Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 18:01:33 Player: Lunace Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (152) 760 Value Destroyed (7060) 7060 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (7579) 7579 TOTAL SCORE: 24579 Bonus ------- High Alert Combat Kills 1785 Follower Combat Kills 734 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -240 Cogmind --------- Core Integrity 0/1600 Matter 265/300 Energy 7/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Experimental System Shield Advanced System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Matter Compressor (250) Weapon Mount Gamma Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Launcher Guidance Computer Advanced Target Analyzer Experimental Transmission Jammer Advanced Phase Shifter Vortex Field Projector Experimental System Shield Improved Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Quantum Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Weapon Mount Vortex Driver Gamma Bomb Array Micro-nuke Launcher Advanced Datajack GAL Module [Rating: 182] Favorites ----------- Power Reinforced Antimatter Reactor Engine Deuterium Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Advanced Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Experimental System Shield Weapon Vortex Driver Energy Gun Enhanced Quantum Rifle Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 2 . . . . 2 2 2 Power 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Propulsion 4 | . . . 2 . . . . . . . 2 . . . . . . . . . Utility 11 | . . . . . 2 1 . . . . . 2 2 . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 187 | 7 . 3 . 7 9 4 . 1 3 6 3 18 7 . 3 17 5 32 41 21 Power 23 | 1 . 1 . . 1 . . . . . . 4 . . . 2 . 3 7 4 Engine 5 | 1 . 1 . . 1 . . . . . . 2 . . . . . . . . Core 2 | . . . . . . . . . . . . 2 . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . 2 . 3 7 4 Propulsion 59 | 2 . . . 7 2 . . . . . . 4 1 . 1 6 2 12 17 5 Treads 6 | 2 . . . . . . . . . . . . . . . . . . 4 . Leg 22 | . . . . 4 . . . . . . . . . . . 6 2 . 10 . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . 3 2 . . . . . . 4 1 . 1 . . 12 3 5 Utility 56 | 2 . . . . 4 2 . . . 2 . 6 3 . 1 4 2 12 11 7 Device 31 | 1 . . . . 1 . . . . 1 . 3 3 . 1 2 1 5 7 6 Storage 3 | 1 . . . . 1 . . . . . . . . . . . . . 1 . Processor 18 | . . . . . 2 2 . . . 1 . 3 . . . 2 1 4 2 1 Hackware 4 | . . . . . . . . . . . . . . . . . . 3 1 . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . 2 . . 2 2 . 1 3 4 3 4 3 . 1 5 1 5 6 5 Energy Gun 6 | . . . . . 1 1 . . . . . . . . . . . . 2 2 Energy Cannon 8 | . . . . . . 1 . . . . . . . . . 3 . 2 1 1 Ballistic Gun 5 | 2 . 1 . . . . . . . . . . . . . 1 . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . Launcher 14 | . . 1 . . . . . . 1 3 1 2 1 . 1 . . . 3 1 Special Weapon 3 | . . . . . . . . . 1 . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 1 1 1 1 2 . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 1 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 19 | . . . . 1 2 2 . . 3 . . . . . 1 1 . 5 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 59 | . . 7 . 1 1 . . . 1 . . 1 . . 7 . . 10 13 18 Power 9 | . . 1 . 1 . . . . . . . 