Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 01:23:46 Player: SunShine214 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (2778) 2778 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7578 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 23% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (3) ------- Scythe > --- INVENTORY (20) --- Heavy Ion Engine Improved Deuterium Engine Wheel Compact Wheel Compact Wheel High-capacity Storage Unit Heavy Laser Gauss Rifle Gauss Rifle Flak Gun Faulty Precision Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter CPS Tube (2) Botcube Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Hacking Suite Improved System Shield > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Micro Nuclear Core Wheel Compact Wheel Compact Wheel High-capacity Storage Unit Heavy Laser Gauss Rifle Flak Gun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter CPS Tube Great Axe Botcube [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 4 | . . 2 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 97 | 7 2 16 14 . 2 56 Power 10 | 1 . 2 . . . 7 Engine 7 | 1 . 2 . . . 4 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 36 | 2 . 6 4 . . 24 Treads 21 | 2 . 4 4 . . 11 Leg 11 | . . . . . . 11 Wheel 4 | . . 2 . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 2 4 2 . 1 12 Device 8 | 1 . . 1 . . 6 Storage 3 | 1 2 . . . . . Processor 1 | . . . . . . 1 Hackware 3 | . . . . . . 3 Protection 8 | . . 4 1 . 1 2 Artifact . | . . . . . . . Weapon 28 | 2 . 4 8 . 1 13 Energy Gun 7 | 1 . 2 2 . . 2 Energy Cannon 4 | . . . 3 . 1 . Ballistic Gun 12 | 1 . 2 1 . . 8 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . 1 . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 2 3 . . 3 Corrupted Parts 2 | . . . . . . 2 System Corruption 11 | . . . . . . 11 Parts Lost 48 | . . 3 2 . . 43 Power 5 | . . . . . . 5 Propulsion 19 | . . . . . . 19 Utility 14 | . . 3 1 . . 10 Weapon 10 | . . . 1 . . 9 Highest Loss Streak 13 | . . 2 1 . . 13 To Critical Strikes 3 | . . . . . . 3 Average Backups 15 | . 4 18 19 20 19 15 Power 1 | . . . 2 2 1 1 Propulsion 5 | . 1 9 8 8 7 3 Utility 1 | . . 1 1 1 1 1 Weapon 6 | . 1 6 8 8 7 6 Tool/Special . | . . . . . . . Unused Backups 21 | . 3 2 5 . 2 9 Power 2 | . 1 . . . . 1 Propulsion 8 | . . 2 4 . . 2 Utility 1 | . . . . . . 1 Weapon 8 | . 2 . 1 . 2 3 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 92 | . 100 95 90 100 100 79 Engine 8 | . 14 11 11 11 11 2 Treads 21 | . 28 20 22 22 22 16 Leg 3 | . . . . . . 10 Device 15 | . 14 11 11 22 22 13 Storage 9 | . 14 11 11 11 11 6 Hackware 1 | . . . . . . 4 Protection 7 | . . 17 12 11 11 4 Energy Gun 7 | . 14 5 2 11 11 3 Energy Cannon 5 | . . . 11 11 11 3 Ballistic Gun 6 | . 14 16 7 . . 4 Peak Build Rating 56 | 7 9 20 24 24 26 56 Average Rating 25 | 4 7 15 19 24 25 42 On Entrance 15 | . 7 9 17 24 24 26 Avg Prop Armor Cover (%) 11 | . . . . . . 11 Naked Turns . | . . . . . . . Heaviest Build 74 | 13 48 63 63 62 64 74 Greatest Support 122 | 40 40 46 46 46 46 122 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 6 9 20 20 20 20 20 Most Carried 20 | 1 14 20 20 20 20 20 Average Carried 15 | . 