Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 12:39:38 Player: derk Result: Destroyed by as-77964 with Assembled P-torch Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (350) 1750 Value Destroyed (7778) 7778 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (2279) 2279 TOTAL SCORE: 18007 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 644 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -380 Cogmind --------- Core Integrity 0/850 Matter 8/300 Energy 310/310 System Corruption 8% Temperature Cool (20) Movement Walking (190) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (36) --- Biomechanical Wings High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Surveybot 24 Scanner Surveybot 24 Chip Weapon Cycler Makeshift Hacking Suite Makeshift Hacking Suite Improved Field Recycling Unit (0) Hacking Drone Bay (1/1) Bomb Factory No. 2 GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Phasing AFG Cooled Pulse Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Gauss Rifle Flak Gun Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Assembled Alloy Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating GOLEM Unit > --- WEAPON ----------- Cooled Pulse Rifle Spear > --- INVENTORY -------- Cooled Deuterium Engine Light Antimatter Reactor Biomechanical Wings High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Surveybot 24 Scanner Surveybot 24 Chip Weapon Cycler Makeshift Hacking Suite Makeshift Hacking Suite Improved Field Recycling Unit Hacking Drone Bay Bomb Factory No. 2 GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Phasing AFG Cooled Pulse Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Gauss Rifle Flak Gun Proton Missile Launcher Precision Rocket Launcher Shock Maul Dirty Bomb Trap [Rating: 76] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device System Backup Module Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Launcher Proton Missile Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . 1 . . . . Utility 6 | . . . 2 . . . 2 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 306 | 8 8 4 13 8 2 3 36 12 17 53 33 24 18 16 29 22 Power 26 | 2 . . 3 1 . . 3 . 2 4 5 . 2 . 2 2 Engine 20 | 2 . . 3 1 . . 2 . . 4 4 . 1 . 2 1 Core 4 | . . . . . . . 1 . 2 . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . . 1 Propulsion 55 | 2 . . 4 . . . 6 1 9 4 4 8 5 7 4 1 Treads 31 | 2 . . 4 . . . 6 1 4 1 3 1 1 4 3 1 Leg 12 | . . . . . . . . . . . . 5 4 3 . . Wheel 2 | . . . . . . . . . . 2 . . . . . . Hover 2 | . . . . . . . . . . . 1 1 . . . . Flight 8 | . . . . . . . . . 5 1 . 1 . . 1 . Utility 113 | 2 3 . 4 4 2 . 9 4 6 27 6 12 6 5 16 7 Device 55 | 1 . . 1 4 1 . 2 1 3 13 5 8 1 2 11 2 Storage 19 | 1 3 . 3 . 1 . 2 . 3 5 . . . . 1 . Processor 10 | . . . . . . . 3 . . 7 . . . . . . Hackware 3 | . . . . . . . . 3 . . . . . . . . Protection 26 | . . . . . . . 2 . . 2 1 4 5 3 4 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 112 | 2 5 4 2 3 . 3 18 7 . 18 18 4 5 4 7 12 Energy Gun 24 | 1 . . . 1 . . 1 1 . 9 6 1 . 2 . 2 Energy Cannon 12 | . . . . . . . . . . 4 4 1 . . 1 2 Ballistic Gun 27 | 1 4 2 1 1 . 1 9 2 . 4 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 33 | . 1 2 1 1 . 2 7 1 . 1 5 2 1 2 3 4 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 1 . 2 . . 1 Slashing Weapon 4 | . . . . . . . 1 3 . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 2 3 Special Melee Weapon 3 | . . . . . . . . . . . 1 . 2 . . . Unidentified Prototypes 20 | . . . 2 1 . . 2 1 . 3 7 1 . . 3 . Parts Lost 53 | . . . . . . . 8 . 10 5 4 7 2 3 1 13 Power 7 | . . . . . . . 1 . 2 1 . 1 . . 1 1 Propulsion 14 | . . . . . . . 2 . 4 . 1 2 1 . . 4 Utility 18 | . . . . . . . 2 . 3 2 1 3 1 3 . 3 Weapon 14 | . . . . . . . 3 . 1 2 2 1 . . . 5 Highest Loss Streak 8 | . . . . . . . 3 . 8 3 2 2 1 2 1 7 Average Slot Usage (%) 93 | . 100 100 99 98 89 88 87 91 76 85 97 93 100 97 94 90 Engine 6 | . 14 14 11 11 11 11 8 7 6 6 6 5 2 . 2 5 Reactor 1 | . . . . . . . . . . . . . 3 6 3 . Treads 18 | . 28 28 22 22 22 22 18 22 15 2 18 8 5 19 25 23 Leg 2 | . . . . . . . . . . . . 12 20 6 . 1 Wheel 1 | . . . . . . . . . . 