1 . . 1 . . 1 2 2 Propulsion 21 | . . 2 . . 1 . . . . . . . . . 5 . . 2 6 5 Utility 16 | . . 1 . . . . . . . . . . . . 1 . . 4 3 7 Weapon 13 | . . 3 . . . . . . 1 . . . . . . . . 3 2 4 Highest Loss Streak 14 | . . 6 . 1 1 . . . 1 . . 1 . . 3 . . 5 8 14 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Average Slot Usage (%) 77 | . 100 80 22 52 56 78 84 84 83 84 72 90 92 94 64 66 100 82 72 56 Engine 3 | . 14 12 11 11 6 7 7 7 7 7 6 6 . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 10 8 7 10 Treads 3 | . 28 23 . . . . . . . . . . . . . . . . 1 3 Leg 5 | . . . . 11 . . . . . . . . . . . 4 31 5 8 . Flight 10 | . . . . 19 28 30 30 30 30 30 26 31 26 26 14 4 . 16 2 . Device 9 | . 14 9 . . 1 7 7 7 7 7 6 6 10 10 5 7 10 11 11 15 Storage 5 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 2 3 3 Processor 21 | . . . . . 8 18 23 23 23 23 20 27 31 31 29 30 31 23 23 14 Hackware 2 | . . . . . . . . . . . . . . . . . . 4 6 4 Energy Gun 1 | . . . . . 1 5 7 1 . . . . . . . 2 . . 3 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 7 1 . 1 Ballistic Gun 2 | . 28 18 . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 5 6 5 4 3 4 5 5 4 . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 288 | 15 15 15 8 8 23 18 18 18 17 25 17 34 38 38 38 83 83 88 288 127 Greatest Support 600 | 40 40 40 3 40 20 20 20 20 20 20 20 36 38 38 38 143 148 148 600 600 Greatest Overweight (x) 2 | . . 2 2 2 1 . . . . 1 . . . . 1 1 . 1 1 . Average Overweight (x) . | . . . 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 12 13 Most Carried 15 | 1 1 2 . 2 6 8 8 8 8 8 8 8 8 7 8 8 8 7 15 12 Average Carried 6 | . 1 . . 1 4 7 8 8 7 7 7 6 6 7 7 7 7 4 8 7 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 15 5 Final Carried 9 | 1 1 . . 2 5 8 8 8 8 8 8 8 7 7 8 8 7 5 9 5 Class Distribution -------------------- 29% | Scavenger-Mutant 23% | Scout 16% | Mutant 10% | Hacker-Mutant 7% | Sprinter 4% | Commander-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Sprinter | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Commander-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Sprinter | -3/Research Hacker-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 4381 | 188 226 . . . 58 249 . 24 10 158 198 524 205 . 86 170 237 149 817 1082 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5865 | 30 291 37 . . 102 96 . 19 . 49 211 819 416 . 299 . 386 396 1316 1398 Parts 243 | 2 24 . . . 4 5 . . . 1 8 41 23 . 8 . 12 16 51 48 Haulers Intercepted 6 | . 1 . . . 1 1 . . . . . 1 1 . . . . 1 . . Recyclers Shooed 5 | . . . . . . . . . . . 1 1 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 2 . . . . . . 16 . . . Prevented 8 | . . . . . . . . . . . . . . 1 7 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 122 | . 6 13 . . 1 . . . . 3 5 14 5 . 4 . 11 6 27 27 Melee 10 | . . . . . . . . . . 1 . 2 . . . . 3 4 . . Guns 13 | . 6 2 . . . . . . . . . . . . . . . . 2 3 Cannons 16 | . . . . . 1 . . . . . . . . . . . 7 2 2 4 AOE 70 | . . 11 . . . . . . . 2 5 12 4 . 2 . 1 . 15 18 Classes Destroyed 19 | 1 5 1 . . 2 1 . . . . . 3 . . . . 1 . 3 2 Worker 16 | . 1 . . . . . . . . . 3 3 5 . . . . . . 4 Builder 4 | . 1 . . . . . . . . . . 2 . . . . . . . 