Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 20:16:01 Player: Thqwib-Linux Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (236) 1180 Value Destroyed (11036) 11036 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (2946) 2946 TOTAL SCORE: 24422 Bonus ------- Pacifist 200 High Alert Combat Kills 784 Follower Combat Kills 1074 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Friendly Fire -212 Cogmind --------- Core Integrity 0/1600 Matter 71/300 Energy 69/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Salvage Targeting Computer Experimental Targeting Computer Advanced Particle Accelerator Advanced Weapon Cycler Improved Transmission Jammer Advanced Phase Shifter Graphene Brace Improved Focal Shield > --- WEAPON ----------- Quantum Rifle Precision Phase Gun Enhanced Quantum Rifle Railgun > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Light Quantum Reactor Biometal Leg Centrium Leg Centrium Leg Advanced Cryofiber Web Advanced Heat Sink Quantum Rifle Quantum Rifle Quantum Rifle Precision Phase Gun Precision Phase Gun Enhanced Quantum Rifle Missile Launcher Enhanced Force Lance [Rating: 191] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Biometal Leg Treads Light Treads Leg Biometal Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Propulsion Shielding Weapon Coil Gun Energy Gun Wave Gun Ballistic Gun Coil Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Missile Launcher Impact Weapon Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . . Utility 13 | . . . 1 2 . 2 . . . 2 1 . . . . 1 2 2 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . Parts Attached 245 | . 2 18 35 3 9 8 . . 4 5 29 4 . 2 1 55 49 21 Power 37 | . . 4 4 . . 2 . . 1 . 3 2 . . 1 8 7 5 Engine 10 | . . 4 2 . . 1 . . . . 1 1 . . . 1 . . Core 8 | . . . 2 . . 1 . . 1 . 1 1 . . 1 . . 1 Reactor 19 | . . . . . . . . . . . 1 . . . . 7 7 4 Propulsion 50 | . . 6 8 . 5 3 . . 3 . 6 . . 2 . 9 5 3 Treads 5 | . . 3 2 . . . . . . . . . . . . . . . Leg 45 | . . 3 6 . 5 3 . . 3 . 6 . . 2 . 9 5 3 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 89 | . 2 3 7 3 1 2 . . . 5 13 . . . . 21 26 6 Device 55 | . 1 1 2 2 1 1 . . . 5 9 . . . . 9 22 2 Storage 9 | . 1 2 2 . . . . . . . . . . . . 4 . . Processor 22 | . . . 3 1 . 1 . . . . 3 . . . . 7 3 4 Hackware 2 | . . . . . . . . . . . 1 . . . . . 1 . Protection 1 | . . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 69 | . . 5 16 . 3 1 . . . . 7 2 . . . 17 11 7 Energy Gun 33 | . . 1 6 . . . . . . . 4 1 . . . 10 5 6 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 29 | . . 3 8 . 3 1 . . . . 3 . . . . 7 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . 1 . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 5 . 1 . . . . . 3 . . 2 . 6 7 1 Parts Lost 82 | . . 4 5 . 1 1 . . . . 8 . . . 4 16 12 31 Power 12 | . . 1 . . . . . . . . 1 . . . 1 2 1 6 Propulsion 15 | . . 1 1 . . . . . . . 1 . . . . 2 3 7 Utility 28 | . . . 1 . 1 . . . . . 2 . . . 3 7 5 9 Weapon 27 | . . 2 3 . . 1 . . . . 4 . . . . 5 3 9 Highest Loss Streak 23 | . . 2 2 . 1 1 . . . . 3 . . . 4 3 4 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 10 | . 4 6 9 8 9 9 10 10 10 9 8 10 10 10 9 11 16 14 Power 1 | . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . 1 2 2 Propulsion 1 | . 2 . 1 2 2 2 2 1 1 1 1 2 2 2 2 . 1 2 Utility 3 | . . 1 4 3 4 4 6 6 6 4 4 5 5 4 3 2 3 1 Weapon 3 | . 1 2 2 2 1 1 1 1 1 2 2 2 2 2 2 4 9 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . 6 3 . 3 1 . . 3 . 3 . . . . 5 2 1 Power 7 | . . . . . 1 . . . 2 . . . . . . 2 1 1 Propulsion 8 | . . 3 1 . 1 . . . . . 1 . . . . 1 1 . Utility 6 | . . 1 1 . . 1 . . 1 . 2 . . . . . . . Weapon 6 | . . 2 1 . 1 . . . . . . . . . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 90 93 99 92 85 86 86 86 87 96 99 100 81 99 97 99 89 Engine 1 | . 14 11 4 7 7 . 6 6 2 . 2 . . . . . . . Core 2 | . . . 4 . . 5 . . 3 5 5 4 5 5 5 1 . . Reactor 3 | . . . . . . . . . . . 1 5 5 5 4 7 7 7 Treads 1 | . . 5 8 . . . . . . . . . . . . . . . Leg 17 | . 28 16 18 23 23 20 20 20 20 17 14 15 15 15 15 17 16 14 Device 20 | . 8 11 11 15 11 12 13 13 13 22 23 26 26 26 25 20 29 28 Storage 5 | . 14 11 9 7 7 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 16 | . . . 