Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 00:44:55 Player: zkrallex Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (4265) 4265 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 8175 Bonus ------- High Alert Combat Kills 130 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Trap Extractor (0/6) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Energy Filter Improved Reaction Control System Improved Light Armor Plating Force Field Improved Trap Extractor > --- WEAPON ----------- Pulse Rifle Pulse Rifle Precision Assault Rifle Proton Missile Launcher > --- INVENTORY -------- Aluminum Leg Reaction Control System Arc Projector Minigun [Rating: 56] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 4 | . . 2 . 1 1 Weapon 2 | . . . 1 1 . Parts Attached 131 | 8 6 31 28 44 14 Power 22 | 1 2 4 4 8 3 Engine 14 | 1 2 4 3 3 1 Core 8 | . . . 1 5 2 Reactor . | . . . . . . Propulsion 37 | 4 1 8 9 11 4 Treads 5 | . . . 5 . . Leg 26 | 4 1 8 1 8 4 Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight 4 | . . . 1 3 . Utility 30 | 1 1 8 6 11 3 Device 17 | . 1 3 2 8 3 Storage 3 | 1 . 2 . . . Processor 6 | . . 3 2 1 . Hackware 1 | . . . 1 . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 42 | 2 2 11 9 14 4 Energy Gun 20 | 1 2 5 5 5 2 Energy Cannon 5 | . . . 2 3 . Ballistic Gun 11 | 1 . 6 . 3 1 Ballistic Cannon 3 | . . . . 2 1 Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 3 3 . Parts Lost 61 | . 2 2 19 18 20 Power 14 | . 1 . 2 8 3 Propulsion 17 | . 1 1 7 2 6 Utility 12 | . . . 3 4 5 Weapon 18 | . . 1 7 4 6 Highest Loss Streak 14 | . 2 1 5 10 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 98 89 73 83 83 Engine 7 | . 13 11 7 3 5 Core 1 | . . . . 3 2 Treads 2 | . . . 10 . . Leg 16 | . 27 20 1 19 18 Device 13 | . 13 11 7 15 26 Storage 4 | . 14 13 . . . Processor 9 | . . 11 16 9 . Hackware 1 | . . . 6 . . Protection 2 | . . . 1 3 5 Energy Gun 11 | . 27 6 8 14 11 Energy Cannon 1 | . . . 4 3 . Ballistic Gun 8 | . . 15 4 7 5 Naked Turns . | . . . . . . Heaviest Build 51 | 12 14 25 26 38 51 Greatest Support 60 | 20 20 20 60 35 50 Greatest Overweight (x) 6 | . . 2 6 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 5 5 5 Most Carried 8 | 3 8 8 8 5 4 Average Carried 4 | 1 6 7 3 3 2 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 2 8 8 1 3 . Class Distribution -------------------- 33% | Scavenger-Skirmisher 25% | Scavenger-Tank 21% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2867 | 204 126 706 593 737 501 Remotely . | . . . . . . Salvage Created 4957 | . 250 1449 1160 1043 1055 Parts 260 | . 17 85 70 50 38 Haulers Intercepted 3 | . . 1 1 1 . Recyclers Shooed 7 | . . 3 2 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 92 | . 7 25 25 19 16 Melee 1 | . . . 1 . . Guns 69 | . 7 25 14 13 10 Cannons 10 | . . . 2 6 2 AOE 12 | . . . 8 . 4 Classes Destroyed 16 | . 3 5 4 1 3 Worker 3 | . . 1 1 1 . Builder 9 | . . . 7 . 2 Tunneler 2 | . . . . . 2 Hauler 3 | . . 1 1 1 . Recycler 6 | . . 4 1 . 1 Mechanic 1 | . . . 1 . . Watcher 8 | . 1 3 1 3 . Swarmer 14 | . 2 4 5 3 . Grunt 54 | . 5 15 12 10 12 Brawler 2 | . . 2 . . . Duelist 1 | . . . . . 1 Sentry 11 | . . 4 3 3 1 Specialist 4 | . . . 4 . . Hunter 1 | . . . . . 1 Programmer 4 | . . . . 3 1 Heavy 1 | . . . 1 . . Best Kill Streak 11 | . 4 6 11 4 7 Combat Bots Only 6 | . 4 5 6 4 3 Max Kills in Single Turn 4 | . 1 1 4 1 4 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . 2 . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 995 | . 53 105 295 230 312 Missed 323 | . 19 32 98 66 108 Damage Taken 9001 | . 379 922 2506 2370 2824 Core 2302 | . 62 199 537 629 875 Absorbed by Shields 405 | . . . 60 . 345 Regen/Repaired (Parts) 117 | . . 99 18 . . Core Remaining (%) 47 | 100 75 50 2 10 . Volleys Fired 326 | . 29 90 78 83 46 Largest 4 | . 2 2 3 4 4 Hottest 232 | . 90 130 161 232 193 Shots Fired 665 | . 58 179 154 185 89 Gun 579 | . 58 179 123 149 70 Cannon 63 | . . . 