Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 18:40:48 Player: potator Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (999) 999 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4864 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 150/150 System Corruption 5% Temperature Cool (13) Movement Flying (115) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Target Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Terrain Scanner Targeting Computer ECM Suite EM Shotgun [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . 2 . . . . 1 . Weapon 2 | . . . . 1 . . 1 . Parts Attached 76 | 6 18 22 7 2 3 8 7 3 Power 12 | 1 2 5 . 1 1 1 . 1 Engine 8 | 1 2 2 . 1 1 1 . . Core 4 | . . 3 . . . . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 3 6 4 . 1 1 1 1 Treads 2 | . . . . . . 1 1 . Leg 16 | 2 3 6 4 . 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 17 | 1 4 4 . . . 4 3 1 Device 8 | . 3 . . . . 3 1 1 Storage 3 | 1 . 2 . . . . . . Processor 3 | . 1 . . . . 1 1 . Hackware 2 | . . 1 . . . . 1 . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 9 7 3 1 1 2 3 . Energy Gun 4 | . . 2 . . 1 . 1 . Energy Cannon 3 | . . . 1 1 . 1 . . Ballistic Gun 10 | 2 5 3 . . . . . . Ballistic Cannon 8 | . 3 . 2 . . 1 2 . Launcher 3 | . 1 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 32 | . . 8 7 3 4 2 7 1 Power 5 | . . 2 1 . 1 1 . . Propulsion 7 | . . . 4 2 . . 1 . Utility 8 | . . 1 1 . 1 1 3 1 Weapon 12 | . . 5 1 1 2 . 3 . Highest Loss Streak 5 | . . 5 5 3 4 2 4 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 63 | . 94 94 89 67 16 28 43 2 Engine 6 | . 14 6 . 7 2 6 . . Treads 1 | . . . . . . 6 5 . Leg 14 | . 28 22 31 13 2 . . . Device 7 | . 9 8 . . . 9 14 . Storage 6 | . 14 11 9 7 2 . . . Processor 3 | . . 11 9 7 2 . 5 . Hackware 3 | . . 11 9 7 2 . 5 . Energy Cannon 1 | . . . 5 6 . 1 1 . Ballistic Gun 7 | . 17 13 5 . . . . . Ballistic Cannon 6 | . 10 3 3 15 4 1 8 . Peak Build Rating 28 | 6 8 21 28 24 20 20 25 7 Average Rating 12 | 4 6 14 24 23 7 10 19 1 On Entrance 9 | . 6 7 21 18 17 1 15 . Naked Turns 301 | . . . . . 128 6 19 148 Heaviest Build 37 | 13 16 27 32 37 31 26 22 6 Greatest Support 68 | 20 20 34 68 26 15 20 20 5 Greatest Overweight (x) 12 | . . . 1 12 2 1 1 1 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 5 5 Average Capacity 7 | 6 7 9 10 10 6 5 5 5 Most Carried 10 | 2 8 10 8 10 9 5 3 3 Average Carried 4 | . 4 6 7 8 6 4 . . Final Capacity 10 | 8 5 10 10 10 5 5 5 5 Final Carried 10 | . 5 9 8 10 5 3 . 2 Class Distribution -------------------- 65% | Mutant 24% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Matter Collected 1377 | 250 340 373 8 5 57 125 . 219 Remotely . | . . . . . . . . . Salvage Created 933 | . 351 489 44 . . 49 . . Parts 79 | . 40 33 3 . . 3 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 29 | . 11 17 . . . 1 . . Guns 15 | . 5 10 . . . . . . Cannons 10 | . 5 4 . . . 1 . . AOE 4 | . 1 3 . . . . . . Classes Destroyed 8 | . 4 3 . . . 1 . . Recycler 1 | . . 1 . . . . . . Operator 2 | . 1 . 1 . . . . . Watcher 5 | . 3 1 1 . . . . . Swarmer 10 | . 3 7 . . . . . . Grunt 16 | . 8 8 . . . . . . Duelist 1 | . . 1 . . . . . . Sentry 1 | . . 1 . . . . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 6 | . 3 6 1 . . 1 . . Combat Bots Only 5 | . 3 5 . . . 1 . . Max Kills in Single Turn 3 | . 1 3 1 . . 1 . . Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Hostile Shots Fired 595 | . 54 176 111 38 5 63 98 50 Missed 184 | . 12 50 39 9 . 20 29 25 Damage Taken 5914 | . 469 1398 1093 430 226 649 1324 325 Core 1782 | . 68 287 188 30 226 130 566 287 Absorbed by Shields 32 | . . . . . . . . 