Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.09 @ 19:06:59 Player: ChromeKnight Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (108) 540 Value Destroyed (3878) 3878 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (1577) 1577 TOTAL SCORE: 14775 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 724 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -865 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Antigrav Array Matter Compressor (250) Advanced Weapon Cycler Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Antigrav System Linear Gravjet Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Medium Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Weapon Cycler Experimental Propulsion Shielding Centrium Light Armor Plating > --- WEAPON ----------- Quantum Rifle Coil Gun Railgun Stasis Beam > --- INVENTORY -------- Antigrav System Matter Compressor Particle Accelerator Advanced Weapon Cycler Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Dirty Datajack [Rating: 128] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Weapon Cycler Device Weapon Cycler Storage Medium Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon XL Autogun Array Energy Gun Small Laser Ballistic Gun XL Autogun Array Ballistic Cannon Bore Cannon Special Weapon Stasis Beam Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 2 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . Utility 7 | . . . . . 1 . 2 2 . . . . 1 . . . . . . 1 Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Parts Attached 106 | 6 1 . 6 8 5 11 14 14 2 1 9 . 2 2 6 6 . . . 13 Power 17 | 1 . . 1 3 . 2 2 5 . . 2 . . . 1 . . . . . Engine 9 | 1 . . 1 2 . 2 2 1 . . . . . . . . . . . . Core 5 | . . . . 1 . . . 3 . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . 1 . . 1 . . . 1 . . . . . Propulsion 30 | 2 . . 1 2 1 4 6 5 2 1 1 . 1 1 2 . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . 1 . . 4 3 . . 1 . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . 2 1 . 3 5 2 . 1 . 1 1 2 . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 39 | 1 1 . 3 . 4 2 6 4 . . 6 . 1 1 2 2 . . . 6 Device 17 | . . . . . 2 . 3 3 . . 5 . . . 1 2 . . . 1 Storage 4 | 1 . . 1 . . . 1 1 . . . . . . . . . . . . Processor 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 16 | . 1 . 2 . 1 2 1 . . . 1 . 1 1 1 . . . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 . . 1 3 . 3 . . . . . . . . 1 4 . . . 6 Energy Gun 7 | 2 . . 1 . . . . . . . . . . . . 1 . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . . . 2 . 3 . . . . . . . . . 2 . . . 2 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 1 . . 4 . . . . . . . . 3 Parts Lost 31 | . . . . 4 . . . 2 3 1 . 1 1 . 1 . . . 1 17 Power 3 | . . . . 1 . . . . . . . . . . . . . . . 2 Propulsion 12 | . . . . 1 . . . 1 3 1 . 1 . . . . . . . 5 Utility 9 | . . . . . . . . 1 . . . . 1 . . . . . 1 6 Weapon 7 | . . . . 2 . . . . . . . . . . 1 . . . . 4 Highest Loss Streak 9 | . . . . 2 . . . 2 2 1 . 1 1 . 1 . . . 1 9 Average Slot Usage (%) 78 | . 96 100 89 70 73 84 77 77 81 75 77 77 68 72 77 87 94 94 92 56 Engine 5 | . 14 14 14 11 . 11 12 4 . . . . . . . . . . . . Core 4 | . . . . . 9 1 . 3 11 11 11 11 10 10 5 5 5 5 5 2 Reactor 1 | . . . . . . . . 2 . . . . . . 4 5 5 5 5 2 Leg 6 | . . . 9 7 . 28 22 . . 3 5 5 5 . . . . . . . Wheel 1 | . 28 28 8 . . . . . . . . . . . . . . . . . Hover 12 | . . . . 6 21 . 2 18 22 11 12 12 11 20 21 21 21 21 21 12 Device 12 | . . . . . 5 . 5 19 23 23 22 23 17 15 19 22 26 26 24 11 Storage 6 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 5 5 5 5 5 5 2 Processor 7 | . . . . . 2 7 9 11 11 11 11 11 10 10 10 10 10 10 10 8 Protection 5 | . 10 14 13 14 8 7 9 2 . . . . 2 5 6 3 . . . 4 Energy Gun 3 | . 28 28 28 6 . . . . . . . . . . . 