Recycler 1 | . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . Watcher 4 | . . . 1 . 2 . . . 1 Swarmer 10 | . . 3 . . . 3 . . 4 Grunt 6 | . . . 3 2 1 . . . . Demolisher 2 | . . . . 2 . . . . . Best Kill Streak 5 | . . 3 3 3 1 5 . . 4 Combat Bots Only 4 | . . 3 3 2 . 3 . . 4 Max Kills in Single Turn 4 | . . 1 1 1 2 4 . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 1 . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Hostile Shots Fired 475 | . . 18 76 22 . 59 16 103 181 Missed 192 | . . 7 31 4 . 29 9 35 77 Damage Taken 3860 | . . 79 536 441 76 391 50 822 1465 Core 1727 | . . 8 41 92 . 145 25 564 852 Absorbed by Shields 163 | . . . . . . . 18 145 . Core Remaining (%) 70 | 100 . 96 . 66 . 73 . 15 . Volleys Fired 63 | . . 6 18 10 2 3 . . 24 Largest 3 | . . 2 3 3 3 2 . . 1 Hottest 140 | . . 40 120 140 92 72 . . 100 Shots Fired 110 | . . 12 36 29 5 4 . . 24 Gun 52 | . . 12 27 12 1 . . . . Cannon 50 | . . . 9 15 2 1 . . 23 Launcher 7 | . . . . 2 2 3 . . . Special 1 | . . . . . . . . . 1 Kinetic 58 | . . 12 9 10 3 1 . . 23 Thermal 45 | . . . 27 17 . . . . 1 Explosive 7 | . . . . 2 2 3 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 8 | . . 2 7 8 1 1 . . 4 Robot Miss Streak 5 | . . 2 2 1 1 2 . . 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 48 | . . 5 16 14 1 1 . . 11 Core Hits 40 | . . 3 7 9 7 6 . . 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1337 | . . 63 204 265 261 217 . 15 312 Guns 239 | . . 63 135 41 . . . . . Cannons 528 | . . . 69 139 28 . . . 292 Explosions 535 | . . . . 85 233 217 . . . Melee . | . . . . . . . . . . Ramming 35 | . . . . . . . . 15 20 Kinetic 437 | . . 63 25 29 28 . . . 292 Thermal 330 | . . . 179 151 . . . . . Explosive 535 | . . . . 85 233 217 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 1 8 Average Corruption 3 | . . . . . . . 1 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . . . 2 1 11 Message Errors 2 | . . . . . . . 1 . 1 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 50 | . . . . . 5 40 . . 5 Projectiles 5 | . . . . . . . . . 5 Explosions 45 | . . . . . 5 40 . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 151 | . . . . . 63 73 . 7 8 Shots 4 | . . . . . 2 2 . . . Rammed 9 | . . . . . . . . 2 7 Targets Rammed 9 | . . . . . . . . 2 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 500 | . . 6 500 283 3 16 . 213 350 Average Temperature 150 | . . 6 242 111 3 10 . 102 127 Received Heat Transfer 984 | . . . 255 87 9 63 . 402 168 Effects 8 | . . . 4 . . . . . 4 Energy Bleed 2 | . . . 1 . . . . . 1 Interference 5 | . . . 3 . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 719 | . . . 398 321 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Peak Influence 418 | . 30 96 86 122 31 300 102 156 418 Initial 81 | . . 11 37 33 . 13 67 71 81 Average 64 | . 10 93 45 25 6 153 83 77 235 Maximum Alert Level 2 | . . . . . . 1 . . 2 Low Security (%) 91 | 100 100 100 100 100 100 61 100 100 38 Level 1 7 | . . . . . . 38 . . 52 Level 2 1 | . . . . . . . . . 8 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . 1 . . 5 1 . 4 Investigation 5 | . . . 1 . . 2 1 . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . . . . . . 3 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Distress Signals 1 | . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 110 | . . 3 18 4 1 37 3 14 30 Peak Tracking Total 20 | . . 3 10 2 1 20 3 9 10 Tactical Retreats 10 | . . . . . . 1 . 3 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Traps Triggered 7 | . . . 1 . . 1 1 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Machines Disabled 4 | . . . . 2 1 1 . . . Max in Single Turn 2 | . . . . 2 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Machines Accessed 12 | . . . 2 1 2 4 2 . 1 Terminals 8 | . . . 2 . 2 4 . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 26 | . . . 5 1 3 9 5 . 3 Successful 15 | . . . 