Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.19 @ 23:22:21 Player: Omewes Result: System corrupted Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (2159) 2159 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5834 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 166/300 Energy 290/290 System Corruption 104% Temperature Cool (0) Movement Walking (120) Location -7/Waste Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit Targeting Computer Particle Charger Weapon Cycler > --- WEAPON (2) ------- Gatling Laser Rocket Launcher > --- INVENTORY (8) ---- Improved Deuterium Engine Improved Heat Sink Improved Shield Generator Electrolaser Improved Spread Laser Gauss Rifle Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Targeting Computer Core Analyzer Particle Charger Weapon Cycler > --- WEAPON ----------- Gatling Laser Improved Spread Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Improved Shield Generator Gauss Rifle Flak Gun Advanced Assault Cannon Rocket Launcher Chainsword [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 82 | 6 10 2 2 . . 2 20 36 4 Power 12 | 1 2 . . . . 1 3 5 . Engine 8 | 1 2 . . . . . 1 4 . Core 4 | . . . . . . 1 2 1 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 2 . 1 . . 1 6 10 1 Treads . | . . . . . . . . . . Leg 23 | 2 2 . 1 . . 1 6 10 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 3 . 1 . . . 8 10 . Device 11 | . 1 . . . . . 3 7 . Storage 4 | 1 1 . . . . . 2 . . Processor 3 | . . . . . . . 1 2 . Hackware 1 | . . . . . . . . 1 . Protection 4 | . 1 . 1 . . . 2 . . Artifact . | . . . . . . . . . . Weapon 24 | 2 3 2 . . . . 3 11 3 Energy Gun 8 | 1 . . . . . . 1 5 1 Energy Cannon 8 | . 3 1 . . . . 2 2 . Ballistic Gun 3 | 1 . . . . . . . 2 . Ballistic Cannon 2 | . . . . . . . . 2 . Launcher 3 | . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 24 | . . . . . . . 11 12 1 Power 3 | . . . . . . . 2 1 . Propulsion 7 | . . . . . . . 4 3 . Utility 7 | . . . . . . . 2 4 1 Weapon 7 | . . . . . . . 3 4 . Highest Loss Streak 8 | . . . . . . . 8 7 1 Average Slot Usage (%) 95 | . 99 100 100 100 100 100 87 94 92 Engine 6 | . 14 14 11 11 11 3 . 3 7 Core 2 | . . . . . . 7 6 3 . Leg 24 | . 28 28 33 33 33 33 20 20 22 Device 17 | . 6 14 11 11 11 11 8 19 30 Storage 9 | . 14 14 11 11 11 11 9 7 7 Processor 7 | . . . . . . . 8 15 7 Protection 6 | . 6 . 11 11 11 11 17 7 . Energy Gun 4 | . 3 . . . . . 5 3 7 Energy Cannon 10 | . 21 28 22 22 22 22 11 6 . Launcher 1 | . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 35 | 12 22 22 23 23 23 23 32 35 32 Greatest Support 54 | 20 20 20 30 30 30 30 40 54 54 Greatest Overweight (x) 8 | . 1 1 . . . . 6 8 . Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 8 8 10 8 8 Average Capacity 7 | 5 6 8 8 8 8 8 8 8 8 Most Carried 8 | 2 8 8 7 6 6 8 8 8 8 Average Carried 6 | . 6 8 6 6 6 6 5 7 7 Final Capacity 8 | 6 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 6 6 6 6 8 8 7 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 1499 | 261 94 15 56 . . 20 185 520 348 Remotely . | . . . . . . . . . . Salvage Created 3267 | 62 290 35 89 . . 151 660 829 1151 Parts 109 | 1 21 10 . . . 5 22 46 4 Haulers Intercepted 3 | . 1 . . . . . 2 . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 54 | . 11 3 2 . . 3 10 19 6 Guns 20 | . 6 . . . . . 