1 5 5 5 2 Ballistic Gun 5 | . . . . 6 9 13 6 5 5 5 5 5 5 5 3 7 10 10 10 4 Naked Turns 40 | . . . . . . . . . . . . . . . . . . . . 40 Heaviest Build 71 | 12 15 15 22 28 29 52 51 47 38 38 41 41 47 41 61 64 64 64 64 71 Greatest Support 81 | 20 20 20 20 33 41 60 70 62 62 38 39 39 42 78 81 81 81 81 81 81 Greatest Overweight (x) 4 | . . . 1 4 1 1 1 2 . 1 1 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 1 2 5 7 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 1 3 5 7 8 7 7 7 6 6 6 8 8 7 7 7 8 7 8 6 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 1 2 5 7 8 8 8 8 8 6 5 8 8 8 8 8 8 8 8 8 4 Class Distribution -------------------- 42% | Gunner 24% | Mutant 16% | Scavenger-Gunner 4% | Skirmisher 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Gunner | -4/Waste Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Gunner | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Matter Collected 4841 | 225 45 100 60 84 229 302 490 1408 135 210 250 296 75 414 174 61 . . 20 263 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5470 | . 143 193 . 18 251 379 330 1428 138 367 300 397 75 795 197 . . . . 459 Parts 230 | . 9 4 . . 14 24 17 81 9 11 5 22 3 3 8 . . . . 20 Haulers Intercepted 5 | . . . . . 1 . . 3 . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . 9 10 3 22 . . . 10 . 18 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 76 | . 3 2 . 4 6 4 3 11 6 6 . 14 1 3 3 . . . . 10 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 73 | . 3 2 . 4 5 4 3 11 6 6 . 14 1 3 2 . . . . 9 Cannons 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Classes Destroyed 15 | . 1 . . 1 5 3 . 3 . . . . . 1 . . . . . 1 Worker 7 | . . . . . 1 2 . 4 . . . . . . . . . . . . Builder 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . Hauler 5 | . . . . . 1 . . 3 . . . . . . 1 . . . . . Recycler 4 | . . . . . . 1 . 2 . . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . 2 . . . . . . . . . . . . Watcher 12 | . . . . . . 2 4 5 . . . . . . 1 . . . . . Swarmer 38 | . . . . . 4 . . 4 6 1 . 13 . . 2 . . . . 8 Grunt 13 | . 3 2 . . . . 3 1 . 4 . . . . . . . . . . Sentry 12 | . . . . . 2 4 . 2 . 1 . 1 1 . 1 . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . 2 Programmer 4 | . . . . . . . . 4 . . . . . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . 3 . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 2 . 3 3 4 2 5 5 5 . 5 1 2 5 . . . . 4 Combat Bots Only 5 | . 3 2 . 3 3 3 2 4 5 5 . 5 1 2 3 . . . . 4 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 1 2 2 1 . 2 1 1 2 . . . . 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Damage Taken 6854 | . 87 153 . 471 359 493 27 729 215 238 . 487 242 56 106 99 . . 98 2994 Core 1682 | . 12 32 . 93 22 57 . 16 50 44 . 17 61 18 8 . . . . 1252 Absorbed by Shields 17 | . . . . . . . . 17 . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 45 96 91 100 . . . . 87 . . . . . . 92 . Volleys Fired 278 | . 6 13 . 16 20 12 22 58 8 19 4 26 2 22 17 5 . 2 . 26 Largest 4 | . 2 2 . 2 2 4 1 1 1 1 1 1 1 1 1 1 . 4 . 3 Hottest 159 | . 90 90 . 90 85 141 60 60 60 60 60 60 60 60 100 100 . 159 . 159 Shots Fired 380 | . 12 26 . 17 40 44 22 58 8 19 4 26 2 22 17 5 . 8 . 50 Gun 329 | . 12 26 . 17 20 33 22 58 8 19 4 26 2 22 12 . . 6 . 42 Cannon 31 | . . . . . 20 11 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 20 | . . . . . . . . . . . . . . . 5 5 . 2 . 8 Kinetic 290 | . . . . 4 40 44 22 58 8 19 4 26 2 22 12 . . 4 . 25 Thermal 68 | . 12 26 . 13 . . . . . . . . . . 5 5 . 2 . 5 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 19 | . 8 8 . 6 8 6 8 8 4 11 10 7 13 14 19 3 . . . 13 Robot Miss Streak 11 | . 2 1 . 1 3 5 7 6 11 5 1 3 . 6 3 2 . . . 2 Penetration Max 2 | . . . . . . 1 . . . . . . . . . . . . . 