4 18 19 20 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 1 14 20 20 20 20 17 Class Distribution -------------------- 73% | Mutant 9% | Scavenger-Mutant 4% | Tank 4% | Scavenger-Tank 3% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1995 | 279 53 451 333 . 20 859 Remotely . | . . . . . . . Salvage Created 4059 | 112 395 891 455 . . 2206 Parts 246 | 9 29 71 34 . . 103 Haulers Intercepted 6 | . 1 3 2 . . . Recyclers Shooed 4 | . . 1 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 65 | . 7 19 10 . . 29 Melee 13 | . . . . . . 13 Guns 45 | . 7 19 6 . . 13 Cannons 4 | . . . 1 . . 3 AOE 2 | . . . 2 . . . Classes Destroyed 14 | 2 5 2 . . . 5 Worker 7 | . . 1 . . . 6 Builder 1 | . 1 . . . . . Tunneler 3 | 2 . 1 . . . . Hauler 6 | . 1 3 2 . . . Recycler 6 | 1 1 1 . . . 3 Operator 2 | . . . . . . 2 Watcher 6 | . 2 3 . . . 1 Swarmer 19 | . 3 8 3 . . 5 Grunt 19 | . 4 6 1 . . 8 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 17 | . . 5 6 . . 6 Hunter 5 | . . . . . . 5 Programmer 3 | . . . . . . 3 Best Kill Streak 9 | 2 3 9 4 . . 5 Combat Bots Only 4 | . 2 4 4 . . 4 Max Kills in Single Turn 2 | 1 1 2 2 . . 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 741 | . 23 74 55 . . 589 Missed 235 | . 7 14 17 . . 197 Hits 506 | . 16 60 38 . . 392 Melee 7 | . . . . . . 7 Projectile 499 | . 16 60 38 . . 385 Critical Strikes 21 | . . 3 3 . . 15 Actively Blocked 1 | . . 1 . . . . Damage Taken 7259 | . 183 694 510 . . 5872 Core 970 | . 29 68 13 . . 860 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . 50 . . . . Core Remaining (%) 89 | 100 88 . . . 79 . Volleys Fired 194 | 9 33 61 32 . . 59 Largest 3 | 2 2 2 2 . . 3 Hottest 163 | 60 60 63 136 . . 163 Shots Fired 421 | 16 66 119 63 . . 157 Gun 342 | 16 66 119 35 . . 106 Cannon 76 | . . . 27 . . 49 Launcher 1 | . . . 1 . . . Special 2 | . . . . . . 2 Kinetic 234 | 9 33 104 28 . . 60 Thermal 184 | 7 33 15 34 . . 95 Explosive 1 | . . . 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 8 13 15 8 . . 15 Robot Miss Streak 5 | 1 4 2 5 . . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 353 | 14 45 90 32 . . 172 Core Hits 151 | 5 20 43 15 . . 68 Critical Kills 4 | . . . 2 . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . . 2 . . 10 Burn 1 | . . . . . . 1 Meltdown 1 | . . . 1 . . . Destroy 3 | . . . 1 . . 2 Sever 7 | . . . . . . 7 Melee Attacks 99 | . . . 2 . . 97 Impact 2 | . . . 2 . . . Slashing 97 | . . . . . . 97 Piercing . | . . . . . . . Sneak Attacks 12 | . . . . . . 12 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8102 | 132 430 1366 795 . . 5379 Guns 3971 | 130 430 1340 459 . . 1612 Cannons 687 | . . . 143 . . 544 Explosions 174 | . . . 174 . . . Melee 3206 | . . . . . . 3206 Ramming 64 | 2 . 26 19 . . 17 Kinetic 2515 | 63 158 1205 352 . . 737 Thermal 2143 | 67 272 135 250 . . 1419 Explosive 174 | . . . 174 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 3206 | . . . . . . 3206 Piercing . | . . . . . . . Highest Corruption 23 | . . . . . . 23 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . . . . . 38 Message Errors 10 | . . . . . . 10 Matter Fused 11 | . . . . . . 11 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 349 | . . . 14 . . 335 Projectiles . | . . . . . . . Explosions 14 | . . . 14 . . . Melee 335 | . . . . . . 335 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 8 | 1 . 2 3 1 . 1 Targets Rammed 10 | 1 1 2 3 1 . 