Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 00:51:15 Player: delto Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (636) 636 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4791 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 99/100 System Corruption 15% Temperature Cool (2) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav System > --- UTILITY (6) ------ Scrap Suit Advanced Visual Processing Unit Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Target Analyzer Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Scrap Suit Advanced Sensor Array Recoil Stabilizer Kinecellerator Improved Corruption Screen > --- WEAPON ----------- Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Advanced Signal Interpreter Layered Heavy Armor Plating [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Antigrav System Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Corruption Screen Protection Makeshift Light Armor Plating Weapon Heavy Battle Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 46 | 7 3 5 . 3 28 Power 10 | 1 2 1 . 1 5 Engine 8 | 1 2 1 . 1 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 1 2 . . 7 Treads 9 | 1 1 1 . . 6 Leg . | . . . . . . Wheel 2 | 1 . 1 . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 16 | 2 . . . 1 13 Device 9 | 1 . . . 1 7 Storage 1 | 1 . . . . . Processor 5 | . . . . . 5 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 2 . 2 . 1 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 1 . 1 2 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 10 | . . . . . 10 Parts Lost 32 | . . 4 . . 28 Power 7 | . . 1 . . 6 Propulsion 10 | . . 2 . . 8 Utility 8 | . . . . . 8 Weapon 7 | . . 1 . . 6 Highest Loss Streak 11 | . . 3 . . 11 To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 7 6 6 2 Power . | . 1 . . . . Propulsion 1 | 1 2 3 2 2 . Utility 2 | . . 1 2 3 1 Weapon 1 | . 2 2 2 1 . Tool/Special . | . . . . . . Unused Backups 18 | . 6 . . 7 5 Power . | . . . . . . Propulsion 1 | . 1 . . . . Utility 11 | . 3 . . 5 3 Weapon 5 | . 2 . . 1 2 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 81 | . 99 100 100 75 65 Engine 11 | . 14 14 14 14 3 Treads 23 | . 13 14 28 28 17 Wheel 2 | . 14 13 . . . Device 14 | . 14 14 14 14 17 Storage 8 | . 14 14 14 9 . Processor 1 | . . . . . 5 Ballistic Gun 13 | . 28 27 14 9 12 Ballistic Cannon 2 | . . . 14 . . Peak Build Rating 65 | 7 10 13 14 26 65 Average Rating 21 | 5 7 11 13 16 50 On Entrance 11 | . 7 10 13 14 26 Avg Prop Armor Cover (%) 11 | 11 9 11 . . . Naked Turns . | . . . . . . Heaviest Build 41 | 15 17 20 20 23 41 Greatest Support 92 | 20 23 46 46 46 92 Greatest Overweight (x) 5 | 3 1 1 . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 6 5 Most Carried 8 | 5 8 8 8 8 5 Average Carried 6 | 3 6 7 6 6 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 5 8 5 8 5 4 Scrap Suit Usage (%) 25 | . . . . 34 41 Parts Cannibalized 5 | . . . . . 5 Class Distribution -------------------- 70% | Mutant 17% | Scrapper 6% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Gunner | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 984 | 300 48 13 . 99 524 Remotely . | . . . . . . Salvage Created 638 | 87 87 . . . 464 Parts 36 | 6 7 . . . 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . 3 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 15 | . 6 . . . 9 Guns 15 | . 6 . . . 9 Classes Destroyed 5 | 1 1 . . . 3 Tunneler 4 | 4 . . . . . Swarmer 6 | . 6 . . . . Grunt 5 | . . . . . 5 Programmer 3 | . . . . . 3 Heavy 1 | . . . . . 1 Best Kill Streak 6 | 3 6 . . . 4 Combat Bots Only 6 | . 6 . . . 4 Max Kills in Single Turn 1 | 1 1 . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 512 | . 31 94 24 . 