2 Secondary Targets 4 | . 1 . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . . . . . 2 Shots Hit Robots 292 | . 8 22 . 13 19 27 21 55 6 15 4 20 2 21 17 3 . . . 39 Core Hits 209 | . 6 11 . 6 9 29 14 46 6 14 6 15 3 10 9 2 . . . 23 Critical Hits 10 | . . . . . 5 3 . . . . . . . . . . . . . 2 Critical Kills 4 | . . . . . 3 . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . 2 2 . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11571 | . 93 272 . 111 513 859 867 2722 182 612 210 772 196 2016 858 53 . . . 1235 Guns 10895 | . 93 272 . 111 327 565 867 2674 182 612 210 772 196 2016 794 . . . . 1204 Cannons 276 | . . . . . 186 90 . . . . . . . . . . . . . . Explosions 252 | . . . . . . 204 . 48 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . . . . . . . . . . . . . 31 Kinetic 10143 | . . . . 22 513 655 867 2674 182 612 210 772 196 2016 794 . . . . 630 Thermal 715 | . 93 272 . 89 . . . . . . . . . . 64 53 . . . 144 Explosive 252 | . . . . . . 204 . 48 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 430 | . . . . . . . . . . . . . . . . . . . . 430 Highest Corruption 6 | . . . . . . . . 2 2 2 2 2 . . . . . . . 6 Average Corruption 2 | . . . . . . . . 1 2 2 2 2 . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . . . . . 2 4 6 2 7 . . . . . . . 6 Message Errors 9 | . . . . . . . . 1 3 . 1 2 . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 6 | . . . . . . . . 1 1 . 1 3 . . . . . . . . Energy Discharges 3 | . . . . . . . . . . 2 . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 4 | . . . . . . . . . . 3 . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 47 | . . . . . . . . 47 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 47 | . . . . . . . . 47 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 436 | . . . . . . 51 . 370 . . . . . . . . . . . 15 Shots 5 | . . . . . . 1 . 4 . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 231 277 . 41 45 494 172 422 220 82 127 428 90 343 108 81 . . . 18 Average Temperature 110 | . 105 125 . 25 18 200 56 98 88 32 58 144 53 168 42 49 . . . 16 Received Heat Transfer 780 | . 48 87 . . 72 150 . 18 24 48 . 36 27 . 9 18 . . 9 234 Effects 15 | . . . . . . 8 . 3 1 . . 1 . 2 . . . . . . Shutdowns 6 | . . . . . . 4 . 1 . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . 2 . . 1 . . . . . . . . . . . Short Circuit 3 | . . . . . . . . 2 . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . . . . . . . . . . . . Heat Transferred 2084 | . 260 719 . 200 . . . . . . . . . . 400 320 . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Peak Influence 825 | . 85 143 . . 308 691 336 386 . . . . 128 100 825 . . . . 347 Initial 240 | . . 33 . . . 70 240 68 . . . . 91 44 70 . . . . . Average 179 | . 27 87 . . 139 538 237 160 . . . . 115 67 288 . . . . 162 Maximum Alert Level 3 | . . . . . 1 2 1 1 . . . . . . 3 . . . . 1 Low Security (%) 62 | 100 100 100 . 100 75 7 20 68 . . . . 100 100 57 . . . . 58 Level 1 27 | . . . . . 24 2 79 31 . . . . . . 17 . . . . 41 Level 2 8 | . . . . . . 90 . . . . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . . . . 21 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 1 1 1 5 . 1 . . . . 1 . . . . 6 Investigation 4 | . 1 . . . 1 . . 2 . . . . . . . . . . . . Extermination 4 | . . . . . . . 1 2 . . . . . . . . . . . 1 Reinforcement 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 Assault 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Distress Signals 13 | . 1 . . . 1 . 2 2 . . . . . . 1 . . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 173 | . 5 5 . 10 9 6 12 19 8 15 . 15 2 4 14 8 . . 3 38 Peak Tracking Total 12 | . 3 4 . 4 4 3 3 4 7 10 . 4 1 3 12 4 . . 3 12 Tactical Retreats 20 | . . 1 . 4 2 . 3 . 1 1 . 3 . . . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Traps Triggered 12 | . 1 . . . 1 . 2 4 . . . . 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . 8 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Disabled 46 | . . . . . 6 24 . 13 . . 2 . . . 1 . . . . . Max in Single Turn 7 | . . . . . 2 7 . 2 . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Accessed 21 | . . . 1 1 1 1 2 6 . . 4 . . . . 2 1 2 . . Terminals 6 | . . . . . . . 1 4 . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Total Hacks 48 | . . . 1 1 5 1 3 15 . . 17 . . . . 2 1 2 . . Successful 36 | . . . 1 1 4 1 2 5 . . 17 . . . . 2 1 2 . . Failed 12 | . . . . . 1 . 1 10 . . . . . . . . . . . . Catastrophic 2 | . . . . . . . 1 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 8 | . . . 1 . . . . 6 . . . . . . . . . 1 . . Terminals 14 | . . . . . . . 2 11 . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 6 | . . . . . 5 . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 3 . . . . . . . . . . . . Terminal Hacks 30 | . . . 1 1 . . 1 5 . . 17 . . . . 2 1 2 . . Record 9 | . . . . . . . . 3 . . 5 . . . . . 1 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . . . . . . . . 1 . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . 4 . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . 2 . 2 . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . . 1 4 . . . . . . . . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter 190 | . . . . . . . 190 . . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . Time 76 | . . . . . 76 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total Allies 18 | . . . . . . . . . . . . . . 18 . . . . . . Largest Group 18 | . . . . . . . . . . . . . . 18 11 8 1 . . . Highest-Rated Group 671 | . . . . . . . . . . . . . . 671 400 310 50 . . . Highest-Rated Ally 50 | . . . . . . . . . . . . . . 50 50 50 50 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . . . . . . . 36 28 23 5 . . . Total Damage 4413 | . . . . . . . . . . . . . . 1412 1518 1364 119 . . . Kills 28 | . . . . . . . . . . . . . . 2 16 9 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Robot Analysis Total 5 | . . . . . . . . 1 . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . 1 1 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Turns Passed 7376 | 41 151 153 335 660 437 483 813 1373 234 343 231 523 207 139 185 165 59 280 183 381 Spaces Moved 7172 | 40 142 127 269 433 305 337 589 1161 342 313 179 414 147 182 282 300 131 598 376 505 Core 81 | 1 . . . 3 . . . . . . . . . . . . . . . 77 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 995 | . . . 150 85 . 324 435 . . 1 . . . . . . . . . . Wheels 427 | 39 142 127 119 . . . . . . . . . . . . . . . . . Hover 5669 | . . . . 345 305 13 154 1161 342 312 179 414 147 182 282 300 131 598 376 428 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 80 80 80 66 58 116 52 48 50 55 115 115 114 45 45 45 45 45 45 45 Average Speed 75 | 79 80 80 119 89 87 119 104 60 50 101 115 115 115 47 45 45 45 45 45 53 Slowest Speed 250 | 80 80 80 150 250 116 150 120 166 55 150 116 116 116 48 48 45 45 45 45 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 3 37 42 62 87 26 10 17 41 58 38 60 55 4 87 11 37 30 84 53 21 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . . 3 . . . . . 1 . . . Known Exits Taken 12 | . . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 8 | . . . . 1 . . . . 3 2 . . . . . . . . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 194 | . . . . . 7 59 1 44 3 3 . 46 1 12 17 . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 104 | . . . . . 7 2 1 11 3 3 . 46 1 12 17 . . . . 1 AOE 90 | . . . . . . 57 . 33 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total 9018 | 46 166 152 286 686 435 388 794 1855 406 344 204 466 184 240 339 324 130 603 389 581 Wait 1320 | . 