9 1 . . . . . Device 10 | . 2 . 11 11 10 11 13 15 9 20 14 9 15 14 8 1 Storage 22 | . 25 28 32 33 24 22 18 15 18 14 23 20 20 20 25 26 Processor 3 | . . . . . . . 5 3 . 13 11 6 6 . . . Protection 6 | . . . . . . . 5 . . 1 2 11 10 15 12 17 Energy Gun 1 | . 2 . . . . . . . . 5 5 2 . 1 . . Energy Cannon 1 | . . . . . . . . . . 3 4 1 . . 1 1 Ballistic Gun 7 | . 24 24 20 13 11 17 12 9 2 1 . . . . . 1 Launcher 3 | . . 3 1 7 11 4 4 . . . 2 1 5 4 4 3 Impact Weapon 1 | . . . . . . . . . . . 1 6 5 6 2 . Naked Turns 3 | . . . . . . . . . 3 . . . . . . . Heaviest Build 201 | 13 59 59 107 111 143 143 153 141 147 124 145 162 143 144 201 180 Greatest Support 83 | 40 40 40 46 46 46 46 56 78 78 38 82 82 73 83 83 83 Greatest Overweight (x) 7 | 1 1 1 2 2 3 3 3 2 7 4 4 5 2 3 2 6 Average Overweight (x) 1 | . . 1 1 1 2 3 2 1 1 1 1 1 1 1 1 2 Largest Inventory Capacity 52 | 6 18 18 26 26 40 32 52 32 36 28 28 28 28 28 36 36 Average Capacity 27 | 5 14 18 24 26 30 32 32 32 32 18 28 28 28 28 35 36 Most Carried 36 | 6 18 18 26 26 30 32 32 32 32 28 28 28 28 28 36 36 Average Carried 26 | 3 13 17 21 25 28 31 31 30 27 15 27 27 27 27 32 34 Final Capacity 36 | 6 18 18 26 26 32 32 32 32 4 28 28 28 28 28 36 36 Final Carried 36 | 6 18 18 26 25 30 32 31 32 4 27 28 28 28 28 36 29 Class Distribution -------------------- 63% | Hauler-Mutant 15% | Mutant 11% | Scavenger-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Assassin | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Matter Collected 6745 | 282 423 391 300 216 . 152 747 419 . 878 579 451 350 327 1002 228 Remotely 146 | 113 33 . . . . . . . . . . . . . . . Salvage Created 12135 | 50 697 468 476 238 . 209 1243 555 . 1379 1399 1537 675 452 1337 1420 Parts 597 | 4 50 33 41 21 . 16 73 26 . 50 76 57 24 21 96 9 Haulers Intercepted 13 | . 2 . 3 . . . 4 1 . 1 2 . . . . . Recyclers Shooed 11 | . 2 1 1 . . . . . . 4 1 2 . . . . Parts Field Recycled 71 | . . . . . . . . . . . . . . . 71 . Retrieved Matter 467 | . . . . . . . . . . . . . . . 467 . Parts Self-Destructed 16 | . . . . . . . . . . . . . 9 7 . . Prevented 28 | . . . . . . . . . . . . . 22 6 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 217 | . 12 12 10 6 . 9 22 9 . 13 29 18 11 13 5 48 Melee 10 | . . . . . . . . . . . . 1 . . . 9 Guns 45 | . 7 1 7 1 . 3 9 6 . 2 6 1 . 1 1 . Cannons 15 | . . . . . . . . . . 4 8 1 . . 1 1 AOE 122 | . 5 11 3 5 . 6 13 3 . 5 14 9 4 8 . 36 Classes Destroyed 23 | 1 7 2 1 . . . 2 . . 1 . 3 . 1 3 2 Worker 24 | . 3 4 . . . . 8 . . 6 3 . . . . . Builder 12 | . 1 1 . . . . 2 . . . 2 6 . . . . Tunneler 5 | . . 2 . 2 . . . . . 1 . . . . . . Hauler 13 | . 2 . 3 . . . 4 1 . 1 2 . . . . . Recycler 16 | 1 4 2 . 1 . . 1 . . 5 1 1 . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . Operator 10 | . 1 . 1 . . . 1 2 . 1 4 . . . . . Watcher 6 | . 2 . . . . . 1 . . 2 1 . . . . . Swarmer 44 | . 8 . 3 5 . 6 8 . . . 6 . 3 5 . . Grunt 79 | . 4 3 6 1 . 3 7 9 . 8 16 11 7 4 . . Brawler 2 | . . . . . . . . . . . . 1 . 1 . . Duelist 3 | . . . . . . . 2 . . . . 1 . . . . Sentry 11 | . . . 1 . . . 4 . . . 3 1 1 1 . . Specialist 2 | . . . . . . . . . . . . 2 . . . . Hunter 6 | . . . . . . . 1 . . 2 1 2 . . . . Programmer 8 | . . . . . . . . . . 3 3 1 . 1 . . Zionite 37 | . . . . . . . . . . . . . . . 37 . Z-Technician 4 | . . . . . . . . . . . . . . . . 4 Tinkerer 2 | . . . . . . . . . . . . . . . 2 . Thief 1 | . . . . . . . . . . . . . . 1 . . Assembler 1 | . . . . . . . . . . . . . . . . 1 Assembled 48 | . . 9 . . . . . . . . . . . . . 39 Golem 9 | . . . . . . . . . . . . . . . . 9 Surgeon 1 | . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . . 1 . Mutant 3 | . . . . . . . . . . . . . . . 3 . Best Kill Streak 31 | 1 9 9 4 3 . 4 7 3 . 9 8 10 4 3 6 31 Combat Bots Only 31 | . 5 9 4 3 . 4 4 3 . 7 6 5 4 3 3 31 Max Kills in Single Turn 11 | 1 4 3 3 2 . 3 2 2 . 2 4 3 1 2 2 11 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 11 | . 2 3 3 2 . 3 2 2 . 2 2 2 1 2 . 11 Melee 1 | . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Damage Taken 13597 | . 261 220 177 47 . 171 1590 361 685 1393 1210 1894 753 622 1127 3086 Core 1665 | . 