4 14 11 13 13 13 13 11 20 21 21 21 21 24 19 20 Energy Gun 6 | . . 10 7 . . . . . . . 7 10 10 1 10 9 7 10 Ballistic Gun 14 | . 28 24 25 30 29 26 26 26 26 23 12 9 10 1 10 7 7 2 Peak Build Rating 191 | . 7 12 39 44 70 78 77 78 81 94 113 112 112 115 115 156 180 191 Average Rating 103 | . 6 9 26 42 57 77 77 77 80 91 100 111 112 90 114 133 165 166 On Entrance 76 | 6 6 7 12 38 43 70 77 77 78 81 94 113 112 112 115 105 150 161 Avg Prop Armor Cover (%) 6 | . . . 6 . . . . . . . . . . . . . . . Naked Turns 59 | . . . . . . . . . . . . . . . . . . 59 Heaviest Build 118 | 12 13 22 35 36 39 44 43 43 48 54 69 66 65 65 66 99 112 118 Greatest Support 118 | 20 20 43 63 43 60 60 51 51 56 56 82 66 66 83 83 118 114 118 Greatest Overweight (x) 2 | . . 2 1 . . . . . . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 Average Capacity 12 | . 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 14 20 18 Most Carried 20 | . 6 10 10 9 10 10 10 10 10 10 10 10 10 10 10 20 20 19 Average Carried 10 | . 3 6 9 8 9 9 10 9 9 9 8 9 10 9 9 11 16 14 Final Capacity 20 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 5 Final Carried 20 | 6 3 10 10 8 10 10 10 10 10 10 10 10 10 10 8 19 20 . Class Distribution -------------------- 42% | Scavenger-Skirmisher 32% | Scavenger-Gunner 6% | Gunner 6% | Skirmisher 5% | Scavenger-Assassin 3% | Commander-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Commander-Skirmisher | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 7999 | 200 . 329 897 . 363 668 242 106 434 . 970 82 46 . 110 1815 1486 251 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 14201 | . . 566 1598 . 555 787 . 156 918 . 1708 170 . . 188 4019 2235 1301 Parts 685 | . . 43 88 . 32 25 . 6 41 . 76 4 . . 10 185 121 54 Haulers Intercepted 19 | . . 1 6 . . . . 1 3 . . . . . . 2 5 1 Recyclers Shooed 8 | . . . 3 . . . . . . . 2 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . 6 . . 12 . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 171 | . . 14 22 . 13 13 . 1 9 . 20 2 . . 3 41 18 15 Guns 158 | . . 14 22 . 9 13 . 1 9 . 19 2 . . 3 36 16 14 AOE 6 | . . . . . 4 . . . . . . . . . . 2 . . Classes Destroyed 17 | . . 7 3 . 3 1 . . 1 . 1 . . . . 1 . . Worker 4 | . . 2 . . . . . . . . . . . . . . . 2 Builder 9 | . . 2 . . . . . . . . 1 . . . . 3 3 . Tunneler 4 | . . . . . . . . . 1 . . . . . . 3 . . Hauler 19 | . . 1 6 . . . . 1 3 . . . . . . 2 5 1 Recycler 10 | . . . 3 . . . . . . . 3 . . . . 4 . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . Operator 5 | . . . 1 . . . . . . . 3 . . . . 1 . . Watcher 12 | . . . 3 . . 1 . . . . 1 . . . . 3 3 1 Swarmer 28 | . . 6 6 . 3 . . . . . 4 . . . 1 3 2 3 Grunt 56 | . . 3 8 . 5 8 . 1 7 . 5 1 . . . 11 3 4 Brawler 2 | . . 1 . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . . 1 . . . . . . . . . . . . 1 Sentry 33 | . . 4 8 . . 2 . . 2 . 4 1 . . 1 6 5 . Specialist 5 | . . . . . 3 . . . . . . . . . . 2 . . Hunter 7 | . . . . . . . . . . . . . . . . 3 2 2 Programmer 36 | . . . . . . 3 . . . . 7 . . . 1 15 6 4 Heavy 2 | . . . . . 1 . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | . . 4 7 . 6 4 . 1 4 . 5 1 . . 2 7 3 7 Combat Bots Only 6 | . . 4 6 . 6 4 . 1 4 . 4 1 . . 2 5 3 5 Max Kills in Single Turn 3 | . . 1 2 . 3 1 . 1 2 . 2 1 . . 1 2 1 2 Gunslinging 1 | . . . 1 . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1553 | . 2 110 104 . 27 114 . 2 90 . 185 6 . . 41 275 137 460 Missed 539 | . 1 30 28 . 7 48 . . 32 . 60 5 . . 22 92 38 176 Hits 1014 | . 1 80 76 . 20 66 . 2 58 . 125 1 . . 19 183 99 284 Melee 3 | . . 1 . . . . . 2 . . . . . . . . . . Projectile 1011 | . 1 79 76 . 20 66 . . 58 . 125 1 . . 19 183 99 284 AOE 2 | . . . . . . . . . . . 1 . . . . . . 1 Critical Strikes 56 | . . 2 3 . . 1 . . . . 10 . . . . 8 6 26 Actively Blocked 32 | . . . . . . . . . . . 4 . . . . 4 5 19 Part Disruptions 5 | . . . . . . . . . . . . . . . . . 1 4 Damage Taken 18284 | . 10 1017 1019 . 471 773 38 91 499 . 2296 16 . . 408 3778 2112 5756 Core 3341 | . . 122 150 . 12 173 . . 45 . 218 . . . 22 636 360 1603 Absorbed by Shields 168 | . . . . . . . . . . . 164 . . . 4 . . . Redirected to Shielding 100 | . . . . . . . . . . . . . . . . 100 . . Ignored by Resistances 576 | . . . . . . . . . . . . . . . . 