Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.14 @ 20:14:03 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (37) 185 Value Destroyed (829) 829 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (1214) 1214 TOTAL SCORE: 10668 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -386 Cogmind --------- Core Integrity 941/1150 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gravmag Array Makeshift Hover Unit Makeshift Hover Unit Improved Flight Unit > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Improved Medium Armor Plating Dimensional Node Initializer Transdimensional Reconstructor Heavy Beamcaster Heavy Beamcaster Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Field Propulsion Drive Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Hacking Suite System Shield System Shield Chronowheel > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Gravmag Array Makeshift Hover Unit Makeshift Hover Unit Improved Medium Armor Plating Dimensional Node Initializer Transdimensional Reconstructor Heavy Beamcaster Heavy Beamcaster [Rating: 92] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 2 . . 2 . . . . 2 . . . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . . . . 1 . . . . . . Utility 7 | . . . . . 2 2 1 . . 1 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 81 | . 2 8 . . 11 7 2 1 5 8 3 2 2 2 9 . 2 1 5 11 . Power 9 | . . 2 . . 1 . . 1 . 3 . . . . 2 . . . . . . Engine 4 | . . 2 . . . . . . . 1 . . . . 1 . . . . . . Core 4 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . Reactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 24 | . 1 2 . . 6 . 1 . 2 3 2 . . . 2 . . . 2 3 . Treads 2 | . . 2 . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . 5 . 1 . 1 . 1 . . . 1 . . . . 3 . Flight 9 | . . . . . 1 . . . 1 3 1 . . . 1 . . . 2 . . Utility 28 | . 1 1 . . 3 2 1 . 3 2 . 2 . . 3 . 1 1 . 8 . Device 9 | . . . . . 1 . 1 . 1 . . 2 . . 1 . . . . 3 . Storage 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . Processor 5 | . . . . . . 1 . . 1 1 . . . . 1 . 1 . . . . Hackware 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . Protection 8 | . . 1 . . 1 1 . . 1 . . . . . 1 . . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | . . 3 . . 1 5 . . . . 1 . 2 2 2 . 1 . 3 . . Energy Gun 6 | . . 1 . . . 3 . . . . . . . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 1 2 . . . . . . 2 2 2 . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 1 2 1 . 1 . . . . . . . . . . 4 . Parts Lost 20 | . 1 6 . . . . . . . . 2 . . . 2 . 1 . 2 6 . Power 5 | . . 1 . . . . . . . . 1 . . . 1 . . . . 2 . Propulsion 8 | . 1 1 . . . . . . . . 1 . . . . . . . 2 3 . Utility 4 | . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . Weapon 3 | . . 3 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 6 . . . . . . . . 2 . . . 1 . 1 . 2 6 . Average Slot Usage (%) 82 | . 88 94 100 100 79 87 86 86 88 82 70 71 70 71 70 78 81 78 83 69 . Engine 4 | . 14 9 14 14 3 . . . . 4 1 . . . . 5 5 5 5 1 . Core 2 | . . . . . 5 7 6 6 . 4 5 5 5 5 5 5 5 5 5 1 . Treads 5 | . . 13 28 28 6 . . . . . . . . . . . . . . . . Leg 3 | . 25 13 . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . 22 30 33 33 33 19 2 5 5 5 7 . . . . 9 . Flight 6 | . . . . . . . . . . 5 17 17 17 17 15 21 21 21 21 8 . Device 6 | . . . . . 5 7 6 6 10 11 11 12 11 11 10 15 15 10 10 10 . Storage 11 | . 20 21 14 14 14 15 13 13 13 11 6 5 5 5 5 5 5 5 5 5 . Processor 6 | . . . . . . 3 6 6 6 6 11 11 11 11 13 15 15 15 15 10 . Hackware 3 | . . . . . . . . . . 3 5 5 5 5 5 5 5 5 10 14 . Protection 6 | . . 6 14 14 9 14 13 13 10 5 5 5 5 5 4 5 5 5 5 . . Energy Gun 6 | . 28 20 14 14 4 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 7 14 14 4 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 4 6 6 6 6 5 1 . . 