2 Kicked . | . . . . . . . Crushed 2 | . 1 . . . . 1 Highest Temperature 450 | 40 85 54 450 . . 306 Average Temperature 76 | 16 27 12 150 . . 83 Received Heat Transfer 1350 | . 87 228 156 . . 879 Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . . . . . . 5 Heat Transferred 3850 | 150 625 300 407 . . 2368 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 95 | 100 100 72 100 100 . 100 Level 1 4 | . . 27 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 289 | 10 105 289 146 19 . 106 Initial 107 | . . 26 107 19 . . Average 46 | 1 30 92 75 1 . 34 Influence Increases 2097 | 15 252 525 362 . . 943 Destroy 0b10 Robot/C 1300 | . 140 380 200 . . 580 Destroy 0b10 Robot/NC 155 | 15 25 45 10 . . 60 Destroy Leader 374 | . 36 92 74 . . 172 Successful Hack 73 | . 36 8 15 . . 14 Disable Machine 45 | . . . 45 . . . Destroy Structure 30 | . . . 18 . . 12 Lose Combat Pursuer 120 | . 15 . . . . 105 Influence Decreases 2097 | 15 190 333 565 51 . 943 Entered New Map 215 | . . 36 147 32 . . Time Decay 1361 | 15 190 267 283 19 . 587 Lost Part 392 | . . 30 20 . . 342 Lost Ally 14 | . . . . . . 14 Purge Threat 115 | . . . 115 . . . Squads Dispatched 14 | . 2 1 . . . 11 Investigation 3 | . 1 . . . . 2 Extermination 4 | . . . . . . 4 Reinforcement 4 | . 1 1 . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 9 | . 1 3 1 . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 10 24 17 . . 48 Peak Tracking Total 7 | . 3 7 4 . . 5 Tactical Retreats 8 | . 1 . . . . 7 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 3 | . . . 3 . . . Max in Single Turn 1 | . . . 1 . . . Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 24 | . 5 5 5 . 3 6 Terminals 15 | . 5 3 4 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . 2 . . . . Garrison Access 3 | . . . 1 . . 2 Total Hacks 61 | . 11 15 12 . 12 11 Successful 33 | . 5 6 5 . 12 5 Failed 27 | . 6 8 7 . . 6 Catastrophic 5 | . . 2 . . . 3 Database Lockouts 1 | . . 1 . . . . Manual 10 | . . 6 3 . . 1 Terminals 34 | . 11 8 8 . . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 7 | . . 7 . . . . Garrison Access 7 | . . . 4 . . 3 Terminal Hacks 26 | . 5 2 5 . 12 2 Record 11 | . . . . . 11 . Open Door 2 | . . . 2 . . . Branch Access Points 3 | . 1 1 1 . . . Terminal Index 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Unreport Threat 2 | . . . 2 . . . Hauler Manifests 4 | . 3 1 . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Retrieve Study 4 | . . 4 . . . . Garrison Access Hacks 2 | . . . . . . 2 Seal Access 2 | . . . . . . 2 Unauthorized Hacks 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scrapoids 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 16 | . 3 4 5 . . 4 Full Trace Events 4 | . . 1 2 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 4 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 5 | . . . . . . 5 Largest Group 5 | . . . . . . 5 Highest-Rated Group 140 | . . . . . . 140 Highest-Rated Ally 28 | . . . . . . 28 Initial UFD Resources 23 | . . . . . . 23 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . . 12 Total Damage 169 | . . . . . . 169 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 5897 | 31 1219 919 699 276 1784 969 Seismic 5897 | 31 1219 919 699 276 1784 969 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 7325 | 110 1219 919 699 276 1784 2318 Spaces Moved 3054 | 50 378 322 271 138 871 1024 Core 5 | 5 . . . . . . Treads 2432 | 45 378 287 271 138 871 442 Legs 575 | . . . . . . 