164 331 81 Regen/Repaired (Parts) 968 | . . 53 . . . . 72 50 318 . 475 . . . . . . . Core Remaining (%) 81 | 100 100 69 72 . 98 . . . 74 100 . . . . 79 51 69 . Volleys Fired 533 | . . 44 79 . 14 39 12 6 23 . 57 6 . . 6 135 69 43 Largest 4 | . . 4 4 . 4 4 4 4 4 . 4 4 . . 4 4 4 4 Hottest 317 | . . 113 171 . 116 115 115 115 115 . 228 228 . . 228 317 256 289 Shots Fired 1930 | . . 135 289 . 56 156 48 24 92 . 227 18 . . 24 484 250 127 Gun 1903 | . . 135 288 . 54 156 48 24 92 . 227 16 . . 24 472 244 123 Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher 26 | . . . 1 . 2 . . . . . . 2 . . . 12 6 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1182 | . . 99 207 . 54 156 48 24 92 . 125 8 . . 12 209 124 24 Thermal 713 | . . 36 81 . . . . . . . 102 8 . . 12 254 120 100 Explosive 26 | . . . 1 . 2 . . . . . . 2 . . . 12 6 3 Electromagnetic 9 | . . . . . . . . . . . . . . . . 9 . . Robot Hit Streak 28 | . . 15 22 . 20 24 12 14 11 . 27 3 . . 5 28 22 26 Robot Miss Streak 5 | . . 5 3 . 2 3 2 1 3 . 3 2 . . 3 3 3 2 Penetration Max 2 | . . . . . 1 1 . 1 2 . 2 . . . . 1 1 1 Secondary Targets 28 | . . 3 3 . 1 1 . 1 3 . 4 . . . . 5 4 3 Max Gunslinging Chain 1 | . . 1 1 . 1 1 . 1 1 . 1 . . . . 1 1 1 Shots Hit Robots 1364 | . . 83 186 . 33 117 42 19 65 . 160 8 . . 16 360 174 101 Core Hits 538 | . . 32 70 . 27 37 8 6 33 . 63 5 . . 7 141 64 45 Critical Kills 12 | . . . . . . 3 . . 1 . 1 2 . . 1 3 1 . Critical Parts Destroyed 27 | . . 1 4 . . 3 . . 1 . 4 . . . . 12 2 . Critical Strikes 76 | . . 3 7 . . 6 . . 2 . 9 2 . . 3 36 5 3 Burn 36 | . . 2 3 . . . . . . . 4 . . . 2 20 2 3 Destroy 40 | . . 1 4 . . 6 . . 2 . 5 2 . . 1 16 3 . Melee Attacks 34 | . . 1 1 . . . . . . . . . . . . . 11 21 Impact 2 | . . 1 1 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . . . 11 21 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 33403 | . . 923 2397 . 947 2561 919 358 1549 . 4013 179 . . 478 10470 5037 3572 Guns 31723 | . . 903 2395 . 585 2526 919 358 1546 . 4013 179 . . 478 9884 4838 3099 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1258 | . . . . . 362 34 . . . . . . . . . 555 . 307 Melee 326 | . . . . . . . . . . . . . . . . . 170 156 Ramming 96 | . . 20 2 . . 1 . . 3 . . . . . . 31 29 10 Kinetic 16911 | . . 617 1507 . 585 2526 919 358 1546 . 2217 108 . . 277 3965 1866 420 Thermal 14770 | . . 286 888 . . 34 . . . . 1796 71 . . 201 5843 2972 2679 Explosive 1224 | . . . . . 362 . . . . . . . . . . 555 . 307 Electromagnetic 76 | . . . . . . . . . . . . . . . . 76 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 326 | . . . . . . . . . . . . . . . . . 170 156 Highest Corruption 39 | . . . . . . 1 1 1 1 . 3 1 1 1 1 9 5 39 Average Corruption 3 | . . . . . . 1 1 1 1 . 2 1 1 1 1 7 3 7 Corruption Purged 8 | . . . . . . . . . . . 3 . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 142 | . . . . . . 3 1 . 9 . 10 3 7 . 2 66 22 19 Message Errors 43 | . . . . . . 1 . . 4 . 3 1 2 . 1 22 5 4 Matter Fused 35 | . . . . . . . 1 . 3 . 5 . 1 . . 12 9 4 Heat Flow Errors 25 | . . . . . . . . . 2 . 1 2 1 . . 12 4 3 Energy Discharges 10 | . . . . . . . . . . . . . 1 . 1 4 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 14 | . . . . . . . . . . . . . 2 . . 8 2 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . 2 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . . . . . 5 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 123 | . . 34 . . . . . . . . . . . . . . 27 62 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 34 | . . 34 . . . . . . . . . . . . . . . . Melee 89 | . . . . . . . . . . . . . . . . . 27 62 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . . 171 . . . 55 . . . . . . . . . . . 53 Shots 4 | . . 2 . . . 1 . . . . . . . . . . . 1 Rammed 3 | . . . 1 . . . . . . . . . . . . . . 2 Targets Rammed 10 | . . 3 1 . . 1 . . 1 . . . . . . 1 1 2 Kicked 5 | . . 1 . . . 1 . . 1 . . . . . . 1 1 . Crushed 2 | . . 2 . . . . . . . . . . . . . . . . Highest Temperature 464 | . . 339 219 . 150 358 . . 224 . 347 180 240 . . 464 80 172 Average Temperature 87 | . . 107 42 . 35 122 . . 99 . 106 72 133 . . 117 43 71 Received Heat Transfer 2384 | . . 213 432 . 72 201 . . 177 . 