363 Missed 177 | . 5 48 8 . 116 Hits 335 | . 26 46 16 . 247 Melee 2 | . . . . . 2 Projectile 333 | . 26 46 16 . 245 AOE 1 | . . . . . 1 Critical Strikes 17 | . 1 1 . . 15 Damage Taken 5884 | . 214 572 122 . 4976 Core 1178 | . 43 103 11 . 1021 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 45 | . . . . . 45 Core Remaining (%) 68 | 100 . . . 37 . Volleys Fired 63 | 5 14 1 . . 43 Largest 3 | 2 2 2 . . 3 Hottest 93 | 40 40 53 . . 93 Shots Fired 127 | 10 28 2 . . 87 Gun 127 | 10 28 2 . . 87 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 127 | 10 28 2 . . 87 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 5 2 1 . . 7 Robot Miss Streak 3 | 1 3 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 . . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 80 | 7 12 1 . . 60 Core Hits 28 | 4 7 . . . 17 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1914 | 83 199 26 . . 1606 Guns 1914 | 83 199 26 . . 1606 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1914 | 83 199 26 . . 1606 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 11 | . . . . . 11 Corruption Purged . | . . . . . . Corruption Blocked 15 | . . . . . 15 Effects 2 | . . . . . 2 Message Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 150 | . . 1 1 . 150 Average Temperature 51 | . . 1 1 . 53 Received Heat Transfer 639 | . . 204 36 . 399 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 130 | 10 130 . 15 . 80 Initial . | . . . . . . Average 11 | 1 54 . . . 7 Influence Increases 440 | 20 155 . 28 . 237 Destroy 0b10 Robot/C 300 | . 120 . . . 180 Destroy 0b10 Robot/NC 20 | 20 . . . . . Destroy Leader 60 | . 20 . . . 40 Successful Hack 13 | . . . 13 . . Destroy Structure 2 | . . . . . 2 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 30 | . 15 . 15 . . Influence Decreases 440 | 20 130 25 28 . 237 Entered New Map 13 | . . 13 . . . Time Decay 289 | 20 130 10 28 . 101 Lost Part 138 | . . 2 . . 136 Squads Dispatched 8 | . 1 . . . 7 Investigation 3 | . 1 . . . 2 Extermination 2 | . . . . . 2 Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 11 7 1 . 25 Peak Tracking Total 11 | . 7 7 1 . 11 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 6 | . 1 4 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 14 | . 3 . 6 5 . Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 69 | . 5 . 29 35 . Successful 65 | . 1 . 29 35 . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . 4 . 3 . . Terminals 9 | . 5 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 60 | . . . 25 35 . Record 58 | . . . 24 34 . Zone Layout 1 | . . . 1 . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . Terminals 4 | . 1 . 3 . . Botnet 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 4357 | 24 352 418 803 1733 1027 Optics 480 | . . . . . 480 Sensors 829 | . . . . . 829 Seismic 3330 | 24 352 418 803 1733 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 5422 | 148 352 418 803 2672 1029 Spaces Moved 3492 | 123 279 353 501 1658 578 Core 88 | 14 . . . . 74 Treads 2708 | 2 41 10 501 1658 496 Legs . | . . . . . . Wheels 688 | 107 238 343 . . . Hover 8 | . . . . . 8 Flight . | . . . . . . Fastest Speed 50 | 50 95 95 160 160 50 Average Speed 147 | 95 104 114 160 160 151 Slowest Speed 300 | 200 160 160 160 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 41 20 78 91 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 3668 | 140 316 358 503 1684 667 Wait . | . . . . . . Move 3487 | 122 278 352 500 1657 578 Hop . | . . . . . . Pick Up 40 | 6 11 . 3 8 12 Fast Attach 23 | 6 . . . 1 16 Attach 16 | 1 1 4 . 2 8 Detach 2 | . 1 . . 1 . Swap 9 | . 2 1 . 1 5 Drop 28 | . 9 . . 14 5 Fire 63 | 5 14 1 . . 