Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 16:56:49 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (807) 807 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 3444 Bonus ------- Follower Combat Kills 52 Aligned with FarCom 300 Cogmind --------- Core Integrity 214/400 Matter 280/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Compact Wheel Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Improved Medium Laser Autogun > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) Visual Processing Unit Shield Generator Tractor Beam Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Terrain Scan Processor > --- WEAPON ----------- Improved EM Shotgun Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod Visual Processing Unit Improved Terrain Scanner Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher Mining Laser [Rating: 20] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 70 | 8 18 2 33 7 2 Power 4 | 1 2 1 . . . Engine 4 | 1 2 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 3 3 1 10 . . Treads 8 | . . 1 7 . . Leg . | . . . . . . Wheel 9 | 3 3 . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 4 . 13 3 2 Device 17 | 1 2 . 10 3 1 Storage 5 | 1 2 . 1 . 1 Processor 1 | . . . 1 . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 2 9 . 10 4 . Energy Gun 7 | . 2 . 4 1 . Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 5 . 5 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon 3 | . 2 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . Parts Lost 5 | . 3 1 1 . . Power . | . . . . . . Propulsion 3 | . 1 1 1 . . Utility . | . . . . . . Weapon 2 | . 2 . . . . Highest Loss Streak 3 | . 3 1 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 100 Engine 12 | . 14 14 11 11 11 Treads 6 | . . 5 12 11 11 Wheel 24 | . 28 22 20 22 22 Device 11 | . 14 14 9 11 11 Storage 12 | . 14 14 11 11 11 Processor 5 | . . . 11 11 11 Energy Gun 7 | . 4 14 9 10 11 Ballistic Gun 16 | . 22 14 12 10 11 Naked Turns . | . . . . . . Heaviest Build 56 | 12 55 36 56 56 56 Greatest Support 32 | 26 32 32 32 32 32 Greatest Overweight (x) 3 | . 2 2 3 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 15 20 20 20 Average Capacity 15 | 6 13 15 18 20 20 Most Carried 20 | 6 13 14 20 19 20 Average Carried 13 | 4 9 12 17 19 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 19 | 6 13 12 19 19 19 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1763 | 272 577 . 774 140 . Remotely . | . . . . . . Salvage Created 1461 | 38 542 . 769 112 . Parts 89 | 5 32 . 45 7 . Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 21 | . 11 . 5 5 . Guns 19 | . 11 . 5 3 . AOE 2 | . . . . 2 . Classes Destroyed 12 | 1 6 . 4 1 . Worker 1 | . 1 . . . . Builder 4 | . 2 . 2 . . Tunneler 3 | 2 . . 1 . . Hauler 5 | . 2 . 3 . . Recycler 3 | . . . 3 . . Mechanic 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 6 | . 3 . . 3 . Grunt 10 | . 8 . . 2 . Duelist 1 | . . . 1 . . Sentry 4 | . . . 4 . . Best Kill Streak 4 | 2 4 . 3 3 . Combat Bots Only 3 | . 3 . 1 3 . Max Kills in Single Turn 2 | 1 2 . 1 2 . Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1277 | . 603 44 505 125 . Core 303 | . 117 . 145 41 . Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 53 . . . Volleys Fired 126 | 8 62 . 49 7 . Largest 2 | 2 2 . 2 2 . Hottest 100 | 40 100 . 100 79 . Shots Fired 244 | 16 117 . 97 14 . Gun 232 | 16 110 . 96 10 . Cannon . | . . . . . . Launcher 4 | . . . . 4 . Special 8 | . 7 . 1 . . Kinetic 177 | 16 100 . 56 5 . Thermal 63 | . 17 . 41 5 . Explosive 4 | . . . . 4 . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 5 14 . 12 4 . Robot Miss Streak 5 | 2 5 . 3 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 165 | 11 77 . 70 7 . Core Hits 60 | 3 24 . 24 9 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 2 . . Burn 2 | . . . 2 . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2802 | 126 1243 . 1184 249 . Guns 2635 | 126 1243 . 1184 82 . Cannons . | . . . . . . Explosions 167 | . . . . 167 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1990 | 126 1161 . 639 64 . Thermal 645 | . 82 . 545 18 . Explosive 167 | . . . . 167 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 122 | . 122 . 104 6 . Average Temperature 28 | . 30 . 26 4 . Received Heat Transfer 507 | . 354 . 144 9 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . 3 . . Heat Transferred 1554 | . 185 . 1332 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 280 | 10 252 47 280 236 . Initial 47 | . 6 47 14 . . Average 99 | 3 110 42 97 148 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 84 | 100 87 100 84 46 . Level 1 15 | . 12 . 15 53 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 15 . 14 9 . Peak Tracking Total 4 | . 3 . 3 4 . Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 15 | . 8 1 5 . 1 Terminals 12 | . 