373 9 . . 12 571 207 117 Effects 1 | . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . 1 . . . . 3 2 1 Combat Hostiles 7 | . . . . . . . . . . . 1 . . . . 3 2 1 Parts Melted 83 | . . 1 6 . . . . . . . 2 . . . . 42 15 17 Heat Transferred 23521 | . . 999 2442 . . 50 . . . . 3034 111 . . 444 9448 3737 3256 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 3 | . . 1 1 . 2 2 . 1 3 1 1 . . . . 3 2 2 Low Security (%) 48 | . 100 99 54 100 70 56 100 83 39 16 60 . . . . 71 . 11 Level 1 25 | . . . 45 . 24 34 . 16 15 83 39 . . . . 2 8 61 Level 2 24 | . . . . . 5 8 . . 40 . . . . . . 20 91 27 Level 3 1 | . . . . . . . . . 4 . . . . . . 5 . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . Peak Influence 770 | . 5 203 356 157 417 533 186 255 770 373 397 . . . . 736 549 482 Initial 409 | . . 1 68 157 81 218 186 46 114 373 83 . . . . . 409 316 Average 254 | . . 101 167 137 200 216 131 133 330 265 173 . . . . 208 482 322 Influence Increases 8249 | . 5 488 811 . 346 815 60 299 1474 19 928 40 . . 70 1435 836 623 Destroy 0b10 Robot/C 3900 | . . 280 440 . 260 260 . 120 560 . 400 40 . . 60 820 360 300 Destroy 0b10 Robot/NC 335 | . . 25 65 . 5 5 . 5 30 . 45 . . . . 80 55 20 Destroy Leader 930 | . . 82 148 . 40 72 . 12 64 . 112 . . . 10 200 136 54 Allied During Kill 576 | . . . . . . . . 137 439 . . . . . . . . . Successful Hack 246 | . 5 18 19 . . . . 10 14 19 59 . . . . 42 60 . Disable Machine 375 | . . 30 45 . . 90 . 15 15 . 60 . . . . 45 30 45 Destroy Structure 752 | . . 38 19 . 11 73 60 . 52 . 32 . . . . 188 165 114 Lose Combat Pursuer 435 | . . 15 75 . 30 15 . . . . 120 . . . . 60 30 90 Active Sensor Use 700 | . . . . . . 300 . . 300 . 100 . . . . . . . Influence Decreases 8084 | . . 329 628 230 46 699 527 130 945 613 713 397 28 . 70 707 1037 985 Entered New Map 2170 | . . 4 96 190 36 199 347 20 121 391 87 143 6 . . . 319 211 Time Decay 4535 | . . 285 403 40 . 490 120 110 404 222 526 254 22 . 50 547 598 464 Lost Part 790 | . . 40 40 . 10 10 . . . . 80 . . . 20 160 120 310 Lost Ally 500 | . . . . . . . 60 . 420 . 20 . . . . . . . Purge Threat 89 | . . . 89 . . . . . . . . . . . . . . . Squads Dispatched 58 | . . 1 2 . 2 10 . 1 4 . 8 . . . . 11 10 9 Investigation 10 | . . 1 . . . 3 . . 3 . 3 . . . . . . . Extermination 19 | . . . . . . 3 . . . . 4 . . . . 5 4 3 Reinforcement 22 | . . . 2 . 2 4 . 1 1 . 1 . . . . 6 3 2 Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . 1 1 . . . . . . 2 . 1 Haulers Reinforced 6 | . . . . . . 2 . . . . . . . . . 2 1 1 Active Scanning Responses 7 | . . . . . . 3 . . 3 . 1 . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 15 | . . . 4 . . . . . 3 . 1 . . . . 4 3 . Communications Jammed 12 | . . . . . . . . . . . . . . . . . 12 . Distress Signals 11 | . . . . . . . . . . . . . . . . . 11 . Times Spotted 303 | . 3 19 36 . 15 19 5 4 27 . 38 2 . . 9 56 38 32 Peak Tracking Total 9 | . 3 5 7 . 6 3 2 3 5 . 4 1 . . 7 4 7 9 Tactical Retreats 20 | . . 1 5 . 2 1 . . . . 4 . . . . 2 2 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 10 | . . . . . . 2 . . . . 2 . . . . 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 26 | . . 2 3 . . 6 . 1 2 . 4 . . . . 3 2 3 Max in Single Turn 4 | . . 2 1 . . 4 . 1 1 . 2 . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 68 | . 1 4 8 1 . 6 . 2 3 6 12 . 1 6 . 9 7 2 Terminals 40 | . 1 3 7 1 . 3 . 2 3 4 6 . . . . 6 2 2 Fabricators 3 | . . . . . . 1 . . . . . . . . . 1 1 . Repair Stations 8 | . . 1 . . . 1 . . . . 4 . . . . . 2 . Recycling Units 4 | . . . . . . 1 . . . 1 1 . . . . 1 . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . 1 2 . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . . Total Hacks 156 | . 3 15 32 1 . 11 . 4 7 9 25 . 1 19 . 14 13 2 Successful 80 | . 1 10 19 1 . 2 . 2 3 3 11 . 1 19 . 5 3 . Failed 75 | . 2 5 13 . . 9 . 2 4 6 14 . . . . 9 9 2 Catastrophic 10 | . . . . . . 2 . . . 1 3 . . . . 3 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . Manual 78 | . 3 6 25 . . 8 . 3 . 5 15 . . . . 8 4 1 Terminals 98 | . 3 11 29 1 . 7 . 4 7 7 14 . . . . 9 4 2 Fabricators 4 | . . . . . . 2 . . . . . . . . . 1 1 . Repair Stations 18 | . . 4 . . . 1 . . . . 9 . . . . . 4 . Recycling Units 4 | . . . . . . 1 . . . 1 1 . . . . 