11 56 22 . . 14 91 16 283 221 91 174 59 37 99 491 Absorbed by Shields 138 | . . . . . . . . . . . . 138 . . . . Core Remaining (%) 71 | 100 . 73 . . . 91 83 . . . 12 . . . . . Volleys Fired 678 | 2 50 34 29 16 . 14 78 28 . 77 80 58 21 18 118 55 Largest 2 | 2 2 2 2 2 . 2 2 2 . 2 2 1 1 1 2 2 Hottest 124 | 70 70 53 46 46 . 56 58 50 . 124 124 69 39 43 69 89 Shots Fired 880 | 4 97 51 53 21 . 24 126 40 . 105 82 59 20 18 124 56 Gun 515 | 4 93 40 52 15 . 18 99 37 . 72 27 17 . 6 20 15 Cannon 86 | . . . . . . . . . . 25 39 6 . . 11 5 Launcher 279 | . 4 11 1 6 . 6 27 3 . 8 16 36 20 12 93 36 Special . | . . . . . . . . . . . . . . . . . Kinetic 387 | 2 76 40 52 15 . 18 99 37 . 19 9 . . . 20 . Thermal 102 | 2 17 . . . . . . . . 26 19 17 . 6 . 15 Explosive 72 | . 4 11 1 . . 1 14 3 . . 15 . . 6 . 17 Electromagnetic 319 | . . . . 6 . 5 13 . . 60 39 42 20 6 104 24 Robot Hit Streak 17 | 3 9 13 8 10 . 12 17 17 . 17 16 15 16 10 9 11 Robot Miss Streak 6 | 1 3 1 4 4 . 1 3 3 . 3 2 2 2 2 6 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 724 | 3 63 33 33 11 . 14 91 32 . 75 63 70 25 33 92 86 Core Hits 621 | 2 34 41 20 13 . 15 58 19 . 38 67 56 16 17 64 161 Critical Hits 9 | . 1 . 2 . . . . . . 4 . . . . . 2 Critical Kills 5 | . 1 . 1 . . . . . . 2 . . . . . 1 Critical Parts Destroyed 4 | . . . 1 . . . . . . 2 . . . . . 1 Melee Attacks 313 | . . . . . . . 3 4 . . 2 28 15 21 163 77 Impact 66 | . . . . . . . . . . . 2 28 11 21 . 4 Slashing 7 | . . . . . . . 3 4 . . . . . . . . Piercing 236 | . . . . . . . . . . . . . . . 163 73 Sneak Attacks 15 | . . . . . . . . . . . 2 1 4 . 1 7 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30430 | 28 1047 1179 666 311 . 510 3454 776 . 2139 4298 3655 1511 1920 2637 6299 Guns 6383 | 28 777 472 514 122 . 216 1258 486 . 1076 516 369 . 92 269 188 Cannons 2030 | . . . . . . . . . . 434 1034 180 . . 275 107 Explosions 17756 | . 270 707 152 189 . 294 2169 208 . 615 2517 2536 1227 1325 1725 3822 Melee 4247 | . . . . . . . 27 82 . . 231 570 284 503 368 2182 Ramming 14 | . . . . . . . . . . 14 . . . . . . Kinetic 4390 | 16 700 472 514 122 . 216 1258 486 . 207 130 . . . 269 . Thermal 2783 | 12 77 . . 24 . 216 . . . 626 486 1008 18 92 . 224 Explosive 8578 | . 270 707 152 . . . 1319 208 . . 2367 . . 1013 . 2542 Electromagnetic 10418 | . . . . 165 . 78 850 . . 1292 1084 2077 1209 312 2000 1351 Impact 1669 | . . . . . . . . . . . 231 570 284 503 . 81 Slashing 109 | . . . . . . . 27 82 . . . . . . . . Piercing 2469 | . . . . . . . . . . . . . . . 368 2101 Highest Corruption 21 | . . . . . . . 1 1 21 21 2 6 5 5 5 8 Average Corruption 3 | . . . . . . . 1 1 12 6 1 4 3 4 2 2 Corruption Purged 40 | . . . . . . . . . 2 27 1 3 6 1 . . Effects 186 | . . . . . . . 7 . 10 59 3 13 19 27 17 31 Message Errors 40 | . . . . . . . 3 . 2 16 2 3 1 6 3 4 Matter Fused 38 | . . . . . . . . . 6 11 . 3 6 9 1 2 Heat Flow Errors 20 | . . . . . . . . . 1 6 . . 2 3 2 6 Energy Discharges 25 | . . . . . . . 3 . 1 1 . 3 4 3 3 7 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 28 | . . . . . . . 1 . . 9 1 2 1 4 4 6 Data Loss (major) 2 | . . . . . . . . . . 1 . . . . . 1 Misfires 2 | . . . . . . . . . . 1 . 1 . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . Misdirections 10 | . . . . . . . . . . 10 . . . . . . Targeting Errors 15 | . . . . . . . . . . 2 . 1 3 2 4 3 Weapon Failures 2 | . . . . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1192 | . . 21 . . . 43 158 4 . 21 269 67 56 145 42 366 Projectiles 17 | . . . . . . . . . . 12 5 . . . . . Explosions 755 | . . 21 . . . 43 158 4 . 9 162 43 23 112 42 138 Melee 420 | . . . . . . . . . . . 102 24 33 33 . 228 Knockbacks 2 | . . . . . . . . . . . . 1 . . . 1 Impact 2 | . . . . . . . . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 929 | . 23 26 . . . 8 142 41 . 93 92 158 128 13 113 92 Shots 56 | . 1 1 . . . 1 9 1 . 3 3 6 8 3 12 8 Rammed 3 | . . . . . . . . . . 3 . . . . . . Targets Rammed 3 | . . . . . . . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 383 | 40 72 18 9 8 . 35 58 9 173 335 34 52 116 156 383 258 Average Temperature 46 | 20 14 5 2 3 . 