43 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Discovered new exit (range 5) 501 | -10/Materials | Entered Subcaves 538 | -10/Subcaves | Learned location of Mines (-10) 637 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 897 | -10/Subcaves | Discovered new exit (range 11) 910 | -10/Subcaves | Core integrity fell below 50% 919 | -10/Subcaves | Entered Recycling 920 | -7/Recycling | Met a Zionite searching for Scraptown 936 | -7/Recycling | Lost 3 parts (1p1n1w) 1670 | -7/Recycling | Scanned before Scraplab entrance 1692 | -7/Recycling | Entered Scraplab 1708 | -7/Recycling | Discovered new exit (range 3) 1722 | -7/Recycling | Entered Scraptown 2124 | -7/Scraptown | Discovered new exit (range 5) 2268 | -7/Scraptown | Visited CPS Storage 2292 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2660 | -7/Scraptown | Visited Junk Repository 2707 | -7/Scraptown | Visited Comm Corps 2819 | -7/Scraptown | Visited Spacefarers 2863 | -7/Scraptown | Visited Awakened 2888 | -7/Scraptown | Visited SPCMW 3282 | -7/Scraptown | Visited UFD Registry 3288 | -7/Scraptown | Registered with UFD as "Metalspawn" 3347 | -7/Scraptown | Visited Science Guys 3400 | -7/Scraptown | Visited Abandonware Association 3448 | -7/Scraptown | Visited Scrap Suit Storage 3459 | -7/Scraptown | Found Scrap Suit 3725 | -7/Scraptown | Visited Curators Association 3753 | -7/Scraptown | Build established: Scrapper 3755 | -7/Scraptown | Visited Infowarlord's Domain 3776 | -7/Scraptown | Visited Scrapoid Pod Storage 3800 | -7/Scraptown | Visited Junk Repository 3870 | -7/Scraptown | Visited Observation Area 3936 | -7/Scraptown | Visited Chapter 10 4394 | -7/Scraptown | Entered Factory 4394 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 5189 | -5/Factory | Lost 8 parts (2p2n2u2w) 5285 | -5/Factory | Lost 4 parts (1p2u1w) 5319 | -5/Factory | Noticed UFD Elites at a Recycling Unit 5338 | -5/Factory | Found Scrap Suit 5350 | -5/Factory | Core integrity fell below 50% 5397 | -5/Factory | Found Corrupted Scrap Suit 5398 | -5/Factory | System corruption reached 10% 5401 | -5/Factory | Core integrity fell below 20% 5423 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Shifter. 05415_ Acquired 10 matter. 05416_ Penetrated by Slug. 05416_ U-05 Engineer lays Concrete. 05416_ Penetrated by Slug. 05416_ Mak. Light Armor Plating destroyed. 05417_ Neutrino Reactor explodes. 05417_ Recycling Unit disabled. 05417_ Matter Neutralizer tumbles out of recycling unit. 05417_ U-05 Engineer lays Concrete. 05417_ M-28 Smith repairs P-70 Sage Hpw. Shock Rifle. 05417_ Acquired Lgt. Angular Momentum Engine. 05418_ U-05 Engineer lays Concrete. 05420_ Scrap Suit cannibalized Lgt. Angular Momentum Engine to repair Lgt. Angular Momentum Engine. 05420_ U-05 Engineer lays Concrete. 05422_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????#########???????????? | | ?????????????????? ???????????? | | ??????????????????# ???????????? | | ??????????????????# ????????????? | | ??????????????????# ?????????????" | | ??????????????????# ?????????????" | | ??????????????????# ????????????? 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" " | | ????? # | | ????# """"""""" # | | ????# + ### Y"######## | | ????# """"""""" # " # ""#??????? | | ??????? # #######??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 100 Evasion (%) 50 Target Analysis 5 Core Analysis 6 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Deductive Reasoning You May Approach The Wall Challenges ------------ None Game ------ Seed TransdimensionalSmallTube Manual? 0 Play Time 00:58:08 Cumulative 80.5 hours Start 2025.11.13 @ 18:00:53 End 2025.11.14 @ 00:51:15 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49635122-0501-4fa2-ac6b-14429ed485b1