575 Wheels 42 | . . 35 . . . 7 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 115 200 200 200 115 Average Speed 182 | 149 167 206 200 200 200 159 Slowest Speed 260 | 160 240 240 200 200 200 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 62 31 41 32 52 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 5 | . . . . . 5 . Spaces Dug 10 | . . . . . . 10 Terrain Destroyed 25 | . . . 13 . . 12 Melee 10 | . . . . . . 10 Projectile 4 | . . . 2 . . 2 AOE 11 | . . . 11 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 4256 | 67 908 455 370 138 918 1400 Wait 686 | . 472 37 24 . 30 123 Move 3049 | 50 377 321 270 137 870 1024 Hop . | . . . . . . . Pick Up 59 | 1 17 10 10 . 7 14 Fast Attach 41 | 7 . 1 2 . . 31 Attach 29 | . . 3 1 . . 25 Detach 5 | . . . . . . 5 Swap 44 | . 2 14 13 . 2 13 Drop 36 | . 6 6 13 . 9 2 Fire 194 | 9 33 61 32 . . 59 Melee 99 | . . . 2 . . 97 Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 1 2 3 1 . 2 Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Recycling -9/Scraptown -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 8) 706 | -10/Materials | Identified exit to Mines 961 | -10/Materials | Discovered new exit (range 4) 1180 | -10/Materials | Discovered new exit (range 9) 1330 | -10/Materials | Entered another Materials area 1330 | -9/Materials | Evolved 2 slots: Utility x2 1841 | -9/Materials | Identified exit to Mines 1841 | -9/Materials | Identified exit to Storage 2239 | -9/Materials | Central database locked down 2249 | -9/Materials | Entered Storage 2339 | -9/Storage | Identified exit to Recycling 2940 | -9/Storage | Used back door to open Recycling access 2948 | -9/Storage | Entered Recycling 3124 | -9/Recycling | Scanned before Scraplab entrance 3202 | -9/Recycling | Entered Scraplab 3220 | -9/Recycling | Discovered new exit (range 3) 3224 | -9/Recycling | Entered Scraptown 3511 | -9/Scraptown | Visited UFD Registry 3511 | -9/Scraptown | Registered with UFD as "Megaflow" 3579 | -9/Scraptown | Visited Bundlers 3809 | -9/Scraptown | Visited Cyclists 3823 | -9/Scraptown | Entered Cyclist Reading Room 4001 | -9/Scraptown | Visited Observation Area 4097 | -9/Scraptown | Visited Curators Association 4165 | -9/Scraptown | Visited Scrapoid Pod Storage 4199 | -9/Scraptown | Visited Junk Repository 4237 | -9/Scraptown | Visited Cartography Club 4577 | -9/Scraptown | Visited Scrapoid Research Area 4613 | -9/Scraptown | Visited Botcube Research 4622 | -9/Scraptown | Found Botcube 4664 | -9/Scraptown | Visited Science Guys 4866 | -9/Scraptown | Met Optimus 4866 | -9/Scraptown | Accepted into 0bPrime 4996 | -9/Scraptown | Discovered new exit (range 5) 5008 | -9/Scraptown | Entered Factory 5008 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 5333 | -6/Factory | Discovered new exit (range 12) 5741 | -6/Factory | Garrison activated, responded to threat 5868 | -6/Factory | Garrison activated, responded to threat 5961 | -6/Factory | Lost 13 parts (1p6n2u4w) 6048 | -6/Factory | Cargo convoy interrupted 6090 | -6/Factory | Lost 10 parts (1p4n4u1w) 6113 | -6/Factory | Core integrity fell below 50% 6144 | -6/Factory | Attached CPS modules to Y-54 