1 10 3 Cannons 27 | . 5 1 1 . . 3 8 9 . AOE 5 | . . 2 . . . . . . 3 Classes Destroyed 12 | 1 4 . . . . 1 2 3 1 Worker 1 | . . . . . . . 1 . . Hauler 3 | . 1 . . . . . 2 . . Recycler 2 | 1 . . . . . . . 1 . Operator 2 | . . . . . . . . 2 . Watcher 1 | . 1 . . . . . . . . Swarmer 16 | . 9 3 . . . . . 4 . Grunt 21 | . 2 . 2 . . 2 9 6 . Duelist 1 | . . . . . . 1 . . . Sentry 5 | . . . . . . . . 5 . Hunter 3 | . . . . . . . 1 2 . Programmer 2 | . . . . . . . . 2 . Compactor 6 | . . . . . . . . . 6 Best Kill Streak 6 | 1 6 3 2 . . 3 3 4 1 Combat Bots Only 6 | . 6 3 2 . . 3 3 4 1 Max Kills in Single Turn 2 | 1 1 2 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 3782 | . 402 79 77 1 . 212 1232 1692 87 Core 734 | . 74 32 14 . . 54 311 249 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 70 | 100 . 57 . . . 83 43 . . Volleys Fired 209 | 1 33 2 6 1 . 10 65 60 31 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 160 | 60 136 136 136 136 . 136 136 160 155 Shots Fired 340 | 2 57 3 12 2 . 20 86 106 52 Gun 107 | 2 28 . . . . . 12 41 24 Cannon 204 | . 29 2 12 2 . 20 74 65 . Launcher 29 | . . 1 . . . . . . 28 Special . | . . . . . . . . . . Kinetic 51 | 1 14 . . . . . . 36 . Thermal 245 | . 29 2 12 2 . 20 86 70 24 Explosive 29 | . . 1 . . . . . . 28 Electromagnetic 15 | 1 14 . . . . . . . . Robot Hit Streak 30 | 2 8 . 11 13 . 13 21 30 17 Robot Miss Streak 3 | . 3 2 . . . 2 3 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 273 | 2 37 . 11 2 . 16 68 89 48 Core Hits 148 | 1 14 3 2 . . 6 26 65 31 Critical Hits 1 | . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8404 | 49 544 113 225 45 . 349 1334 2010 3735 Guns 1800 | 12 137 . . . . . 131 791 729 Cannons 3455 | . 407 20 225 42 . 349 1193 1219 . Explosions 3136 | 37 . 93 . . . . . . 3006 Melee . | . . . . . . . . . . Ramming 13 | . . . . 3 . . 10 . . Kinetic 737 | . 49 . . . . . . 688 . Thermal 4455 | 37 407 20 225 42 . 349 1324 1322 729 Explosive 3099 | . . 93 . . . . . . 3006 Electromagnetic 100 | 12 88 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 104 | . . . . . . . 1 4 104 Average Corruption 38 | . . . . . . . 1 3 51 Corruption Purged . | . . . . . . . . . . Effects 90 | . . . . . . . . 13 77 Message Errors 14 | . . . . . . . . 2 12 Matter Fused 20 | . . . . . . . . 2 18 Heat Flow Errors 10 | . . . . . . . . 2 8 Energy Discharges 10 | . . . . . . . . 4 6 Data Loss (minor) 12 | . . . . . . . . 1 11 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 2 | . . . . . . . . . 2 Alerts 3 | . . . . . . . . . 3 Misdirections 4 | . . . . . . . . . 4 Targeting Errors 11 | . . . . . . . . 2 9 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 79 | . . 2 1 . . . 12 64 . Projectiles 77 | . . . 1 . . . 12 64 . Explosions 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . 1 2 . Impact 1 | . . . . . . . 1 . . Kinetic 2 | . . . . . . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 77 | . . 22 . 1 . . 4 . 50 Shots 5 | . . 2 . . . . . . 3 Rammed 2 | . . . . 1 . . 1 . . Targets Rammed 3 | . . . . 1 . . 2 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 435 | 10 341 45 252 36 . 324 317 435 244 Average Temperature 106 | 7 124 26 130 19 . 184 85 127 47 Received Heat Transfer 1014 | . 12 . 45 . . 45 522 390 . Effects 5 | . 2 . . . . . 2 1 . Energy Bleed 2 | . 