18 35 10 Launcher 23 | . . . 13 1 9 Special . | . . . . . . Kinetic 316 | . . 128 62 76 50 Thermal 255 | . 58 51 32 89 25 Explosive 13 | . . . 13 . . Electromagnetic 81 | . . . 47 20 14 Robot Hit Streak 15 | . 6 14 11 15 12 Robot Miss Streak 7 | . 3 4 7 4 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 438 | . 32 121 102 119 64 Core Hits 258 | . 16 61 68 55 58 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 12 | . 1 1 5 4 1 Burn 9 | . 1 . 4 3 1 Destroy 2 | . . 1 . 1 . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9270 | . 373 1497 2753 2191 2456 Guns 5840 | . 373 1497 1373 1599 998 Cannons 951 | . . . 232 486 233 Explosions 2396 | . . . 1112 106 1178 Melee . | . . . . . . Ramming 83 | . . . 36 . 47 Kinetic 3376 | . . 957 662 932 825 Thermal 2947 | . 373 540 561 1090 383 Explosive 1659 | . . . 853 . 806 Electromagnetic 1205 | . . . 641 169 395 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 2 | . . . . 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 14 2 Message Errors 4 | . . . . 4 . Matter Fused 5 | . . . . 4 1 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 2 | . . . . 2 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 93 | . . . 33 16 44 Projectiles 21 | . . . 5 16 . Explosions 72 | . . . 28 . 44 Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 279 | . . . 118 127 34 Shots 9 | . . . 3 4 2 Rammed 30 | . . . 15 . 15 Targets Rammed 34 | . . . 19 . 15 Kicked 3 | . . . 3 . . Crushed 1 | . . . 1 . . Highest Temperature 453 | . 96 168 453 450 425 Average Temperature 113 | . 41 58 141 98 144 Received Heat Transfer 3053 | . 159 387 727 747 1033 Effects 14 | . . . 8 2 4 Shutdowns 3 | . . . 2 . 1 Energy Bleed 2 | . . . 2 . . Interference 5 | . . . 2 . 3 Damage (minor) 2 | . . . 2 . . Damage (major) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 19 | . 3 1 1 10 4 Heat Transferred 6785 | . 1078 1335 1051 2433 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 3 2 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 543 | . 198 459 543 282 455 Initial 186 | . . 9 173 186 74 Average 232 | . 68 283 393 150 210 Maximum Alert Level 2 | . . 2 2 1 2 Low Security (%) 50 | 100 100 19 3 87 59 Level 1 36 | . . 73 44 12 37 Level 2 12 | . . 7 52 . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . 2 4 7 8 8 Investigation 15 | . 2 4 3 4 2 Extermination 6 | . . . . 4 2 Reinforcement 7 | . . . 4 . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 1 1 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 13 38 39 29 22 Peak Tracking Total 7 | . 7 5 6 6 5 Tactical Retreats 10 | . 1 4 3 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 3 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 16 | . . . 1 4 11 Max in Single Turn 4 | . . . 1 3 4 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 30 | . 4 9 5 9 3 Terminals 16 | . 3 5 3 3 2 Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units 7 | . 1 2 . 4 . Scanalyzers 4 | . . 1 . 2 1 Garrison Access 1 | . . . 1 . . Total Hacks 109 | . 16 41 24 21 7 Successful 62 | . 9 28 12 10 3 Failed 47 | . 7 13 12 11 4 Catastrophic 4 | . . 1 1 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 64 | . 13 22 16 8 5 Fabricators . | . . . . . . Repair Stations 9 | . . 5 4 . . Recycling Units 18 | . 3 9 . 6 . Scanalyzers 14 | . . 5 . 7 2 Garrison Access 4 | . . . 4 . . Terminal Hacks 35 | . 7 17 7 3 1 Record 18 | . 2 9 4 2 1 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Repair Station Index 1 | . . 1 . . . Dispatch Records 3 | . 2 1 . . . Maintenance Status 1 | . . . 1 . . Surveillance Status 1 | . . 1 . . . Patrol Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 4 2 . . Scan Component 3 | . . 2 1 . . Repair 3 | . . 2 1 . . Recycling Unit Hacks 11 | . 2 4 . 5 . Report Inventory 7 | . 1 2 . 4 . Retrieve Matter 2 | . 1 1 . . . Retrieve Components 2 | . . 1 . 1 . Scanalyzer 7 | . . 3 . 2 2 Insert Component 5 | . . 2 . 2 1 Analyze 2 | . . 1 . . 1 Garrison Access Hacks 3 | . . . 