7 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 53 | . 36 1 15 . 1 Successful 28 | . 16 1 10 . 1 Failed 23 | . 19 . 4 . . Catastrophic 2 | . 2 . . . . Database Lockouts 2 | . 1 . 1 . . Manual 35 | . 21 . 13 . 1 Terminals 48 | . 33 . 15 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 13 1 7 . 1 Robot Analysis 7 | . 4 . 3 . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Unreport Threat 3 | . 1 . 2 . . Locate Traps 2 | . 2 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . Terminals 6 | . 3 . 3 . . Botnet 4 | . 2 . 2 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 12 | . 8 . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 65 | . . . . 65 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 7 | . 4 . 3 . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 1813 | 75 753 99 603 110 173 Spaces Moved 1185 | 45 511 78 334 70 147 Core 11 | 11 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1174 | 34 511 78 334 70 147 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 115 115 115 115 Average Speed 108 | 73 100 121 117 115 115 Slowest Speed 145 | 90 120 130 145 115 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 89 21 41 25 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . 7 . 1 . . Terrain Destroyed 37 | . 7 . 1 29 . Melee . | . . . . . . Projectile 8 | . 7 . 1 . . AOE 29 | . . . . 29 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1481 | 70 637 83 458 83 150 Wait 29 | . 25 . 4 . . Move 1180 | 44 510 77 333 69 147 Hop . | . . . . . . Pick Up 40 | 9 13 1 17 . . Fast Attach 13 | 4 2 1 6 . . Attach 18 | 4 5 1 8 . . Detach 7 | 1 1 1 4 . . Swap 39 | . 11 . 19 7 2 Drop 29 | . 8 2 18 . 1 Fire 126 | 8 62 . 49 7 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 418 | -10/Materials | Central database locked down 418 | -10/Materials | Discovered new exit (range 17) 569 | -10/Materials | Lost 3 parts (1n2w) 642 | -10/Materials | Discovered new exit (range 6) 707 | -10/Materials | Discovered new exit (range 8) 829 | -10/Materials | Entered Mines 830 | -10/Mines | Learned location of Storage (-8) 878 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 919 | -10/Mines | Discovered new exit (range 8) 928 | -10/Mines | Entered Materials 928 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -9/Materials | Discovered new exit (range 6) 1445 | -9/Materials | Identified exit to Mines 1465 | -9/Materials | Build established: Scavenger-Mutant 1508 | -9/Materials | Central database locked down 1531 | -9/Materials | Entered Mines 1532 | -9/Mines | Met a Derelict testing a Signal Generator 1558 | -9/Mines | Learned 4 Materials zone layouts 1637 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1637 | -9/Mines | Discovered new exit (range 5) 1641 | -9/Mines | Entered Exiles 1641 | -9/Exiles | Accompanied by 1 ally 1658 | -9/Exiles | Discovered new exit (range 15) 1672 | -9/Exiles | Met 8R-AWN 1690 | -9/Exiles | Met EX-HEX 1769 | -9/Exiles | Met EX-BIN 1782 | -9/Exiles | Aligned with FarCom system 1783 | -9/Exiles | Given EX-Vault access code 1809 | -9/Exiles | Opened EX-Vault 1814 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ??????????##?#?????# #????#????????????????? | | ???????????#?#???### ] #?????????#???????????? | | ???????????????????# ]@ #????#????????????????? | | ??????????###??????# X#?#???????????????????? | | ???????????????????## ##?#??#????????????????? | | ?????????????#??####X ##?????????????????????? | | ???????????????????## g #????#?????????????????? | | ???????#???#????????# #??#???#?#?????????????? | | ????????????????????# #?#?#??#???????????????? | | ??????#???????#?#???# ##"""""????????????????? | | ???????????#?#???##?# ## """???????????????? | | ???????????#??#????## X""?##????????????? | | ?????????#???????#??# ## """?#?????????????? | | ??????????#??#####??# ##?"""""?#?#???????????? | | ?????????????""""""?# ##??#????#????#????????? | | ????????????#"""" ## #???###??###???????????? | | ?????????#??#""X" #?#?#??#?#?????????????? | | ????????????#" ####????#?#??#?????????? | | ????????????#" ## #??#?#?????????#???????? | | ????????#???#""""""?# #?##########???????????? | | ????????????##"###??# ###"""""""#??#?#???????? | | ??????????# ? ??????# #?#"""""""##?#?????????? | | ???????#????"???###?# #?#"""""""#????#???????? | | ??????????#?????#??## ###"" """"##????#??????? | | ????????????"?????##" """"#????????????? | | ???????????????????#" """#????##??????? | | ????????????????#?##" """#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireDeuteriumStick Manual? 0 Play Time 00:22:29 Cumulative 655.0 hours Start 2022.05.24 @ 16:35:23 End 2022.05.24 @ 16:56:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 212 Adventurer 125 Explorer 2 Win Type - Total 71 Types 62/3/3/1/1/0/0/0/1 Lore% 76 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1bedf85-0d8f-44c2-a360-c32ee8695840