17 10 . 226 104 16 135 584 53 11 1 27 33 33 29 9 . . 14 18 Move 7153 | 39 141 126 268 432 304 336 588 1160 341 312 178 413 147 181 281 299 130 597 375 505 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 55 | 1 1 3 4 1 . 4 10 13 1 1 2 . . . 3 3 . 2 . 6 Fast Attach 63 | 6 1 . 1 7 4 9 5 8 . 1 8 . 2 1 . 2 . . . 8 Attach 24 | . . . 2 . . 1 3 4 2 . 2 . . 1 2 2 . . . 5 Detach 7 | . . . . . . . 1 . . . 4 . . 1 . . . . . 1 Swap 21 | . . . 3 1 1 1 6 2 . . . . . . 4 2 . . . 1 Drop 80 | . . . 8 3 2 9 19 16 1 . 5 . . 1 3 2 . 2 . 9 Fire 278 | . 6 13 . 16 20 12 22 58 8 19 4 26 2 22 17 5 . 2 . 26 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 5 10 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 13) 193 | -10/Materials | Entered Mines 237 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 264 | -10/Mines | Destroyed YI-UF0 313 | -10/Mines | Build established: Mutant 317 | -10/Mines | Discovered new exit (range 13) 343 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 343 | -10/Mines | Discovered new exit (range 5) 346 | -10/Mines | Entered Exiles 366 | -10/Exiles | Met 8R-AWN 380 | -10/Exiles | Met EX-HEX 403 | -10/Exiles | Met EX-BIN 414 | -10/Exiles | Aligned with FarCom system 415 | -10/Exiles | Given EX-Vault access code 439 | -10/Exiles | Opened EX-Vault 449 | -10/Exiles | Found XL Autogun Array 455 | -10/Exiles | Found Modified TNC 467 | -10/Exiles | Found Skeleton Box 500 | -10/Exiles | Warned to stay clear of 0b10 Research branches 546 | -10/Exiles | Met EX-DEC 664 | -10/Exiles | Discovered new exit (range 14) 681 | -10/Exiles | Stole three prototypes: XL Autogun Array, Modified TNC, Skeleton Box 681 | -10/Exiles | Entered Mines 682 | -9/Mines | Assembled infested the area 701 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 704 | -9/Mines | Found Prototype Device 745 | -9/Mines | Identified exit to Materials 1045 | -9/Mines | Core integrity fell below 50% 1071 | -9/Mines | Discovered exit to Materials (range 4) 1264 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1311 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1335 | -9/Mines | Learned Materials stockpile data 1341 | -9/Mines | Entered Materials 1341 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1564 | -8/Materials | Repaired Weapon Shielding 1763 | -8/Materials | Discovered new exit (range 8) 1778 | -8/Materials | Entered Factory 1778 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1780 | -7/Factory | FarCom data flow suspended 1991 | -7/Factory | Discovered new exit (range 9) 2178 | -7/Factory | First assault squad dispatched 2261 | -7/Factory | Entered another Factory area 2261 | -6/Factory | Evolved 2 slots: Utility x2 2683 | -6/Factory | Identified Exp. Sensor Array 3023 | -6/Factory | Discovered new exit (range 9) 3028 | -6/Factory | Identified exit to Factory 3074 | -6/Factory | Entered another Factory area 3074 | -5/Factory | Evolved 2 slots: Utility x2 3131 | -5/Factory | Identified exit to Upper Caves 3389 | -5/Factory | Build established: Gunner 4297 | -5/Factory | Discovered new exit (range 4) 4298 | -5/Factory | Identified exit to Factory 4364 | -5/Factory | Discovered exit to Factory (range 11) 4433 | -5/Factory | Build established: Scavenger-Gunner 4447 | -5/Factory | Entered Upper Caves 4454 | -5/Upper Caves | Learned Factory terminal intel 4641 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4671 | -5/Upper Caves | Spotted B-75 Beast 4679 | -5/Upper Caves | Discovered new exit (range 5) 4681 | -5/Upper Caves | Identified exit to Upper Caves 4681 | -5/Upper Caves | Entered another Upper Caves area 4735 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4885 | -5/Upper Caves | Learned Factory