3 . . Unlock Access 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 3 8 4 9 2 Full Trace Events 18 | . 2 6 4 4 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 1 . . Time 86 | . . 70 16 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 84 | . . 84 . . . Retrieved Components 11 | . . 9 . 2 . Parts Scanalyzed 5 | . . 2 . 2 1 Part Schematics Acquired 2 | . . 1 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5965 | 65 493 1542 1222 2016 627 Spaces Moved 3273 | 43 309 761 515 1377 268 Core 102 | 4 . . 56 36 6 Treads 275 | . . . 275 . . Legs 2780 | 39 309 761 145 1264 262 Wheels 70 | . . . 39 31 . Hover . | . . . . . . Flight 46 | . . . . 46 . Fastest Speed 50 | 50 120 120 80 50 50 Average Speed 133 | 113 120 133 166 118 171 Slowest Speed 350 | 120 120 260 350 195 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 46 60 33 20 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 116 | . . . 81 10 25 Melee . | . . . . . . Projectile . | . . . . . . AOE 116 | . . . 81 10 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4283 | 60 372 1124 743 1626 358 Wait 350 | . 16 198 70 62 4 Move 3268 | 42 308 760 514 1376 268 Hop . | . . . . . . Pick Up 109 | 8 11 22 19 40 9 Fast Attach 20 | . . 8 5 7 . Attach 79 | 8 3 9 19 31 9 Detach 2 | 2 . . . . . Swap 33 | . 3 14 4 7 5 Drop 64 | . 2 23 15 20 4 Fire 326 | . 29 90 78 83 46 Melee . | . . . . . . Ram 13 | . . . . . 13 Kick 3 | . . . 3 . . Crush 16 | . . . 16 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 15) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Utility x2 1074 | -9/Materials | Build established: Scavenger-Mutant 1308 | -9/Materials | Repaired Lgt. Nuclear Core 1341 | -9/Materials | Repaired Rnf. Ion Engine 1653 | -9/Materials | Discovered new exit (range 17) 1767 | -9/Materials | Identified exit to Mines 1797 | -9/Materials | Build established: Scavenger-Skirmisher 2019 | -9/Materials | Discovered new exit (range 18) 2078 | -9/Materials | Identified exit to Materials 2101 | -9/Materials | Entered another Materials area 2101 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2301 | -8/Materials | Repaired Shield Generator? 2871 | -8/Materials | Lost 4 parts (1n1u2w) 2918 | -8/Materials | Core integrity fell below 50% 2949 | -8/Materials | Discovered new exit (range 11) 2955 | -8/Materials | Lost 5 parts (1p2n2w) 3060 | -8/Materials | Identified exit to Garrison 3068 | -8/Materials | Core integrity fell below 20% 3231 | -8/Materials | Build established: Mutant 3323 | -8/Materials | Entered Factory 3323 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3416 | -7/Factory | Core integrity fell below 50% 3473 | -7/Factory | Lost 10 parts (4p1n3u2w) 3681 | -7/Factory | Core integrity fell below 20% 3717 | -7/Factory | Lost 3 parts (1p1u1w) 3995 | -7/Factory | Build established: Scavenger-Skirmisher 4662 | -7/Factory | Build established: Scavenger-Tank 5276 | -7/Factory | Discovered new exit (range 15) 5339 | -7/Factory | Entered another Factory area 5339 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5828 | -6/Factory | Lost 6 parts (1p1n2u2w) 5876 | -6/Factory | Garrison activated, responded to threat 5947 | -6/Factory | Core integrity fell below 50% 5960 | -6/Factory | Core integrity fell below 20% 5966 | -6/Factory | Core destroyed Last Messages --------------- Destabilizing: Short circuit. Slammed into P-60 Hacker. K-01 Serf collects debris. Critical hit (Burn: +37). Slammed into P-60 Hacker. P-60 Hacker resets U-05 Engineer, system corruption cleaned. Slammed into P-60 Hacker. U-05 Engineer lays Concrete. Slammed into P-60 Hacker. K-01 Serf collects debris. K-01 Serf destroyed. Slammed into P-60 Hacker. U-05 Engineer lays Concrete. Slammed into P-60 Hacker. U-05 Engineer lays Concrete. Slammed into P-60 Hacker. Destabilizing: Core damaged (-34). [Achievement: 5k Club] Slammed into P-60 Hacker. 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