1 . . . . . . 1 . Interference 3 | . 1 . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 . . Combat Hostiles 2 | . . . 1 . . . 1 . . Parts Melted 8 | . . . 1 . . 1 4 2 . Heat Transferred 7492 | . 740 37 407 74 . 629 2442 2238 925 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 362 | 5 220 150 146 56 . 85 182 362 152 Average Influence 92 | 2 108 148 94 56 . 67 82 134 46 Maximum Alert Level 1 | . 1 . . . . . . 1 . Low Security (%) 89 | 100 82 100 100 100 . 100 100 70 100 Level 1 10 | . 17 . . . . . . 29 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 . . . 1 10 . Investigation 3 | . 1 . . . . . . 2 . Extermination 3 | . . . . . . . . 3 . Reinforcement 4 | . . . 1 . . . 1 2 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 7 | . . . . . . . 6 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 15 6 6 . . 3 23 25 6 Peak Tracking Total 9 | . 5 3 3 . . 3 9 4 4 Tactical Retreats 9 | . 3 . . . . . 5 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 4 | . 2 . . . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 6 | . . 2 . . . 1 . 3 . Max in Single Turn 2 | . . 2 . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 16 | . 2 . 2 . 4 1 . 7 . Terminals 9 | . 2 . 2 . . 1 . 4 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 30 | . 4 . 5 . 4 2 . 15 . Successful 13 | . . . 1 . 4 1 . 7 . Failed 17 | . 4 . 4 . . 1 . 8 . Catastrophic 9 | . 2 . 2 . . 1 . 4 . Database Lockouts . | . . . . . . . . . . Manual 12 | . 1 . 5 . . 1 . 5 . Terminals 19 | . 4 . 5 . . 2 . 8 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 9 | . . . 1 . 4 1 . 3 . Record 4 | . . . . . 4 . . . . Part Schematic 1 | . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . Retrieve Components 2 | . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 2 . Terminals 1 | . . . . . . . . 1 . Track 1 | . . . . . . . . 1 . Fabricators 1 | . . . . . . . . 1 . Report 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 . 2 . . 1 . 6 . Full Trace Events 3 | . 1 . . . . . . 2 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . . . . . . . . 8 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 4772 | 90 630 204 127 114 327 196 564 1305 1215 Spaces Moved 2444 | 65 375 130 87 92 273 131 257 789 245 Core 11 | 3 . . . . . . 6 2 . Treads . | . . . . . . . . . . Legs 2433 | 62 375 130 87 92 273 131 251 787 245 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 120 120 120 120 Average Speed 127 | 116 129 150 120 120 120 120 129 130 120 Slowest Speed 450 | 120 150 150 120 120 120 120 350 450 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 5 42 41 13 33 63 38 26 17 92 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 157 | 2 . 11 . . . . . 4 140 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . 4 . AOE 153 | 2 . 11 . . . . . . 140 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 3787 | 74 468 135 97 93 272 150 395 978 1125 Wait 972 | 1 32 2 3 . . 5 41 43 845 Move 2436 | 64 374 129 86 91 272 130 256 789 245 Hop . | . . . . . . . . . . Pick Up 36 | 2 10 . . . . . 6 18 . Fast Attach 38 | 6 5 . . . . 1 10 16 . Attach 21 | . 2 . 2 . . . 4 12 1 Detach 9 | . . . . . . 1 . 8 . Swap 23 | . 3 2 . . . 1 6 8 3 Drop 40 | . 9 . . . . 2 5 24 . Fire 209 | 1 33 2 6 1 . 10 65 60 31 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . 1 . . 2 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 15) 697 | -10/Materials | Discovered new exit (range 16) 721 | -10/Materials | Entered Mines 901 | -10/Mines | Learned location of Storage (-9) 919 | -10/Mines | Discovered new exit (range 5) 925 | -10/Mines | Entered Materials 925 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -9/Materials | Discovered new exit (range 14) 1008 | -9/Materials | Identified exit to Mines 1008 | -9/Materials | Identified exit to Storage 1052 | -9/Materials | Entered Mines 1139 | -9/Mines | Identified exit to Exiles 1147 | -9/Mines | Learned location of 1 exit from Materials 1161 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1166 | -9/Mines | Entered Exiles 1166 | -9/Exiles | Found Exiles lab abandoned 1482 | -9/Exiles | Discovered new exit (range 10) 1493 | -9/Exiles | Entered Mines 1684 | -8/Mines | Discovered new exit (range 5) 1689 | -8/Mines | Entered Materials 1689 | -8/Materials | Evolved 2 slots: Utility x2 1690 | -8/Materials | Identified exit to Factory 1895 | -8/Materials | Lost 8 parts (1p3n1u3w) 1945 | -8/Materials | Core integrity fell below 50% 1968 | -8/Materials | Lost 3 parts (1p1n1u) 2253 | -8/Materials | Entered Factory 2253 | -7/Factory | Evolved 2 slots: Utility x2 2784 | -7/Factory | Discovered new exit (range 16) 2964 | -7/Factory | Garrison activated, responded to threat 3046 | -7/Factory | Lost 7 parts (2n2u3w) 3054 | -7/Factory | Build established: Scavenger-Mutant 3210 | -7/Factory | Lost 3 parts (1p1u1w) 3558 | -7/Factory | Sucked down chute 3558 | -7/Factory | Entered Waste 3564 | -7/Waste | Spotted C-40 Crusher 3573 | -7/Waste | EMP discharged 3573 | -7/Waste | System corruption reached 10% 3578 | -7/Waste | Destroyed C-40 Crusher 3597 | -7/Waste | Spotted C-40 Crusher 3597 | -7/Waste | Spotted C-40 Crusher 3600 | -7/Waste | Destroyed C-40 Crusher 3601 | -7/Waste | Spotted C-40 Crusher 3604 | -7/Waste | Spotted C-40 Crusher 3621 | -7/Waste | Destroyed C-40 Crusher 3644 | -7/Waste | Destroyed C-40 Crusher 3673 | -7/Waste | EMP discharged 3676 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3688 | -7/Waste | Destroyed C-40 Crusher 3699 | -7/Waste | Spotted C-40 Crusher 3716 | -7/Waste | Destroyed C-40 Crusher 3741 | -7/Waste | Build established: Mutant 3773 | -7/Waste | EMP discharged 3793 | -7/Waste | Discovered new exit (range 13) 3873 | -7/Waste | EMP discharged 3873 | -7/Waste | System corruption reached 30% 3973 | -7/Waste | EMP discharged 4073 | -7/Waste | EMP discharged 4173 | -7/Waste | EMP discharged 4273 | -7/Waste | EMP discharged 4373 | -7/Waste | EMP discharged 4473 | -7/Waste | EMP discharged 4573 | -7/Waste | EMP discharged 4673 | -7/Waste | EMP discharged 4773 | -7/Waste | EMP discharged 4774 | -7/Waste | System corrupted Last Messages --------------- 04562_ System corrupted: FCS attempts to trigger Gatling Laser. 04562_ System corrupted: Gatling Laser targeting data glitched. 04562_ System corrupted: Gatling Laser misfires. 04563_ ALERT: Foreign system detected. Charging EMP. 04573_ System corrupted (+9). 04577_ System corrupted: Matter fused (-7). 04593_ System corrupted: Matter fused (-8). 04624_ System corrupted: Energy discharge (-116). 04640_ System corrupted: Component data lost. 04655_ EBKQC5%IQQEXOF0IRWFU