12 13 5 93 113 30 19 51 57 136 78 Received Heat Transfer 2817 | . 78 102 57 9 . 81 378 189 . 405 381 440 99 72 132 394 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . . . 1 . . 2 1 5 7 2 5 1 Combat Hostiles 21 | . . . . . . . . . . 2 1 5 7 2 3 1 Parts Fried 80 | . . . . . . . 6 . . 10 13 18 7 7 19 . Impact Corruptions 12 | . . . . . . . . . . . 3 2 2 4 . 1 Robots Melted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Melted 5 | . . . 1 . . . . . . 2 1 . . . . 1 Heat Transferred 4160 | 37 222 . . 50 . 350 . . . 903 651 1329 50 148 . 420 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . . 2 . 1 . . . 4 1 8 1 . 7 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Peak Influence 741 | 5 362 168 273 264 . 134 417 242 57 255 741 673 . . . . Initial 315 | . 3 70 3 106 . . . 189 57 . 50 315 . . . . Average 162 | 1 176 47 119 82 . 50 175 132 40 89 397 493 . . . . Maximum Alert Level 3 | . 1 . 1 1 . . 2 1 . 1 3 2 . . . . Low Security (%) 66 | 100 52 100 81 97 . 100 46 72 100 78 9 . . . . . Level 1 23 | . 47 . 18 2 . . 49 27 . 21 45 26 . . . . Level 2 9 | . . . . . . . 4 . . . 32 73 . . . . Level 3 1 | . . . . . . . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 4 . 2 . . . 2 4 . 9 8 12 . . . . Investigation 8 | . 2 . 1 . . . . 1 . 3 . 1 . . . . Extermination 8 | . . . . . . . . 1 . 3 2 2 . . . . Reinforcement 19 | . 2 . 1 . . . 2 2 . 2 6 4 . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison 5 | . . . . . . . . . . 1 . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . 1 2 . . . . Haulers Reinforced 5 | . . . . . . . . 1 . . 2 2 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Distress Signals 13 | . 2 . 3 . . . 3 1 . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 400 | . 20 14 21 8 . 5 42 13 5 34 39 38 16 15 64 66 Peak Tracking Total 37 | . 4 5 4 3 . 3 7 4 4 7 6 7 5 3 5 37 Tactical Retreats 49 | . . . . . . . 8 1 . 7 1 2 2 1 20 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Traps Triggered 13 | . 1 . . . . . . 1 . 7 . 3 . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . Trap Hack Attempts 27 | . . . . . . . . . . . 27 . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . Reprogrammed 2 | . . . . . . . . . . . 2 . . . . . Reused 8 | . . . . . . . . . 2 . . . . . 4 2 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 14 | . . . . . . . . 1 2 . . . . . 7 4 Triggered . | . . . . . . . . . . . . . . . . . Fabricated Traps 12 | . . . . . . . . . . . . . . . 12 . Exploded 1 | . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Machines Disabled 21 | . 4 2 . . . 2 . 1 . 2 4 1 . . 1 4 Max in Single Turn 4 | . 4 1 . . . 2 . 1 . 1 1 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Machines Accessed 46 | . 6 2 4 1 2 . 5 3 . 12 9 2 . . . . Terminals 25 | . 4 1 2 . . . 3 1 . 5 8 1 . . . . Fabricators 4 | . . . . . . . . 1 . 3 . . . . . . Repair Stations 5 | . 1 . . . . . 1 . . 2 1 . . . . . Recycling Units 3 | . 1 . 1 . . . . . . 1 . . . . . . Scanalyzers 4 | . . . 1 . . . 1 1 . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Total Hacks 118 | . 16 3 11 1 2 . 16 9 . 34 19 7 . . . . Successful 58 | . 7 3 8 1 2 . 5 3 . 16 11 2 . . . . Failed 60 | . 9 . 3 . . . 11 6 . 18 8 5 . . . . Catastrophic 4 | . . . . . . . . 1 . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 36 | . 5 1 4 . 1 . 2 3 . 4 9 2 . . 5 . Terminals 68 | . 13 2 3 . . . 12 3 . 13 17 5 . . . . Fabricators 10 | . . . . . . . . 4 . 6 . . . . . . Repair Stations 9 | . 2 . . . . . 2 . . 3 2 . . . . . Recycling Units 8 | . 1 . 4 . . . . . . 3 . . . . . . Scanalyzers 17 | . . . 4 . . . 2 2 . 9 . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . Terminal Hacks 25 | . 4 2 3 1 2 . 3 . . 3 6 1 . . . . Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . Open Door 5 | . . 1 . 1 . . . . . . 3 . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . 1 1 . . . . . Unreport Threat 2 | . . . . . . . . . . 1 1 . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . 4 . . . . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . . . Load Schematic 2 | . . . . . . . . 1 . 1 . . . . . . Build 3 | . . . . . . . . 