1 . . Scanalyzers 10 | . . . 3 . . . . . . . . . . . . 3 4 . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . . Terminal Hacks 43 | . . 4 10 1 . 1 . 1 3 1 . . 1 19 . 2 . . Record 9 | . . . . . . . . 1 . . . . . 7 . 1 . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 7 | . . 2 1 . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . . . 2 . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . 3 . . . 1 . . . . . Open DSF 3 | . . . . 1 . . . . . 1 . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 10 | . . 3 . . . . . . . . 6 . . . . . 1 . Scan Component 7 | . . 2 . . . . . . . . 4 . . . . . 1 . Repair 3 | . . 1 . . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . . . . 1 2 . Retrieve Study 5 | . . . 2 . . . . . . . . . . . . 1 2 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 1 3 7 . . 1 . 1 . 2 4 . . . . 1 . . Terminals 20 | . 1 3 7 . . 1 . 1 . 2 4 . . . . 1 . . Assimilate 2 | . . . . . . . . . . 1 . . . . . 1 . . Botnet 18 | . 1 3 7 . . 1 . 1 . 1 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 1 4 7 1 . 6 . 2 1 5 11 . . . . 8 7 2 Full Trace Events 2 | . . 1 . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . . . . . . . . . . 1 2 . Parts Repaired 3 | . . 1 . . . . . . . . 2 . . . . . . . Time 95 | . . 26 . . . . . . . . 69 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 14 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 39 | . . . . . . . 20 . 17 1 . . . . . 1 . . Largest Group 22 | . . . . . . . 20 13 22 2 2 . . . . 1 . . Highest-Rated Group 733 | . . . . . . . 733 533 721 31 31 . . . . 10 . . Highest-Rated Ally 50 | . . . . . . . 50 50 50 27 21 . . . . 10 . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 9 8 7 7 7 7 6 6 5 4 Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . Ally Attacks 305 | . . . . . . . 149 16 140 . . . . . . . . . Total Damage 8647 | . . . . . . . 4155 396 4096 . . . . . . . . . Kills 40 | . . . . . . . 10 5 25 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Allies Melted 2 | . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 12542 | . 54 642 657 96 224 1299 252 225 976 477 1313 545 647 204 342 1586 1916 1087 Optics 2244 | . . . . . . . . . . . . . . . . . 1157 1087 Sensors 6754 | . . . . 96 116 . . . . . 1125 545 647 204 342 1301 1351 1027 A.S.S. 3525 | . . . . . 108 1299 252 225 976 477 188 . . . . . . . Terrain 5781 | . . . . . . . . . . . 164 545 647 204 316 946 1916 1043 Structural 1351 | . 54 642 655 . . . . . . . . . . . . . . . T.N.C. 2 | . . . 2 . . . . . . . . . . . . . . . Jamming 687 | . . . . . . . . . . . . . . . . . 378 309 Robot Analysis Total 7 | . . 2 1 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 14357 | . 75 642 1407 96 235 1299 252 225 976 477 1471 545 647 204 342 2373 1916 1175 Spaces Moved 9007 | 1 58 323 784 78 118 748 171 150 458 380 832 447 589 164 255 1402 1272 777 Core 110 | . . . . . . . . . . . . . . . . . . 110 Treads 307 | . . 81 226 . . . . . . . . . . . . . . . Legs 8590 | 1 58 242 558 78 118 748 171 150 458 380 832 447 589 164 255 1402 1272 667 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 105 120 110 123 123 113 113 123 110 110 110 110 120 110 95 50 Average Speed 116 | 120 120 132 129 120 125 125 123 114 120 123 124 110 110 113 120 116 98 109 Slowest Speed 260 | 120 120 260 175 120 126 126 123 123 123 123 193 110 110 120 120 120 180 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 1 20 31 66 4 87 20 82 4 63 13 24 61 71 62 48 28 37 27 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 1 3 . . . . Known Exits Taken 11 | . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . 1 2 . . . . . Spaces Dug 206 | . . 1 12 . . . . . . . . 33 . . . 81 65 14 Terrain Destroyed 463 | . . 38 12 . 14 100 3 1 4 . 14 33 . . 1 122 77 44 Melee 23 | . . 1 . . . . . . . . . . . . . . 8 14 Projectile 60 | . . . . . 3 7 3 1 4 . 13 . . . 1 15 10 3 AOE 374 | . . 37 12 . 11 92 . . . . . 33 . . . 105 57 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Zhi Pro Res Res Acc Total 11804 | . 65 449 1012 80 185 1041 187 191 837 390 1152 490 588 182 278 1887 1798 992 Wait 1363 | . . 36 49 . 24 234 5 33 163 . 182 23 . . 16 199 307 92 Move 8990 | . 