1 . . 2 5 4 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 13 29 29 29 29 43 47 44 54 55 55 48 35 32 35 41 41 44 43 43 43 . Greatest Support 62 | 20 20 40 40 40 44 44 55 55 55 55 49 32 32 32 55 55 55 55 55 62 . Greatest Overweight (x) 3 | . 1 2 . . 2 1 . . 1 . . 1 . 1 1 . . . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | . 12 12 10 10 14 14 14 14 14 14 14 10 10 10 10 10 10 10 10 10 . Average Capacity 11 | . 8 11 10 10 12 14 14 14 14 14 11 10 10 10 10 10 10 10 10 10 . Most Carried 14 | . 6 10 10 10 14 14 13 14 14 14 14 10 10 10 10 10 10 10 10 10 . Average Carried 9 | . 5 6 9 10 12 13 13 13 14 13 10 9 9 9 9 10 9 10 9 6 . Final Capacity 14 | 6 12 10 10 10 14 14 14 14 14 14 10 10 10 10 10 10 10 10 10 10 10 Final Carried 14 | 6 5 10 10 10 13 14 13 14 14 14 10 9 10 10 10 10 10 10 10 5 5 Class Distribution -------------------- 49% | Mutant 16% | Sprinter 13% | Hacker-Mutant 11% | Scout 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Matter Collected 967 | 177 40 130 . 3 110 70 . 20 60 40 59 40 . 22 . . . 92 104 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1469 | . 113 278 . 10 223 337 . . 195 182 35 . . . . . . . 96 . . Parts 89 | . 5 24 . 1 14 25 . . 5 8 3 . . . . . . . 4 . . Haulers Intercepted 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 4 . . . . . . . 3 . . Prevented 22 | . . . . . . . . . . . 2 . 20 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 18 | . 4 7 . . 3 2 . . . . 1 . . . . . . . 1 . . Melee 5 | . . . . . 3 2 . . . . . . . . . . . . . . . Guns 8 | . 1 7 . . . . . . . . . . . . . . . . . . . AOE 4 | . 3 . . . . . . . . . 1 . . . . . . . . . . Classes Destroyed 11 | . 3 3 . 1 1 2 . . . . . . . . . . . . 1 . . Worker 6 | . . . . 1 1 . . . 3 1 . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Hauler 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Recycler 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . Operator 4 | . 1 . . . . 2 . . . 1 . . . . . . . . . . . Swarmer 6 | . 3 3 . . . . . . . . . . . . . . . . . . . Grunt 6 | . 1 2 . . 1 1 . . . . 1 . . . . . . . . . . Sentry 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 4 | . 4 3 . 1 2 2 . . 2 2 1 . . . . . . . 1 . . Combat Bots Only 4 | . 4 3 . . 1 1 . . . . 1 . . . . . . . 1 . . Max Kills in Single Turn 3 | . 3 1 . 1 1 1 . . 1 1 1 . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . 1 . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Damage Taken 2765 | . 374 605 . . 28 296 . . 139 . 329 16 . 71 148 . 25 22 209 503 . Core 554 | . 77 150 . . . 25 . . . . 93 . . . . . . 22 43 144 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 9 100 96 . . 100 . . . . 90 . . . . . . . Volleys Fired 41 | . 11 21 . 1 . . . . . . 4 . . . . . . . 4 . . Largest 2 | . 2 2 . 2 . . . . . . 1 . . . . . . . 2 . . Hottest 130 | . 80 76 . 76 . . . . . . 36 . . . . . . . 130 . . Shots Fired 72 | . 22 36 . 2 . . . . . . 4 . . . . . . . 8 . . Gun 68 | . 22 36 . 2 . . . . . . . . . . . . . . 8 . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . 21 . 1 . . . . . . . . . . . . . . . . . Thermal 15 | . . 14 . 1 . . . . . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . 4 . . . . . . . . . . Electromagnetic 31 | . 22 1 . . . . . . . . . . . . . . . . 8 . . Robot Hit Streak 24 | . 4 15 . 16 . . . . . . 20 . . . . . . . 24 . . Robot Miss Streak 3 | . 3 1 . . . . . . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 101 | . 14 29 . 1 11 16 . . 6 5 4 . . . . . . . 6 9 . Core Hits 55 | . 8 14 . 1 5 8 . . 3 3 9 . . . . . . . 3 1 . Critical Hits 1 | . . . . . . 1 . . . . . . . . . . . . . . . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 92 | . . . . . 14 26 1 . 8 7 . . 3 8 3 . 2 . 6 14 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 92 | . . . . . 