1 . 2 . . . . . . Repair Station Hacks 3 | . 1 . . . . . . . . 1 1 . . . . . Scan Component 3 | . 1 . . . . . . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 4 . . . 2 . . 5 . . . . . . Insert Component 5 | . . . 2 . . . 1 . . 2 . . . . . . Analyze 6 | . . . 2 . . . 1 . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 1 1 . . . . . . 3 4 1 . . . . Terminals 8 | . 1 1 . . . . . . . 1 4 1 . . . . Track 4 | . 1 1 . . . . . . . . 1 1 . . . . Assimilate 2 | . . . . . . . . . . 1 1 . . . . . Botnet 2 | . . . . . . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . 2 . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 1 4 . . . 5 2 . 11 9 2 . . . . Full Trace Events 3 | . . . . . . . . 1 . 1 . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . Matter 252 | . . . . . . . . . . 252 . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . 8 . . . . . . Part Schematics Acquired 5 | . 1 . 2 . . . 1 . . 1 . . . . . . Parts Built 3 | . . . . . . . . 1 . 2 . . . . . . Matter 314 | . . . . . . . . 102 . 212 . . . . . . Time 104 | . . . . . . . . 51 . 53 . . . . . . Total Part Build Rating 13 | . . . . . . . . 1 . 12 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 1 . . 2 . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Total Allies 23 | . . 4 . 2 . . . . . 3 10 . 2 . 2 . Largest Group 10 | . . 3 3 2 2 . . . . 3 10 10 1 . 2 . Highest-Rated Group 173 | . . 40 40 41 41 . . . . 102 173 173 26 . 61 . Highest-Rated Ally 38 | . . 31 16 31 31 . . . . 38 38 29 26 . 31 . Total Orders 7 | . . . 1 1 . . . . . . . . 3 2 . . EXPLORE 5 | . . . . . . . . . . . . . 3 2 . . RETURN 2 | . . . 1 1 . . . . . . . . . . . . Ally Attacks 190 | . . 17 35 6 . . . . . . 37 90 5 . . . Total Damage 2838 | . . 277 344 126 . . . . . . 722 1237 132 . . . Kills 24 | . . 4 6 2 . . . . . . 3 7 2 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . 1 2 1 . Drone Launches 15 | . . . 2 1 . 1 2 4 . . . . 4 1 . . Drone Recoveries 10 | . . . 1 1 . 1 3 3 . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Turns Passed 22513 | 97 1297 1414 758 1083 958 1230 1375 931 216 2616 1085 1173 1318 1362 3676 1924 Spaces Moved 10473 | 52 633 735 320 510 439 539 494 401 107 1778 462 503 630 647 1461 762 Core 16 | 9 . . . . . . . . 7 . . . . . . . Treads 7584 | 43 633 735 320 510 439 539 494 401 93 101 317 212 . 567 1461 719 Legs 1044 | . . . . . . . . . . . . 291 630 80 . 43 Wheels 1531 | . . . . . . . . . . 1386 145 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 298 | . . . . . . . . . 7 291 . . . . . . Fastest Speed 34 | 50 160 180 180 180 180 220 192 175 34 35 140 150 150 180 182 182 Average Speed 178 | 144 176 180 199 199 214 220 211 176 176 110 171 178 175 191 199 203 Slowest Speed 564 | 160 180 180 200 200 220 220 220 200 564 230 205 270 180 220 202 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 85 99 37 91 91 93 47 6 78 31 77 14 98 87 86 79 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 9 | . 1 2 1 1 1 . . . . . . . . . 3 . Known Exits Taken 7 | . 1 . 1 1 . 1 . . . 1 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 . . 1 . 1 . . . . . 1 1 1 . Scrap Searched 13 | . . 2 . 1 . 1 . . . . . . 3 2 4 . Spaces Dug 51 | . . 10 . . . 10 8 2 . . 10 10 . . . 1 Terrain Destroyed 565 | . 83 81 9 9 . 26 110 17 . 11 131 33 8 44 2 1 Melee 8 | . . . . . . . 2 2 . . . 3 . . . 1 Projectile 3 | . . . . . . . 1 . . . 2 . . . . . AOE 554 | . 83 81 9 9 . 26 107 15 . 11 129 30 8 44 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Total 13014 | 67 736 785 404 561 459 564 733 588 132 2319 674 672 805 716 1842 957 Wait 767 | . 21 3 11 9 7 3 64 127 . 321 25 39 102 6 23 6 Move 10456 | 51 632 734 319 509 438 538 493 401 106 1775 461 502 629 646 1460 762 Hop 1 | . . . . . . . . . . 1 . . . . . . Pick Up 203 | 6 16 5 17 6 9 4 26 7 3 44 20 9 6 3 9 13 Fast Attach 82 | 6 2 . 2 2 1 . 9 4 4 18 8 11 6 3 5 1 Attach 84 | 1 . . 2 3 1 . 10 3 10 12 9 6 3 3 9 12 Detach 28 | . . . . 3 1 . 2 . . 4 4 1 1 . 12 . Swap 140 | 1 6 4 9 3 . 3 17 5 3 23 16 7 9 10 15 9 Drop 201 | . 9 5 15 10 2 2 31 8 4 25 22 11 12 6 21 18 Fire 678 | 2 50 34 29 16 . 14 78 28 . 