32 Regen/Repaired (Parts) 262 | . . . . . . . 262 . Core Remaining (%) 61 | 100 72 28 65 . . 44 . . Volleys Fired 147 | . 49 69 19 1 3 4 2 . Largest 3 | . 2 2 2 3 1 1 1 . Hottest 159 | . 55 65 108 159 75 80 55 . Shots Fired 255 | . 98 109 35 3 3 5 2 . Gun 174 | . 72 84 14 . 3 . 1 . Cannon 73 | . 24 19 21 3 . 5 1 . Launcher 8 | . 2 6 . . . . . . Special . | . . . . . . . . . Kinetic 212 | . 96 93 20 2 . . 1 . Thermal 33 | . . 10 14 . 3 5 1 . Explosive 8 | . 2 6 . . . . . . Electromagnetic 2 | . . . 1 1 . . . . Robot Hit Streak 12 | . 12 9 4 . 7 2 1 . Robot Miss Streak 6 | . 3 6 5 . . 1 1 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 142 | . 62 52 21 . 3 3 1 . Core Hits 67 | . 22 37 6 . . 1 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . Blast 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2363 | . 842 848 464 42 62 84 21 . Guns 1062 | . 465 444 71 . 62 . 20 . Cannons 987 | . 273 205 387 38 . 84 . . Explosions 292 | . 104 188 . . . . . . Melee . | . . . . . . . . . Ramming 22 | . . 11 6 4 . . 1 . Kinetic 1582 | . 738 571 240 33 . . . . Thermal 452 | . . 78 208 . 62 84 20 . Explosive 292 | . 104 188 . . . . . . Electromagnetic 15 | . . . 10 5 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . 2 . . 1 17 19 . 5 Average Corruption 9 | . 2 . . 1 11 16 . 4 Corruption Purged 5 | . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . Effects 57 | . 15 . . . 8 29 . 5 Message Errors 17 | . 4 . . . 4 8 . 1 Matter Fused 8 | . 4 . . . . 3 . 1 Heat Flow Errors 10 | . 3 . . . 2 4 . 1 Energy Discharges 4 | . 1 . . . . 2 . 1 Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 6 | . 2 . . . . 3 . 1 Data Loss (major) 3 | . . . . . . 3 . . Misfires 1 | . . . . . . 1 . . Alerts 3 | . . . . . . 3 . . Misdirections 4 | . . . . . 2 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 6 | . 5 . 1 . . . . . Projectiles 4 | . 3 . 1 . . . . . Explosions 2 | . 2 . . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . 2 2 2 1 . . . . Impact . | . . . . . . . . . Kinetic 7 | . 2 2 2 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 90 | . . 90 . . . . . . Shots 4 | . . 4 . . . . . . Rammed 4 | . . . . . . . 4 . Targets Rammed 12 | . . 6 1 1 . . 4 . Kicked 8 | . . 6 1 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 453 | . 279 36 453 75 231 238 8 114 Average Temperature 79 | . 44 8 159 43 76 84 4 58 Received Heat Transfer 2051 | . 198 327 675 . . 180 641 30 Effects 4 | . . . 4 . . . . . Shutdowns 1 | . . . 1 . . . . . Interference 2 | . . . 2 . . . . . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 806 | . . 175 333 . 111 150 37 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Peak Influence 290 | . 250 290 189 97 23 60 60 . Initial 102 | . . 46 102 67 23 . . . Average 84 | . 131 179 140 68 5 7 6 . Maximum Alert Level 1 | . 1 1 . . . . . . Low Security (%) 88 | 100 82 55 100 100 100 100 100 . Level 1 11 | . 17 44 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 3 2 1 1 . 3 1 . Investigation 5 | . 2 2 . . . . 1 . Extermination 3 | . . . . 1 . 2 . . Reinforcement 3 | . 1 . 1 . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Distress Signals 6 | . . 6 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 20 29 14 3 7 6 7 7 Peak Tracking Total 6 | . 3 6 6 3 6 3 6 5 Tactical Retreats 10 | . 1 1 2 . 1 1 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Traps Triggered 8 | . 3 1 . 1 . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Machines Disabled 5 | . 4 . 1 . . . . . Max in Single Turn 2 | . 2 . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Machines Accessed 11 | . 7 1 . . . 1 1 1 Terminals 8 | . 7 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 27 3 . . . 