14 26 1 . 8 7 . . 3 8 3 . 2 . 6 14 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . 4 5 . . 5 4 . . . . . . . . . 3 . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5871 | . 321 361 . 14 988 1448 . . 861 762 462 . . . . . . . 134 520 . Guns 700 | . 191 361 . 14 . . . . . . . . . . . . . . 134 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 592 | . 130 . . . . . . . . . 462 . . . . . . . . . . Melee 4579 | . . . . . 988 1448 . . 861 762 . . . . . . . . . 520 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 176 | . . 176 . . . . . . . . . . . . . . . . . . . Thermal 317 | . 130 173 . 14 . . . . . . . . . . . . . . . . . Explosive 462 | . . . . . . . . . . . 462 . . . . . . . . . . Electromagnetic 337 | . 191 12 . . . . . . . . . . . . . . . . 134 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4579 | . . . . . 988 1448 . . 861 762 . . . . . . . . . 520 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . . . 1 . . . . . . . . Average Corruption 1 | . . . . . . 1 . . . . . . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1041 | . 3 . . . 310 297 . . 383 36 . . . . . . . . . 12 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 3 | . 3 . . . . . . . . . . . . . . . . . . . . Melee 1038 | . . . . . 310 297 . . 383 36 . . . . . . . . . 12 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . 65 . . . . . . . . . . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 198 246 . 24 . . . . 405 . . . . . . . . . 328 . . Average Temperature 100 | . 78 76 . 14 . . . . 174 . . . . . . . . . 162 . . Received Heat Transfer 736 | . 60 213 . . 9 129 . . 63 . 144 . . 18 21 . . . 79 . . Effects 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 681 | . 200 444 . 37 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Peak Influence 254 | . 145 125 . 5 152 254 40 14 44 79 . . . . 56 49 123 . . . . Average Influence 59 | . 100 47 . 4 38 142 32 14 23 48 . . . . 17 37 54 . . . . Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Low Security (%) 97 | . 100 100 . 100 100 86 100 100 100 100 . . . . 100 100 100 . . . . Level 1 2 | . . . . . . 13 . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . . 1 . . 1 1 . . . . . . . . . . . Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Distress Signals 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . Communications Jammed 7 | . . . . . . . . . . . . . . . . . 6 . 1 . . Distress Signals 6 | . . . . . . . . . . . . . . . . . 6 . . . . Times Spotted 84 | . 9 7 . . 4 8 1 . 3 1 15 5 3 1 7 3 5 1 8 3 . Peak Tracking Total 8 | . 5 3 . . 3 4 1 . 2 1 8 5 3 1 5 3 5 1 6 3 . Tactical Retreats 13 | . . . . . . 2 . . . . 5 . . . 3 . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Traps Triggered 4 | . . . . . . 1 1 . . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 3 . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Machines Disabled 8 | . 2 2 . . . . . . . 1 . . . . . . 1 . 2 . . Max in Single Turn 1 | . 1 1 . . . . . . . 1 . . . . . . 1 . 1 . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Machines Accessed 22 | . . . 2 . . 4 1 . 1 3 1 . 3 . . . 1 1 1 4 . Terminals 5 | . . . . . . 2 . . . 2 . . . . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Total Hacks 63 | . . . 7 . . 15 4 . 1 9 1 . 8 . . . 3 1 1 13 . Successful 45 | . . . 7 . . 9 1 . 1 2 1 . 8 . . . 1 1 1 13 . Failed 18 | . . . . . . 6 3 . . 7 . . . . . . 2 . . . . Catastrophic 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 9 | . . . 1 . . 1 . . . 6 . . . . . . 1 . . . . Terminals 17 | . . . . . . 8 . . . 6 . . . . . . 3 . . . . Fabricators 4 | . . . . . . . 4 . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Terminal Hacks 34 | . . . 7 . . 2 . . . . 1 . 8 . . . 1 1 1 13 . Record 8 | . . . 