77 80 58 21 18 118 55 Melee 313 | . . . . . . . 3 4 . . 2 28 15 21 163 77 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . 3 . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 41 | . . . . . . . . 1 2 . 27 . . . 7 4 Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Discovered new exit (range 10) 987 | -10/Materials | Discovered new exit (range 12) 1176 | -10/Materials | Identified exit to Mines 1395 | -10/Materials | Entered Mines 1404 | -10/Mines | Escorted by a lone wolf Derelict 1424 | -10/Mines | Learned location of Storage (-7) 1503 | -10/Mines | Assembled infested the area 1508 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1531 | -10/Mines | Learned Materials emergency access door positions 1587 | -10/Mines | Destroyed 9 combat bots 1600 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1867 | -10/Mines | Discovered new exit (range 8) 2004 | -10/Mines | Found the Drone Emporium 2013 | -10/Mines | Found Prototype Device 2064 | -10/Mines | Discovered new exit (range 9) 2809 | -10/Mines | Entered Materials 2809 | -9/Materials | Accompanied by 3 allies 2809 | -9/Materials | Evolved 2 slots: Utility x2 2809 | -9/Materials | Identified Sensor Drone Bay 2827 | -9/Materials | Identified exit to Mines 3099 | -9/Materials | Build established: Hauler-Mutant 3567 | -9/Materials | Entered Mines 3567 | -9/Mines | Accompanied by 1 ally 3607 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3615 | -9/Mines | Found Prototype Device 3632 | -9/Mines | Discovered new exit (range 10) 3669 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3745 | -9/Mines | Identified Exp. Sensor Array 3877 | -9/Mines | Discovered new exit (range 5) 3982 | -9/Mines | Found a hidden stash of uninstalled traps 4634 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4636 | -9/Mines | Discovered new exit (range 5) 4645 | -9/Mines | Identified exit to Exiles 4650 | -9/Mines | Entered Exiles 4650 | -9/Exiles | Accompanied by 3 allies 4680 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4680 | -9/Exiles | Discovered new exit (range 14) 4730 | -9/Exiles | Met 8R-AWN 4762 | -9/Exiles | Met EX-HEX 4942 | -9/Exiles | Met EX-DEC 4989 | -9/Exiles | Visited The Gauntlet 5237 | -9/Exiles | Learned location of Zion (-6) 5274 | -9/Exiles | Met EX-BIN 5305 | -9/Exiles | Aligned with FarCom system 5307 | -9/Exiles | Given EX-Vault access code 5358 | -9/Exiles | Opened EX-Vault 5373 | -9/Exiles | Found Cloak of Protection 5416 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5448 | -9/Exiles | Exiles lab attacked by MAIN.C 5572 | -9/Exiles | Discovered new exit (range 14) 5608 | -9/Exiles | Left Exiles lab with Cloak of Protection 5608 | -9/Exiles | Entered Mines 5608 | -8/Mines | Accompanied by 1 ally 6070 | -8/Mines | Discovered new exit (range 7) 6120 | -8/Mines | Identified exit to Materials 6380 | -8/Mines | Discovered exit to Materials (range 2) 6838 | -8/Mines | Entered Materials 6838 | -8/Materials | Accompanied by 1 ally 6838 | -8/Materials | Evolved 2 slots: Utility x2 7324 | -8/Materials | Lost 3 parts (1n1u1w) 7568 | -8/Materials | Discovered new exit (range 10) 8183 | -8/Materials | Discovered new exit (range 16) 8213 | -8/Materials | Entered Factory 8213 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8442 | -7/Factory | Build established: Hauler-Skirmisher 8701 | -7/Factory | Discovered new exit (range 3) 8706 | -7/Factory | Identified exit to Factory 8819 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 8968 | -7/Factory | Build established: Hauler-Assassin 9144 | -7/Factory | Sucked down chute 9144 | -7/Factory | Entered Waste 9155 | -7/Waste | 1 allies followed down the chute 9159 | -7/Waste | EMP discharged 9159 | -7/Waste | System corruption reached 10% 9200 | -7/Waste | Spotted C-40 Crusher 9202 | -7/Waste | Spotted C-40 Crusher 9217 | -7/Waste | Spotted C-40 Crusher 9225 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9243 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9248 | -7/Waste | Spotted C-40 Crusher 9251 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9259 | -7/Waste | EMP discharged 9291 | -7/Waste | Spotted C-40 Crusher 9307 | -7/Waste | Spotted C-40 Crusher 9320 | -7/Waste | Discovered new exit (range 16) 9321 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9324 | -7/Waste | Crushed by Compactor (1 part destroyed) 9327 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9330 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9340 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9344 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9351 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9356 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9357 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9359 | -7/Waste | EMP discharged 9360 | -7/Waste | Entered Factory 9388 | -7/Factory | Lost 8 parts (2p3n3u) 9645 | -7/Factory | Build established: Mutant 10060 | -7/Factory | Discovered exit to Factory (range 3) 10203 | -7/Factory | Build established: Hauler-Mutant 10636 | -7/Factory | Garrison activated, responded to threat 10904 | -7/Factory | Fabricated Arm. Medium Treads (x2) 11062 | -7/Factory | Core integrity fell below 50% 11125 | -7/Factory | Lost 3 parts (2u1w) 11127 | -7/Factory | Destroyed 7 combat bots 11805 | -7/Factory | Discovered new exit (range 5) 11815 | -7/Factory | Identified exit to Storage 11859 | -7/Factory | Fabricated X-62 Marksman? 11976 | -7/Factory | Entered Storage 11976 | -7/Storage | Accompanied by 3 allies 12268 | -7/Storage | Core integrity fell below 20% 12743 | -7/Storage | Discovered exit to Factory (range 15) 12977 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 13061 | -7/Storage | Entered Factory 13061 | -6/Factory | Accompanied by 10 allies 13061 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13241 | -6/Factory | Garrison activated, responded to threat 13268 | -6/Factory | Build established: Commander-Mutant 13411 | -6/Factory | First assault squad dispatched 13746 | -6/Factory | Garrison activated, responded to threat 13747 | -6/Factory | Build established: Hauler-Mutant 14090 | -6/Factory | Identified exit to Lower Caves 14234 | -6/Factory | Entered Lower Caves 14373 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14731 | -6/Lower Caves | Build established: Scavenger-Mutant 15210 | -6/Lower Caves | Learned Factory interactive machine intel 15356 | -6/Lower Caves | Discovered new exit (range 27) 15552 | -6/Lower Caves | Entered another Lower Caves area 15552 | -6/Lower Caves | Accompanied by 2 allies 15605 | -6/Lower Caves | Flexi-carbon Leg stolen by Master Thief 15652 | -6/Lower Caves | Discovered new exit (range 34) 15740 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16592 | -6/Lower Caves | Learned Factory terminal intel 16820 | -6/Lower Caves | Learned Factory non-interactive machine intel 16907 | -6/Lower Caves | Discovered new exit (range 4) 16914 | -6/Lower Caves | Entered Zion 16987 | -6/Zion | System corruption cleaned by Quarantine Array 17027 | -6/Zion | Found Prototype Device 17027 | -6/Zion | Identified Bomb Factory No. 2 17072 | -6/Zion | Discovered new exit (range 12) 17162 | -6/Zion | Received a hallucinogenic algorithm 17367 | -6/Zion | Build established: Hauler-Mutant 17670 | -6/Zion | Learned location of Warlord (-4) 17696 | -6/Zion | Found Prototype Device 17741 | -6/Zion | Found CR-A16's Pointy Stick 17862 | -6/Zion | Gained Derelict followers 18156 | -6/Zion | Learned location of Quarantine (-2) 18193 | -6/Zion | Learned Factory stockpile data 18241 | -6/Zion | Visited the Megawrench Repair Shop 18249 | -6/Zion | Identified Phasing AFG 18259 | -6/Zion | Megawrench repaired 14 parts 18361 | -6/Zion | Given A8's code to call for help 18408 | -6/Zion | Given the Hacking Drone Bay 18408 | -6/Zion | Found Prototype Device 18471 | -6/Zion | Rebuked by Imprinter 18479 | -6/Zion | Identified Hacking Drone Bay 19183 | -6/Zion | Attacked by Zionites 20433 | -6/Zion | Destroyed Imprinter 20449 | -6/Zion | Extracted access codes from Imprinter's data core 20550 | -6/Zion | Opened final containment barrier to the Deep Caves 20582 | -6/Zion | Discovered new exit (range 3) 20582 