1 3 1 Successful 20 | . 15 2 . . . . 2 1 Failed 15 | . 12 1 . . . 1 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 28 | . 27 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . Recycling Units 3 | . . 3 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 15 . . . . . . 1 Prototype ID Bank 2 | . 2 . . . . . . . Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 3 | . 3 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 2 | . . 2 . . . . . . Process 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 6 1 . . . 1 1 . Full Trace Events 5 | . 4 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 19 | . . . . . . . 19 . Parts Recycled . | . . . . . . . . . Recycled Matter 225 | . . 225 . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 31 | . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . 12 . . . Total Damage 233 | . . . . . 233 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Turns Passed 4162 | 58 1165 600 257 372 213 827 453 217 Spaces Moved 2797 | 40 799 234 148 182 295 459 265 375 Core 695 | 7 . . . 4 271 11 83 319 Treads 630 | . . . . . . 448 182 . Legs 1416 | 33 799 234 148 178 24 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 56 | . . . . . . . . 56 Fastest Speed 35 | 50 120 120 120 190 50 50 50 35 Average Speed 122 | 107 120 122 127 199 68 174 141 55 Slowest Speed 650 | 120 120 130 190 650 260 250 250 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 98 25 18 7 98 12 7 55 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . Unknown Exits Taken 3 | 1 . . . . . 1 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 8 | . . 8 . . . . . . Terrain Destroyed 25 | . . 23 1 . . . 1 . Melee . | . . . . . . . . . Projectile 2 | . . . 1 . . . 1 . AOE 23 | . . 23 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Total 3287 | 55 911 441 183 194 301 482 337 383 Wait 181 | 4 23 90 5 . . 3 56 . Move 2790 | 39 798 233 147 182 294 458 264 375 Hop . | . . . . . . . . . Pick Up 66 | 6 16 18 4 6 . 7 4 5 Fast Attach 3 | . 1 . . . 1 1 . . Attach 47 | 6 5 10 5 2 2 7 7 3 Detach 1 | . . . . . 1 . . . Swap 26 | . 12 12 2 . . . . . Drop 14 | . 7 3 . 2 . 2 . . Fire 147 | . 49 69 19 1 3 4 2 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 8 | . . 6 1 1 . . . . Crush 4 | . . . . . . . 4 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 17) 240 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 9) 569 | -10/Materials | Identified exit to Mines 645 | -10/Materials | Discovered new exit (range 8) 982 | -10/Materials | Build established: Scavenger-Mutant 1223 | -10/Materials | Identified exit to Materials 1224 | -10/Materials | Entered another Materials area 1224 | -9/Materials | Evolved 2 slots: Utility x2 1303 | -9/Materials | Discovered new exit (range 14) 1325 | -9/Materials | Identified exit to Mines 1517 | -9/Materials | Discovered new exit (range 14) 1700 | -9/Materials | Core integrity fell below 50% 1737 | -9/Materials | Lost 5 parts (1p1u3w) 1823 | -9/Materials | Identified exit to Materials 1824 | -9/Materials | Entered another Materials area 1824 | -8/Materials | Evolved 2 slots: Propulsion x2 2014 | -8/Materials | Build established: Mutant 2023 | -8/Materials | Lost 5 parts (1p3n1w) 2079 | -8/Materials | Discovered new exit (range 3) 2080 | -8/Materials | Identified exit to Factory 2081 | -8/Materials | Entered Factory 2081 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2391 | -7/Factory | Build established: Gunner 2453 | -7/Factory | Sucked down chute 2453 | -7/Factory | Entered Waste 2454 | -7/Waste | Met a frightened Derelict 2468 | -7/Waste | EMP discharged 2472 | -7/Waste | Lost 3 parts (2n1w) 2485 | -7/Waste | Spotted C-40 Crusher 2493 | -7/Waste | Spotted C-40 Crusher 2501 | -7/Waste | Spotted C-40 Crusher 2503 | -7/Waste | Spotted C-40 Crusher 2511 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2514 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2517 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2537 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2537 | -7/Waste | Spotted C-40 Crusher 2543 | -7/Waste | Spotted C-40 Crusher 2568 | -7/Waste | EMP discharged 2568 | -7/Waste | Lost 4 parts (1p1u2w) 2568 | -7/Waste | System corruption reached 10% 2628 | -7/Waste | Discovered new exit (range 16) 2666 | -7/Waste | Entered Factory 2684 | -7/Factory | Discovered new exit (range 7) 2733 | -7/Factory | Build established: Mutant 3458 | -7/Factory | Core integrity fell below 50% 3493 | -7/Factory | Entered another Factory area 3493 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3674 | -6/Factory | Discovered new exit (range 3) 3747 | -6/Factory | Repaired Arm. Treads 3846 | -6/Factory | Lost 3 parts (1u2w) 3892 | -6/Factory | Core integrity fell below 50% 3935 | -6/Factory | Lost 4 parts (1n2u1w) 3946 | -6/Factory | Entered Lower Caves 4041 | -6/Lower Caves | Core integrity fell below 20% 4120 | -6/Lower Caves | Encountered a Warlord checkpoint 4163 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Acquired 27 matter. Acquired Corrupted Lgt. Ion Engine. System corrupted: Heat flow error (+151). 90-NT6(M): "Unaware activity is slow around here lately. Bring on the action!" P-60 Hacker fails to hack KR-WOJ(g). Acquired Cesium-ion Thruster. Acquired 20 matter. Acquired 48 matter. Imp. Heat Sink fries itself beyond repair. Shock Rifle fries itself beyond repair. Acquired Target Analyzer. Shock Rifle fries itself beyond repair. Gravmag System fries itself beyond repair. Imp. Heat Sink fries itself beyond repair. Acquired Mic. Nuclear Core. Acquired 50 matter. System corrupted: Energy discharge (-29). Target Analyzer fries itself beyond repair. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####?????####??????????????????? | | #??????????????#### #???# #######????????????? | | #????????????### ### #????????????? | | #????????????# #????????????? | | #???????????# @ #????????????? | | ?????????? ###### ## Y #????????????? | | ???????????????# #?????# #????? l#????????????? | | ##???????# ???# #?????# #?????????#????????????? | | ##???????# ## ####### #??????????????????????? | | ##??????# #??????????????????????? | | #?????# ### ######??????????????????????? | | #???????????# #?????????????????????????? | | ##???????????# #?????????????????????????? | | ##???????????# #?????????????????????????? | | ##??????????# #?????????????????????????? | | ##????#???## #?????????????????????????? | | #??? #??## #?????????????????????????? | | ### #??# #?????????????????????????? | | #??# #### #?????????????????????????? | | #??# #?# #?????????????????????????? | | ######??## #?# #?????????????????????????? | | #????????## ### ##????????????????????????? | | ### #?????????# ## #????????????????????????? | | ??# #????????## ### #????????????????????????? | | ?## #?????#### ## ##????????????????????????? | | ## #?????# ##????????????????????????? | | # ##????## ##???????????????????????? | | ##????## ##??????????????????????? | | #?????# ###### #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonPhasingProtomatter Manual? 0 Play Time 00:41:00 Cumulative 10.3 hours Start 2025.03.16 @ 18:01:38 End 2025.03.16 @ 18:40:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a9ac770-11c1-497e-8b5e-28a75c065c7a