2 1 . 9 3 . . Failed 11 | . . . 3 . 3 . 2 . 3 Catastrophic 2 | . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . 1 . . . Terminals 17 | . . . 5 . 3 9 . . . Fabricators 3 | . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . 3 Terminal Hacks 12 | . . . 2 1 . 9 . . . Record 2 | . . . . . . 2 . . . Open Door 2 | . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . Dispatch Records 2 | . . . 1 . . 1 . . . Recall Reinforcements 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Network Status 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . . . 2 . 1 3 2 . 1 Full Trace Events 3 | . . . . . . 1 1 . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 117 | . . . . . . . 117 . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Total Allies 4 | . . 1 . 3 . . . . . Largest Group 3 | . . 1 1 3 3 2 . . . Highest-Rated Group 40 | . . 31 31 40 40 23 . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 . . . Total Orders 1 | . . . . 1 . . . . . GUARD 1 | . . . . 1 . . . . . Ally Attacks 13 | . . . . . 2 11 . . . Total Damage 109 | . . . . . 32 77 . . . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches 16 | . . . . . 16 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Turns Passed 4470 | 79 245 366 630 1679 493 93 183 107 595 Spaces Moved 3918 | 61 176 229 319 817 401 221 461 194 1039 Core 249 | 14 . . . . 3 . . 103 129 Treads . | . . . . . . . . . . Legs 1747 | 47 176 229 319 817 159 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1922 | . . . . . 239 221 461 91 910 Fastest Speed 15 | 50 120 120 120 120 29 29 27 27 15 Average Speed 95 | 103 120 136 169 186 97 29 27 39 41 Slowest Speed 400 | 120 120 190 190 190 400 29 29 100 110 Overloaded Moves 80 | . . . . . . . . . 80 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 30 | . . . . . 5 16 2 . 7 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 3 43 48 28 99 21 42 18 42 27 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 12 | . . . . . 12 . . . . Terrain Destroyed 63 | . . . . 22 20 16 . . 5 Melee . | . . . . . . . . . . Projectile 6 | . . . . . 1 . . . 5 AOE 57 | . . . . 22 19 16 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Total 4532 | 76 210 273 382 951 497 231 517 223 1172 Wait 376 | . 28 23 36 86 71 12 47 1 72 Move 3853 | 60 175 228 318 816 391 191 456 193 1025 Hop 26 | . . . . . 4 13 2 . 7 Pick Up 71 | 10 4 8 3 16 8 3 4 . 15 Fast Attach . | . . . . . . . . . . Attach 55 | 6 2 1 3 10 10 3 6 1 13 Detach 16 | . 1 . . 3 4 2 2 1 3 Swap 10 | . . 2 . 5 . 1 . . 2 Drop 28 | . . 5 4 5 7 3 . . 4 Fire 63 | . . 6 18 10 2 3 . . 24 Melee . | . . . . . . . . . . Ram 9 | . . . . . . . . 2 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 25 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Garrison -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 483 | -10/Mines | Found a hidden stash of uninstalled traps 499 | -10/Mines | Received a Mining Laser from a helpful Derelict 563 | -10/Mines | Found DCF Scrap (11 items) 582 | -10/Mines | Discovered new exit (range 4) 691 | -10/Mines | Entered Materials 691 | -9/Materials | Accompanied by 1 ally 691 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 982 | -9/Materials | Build established: Skirmisher 1305 | -9/Materials | Discovered new exit (range 13) 1321 | -9/Materials | Entered Mines 1333 | -9/Mines | Met a Derelict bent on vengeance 1358 | -9/Mines | Lost 3 parts (1n2w) 1383 | -9/Mines | Assembled infested the area 1497 | -9/Mines | Lost 3 parts (1n1u1w) 1517 | -9/Mines | Discovered new exit (range 14) 1764 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1804 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1836 | -9/Mines | Build established: Scavenger-Gunner 1910 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2066 | -9/Mines | Learned Materials stockpile data 2320 | -9/Mines | Discovered new exit (range 8) 2390 | -9/Mines | Learned location of Storage (-8) 2500 | -9/Mines | Found the Drone Emporium 2510 | -9/Mines | Found Prototype Device 2529 | -9/Mines | Identified Decoy Drone Bay 3000 | -9/Mines | Entered Materials 3000 | -8/Materials | Accompanied by 3 allies 3000 | -8/Materials | Evolved 2 slots: Utility x2 3083 | -8/Materials | Lost 16 allies 3444 | -8/Materials | Discovered new exit (range 13) 3493 | -8/Materials | Entered Storage 3493 | -8/Storage | Accompanied by 2 allies 3518 | -8/Storage | Found Prototype Launcher 3519 | -8/Storage | Identified Gui. Missile Launcher 3583 | -8/Storage | Discovered new exit (range 12) 3586 | -8/Storage | Entered Factory 3586 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3635 | -7/Factory | Build established: Sprinter 3769 | -7/Factory | Identified exit to Garrison 3769 | -7/Factory | Entered Garrison 3777 | -7/Garrison | Triggered checkpoint 3830 | -7/Garrison | Core integrity fell below 50% 3853 | -7/Garrison | Lost 8 parts (2p5n1u) 3859 | -7/Garrison | Triggered checkpoint 3867 | -7/Garrison | Core integrity fell below 20% 3872 | -7/Garrison | Discovered new exit (range 10) 3876 | -7/Garrison | Entered Factory 3876 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4138 | -6/Factory | Discovered new exit (range 16) 4440 | -6/Factory | Core integrity fell below 50% 4466 | -6/Factory | Core integrity fell below 20% 4471 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04418_ Imp. Surge Thruster severed. 04420_ Adv. Terrain Scan Processor severed. 04427_ Connecting with Garrison Access... 04427_ Current location identified: Factory Feedback: System corruption (+1%). 04427_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 04433_ Q%N7I0T8HVKRTLWAS|LO|Z&OF/L1NH7BGA 04451_ System corrupted: Matter fused (-5). 04459_ Slammed into C-17 Slicer. 04463_ Mining Laser destroyed. 04466_ Chain reaction triggered in Lgt. Nuclear Core. 04466_ C-17 Slicer destroyed. 04466_ Fabricator disabled. 04467_ Acquired Reaction Control System. 04469_ Dropped Heat Sink. 04469_ Acquired Blade Saw. 04470_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ????????????#"" # #??##### | | ????????????#"" + ##^ | | ????????????# # ## | | ????????????# """""" # ## | | ????????????# """""" # ###### ## | | ????????????# """""" # #????? " "" | | ????????????# """""" # #????? "R"" | | ????????????# # #?????? 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F= " #???????????????? | | ?????????????# """"" #???????????????? | | ?????????????# """"" #???????????????? | | ?????????????# #???????????????? | | ?????????????# Y t #???????????????? | | ??????????####+######+#### #???????????????? | | ??????????# *! ## w #???????????????? | | ??????????## T *! ## #???????????????? | | ???????????# *! #? ??????????????? | | ???????????# #? ????????????? | | ???????????# #? ????????????? | | ???????????# #? ????????????? | | ???????????# """ #? ?????????????? | | #??????????# """"" #?? ###?????????????? | | #??????????# """"" #?? #???????????????? | | #??????????# ##? ????????????????? | | #??????????# ! # ????????????????? | | #??????????#] # ????????????????? | | #??????????############## ????????????????? | | #??????????? #??# ????????????????? | | #??????????? #??# < ????????????????? | | #??????????? #??# ????????????????? | | #??????????? #??# ????????????????? | | #???????????"" !!! #??# ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 410 Jamming Range 12 Evasion (%) 66 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Can't Catch Me Cya! Everything Is Under Control GoHome() Hunted Novice Programmer Release The Drones! Challenges ------------ None Game ------ Seed CompositeJunkFilter Manual? 0 Play Time 01:07:12 Cumulative 8.5 hours Start 2024.12.03 @ 00:22:54 End 2024.12.04 @ 15:46:57 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a256f0c-6d19-482a-bef8-929b6adcfe38