terminal intel 4972 | -5/Upper Caves | Build established: Gunner 5003 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5005 | -5/Upper Caves | Spotted 0V-V5A(f) 5005 | -5/Upper Caves | Spotted AL-CJY(f) 5005 | -5/Upper Caves | Spotted O0-PZA(f) 5005 | -5/Upper Caves | Spotted LE-JL0(f) 5006 | -5/Upper Caves | Encountered a Master Thief 5006 | -5/Upper Caves | Encountered a Master Thief 5006 | -5/Upper Caves | Encountered a Master Thief 5006 | -5/Upper Caves | Encountered a Master Thief 5007 | -5/Upper Caves | Discovered new exit (range 11) 5011 | -5/Upper Caves | Modified TNC stolen by Master Thief 5017 | -5/Upper Caves | Identified exit to Zhirov 5018 | -5/Upper Caves | Skeleton Box stolen by Master Thief 5024 | -5/Upper Caves | Entered Zhirov 5024 | -5/Zhirov | Discovered new exit (range 3) 5026 | -5/Zhirov | Identified exit to Proximity Caves 5045 | -5/Zhirov | Met Zhirov 5070 | -5/Zhirov | Learned location of Testing (-2) 5070 | -5/Zhirov | Learned location of Quarantine (-3) 5070 | -5/Zhirov | Learned location of Command (-1) 5080 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5099 | -5/Zhirov | Found Alien Artifact 5099 | -5/Zhirov | Identified Integrated Dissipator 5099 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5118 | -5/Zhirov | Found Alien Artifact 5255 | -5/Zhirov | Entered Proximity Caves 5335 | -4/Proximity Caves | Spotted B-86 Titan 5724 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5762 | -4/Proximity Caves | Discovered exit to Factory (range 10) 5778 | -4/Proximity Caves | Entered Factory 5778 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5779 | -4/Factory | Loaded intel: 19 terminal locations 5951 | -4/Factory | Spotted B-86 Titan 5985 | -4/Factory | Sucked down chute 5985 | -4/Factory | Entered Waste 5998 | -4/Waste | Spotted C-40 Crusher 6001 | -4/Waste | Spotted C-40 Crusher 6004 | -4/Waste | Destroyed C-40 Crusher 6006 | -4/Waste | Spotted C-40 Crusher 6018 | -4/Waste | Destroyed C-40 Crusher 6024 | -4/Waste | Warlord forces began an assault 6066 | -4/Waste | Spotted C-40 Crusher 6073 | -4/Waste | Destroyed C-40 Crusher 6082 | -4/Waste | Spotted C-40 Crusher 6083 | -4/Waste | Allies destroyed C-40 Crusher 6092 | -4/Waste | Discovered new exit (range 13) 6097 | -4/Waste | Identified exit to Factory 6122 | -4/Waste | Spotted C-40 Crusher 6124 | -4/Waste | Entered Factory 6124 | -4/Factory | Accompanied by 11 allies 6125 | -4/Factory | Loaded intel: 20 terminal locations 6272 | -4/Factory | Discovered new exit (range 10) 6281 | -4/Factory | Identified exit to Upper Caves 6309 | -4/Factory | Entered Upper Caves 6309 | -4/Upper Caves | Accompanied by 8 allies 6315 | -4/Upper Caves | Ambushed by wild Derelicts 6457 | -4/Upper Caves | Discovered new exit (range 5) 6459 | -4/Upper Caves | Identified exit to Upper Caves 6474 | -4/Upper Caves | Entered another Upper Caves area 6474 | -4/Upper Caves | Accompanied by 1 ally 6526 | -4/Upper Caves | Discovered new exit (range 10) 6530 | -4/Upper Caves | Identified exit to Warlord 6533 | -4/Upper Caves | Entered Warlord 6638 | -4/Warlord | Visited the Vortex Lab 6638 | -4/Warlord | Warlord's base attacked by MAIN.C 6643 | -4/Warlord | Found Prototype Energy Gun 6644 | -4/Warlord | Found Prototype Energy Gun 6744 | -4/Warlord | Met Warlord 6792 | -4/Warlord | Opened side exit 6807 | -4/Warlord | Discovered new exit (range 14) 6812 | -4/Warlord | Identified exit to Proximity Caves 6813 | -4/Warlord | Entered Proximity Caves 6960 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6991 | -3/Proximity Caves | Discovered new exit (range 12) 6996 | -3/Proximity Caves | Identified exit to Research 6996 | -3/Proximity Caves | Entered Research 6996 