Guardian 6392 | -6/Factory | Build established: Scavenger-Mutant 6494 | -6/Factory | Attached CPS modules to H-66 Slayer 6545 | -6/Factory | Lost 5 parts (1p3n1w) 6876 | -6/Factory | Spotted B-75 Beast 6906 | -6/Factory | Core integrity fell below 20% 6964 | -6/Factory | System corruption reached 10% 6997 | -6/Factory | Lost 6 parts (1p2n1u2w) 7261 | -6/Factory | Scrapoid reinforcements arrived 7326 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07268_ R-10 Processor Imp. Ion Engine severed. 07268_ R-10 Processor collects Imp. Ion Engine. 07276_ Acquired 43 matter. 07278_ Sneak attack on T-07 Excavator. 07278_ Destroyed Wheel. 07280_ M-28 Smith fits Backup Power III on R-10 Processor. 07282_ Slug penetrates Wall. 07284_ Slug penetrates 06F06-D. 07284_ 06F06-D suffers critical hit (Destroy). 07288_ Slug penetrates 06F06-D. 07288_ 06F06-D destroyed. 07291_ R-10 Processor collects Ovr. Pulse Rifle. 07300_ UINRMKNDA V3Y0,HRJ1#1CM8YXWKK%Y VM5E R 07316_ System corrupted: Heat flow error (+285). 07320_ Slug penetrates 06F04-D. 07323_ Slug penetrates Wall. 07326_ Slug penetrates 06F04-D. 07326_ 06F04-D destroyed. 07326_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | + + #??? " ?# """"""???# | | # # """ #??? ?# """""""??# | | # # """"" #??? ?# """""""??# = | | ?# # """"" #???? # """""????####+ | | ?# # #?? # ## # ?????????# | | ?# ########## # ??# ##+############ | | ?# #????????# ????# | | ?# ##???????# #???# | | ?# T#???????# #???# | | ?# #???????# #???# | | ## ##???????# #???# | | ## #?######## #???##########+############# | | ?# ### #????????# #????# | | ## #????????# #????# | | ## #????????# #????# | | ## """" #????????# #????# | | ## """" #????????# #????# | | ## """" ### #????????# #????# | | # ^ """"^ #?# ########## #????#! | | # """" ^ "" #?# !p% + #????# | | % """" #?#% #####h###############????# | | """" "" #?# [!#?# #???????????????#### | | #?##%##?# #??????????????????? | | # % #??#%#??# #??????????????????? | | # ###+####??# #??# % #??????????????????? | | ### # *#???# #??# @ #??????????????????? | | ??# # #???# #??# #??????????????????? | | ??# # #???# #??########??????????????????? | | ??# # =#???# #??????????????????""""""????? | | ??# # !! #???# #??????????????????# T?????? | | ??# # !! #####/#########??????????# #?????? | | ??# # ! ## % #??????????# #?????? | | ??# # ## #??????????# #?????? | | ### # """ "# #???######## ^^+?????? | | # # """ ## #???# #?????? | | # # """ ## """ """ #???# #?????? | | # # ## """ """ #???# ^#?????? | | + ######## """ """ #???# ########?????? | | #^ ^#??????# #???# #????????????? | | " ^ ^ #??????# """ """ #???# #????????????? | | # #??????# """ """ #???# ##########???? | | # #??????# """ """ #???# ## ???? | | # #??????# #???# ## """"""""??? | | ### #???####"#####/########## ## ??? | | ??# #???# ###T ## # """"""""" | | ??# #???# ! # ? | | ??# #???# "" + """"""""" | | ??# %##### """ # | | ??# % % % F" ####### % # """"""""" | | ??# ####### """ ##?????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Flail | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionPersonalRifle Manual? 0 Play Time 00:39:43 Cumulative 200.7 hours Start 2026.08.28 @ 00:39:47 End 2026.08.28 @ 01:23:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac8536e3-e29f-4c79-9f55-83c045956846