57 322 783 77 117 748 170 149 457 379 831 446 588 163 254 1401 1271 777 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 109 | . 1 11 15 . 5 4 . 1 4 3 12 3 . 2 . 28 15 5 Fast Attach 129 | . 2 6 25 . 3 2 . . . 1 16 1 . 8 . 28 29 8 Attach 90 | . . 5 5 2 . 3 . . . 3 14 . . . 2 15 17 24 Detach 23 | . . 2 2 . 1 . . . . 1 6 . . . . 6 4 1 Swap 138 | . . 9 14 1 8 4 . 1 4 1 13 5 . . . 35 32 11 Drop 203 | . 5 10 38 . 13 6 . 1 8 2 21 6 . 9 . 39 37 8 Fire 533 | . . 44 79 . 14 39 12 6 23 . 57 6 . . 6 135 69 43 Melee 34 | . . 1 1 . . . . . . . . . . . . . 11 21 Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick 5 | . . 1 . . . 1 . . 1 . . . . . . 1 1 . Crush 3 | . . 2 1 . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 5 . Rewire 177 | . . . . . . . . . 177 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 13) 61 | -10/Materials | Discovered new exit (range 12) 76 | -10/Materials | Entered another Materials area 76 | -9/Materials | Evolved 2 slots: Weapon x2 298 | -9/Materials | Repaired Med. Laser 470 | -9/Materials | Discovered new exit (range 10) 718 | -9/Materials | Entered another Materials area 718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 825 | -8/Materials | Build established: Scavenger-Skirmisher 1682 | -8/Materials | Build established: Scavenger-Gunner 2108 | -8/Materials | Discovered new exit (range 14) 2125 | -8/Materials | Entered Factory 2125 | -7/Factory | Evolved 2 slots: Utility x2 2221 | -7/Factory | Identified exit to DSF 2221 | -7/Factory | Entered DSF 2251 | -7/DSF | Additional patrols routed to DSF 2348 | -7/DSF | Found Prototype Device 2348 | -7/DSF | Identified Active Sensor Suite 2417 | -7/DSF | Sterilization system engaged 2425 | -7/DSF | Discovered new exit (range 14) 2437 | -7/DSF | Ambient heat levels rising (+10) 2452 | -7/DSF | Ambient heat levels rising (+10) 2455 | -7/DSF | Identified exit to Factory 2456 | -7/DSF | Entered Factory 2456 | -6/Factory | Evolved 2 slots: Utility x2 2762 | -6/Factory | Build established: Gunner 3368 | -6/Factory | Allied Derelicts emerged from ambush trap array 3469 | -6/Factory | Discovered new exit (range 6) 3470 | -6/Factory | Lost 3 allies 3495 | -6/Factory | Identified exit to Factory 3503 | -6/Factory | Build established: Skirmisher 3755 | -6/Factory | Sucked down chute 3755 | -6/Factory | Entered Waste 3756 | -6/Waste | Met a frightened Derelict 3794 | -6/Waste | Warlord forces began an assault 3869 | -6/Waste | Spotted C-40 Crusher 3877 | -6/Waste | Allies destroyed C-40 Crusher 3879 | -6/Waste | Spotted C-40 Crusher 3883 | -6/Waste | Allies destroyed C-40 Crusher 3895 | -6/Waste | Spotted C-40 Crusher 3896 | -6/Waste | Spotted C-40 Crusher 3907 | -6/Waste | Allies destroyed C-40 Crusher 3933 | -6/Waste | Spotted C-40 Crusher 3946 | -6/Waste | Spotted C-40 Crusher 3949 | -6/Waste | Allies destroyed C-40 Crusher 3955 | -6/Waste | Allies destroyed C-40 Crusher 3978 | -6/Waste | Discovered new exit (range 14) 3984 | -6/Waste | Lost 6 allies 3985 | -6/Waste | Build established: Scavenger-Skirmisher 3999 | -6/Waste | Identified exit to Factory 4007 | -6/Waste | Entered Factory 4007 | -6/Factory | Accompanied by 13 allies 4197 | -6/Factory | Discovered new exit (range 13) 4210 | -6/Factory | Identified exit to Extension 4232 | -6/Factory | Entered Extension 4232 | -6/Extension | Accompanied by 13 allies 4585 | -6/Extension | Rescued a captive Derelict 4656 | -6/Extension | Lost 3 allies 4703 | -6/Extension | Build established: Commander-Skirmisher 4843 | -6/Extension | Rescued a captive Derelict 4845 | -6/Extension | Rescued a captive Derelict 4847 | -6/Extension | Spotted B-75 Beast 4904 | -6/Extension | Spotted B-75 Beast 4910 | -6/Extension | Allies destroyed B-75 Beast 4950 | -6/Extension | Discovered exit to Factory (range 3) 4952 | -6/Extension | Lost 15 allies 5073 | -6/Extension | Discovered new exit (range 15) 5074 | -6/Extension | Discovered exit to Factory (range 15) 5090 | -6/Extension | Disrupted transfer network 5113 | -6/Extension | Identified exit to Cetus 5135 | -6/Extension | Lost 3 allies 5208 | -6/Extension | Entered Factory 5208 | -5/Factory | Accompanied by 1 ally 5208 | -5/Factory | Evolved 2 slots: Utility x2 5473 | -5/Factory | Identified exit to DSF 5491 | -5/Factory | Discovered new exit (range 5) 5495 | -5/Factory | Identified exit to Factory 5512 | -5/Factory | Build established: Scavenger-Gunner 5685 | -5/Factory | Entered another Factory area 5685 | -4/Factory | Accompanied by 2 allies 5685 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5831 | -4/Factory | Repaired Imp. Titanium Leg 5870 | -4/Factory | Spotted B-86 Titan 5913 | -4/Factory | Lost 3 parts (1p1u1w) 6138 | -4/Factory | Found Prototype Processor 6138 | -4/Factory | Identified Exp. Terrain Scan Processor 6360 | -4/Factory | Repaired Arm. Leg 7113 | -4/Factory | Discovered new exit (range 11) 7146 | -4/Factory | Identified exit to Upper Caves 7156 | -4/Factory | Entered Upper Caves 7162 | -4/Upper Caves | Met a Warlord Commander 7164 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7291 | -4/Upper Caves | Build established: Scavenger-Skirmisher 7357 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7453 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7458 | -4/Upper Caves | Found DCF Scrap (17 items) 7687 | -4/Upper Caves | Discovered new exit (range 15) 7699 | -4/Upper Caves | Identified exit to Upper Caves 7701 | -4/Upper Caves | Entered another Upper Caves area 7752 | -4/Upper Caves | Discovered new exit (range 7) 7758 | -4/Upper Caves | Identified exit to Research 8006 | -4/Upper Caves | Discovered new exit (range 10) 8015 | -4/Upper Caves | Identified exit to Zhirov 8348 | -4/Upper Caves | Entered Zhirov 8348 | -4/Zhirov | Discovered new exit (range 3) 8370 | -4/Zhirov | Met Zhirov 8392 | -4/Zhirov | Learned location of Quarantine (-2) 8392 | -4/Zhirov | Learned location of Testing (-3) 8392 | -4/Zhirov | Learned location of Command (-1) 8413 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8437 | -4/Zhirov | Found Alien Artifact 8437 | -4/Zhirov | Identified Integrated Dissipator 8437 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8458 | -4/Zhirov | Found Alien Artifact 8537 | -4/Zhirov | Identified exit to Proximity Caves 8552 | -4/Zhirov | Entered Proximity Caves 8763 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8876 | -3/Proximity Caves | Attracted the attention of an 0b10 base 8894 | -3/Proximity Caves | Entered Research 8894 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8909 | -3/Research | Lost 4 parts (1p3u) 9155 | -3/Research | Build established: Scavenger-Gunner 9228 | -3/Research | Lost 3 parts (1p2u) 9448 | -3/Research | Lost 3 parts (2n1w) 9504 | -3/Research | Lost 3 parts (1p2w) 9896 | -3/Research | Build established: Scavenger-Skirmisher 10054 | -3/Research | Found Exp. Terrain Scan Processor 10341 | -3/Research | Spotted B-86 Titan 10367 | -3/Research | Discovered new exit (range 16) 10367 | -3/Research | Found Prototype Processor 10367 | -3/Research | Identified Exp. Targeting Computer 10547 | -3/Research | Build established: Scavenger-Gunner 10655 | -3/Research | Identified exit to Research 10683 | -3/Research | Spotted B-86 Titan 10685 | -3/Research | Found Prototype Device 10685 | -3/Research | Identified Exp. Focal Shield 11267 | -3/Research | Entered another Research area 11267 | -2/Research | Evolved 2 slots: Utility x2 11490 | -2/Research | Central database locked down 11522 | -2/Research | Found Prototype Hackware 11522 | -2/Research | Identified Exp. Hacking Suite 11665 | -2/Research | Garrison activated, responded to threat 11826 | -2/Research | Cargo convoy interrupted 11989 | -2/Research | Build established: Scavenger-Skirmisher 12036 | -2/Research | Identified Transdimensional Reconstructor 12036 | -2/Research | Warped through subspace 12059 | -2/Research | Lost 4 parts (3u1w) 12187 | -2/Research | Spotted B-90 Cyclops 12932 | -2/Research | Found Prototype Device 12932 | -2/Research | Identified Exp. Thermal Defense Suite 12975 | -2/Research | Spotted B-90 Cyclops 12983 | -2/Research | Found Prototype Device 12983 | -2/Research | Identified Adv. Particle Accelerator 13079 | -2/Research | Discovered new exit (range 23) 13082 | -2/Research | Found Prototype Device 13082 | -2/Research | Identified Adv. Kinecellerator 13163 | -2/Research | Build established: Scavenger-Assassin 13178 | -2/Research | Identified exit to Access 13183 | -2/Research | Entered Access 13183 | -1/Access | Evolved 2 slots: Utility x2 13489 | -1/Access | Build established: Scavenger-Skirmisher 13494 | -1/Access | Found Prototype Processor 13494 | -1/Access | Identified Exp. Signal Interpreter 13502 | -1/Access | Garrison activated, responded to threat 13685 | -1/Access | Found Exp. Signal Interpreter 13933 | -1/Access | First assault squad dispatched 14013 | -1/Access | Build established: Scavenger-Assassin 14188 | -1/Access | Spotted B-99 Colossus 14216 | -1/Access | System corruption reached 10% 14270 | -1/Access | Released all parts (14) 14291 | -1/Access | System corruption reached 30% 14297 | -1/Access | Lost 23 parts (4p6n8u5w) 14307 | -1/Access | Energy Cycler disabled 14310 | -1/Access | Core integrity fell below 50% 14340 | -1/Access | Core integrity fell below 20% 14358 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14279_ Slammed into P-80 Master. 14307_ ALERT: Power surge detected, dispatching additional patrols. [Achievement: Explosive Keycard] 14307_ Energy Cycler explodes. 14319_ GDSUJL K2IGHUHPQW|CPGHC8KS,8FM090ZR7UW 14333_ Acquired Imp. Fusion Compressor. 14336_ System corrupted: Component data lost. 14336_ Sealed Freight Elevator disabled. 14340_ Scanalyzer disabled. 14344_ System corrupted: Enh. Quantum Rifle failed to cycle. 14348_ Sml. Battery melted. 14348_ P-80 Master destroyed. 14349_ Imp. Fusion Compressor destroyed. 14350_ Quantum Rifle+ destroyed. 14351_ System corrupted: Heat flow error (+175). 14351_ Enh. Quantum Rifle destroyed. 14354_ Prc. Phase Gun destroyed. [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | # #??????????? ? ???? ??## ??? ?# | | # #?????????? ?#? ? ? ??# ?# ?? ?# | | # #??????? ????#????? ??# ?? ? # | | ######## #??????????? ?????? ## ?? ? ? | | ######## #?????????? ?? ???? # #####+### | | " # #?????????????????? ?# | | """""""# #?????????? ?#?? ? ?? # | | # #?????????????????? # | | " #????????????#?? ?? #^ """ | | " ###+######+######+##### ^ """ | | " """ | | " F" | | + """ | | + "" | | # | | # | | # | | # ##################### ####### | | # #??????# # # = | | ######## #??????# p # # | | ???????# #??????#"" "" "" + + ** | | ???????# #??????#"" p """" # # ** | | ???????# #??????#" """"" # # * | | ######## ########S p""""" # # | | # #""=[""""" # # | | # #""@p""""" # # | | # #"" * # # ] | | # + # # | | # # # # | | # # # ####### | | # ############## ####### | | ###########+###########????????????# | | ????????? ??????????????????? ?# | | ??????? ??????????"??? ????# | | ?????# ?????????????????+ ^ | | ?????# " ""#????????????????# | | ?????# """ ""#????????????????# | | ?????# """ ""#????????????????# | | ?????# " S#????????????????# ####### | | ?????# ""#????????????????# #?????? | | ?????# ""#????????????????# #????? | | ?????# ?? "??????????????????# #???# | | ?????# ??? ??????????????????# #???# | | ?????# ????? ??????????????????? #???# | | ?????###?#???????#???????????????????? ????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????? ??????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 51 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 14 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 200 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 28 Target Analysis 12 Recoil Reduction 3 Particle Charging 50 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 16 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 24% | -9/Materials Imp. Titanium Leg | 49% | -4/Factory Arm. Leg | 19% | -4/Factory Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Hvy. Machine Gun | -3/Research | Hacked Quantum Rifle | -2/Research | Hacked Biometal Leg | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 20k Club Achiever Construction Begets Destruction Ew, Corruption Explosive Keycard Fancy Inventory I Like You, Cogmind Just Browsing Plot Armor Prolific Hacker We Are Legion Challenges ------------ None Game ------ Seed DisposableSpikedCartridge Manual? 0 Play Time 03:50:12 Cumulative 16.4 hours Start 2026.02.22 @ 10:59:27 End 2026.02.22 @ 20:16:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7b79231-38f0-4525-b39e-5b7209b3fab0