6 . . . . . . . . . . . . . . . . 2 . Part Schematic 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . Robot Analysis 3 | . . . . . . . . . . . . . . . . . . . . 3 . Prototype ID Bank 10 | . . . . . . . . . . . . . 6 . . . . . . 4 . Open Door 5 | . . . . . . . . . . . 1 . 2 . . . . 1 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Terminals 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . 2 1 . . 3 . . . . . . 1 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 3 . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Total Allies 7 | . . . . 3 . . . . . . . . . . . . . . 4 . . Largest Group 4 | . . . . 3 3 . . . . . . . . . . . . . 4 4 . Highest-Rated Group 176 | . . . . 40 40 . . . . . . . . . . . . . 176 176 . Highest-Rated Ally 46 | . . . . 16 16 . . . . . . . . . . . . . 46 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . 2 . . . . . . . . . . . . . . 6 . Total Damage 165 | . . . . . 12 . . . . . . . . . . . . . . 153 . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Robot Analysis Total 3 | . . . . . . . . . . . . . . . . . . . . 3 . Derelict Logs Recovered 8 | . . 1 . . . . . . . . 2 . . 2 . . . 2 1 . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Turns Passed 4815 | . 145 943 373 61 294 440 30 68 191 204 255 124 223 137 218 19 40 118 237 695 . Spaces Moved 6296 | 1 77 558 232 37 257 577 54 142 346 405 591 293 625 298 544 68 100 343 371 377 . Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 590 | . . 256 232 37 65 . . . . . . . . . . . . . . . . Legs 380 | 1 77 302 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 1698 | . . . . . 192 577 54 142 346 253 . . . . . . . . . 134 . Flight 3628 | . . . . . . . . . . 152 591 293 625 298 544 68 100 343 371 243 . Fastest Speed 28 | 120 120 150 160 160 48 48 44 44 44 32 30 30 30 30 28 28 28 28 28 29 . Average Speed 55 | 120 137 154 160 160 77 48 44 44 44 39 30 33 30 34 30 28 28 28 28 58 . Slowest Speed 245 | 120 150 180 160 160 180 108 44 44 108 44 32 103 30 103 103 28 28 28 29 245 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . 2 . 1 6 2 3 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 21 78 59 11 21 20 3 84 12 9 80 47 80 48 18 85 5 59 44 98 1 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 6 | . . 1 1 . . . . . . . 1 . . 1 . . . . 1 1 . Known Exits Taken 10 | . . . . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . . . . . . . . . . . . Scrap Searched 11 | . . 1 . . . . . . . . 2 2 . 1 . . . 2 3 . . Spaces Dug 24 | . . . . . . 5 . . . 1 . . 1 8 3 . 1 . 4 1 . Terrain Destroyed 50 | . 4 . . . . 5 . . . 1 22 . 1 8 3 . 1 . 4 1 . Melee 24 | . . . . . . 5 . . . 1 . . 1 8 3 . 1 . 4 1 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 26 | . 4 . . . . . . . . . 22 . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Total 7381 | . 94 604 235 37 326 689 58 147 368 437 662 316 656 320 586 65 104 364 483 830 . Wait 710 | . 2 4 . . 24 48 . . 5 1 56 23 23 12 28 . 3 19 45 417 . Move 6249 | . 76 557 231 36 256 576 54 141 345 404 590 288 624 295 533 64 93 342 368 376 . Hop 13 | . . . . . . . . . . . . 2 . 1 5 1 3 . 1 . . Pick Up 55 | . 1 10 2 . 9 8 . 2 . 7 2 . 1 . 3 . 1 1 6 2 . Fast Attach 45 | . 2 3 . . 7 6 1 1 4 5 1 1 . . 4 . . 1 2 7 . Attach 30 | . . 3 . . 3 1 1 . . 2 2 1 2 2 5 . 1 . 3 4 . Detach 7 | . . . . . . 1 . . . . . . 2 2 2 . . . . . . Swap 8 | . . 3 . . 1 . . . 1 1 . . . . . . 1 . . 1 . Drop 76 | . 2 3 2 . 12 10 1 3 5 10 7 1 1 . 3 . . 1 6 9 . Fire 41 | . 11 21 . 1 . . . . . . 4 . . . . . . . 4 . . Melee 92 | . . . . . 14 26 1 . 8 7 . . 3 8 3 . 2 . 6 14 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . . . . . . . . . Rewire 42 | . . . . . . . . . . . . . . . . . . . 