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20590 | -6/Zion | Entered Deep Caves 20683 | -6/Deep Caves | Found Surveybot 24 Chip 20686 | -6/Deep Caves | Found Surveybot 24 Scanner 21042 | -6/Deep Caves | Z-Facility disabled 21653 | -6/Deep Caves | Discovered new exit (range 7) 22061 | -6/Deep Caves | Spotted as-07716 22072 | -6/Deep Caves | Core integrity fell below 50% 22089 | -6/Deep Caves | Destroyed as-07716 22102 | -6/Deep Caves | Lost 3 parts (1n1u1w) 22129 | -6/Deep Caves | Exposed GOLEM chamber 22153 | -6/Deep Caves | Found GOLEM Unit 22158 | -6/Deep Caves | Found GOLEM Unit 22205 | -6/Deep Caves | Found GOLEM Unit 22211 | -6/Deep Caves | Found GOLEM Unit 22219 | -6/Deep Caves | Found GOLEM Unit 22290 | -6/Deep Caves | Found GOLEM Unit 22296 | -6/Deep Caves | Triggered Deep Caves wall 22305 | -6/Deep Caves | Spotted AS-03020 22334 | -6/Deep Caves | Core integrity fell below 20% 22359 | -6/Deep Caves | Lost 7 parts (1p3n2u1w) 22380 | -6/Deep Caves | Spotted AS-61171 22390 | -6/Deep Caves | Destroyed 31 combat bots 22464 | -6/Deep Caves | Destroyed AS-61171 22508 | -6/Deep Caves | Lost 3 parts (3w) 22513 | -6/Deep Caves | Build established: Hauler-Golem 22514 | -6/Deep Caves | Destroyed by as-77964 with Assembled P-torch Last Messages --------------- 22437_ K3-ZYO(b) destroyed. 22439_ Knocked back. 22442_ Spear destroyed. 22442_ System corrupted by crushing effect (+5). 22446_ Destroyed Asb. Hover System. 22446_ as-25142 system corrupted by crushing effect. 22446_ as-25142 knocked back. 22447_ as-25142 system terminally corrupted. 22448_ as-52140 released from Mobile Assembly Unit. 22457_ as-52140 destroyed. 22462_ System corrupted: Lgt. Antimatter Reactor rejected. 22464_ Com. Matter Pod melted. 22464_ AS-61171 destroyed. 22465_ as-61892 released from Mobile Assembly Unit. 22471_ Cld. Pulse Rifle destroyed. 22477_ Prc. Rocket Launcher destroyed. 22481_ System corrupted: Shock Maul rejected. 22499_ System corrupted: Substantial component data lost. 22500_ Asb. Alloy Leg integration complete. 22501_ GOLEM Unit beginning Asb. Biocell Array integration. Map ----- +----------------------------------------------------+ | ?????????????????????# #### #?????????# ###?? | | ?????????????????????# ## ##?????????# ### | | ?????????????????????# ############# | | ?????????????????????# | | ?????? ??????????????# | | ???? ?????????????# ########### ## | | ???? ?????????????# ##???????## #### | | ??? ????????????## #????##### #??# | | ??? ????????????## #####???## #??# | | ?? ????????????# #????#### ##??? | | ?? ! ???????????# #???## #???? | | ?? ??????????# #???# ##### | | ?" ???###????# ##??# # # # | | ?" ??# #????# ########## ## # | | # ### ###### ##???### ### ## # | | # ## ##### ## ### # | | ##??#### ## ## #?# # | | ###???# ##< # #### #?# # | | #???# #########??# #?# | | [ ###??## ##????????# #?# | | [ ##??## #????????# #?### | | #?## ## #?###???# #???# | | [ ### #?# ## #??# #??## | | ] == ## ##?# ### #### | | # ]= = [ ## #??# ## | | ] ## @ ##?## ##### | | ## ##?## ##???# | | !##### ##?## ##????# | | = # #??####?????## | | ! "" aa #????????????# | | # | """ #????????????# # | | " " ##??????????## ## | | " A ###?######## ## | | " ### # | | """ ## #### | | " / ## #?## | | "" # ## #?# | | " * # #?# ## | | "" ## ###### % ### ##?## | | " ### ##????# ###???? | | " ### ##?## ##?????## #?????? | | """ ###?## " ##???####???????#### ##?????? | | ?" ????#### # #??????????????????######??????? | | ?######???????#####??????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 975 Resistance: KI 30 Core Shielding 20 Thermal Conversion 60 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 20 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Autogun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Arm. Medium Treads | x2 | -7/Factory | Preloaded X-62 Marksman | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionPointyLog Manual? 0 Play Time 03:18:53 Cumulative 184.9 hours Start 2020.10.13 @ 01:13:13 End 2020.10.13 @ 12:39:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d1b2fba-631a-4b3e-adef-c4013b475c26