Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.26 @ 00:01:24 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (126) 630 Value Destroyed (4143) 4143 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 8170 Bonus ------- High Alert Combat Kills 316 Follower Combat Kills 381 Cogmind --------- Core Integrity 505/700 Matter 424/450 Energy 150/150 System Corruption 2% Temperature Cool (9) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Large Matter Pod Weapon Cycler > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Improved Cooling System Advanced Terrain Scan Processor Weapon Cycler Heavy Ion Cannon Heavy Ion Cannon Plasma Cannon Advanced Assault Cannon Gauss Cannon Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Weapon Cycler Layered Light Armor Plating Reflective Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Large Matter Pod Improved Terrain Scan Processor Weapon Cycler Plasma Cannon Flak Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Great Maul [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 124 | 7 4 17 23 19 54 Power 12 | 1 . 1 2 . 8 Engine 7 | 1 . 1 2 . 3 Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 42 | 2 2 7 10 6 15 Treads 10 | . . 5 5 . . Leg 32 | 2 2 2 5 6 15 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 2 1 3 6 8 12 Device 8 | 1 . . 1 2 4 Storage 10 | 1 1 2 2 1 3 Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 11 | . . 1 1 4 5 Artifact . | . . . . . . Weapon 38 | 2 1 6 5 5 19 Energy Gun 1 | . . 1 . . . Energy Cannon 11 | . . . . 3 8 Ballistic Gun 13 | 2 1 5 4 1 . Ballistic Cannon 9 | . . . . . 9 Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Parts Lost 20 | . . . 3 4 13 Power 2 | . . . . . 2 Propulsion 9 | . . . 2 2 5 Utility 8 | . . . 1 2 5 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . . 2 2 5 Average Slot Usage (%) 97 | . 100 99 99 98 96 Engine 7 | . 14 11 9 9 4 Core 1 | . . . . . 2 Treads 9 | . . 25 31 . . Leg 27 | . 28 18 3 35 37 Device 9 | . 14 1 3 6 15 Storage 10 | . 14 11 11 11 8 Processor 3 | . . . 14 9 . Protection 7 | . . 9 6 7 9 Energy Cannon 4 | . . . . 8 7 Ballistic Gun 10 | . 28 22 17 9 . Ballistic Cannon 3 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 75 | 14 29 37 61 75 62 Greatest Support 90 | 20 20 89 89 60 90 Greatest Overweight (x) 4 | 4 1 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 16 | 7 13 15 20 20 15 Most Carried 20 | 2 15 15 20 20 19 Average Carried 15 | 1 9 14 18 19 14 Final Capacity 20 | 8 15 15 20 20 15 Final Carried 20 | 2 15 15 20 20 15 Class Distribution -------------------- 59% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 3310 | 290 130 742 628 409 1111 Remotely 447 | . . . 152 . 295 Salvage Created 4389 | 83 217 807 1096 828 1358 Parts 260 | 4 13 60 69 48 66 Haulers Intercepted 6 | . . 3 1 2 . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 98 | . 5 20 19 14 40 Guns 54 | . 5 20 19 10 . Cannons 34 | . . . . 3 31 AOE 9 | . . . . . 9 Classes Destroyed 16 | 2 1 6 3 1 3 Worker 6 | . . . 3 2 1 Builder 6 | . . 1 1 . 4 Tunneler 1 | 1 . . . . . Hauler 6 | . . 3 1 2 . Recycler 4 | 1 . . 2 . 1 Mechanic 2 | . . 1 1 . . Watcher 3 | . . 1 1 . 1 Swarmer 29 | . . 12 7 2 8 Grunt 36 | . 5 2 7 5 17 Brawler 1 | . . . . . 1 Duelist 5 | . . . 1 . 4 Protector 1 | . . . . . 1 Sentry 15 | . . 6 2 6 1 Specialist 4 | . . . 2 . 2 Hunter 2 | . . . . 1 1 Programmer 5 | . . . . . 5 Best Kill Streak 9 | 1 2 6 6 4 9 Combat Bots Only 5 | . 2 5 4 3 5 Max Kills in Single Turn 4 | 1 1 1 2 2 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 5752 | . 221 619 1262 1049 2601 Core 602 | . 36 102 125 144 195 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 85 74 . 51 . Volleys Fired 313 | 5 21 65 62 55 105 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 40 40 46 51 136 130 Shots Fired 615 | 10 42 130 124 108 201 Gun 390 | 10 42 130 124 84 . Cannon 219 | . . . . 23 196 Launcher 6 | . . . . 