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7123 | -3/Research | Garrison activated, responded to threat 7151 | -3/Research | Spotted B-86 Titan 7214 | -3/Research | Spotted B-86 Titan 7229 | -3/Research | Identified Vortex Shotgun (x2) 7232 | -3/Research | Lost 9 parts (3n2u4w) 7286 | -3/Research | Lost 4 parts (2p1n1u) 7303 | -3/Research | Identified Transdimensional Reconstructor 7303 | -3/Research | Warped through subspace 7331 | -3/Research | Core integrity fell below 50% 7357 | -3/Research | Core integrity fell below 20% 7368 | -3/Research | Lost 4 parts (1n3u) 7377 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07324_ Knocked back. 07324_ Slug penetrates Wall. 07330_ U-05 Engineer builds a Wall. 07330_ Penetrated by Slug. 07330_ Slug penetrates Wall. 07333_ Adv. Weapon Cycler destroyed. 07333_ Penetrated by Slug. 07335_ Dropped Particle Accelerator. 07335_ Acquired Antigrav Array. 07337_ Imp. Targeting Computer destroyed. 07337_ Imp. Gyrokinetic Inverter destroyed. 07337_ Adv. Signal Interpreter destroyed. 07341_ System corrupted: Substantial component data lost. 07342_ Slug penetrates Wall. 07343_ U-05 Engineer builds a Wall. 07345_ Penetrated by Slug. 07345_ Slug penetrates Wall. 07355_ Slug penetrates Recycling Unit. 07358_ U-05 Engineer builds a Door. 07375_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ###???????????????????# #????????????????? | | ""#????????????########? #??########??????? | | Y"#????????????# #??? ????# #??????? | | "############## ######+##????# #??????? | | + # ###### #??????? | | # # + ! #??????? | | # + ########### #??????? | | "" + #% #?????????# #??????? | | "" ################## %#?????????####/#########? | | "Y #????????????????# #?????????# | | "" #?????????######## #?????????# | | "" #?????????# # #?????????# | | #?????????# # #?????????# ########### | | +?????????# # #?????????# ??????????? | | #?????????# # #?????????# ??????????? | | #?????????# # #?????????+ ??????????? | | #?????????# + #?????????# ??????????? | | #??############### #?????????# ??????????? | | #### ! ## #?????????+ ??????????? | | ## ! ## #?????????##+#??????????? | | ## ## #???????????????????????? | | #### % ## #???????????????????????? | | #??# ## #???????????????????????? | | ##########+####### ##??????????????????????? | | % #??????????????????????? | | ^g w@#??????????????????????? | | k g k/ ?????????????????????? | | g k # "???????????????????? | | # #################+#### """?????????????????? | | # # #?????? ??? ????????????????? | | # # #?????? ? ?? ???????????????? | | + + #?????? ???#?? ??????????????? | | # # #??????????????#######?????????????? | | # # " " #??????????????????????????????????? | | # #? "Y" #??????????????????????????????????? | | # #? """ #??????????????????????????????????? | | # #?? ? #??????????????????????????????????? | | # #?? ????????????????????????????????????? | | # #???####????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # ########????????????????????????????????????? | | + #????????????????????????????????????? | | # !! #????????????? ??????????????????????? | | # #???????? #? #?##??????????????????? | | # " ?? #? # #??#???????????????? | | ######## # # # ## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 38 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 90 Weapon Shielding 33 Weapon Cycling 30 Evasion (%) 56 Targeting Accuracy 6 Particle Charging 30 Kinecelleration 40 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableBattleLog Manual? 0 Play Time 01:01:25 Cumulative 134.9 hours Start 2021.04.09 @ 18:04:34 End 2021.04.09 @ 19:06:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 150 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ef84811-0b05-4238-a558-1ecc281fe38e