1 Tunneler 4 | 1 1 . . . . . . . . . . 1 . . . . . . . 1 Hauler 6 | . 1 . . . 1 1 . . . . . 1 1 . . . . 1 . . Recycler 5 | . . . . . 1 . . . . . 1 2 . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 2 Operator 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . Watcher 4 | . . . . . . 1 . . . . . 1 1 . . . . . 1 . Swarmer 36 | . 3 . . . . . . . . . 3 . 4 . 1 . 4 . 15 6 Grunt 40 | . 3 . . . . . . . . 3 2 8 1 . 3 . 4 2 2 12 Duelist 2 | . . . . . . . . . . . . . . . . . . . . 2 Sentry 3 | . . . . . . . . . . . . 2 . . . . . . 1 . Demolisher 4 | . . . . . . . . . . . . . . . . . . . 4 . Hunter 10 | . . . . . 1 . . . . . . 2 . . . . 3 2 . 2 Programmer 9 | . . . . . . . . . . . . 2 . . . . . 2 . 5 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Striker 4 | . . . . . . . . . . . . . . . . . . . 4 . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . Assembled 13 | . . 13 . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 7 13 . . 3 1 . . . 3 5 12 7 . 3 . 6 3 9 14 Combat Bots Only 13 | . 5 13 . . 1 . . . . 3 3 9 4 . 3 . 6 3 9 6 Max Kills in Single Turn 6 | 1 2 3 . . 1 1 . 1 . 1 2 2 4 . 1 . 2 1 6 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 . . . . . . . 1 1 2 3 . 1 . 1 . 6 3 Melee 1 | . . . . . . . . . . 1 . 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 974 | . 34 76 1 15 28 5 2 . . 8 . 36 21 2 52 3 99 94 204 294 Missed 389 | . 13 26 . 7 12 3 2 . . 6 . 23 14 . 30 . 32 39 79 103 Damage Taken 13354 | . 207 783 10 59 246 35 . . . 44 . 293 154 42 481 22 869 1026 3887 5196 Core 3137 | . 30 191 10 6 85 . . . . . . 52 35 . 83 22 105 108 797 1613 Absorbed by Shields 759 | . . . . 7 . . . . . . . . . . . 21 548 . 183 . Reduced by Siege Mode 289 | . . . . . . . . . . . . . . . . . . . 289 . Regen/Repaired (Parts) 200 | . . . . . . . . . 149 . . . . . . 51 . . . . Core Remaining (%) 79 | 100 . 11 . 96 84 . . . . 100 100 94 . . . . 78 91 45 . Volleys Fired 245 | 2 22 11 . . 8 9 . . . 12 7 34 10 . 11 . 13 6 41 59 Largest 2 | 2 2 1 . . 2 1 . . . 1 1 1 1 . 1 . 2 2 2 2 Hottest 200 | 40 40 33 . . 107 45 . . . 39 39 39 43 . 43 . 200 200 165 180 Shots Fired 306 | 4 44 11 . . 16 9 . . . 12 7 34 10 . 11 . 23 11 45 69 Gun 104 | 4 44 5 . . 8 9 . . . . . . . . . . . . 7 27 Cannon 55 | . . . . . 8 . . . . . . . . . . . 23 11 4 9 Launcher 139 | . . 6 . . . . . . . 12 4 29 10 . 11 . . . 34 33 Special 8 | . . . . . . . . . . . 3 5 . . . . . . . . Kinetic 87 | 4 44 5 . . 8 . . . . . . . . . . . . . . 26 Thermal 15 | . . . . . 8 . . . . . . . . . . . . . 7 . Explosive 81 | . . 6 . . . . . . . 12 7 34 . . . . . . 2 20 Electromagnetic 76 | . . . . . . 9 . . . . . . 10 . 11 . . . 32 14 Entropic 47 | . . . . . . . . . . . . . . . . . 23 11 4 9 Robot Hit Streak 32 | 4 5 5 . . 7 5 . . . . . 11 14 . 4 . 4 8 32 15 Robot Miss Streak 5 | . 5 2 . . 4 2 . . . . . . 1 . 2 . 2 1 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Capacitor 1 | . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 224 | 4 21 6 . . 14 8 . 1 . 1 4 24 3 . 7 . 26 24 34 47 Core Hits 340 | 1 17 27 . . 11 4 . 1 . 15 12 54 19 . 6 . 12 8 70 83 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . . . . . . 1 1 . . . . 8 5 . 2 Sever 4 | . . . . . . . . . . . 