1 5 Special . | . . . . . . Kinetic 495 | 10 42 130 124 84 105 Thermal 114 | . . . . 23 91 Explosive 5 | . . . . . 5 Electromagnetic 1 | . . . . 1 . Robot Hit Streak 19 | 3 5 12 15 19 10 Robot Miss Streak 5 | 2 3 4 2 4 5 Penetration Max 1 | . . . 1 . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 417 | 5 26 88 100 80 118 Core Hits 202 | 3 11 35 41 33 79 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 10 | . . 1 1 2 6 Meltdown 1 | . . . . 1 . Destroy 3 | . . 1 1 1 . Blast 6 | . . . . . 6 Melee Attacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10897 | 58 292 1189 1979 1358 6021 Guns 4439 | 58 291 1169 1889 1032 . Cannons 3562 | . . . . 272 3290 Explosions 2638 | . . . . 18 2620 Melee . | . . . . . . Ramming 258 | . 1 20 90 36 111 Kinetic 6054 | 58 291 1169 1889 1032 1615 Thermal 2348 | . . . . 272 2076 Explosive 2219 | . . . . . 2219 Electromagnetic 18 | . . . . 18 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 11 | . . . . . 11 Message Errors 5 | . . . . . 5 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 519 | . . . . 8 511 Projectiles 143 | . . . . . 143 Explosions 376 | . . . . 8 368 Melee . | . . . . . . Knockbacks 21 | . . . . . 21 Impact 1 | . . . . . 1 Kinetic 19 | . . . . . 19 Secondary 1 | . . . . . 1 Self-Inflicted Damage 393 | . . . . 10 383 Shots 6 | . . . . 1 5 Rammed 7 | . . 2 5 . . Targets Rammed 36 | . 1 5 9 5 16 Kicked 26 | . 1 1 3 5 16 Crushed 3 | . . 2 1 . . Highest Temperature 143 | . 9 14 17 11 143 Average Temperature 22 | . 6 7 4 4 35 Received Heat Transfer 1611 | . 123 111 432 405 540 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 7 | . . . . 2 5 Heat Transferred 3001 | . . . . 481 2520 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 927 | 10 125 258 333 418 927 Initial 184 | . 6 18 78 140 184 Average 243 | 3 75 132 156 239 359 Maximum Alert Level 3 | . . 1 1 2 3 Low Security (%) 56 | 100 100 84 69 40 37 Level 1 25 | . . 15 30 46 25 Level 2 9 | . . . . 12 17 Level 3 8 | . . . . . 19 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 24 | . 2 . 2 6 14 Investigation 1 | . . . . . 1 Extermination 5 | . . . . . 5 Reinforcement 12 | . 2 . 2 3 5 Assault 2 | . . . . . 2 Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 13 | . 2 3 2 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 174 | . 11 28 35 31 69 Peak Tracking Total 7 | . 3 7 6 6 7 Tactical Retreats 12 | . 1 . 6 4 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 9 | . . . . . 9 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . . . . . 5 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 26 | . . . 2 4 20 Max in Single Turn 5 | . . . 1 1 5 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 22 | . 1 4 4 4 9 Terminals 16 | . 1 2 4 4 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . 1 . . 1 Scanalyzers 2 | . . 1 . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 59 | . 2 13 11 9 24 Successful 35 | . 1 10 6 4 14 Failed 24 | . 1 3 5 5 10 Catastrophic 6 | . 1 . 3 . 2 Database Lockouts . | . . . . . . Manual 16 | . . 4 4 4 4 Terminals 39 | . 2 5 11 9 12 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 5 | . . 3 . . 2 Scanalyzers 11 | . . 5 . . 6 Garrison Access 2 | . . . . . 2 Terminal Hacks 17 | . 1 3 5 3 5 Robot Analysis 2 | . . 2 . . . Prototype ID Bank 3 | . . . 2 1 . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Unreport Threat 4 | . . 1 1 1 1 Locate Traps 3 | . 1 . . . 2 Disarm Traps 1 | . . . . . 1 Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . . 2 . . 1 Report Inventory 2 | . . 1 . . 1 Retrieve Components 1 | . . 1 . . . Scanalyzer 9 | . . 4 . . 5 Insert Component 4 | . . 2 . . 2 Analyze 5 | . . 2 . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . 1 1 1 1 Terminals 4 | . . 1 1 1 1 Botnet 4 | . . 1 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 1 3 4 4 8 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 2 . . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed 4 | . . 2 . . 2 Part Schematics Acquired 4 | . . 2 . . 2 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 3 Highest-Rated Group 173 | . . . . 173 61 Highest-Rated Ally 29 | . . . . 29 29 Total Orders . | . . . . . . Ally Attacks 92 | . . . . 63 29 Total Damage 1215 | . . . . 849 366 Kills 13 | . . . . 10 3 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 6560 | 114 509 1078 1053 989 2817 Spaces Moved 3586 | 68 208 550 494 402 1864 Core 24 | 24 . . . . . Treads 711 | . . 288 423 . . Legs 2851 | 44 208 262 71 402 1864 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 139 | 129 180 141 154 185 121 Slowest Speed 260 | 250 200 200 260 202 202 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 6 37 44 29 52 51 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . 1 . 1 Terrain Destroyed 91 | . . . 2 . 89 Melee 1 | . . . 1 . . Projectile 21 | . . . 1 . 20 AOE 69 | . . . . . 69 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 4607 | 81 307 742 662 548 2267 Wait 335 | . 57 50 29 41 158 Move 3581 | 67 207 549 493 401 1864 Hop . | . . . . . . Pick Up 100 | 2 13 25 22 8 30 Fast Attach 39 | 7 . 6 7 5 14 Attach 23 | . . 3 4 5 11 Detach 5 | . . . . 2 3 Swap 62 | . 4 8 12 9 29 Drop 112 | . 4 31 23 17 37 Fire 313 | 5 21 65 62 55 105 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick 26 | . 1 1 3 5 16 Crush 10 | . . 4 6 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 12) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Propulsion x2 1654 | -9/Materials | Discovered new exit (range 16) 1702 | -9/Materials | Entered another Materials area 1702 | -8/Materials | Evolved 2 slots: Utility x2 1789 | -8/Materials | Discovered new exit (range 15) 2334 | -8/Materials | Build established: Scavenger-Mutant 2364 | -8/Materials | Identified exit to Storage 2755 | -8/Materials | Entered Storage 2859 | -8/Storage | Identified exit to Factory 2906 | -8/Storage | Garrison activated, responded to threat 3563 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3718 | -8/Storage | Learned location of Armory (-3) 3744 | -8/Storage | Entered Factory 3744 | -7/Factory | Accompanied by 3 allies 3744 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3981 | -7/Factory | Garrison activated, responded to threat 4010 | -7/Factory | Build established: Mutant 4417 | -7/Factory | Build established: Scavenger-Mutant 4772 | -7/Factory | Cargo convoy interrupted 4987 | -7/Factory | Lost 3 parts (1p2u) 5444 | -7/Factory | Repaired Imp. Carbon-fiber Leg 5696 | -7/Factory | Build established: Mutant 5744 | -7/Factory | First assault squad dispatched 5895 | -7/Factory | Lost 4 parts (1p1n2u) 6059 | -7/Factory | Found Powered Armor 6561 | -7/Factory | Self-destructed Last Messages --------------- 06503_ U-05 Engineer lays Concrete. 06505_ U-05 Engineer builds a Wall. 06505_ U-05 Engineer lays Concrete. 06507_ R-06 Scavenger collects Lgt. Ion Engine. 06508_ U-05 Engineer lays Concrete. 06511_ R-06 Scavenger collects Wheel. 06511_ U-05 Engineer lays Concrete. 06512_ U-05 Engineer builds a Wall. 06512_ U-05 Engineer lays Concrete. 06519_ K-01 Serf collects debris. 06520_ U-05 Engineer lays Concrete. 06551_ Imp. Carbon-fiber Leg destroyed. 06555_ Acquired 1 matter. 06556_ Imp. Carbon-fiber Leg destroyed. 06556_ Adv. Assault Cannon destroyed. 06556_ Imp. Carbon-fiber Leg destroyed. 06556_ G-47 Trooper knocked back. 06557_ Acquired 2 matter. 06559_ Critical hit (Burn: +37). 06560_ Lrn. Tractor Beam destroyed. 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Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Heat Sink | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorProtonReactor Manual? 0 Play Time 01:30:28 Cumulative 267.0 hours Start 2021.09.25 @ 16:39:53 End 2021.09.26 @ 00:01:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1a69f5d-5d3e-47c2-bb21-265f5fb5236f