42 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 8) 130 | -10/Materials | Discovered new exit (range 12) 146 | -10/Materials | Entered Mines 147 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Build established: Mutant 360 | -10/Mines | Learned location of Storage (-8) 410 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 416 | -10/Mines | Found Prototype Device 605 | -10/Mines | Core integrity fell below 50% 621 | -10/Mines | Core integrity fell below 20% 629 | -10/Mines | Identified Exp. Sensor Array 660 | -10/Mines | Lost 6 parts (1p1n1u3w) 1030 | -10/Mines | Discovered new exit (range 2) 1077 | -10/Mines | Learned Materials emergency access door positions 1083 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1083 | -10/Mines | Discovered new exit (range 5) 1089 | -10/Mines | Entered Exiles 1129 | -10/Exiles | Met 8R-AWN 1155 | -10/Exiles | Met EX-HEX 1198 | -10/Exiles | Met EX-BIN 1221 | -10/Exiles | Aligned with FarCom system 1222 | -10/Exiles | Given EX-Vault access code 1264 | -10/Exiles | Opened EX-Vault 1274 | -10/Exiles | Found Chronowheel 1307 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1353 | -10/Exiles | Met EX-DEC 1361 | -10/Exiles | Learned location of Zion (-7) 1441 | -10/Exiles | Discovered new exit (range 15) 1462 | -10/Exiles | Left Exiles lab with Chronowheel 1462 | -10/Exiles | Entered Mines 1499 | -9/Mines | Discovered new exit (range 7) 1517 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1523 | -9/Mines | Entered Materials 1523 | -8/Materials | Accompanied by 3 allies 1523 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1815 | -8/Materials | Discovered new exit (range 5) 1817 | -8/Materials | Entered Factory 1817 | -7/Factory | Evolved 2 slots: Utility x2 2159 | -7/Factory | Identified exit to Factory 2257 | -7/Factory | Entered another Factory area 2257 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2287 | -6/Factory | Sucked down chute 2287 | -6/Factory | Entered Waste 2287 | -6/Waste | The area was eerily silent 2347 | -6/Waste | Discovered new exit (range 12) 2355 | -6/Waste | Entered Factory 2539 | -6/Factory | Discovered new exit (range 15) 2546 | -6/Factory | Entered another Factory area 2546 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2747 | -5/Factory | Discovered new exit (range 9) 2750 | -5/Factory | Identified exit to Upper Caves 2750 | -5/Factory | Entered Upper Caves 2888 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3002 | -5/Upper Caves | Discovered new exit (range 8) 3004 | -5/Upper Caves | Identified exit to Upper Caves 3005 | -5/Upper Caves | Entered another Upper Caves area 3006 | -5/Upper Caves | Identified exit to Warlord 3008 | -5/Upper Caves | Spotted B-75 Beast 3055 | -5/Upper Caves | Build established: Sprinter 3129 | -5/Upper Caves | Entered Warlord 3129 | -5/Warlord | Accompanied by 1 ally 3141 | -5/Warlord | System corruption cleaned by Quarantine Array 3190 | -5/Warlord | Met Warlord 3215 | -5/Warlord | Warlord's base attacked by MAIN.C 3343 | -5/Warlord | Opened side exit 3348 | -5/Warlord | Spotted B-75 Beast 3349 | -5/Warlord | Discovered new exit (range 9) 3351 | -5/Warlord | Identified exit to Proximity Caves 3352 | -5/Warlord | Entered Proximity Caves 3455 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3483 | -4/Proximity Caves | Discovered new exit (range 5) 3484 | -4/Proximity Caves | Learned location of Quarantine (-2) 3489 | -4/Proximity Caves | Identified exit to Factory 3489 | -4/Proximity Caves | Entered Factory 3489 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3707 | -4/Factory | Sucked down chute 3707 | -4/Factory | Entered Waste 3712 | -4/Waste | Spotted C-40 Crusher 3713 | -4/Waste | Spotted C-40 Crusher 3716 | -4/Waste | Spotted C-40 Crusher 3718 | -4/Waste | Spotted C-40 Crusher 3723 | -4/Waste | Discovered new exit (range 12) 3723 | -4/Waste | Spotted C-40 Crusher 3726 | -4/Waste | Identified exit to Factory 3726 | -4/Waste | Entered Factory 3751 | -4/Factory | Identified exit to Upper Caves 3751 | -4/Factory | Identified exit to Armory 3766 | -4/Factory | Entered Upper Caves 3768 | -4/Upper Caves | Learned Research garrison access intel 3836 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 3883 | -4/Upper Caves | Discovered new exit (range 4) 3884 | -4/Upper Caves | Identified exit to Upper Caves 3884 | -4/Upper Caves | Entered another Upper Caves area 3896 | -4/Upper Caves | Discovered new exit (range 15) 3907 | -4/Upper Caves | Found Alien Artifact 3953 | -4/Upper Caves | Spotted B-86 Titan 3985 | -4/Upper Caves | Discovered new exit (range 5) 3993 | -4/Upper Caves | Identified exit to Zhirov 4009 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 4121 | -4/Upper Caves | Entered Zhirov 4121 | -4/Zhirov | Accompanied by 4 allies 4121 | -4/Zhirov | Discovered new exit (range 3) 4127 | -4/Zhirov | Met Zhirov 4156 | -4/Zhirov | Found Alien Artifact 4161 | -4/Zhirov | Found Alien Artifact 4181 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4189 | -4/Zhirov | Identified Integrated Reactor 4189 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4247 | -4/Zhirov | Activated Chronowheel 4249 | -4/Zhirov | Attacked by Zhirov 4268 | -4/Zhirov | Zhirov warped through subspace 4270 | -4/Zhirov | Zhirov detonated his lab 4270 | -4/Zhirov | Cloak Generator disabled 4301 | -4/Zhirov | Lost 6 parts (2p3n1u) 4573 | -4/Zhirov | Build established: Hacker-Mutant 4815 | -4/Zhirov | Identified exit to Proximity Caves 4816 | -4/Zhirov | Entered Proximity Caves 4816 | -3/Proximity Caves | Self-destructed Last Messages --------------- 04281_ The unstable cave ceiling collapses. 04282_ Enhanced Grunt warps into view. 04282_ The unstable cave ceiling collapses. 04283_ Enhanced Grunt warps into view. 04283_ The unstable cave ceiling collapses. 04284_ Enhanced Grunt warps into view. 04284_ The unstable cave ceiling collapses. 04286_ Enhanced Grunt warps into view. 04286_ The unstable cave ceiling collapses. 04288_ Enhanced Grunt warps into view. 04288_ The unstable cave ceiling collapses. 04319_ Enhanced Grunt crushed by falling debris. 04322_ The unstable cave ceiling collapses. 04365_ Sneak attack on Enhanced Grunt. 04367_ The unstable cave ceiling collapses. 04370_ Sneak attack on Enhanced Grunt. 04385_ The unstable cave ceiling collapses. 04815_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????###??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????# #???????????????????? | | ????????????????#### #????????????????????? | | ???????????????## #????????????????????? | | ???????????????# @ #????????????????????? | | ???????????????# #????????????????????? | | ??????????????# ##????????????????????? | | ????????????? ####?????????????????????? | | ???????????"" ?????????????????????????? | | ?????????? "" ??????????????????????????? | | ??????????" ## ??????????????????????????? | | ??????????##??# ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????#????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 38 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 225 Power Shielding 90 Propulsion Shielding 33 Evasion (%) 64 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Neutron Cannon | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireNetworkRouter Manual? 0 Play Time 00:45:41 Cumulative 328.5 hours Start 2020.07.14 @ 19:23:50 End 2020.07.14 @ 20:14:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type - Total 29 Types 17/3/2/1/2/1/3 Lore% 94 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db74d9b7-3e3b-4229-8896-1d9d054a5b82