1 1 . . . . . 2 . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . Sunder 12 | . . . . . . . . . . . . . . . . . 7 3 . 2 Melee Attacks 71 | . . . . . . . . 1 3 3 4 25 3 . . . 14 18 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . 1 3 3 4 25 3 . . . . 15 . . Piercing 17 | . . . . . . . . . . . . . . . . . 14 3 . . Sneak Attacks 8 | . . . . . . . . 1 . . 2 3 . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21895 | 54 333 1005 . . 248 137 . 89 . 927 1487 3102 897 . 459 . 2374 1904 3229 5650 Guns 1390 | 54 333 38 . . 135 137 . . . . . . . . . . . . 124 569 Cannons 3395 | . . . . . 113 . . . . . . . . . . . 1462 767 263 790 Explosions 14095 | . . 960 . . . . . . . 890 1223 2317 897 . 459 . 233 . 2842 4274 Melee 2991 | . . . . . . . . 89 . 37 264 785 . . . . 679 1137 . . Ramming 24 | . . 7 . . . . . . . . . . . . . . . . . 17 Kinetic 1079 | 54 333 38 . . 113 . . . . . . . . . . . . . . 541 Thermal 1309 | . . . . . 135 . . . . . . 420 296 . . . 233 . 225 . Explosive 9435 | . . 960 . . . . . . . 890 1223 1897 . . . . . . 961 3504 Electromagnetic 3775 | . . . . . . 137 . . . . . . 601 . 459 . . . 1780 798 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2117 | . . . . . . . . 89 . 37 264 785 . . . . . 942 . . Piercing 874 | . . . . . . . . . . . . . . . . . 679 195 . . Entropic 3282 | . . . . . . . . . . . . . . . . . 1462 767 263 790 Highest Corruption 22 | . . . . . 1 . . . . . . . . . . . . . 3 22 Average Corruption 8 | . . . . . 1 . . . . . . . . . . . . . 1 13 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . 3 Corruption Blocked 63 | . . . . . . . . . . . . 3 1 . . . . 4 55 . Effects 39 | . . . . . 2 . . . . . . . . . . . . . 4 33 Message Errors 6 | . . . . . 1 . . . . . . . . . . . . . . 5 Matter Fused 11 | . . . . . . . . . . . . . . . . . . . . 11 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . 1 5 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1068 | . . 39 . . . . . . . . 92 71 1 . . . 183 227 164 291 Projectiles 391 | . . . . . . . . . . . . . . . . . 143 55 4 189 Explosions 387 | . . 39 . . . . . . . . 35 50 1 . . . . . 160 102 Melee 290 | . . . . . . . . . . . 57 21 . . . . 40 172 . . Knockbacks 6 | . . . . . 6 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1066 | . . 137 . . . . . . . 10 . 2 . . 24 . . . 553 340 Shots 62 | . . 4 . . . . . . . 1 . 1 . . 1 . . . 35 20 Rammed 5 | . . 3 . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . 3 . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 593 | . 5 16 . . 320 10 . . . 1 . 230 . . 28 . 593 316 338 239 Average Temperature 85 | . 5 11 . . 161 5 . . . 1 . 50 . . 19 . 236 136 72 12 Received Heat Transfer 935 | . 66 20 6 6 99 18 . . . 18 . 9 21 . 143 . 88 9 144 288 Effects 14 | . . . . . . . . . . . . . . . . . 14 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . Interference 4 | . . . . . . . . . . . . . . . . . 4 . . . Matter Decay 5 | . . . . . . . . . . . . . . . . . 5 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 4 . Total Turns 40 | . . . . . . . . . . . . . . . . . . . 40 . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . 23 . Robots Corrupted 14 | . . . . . . . . . . . . . 2 . 2 . . . 8 2 Combat Hostiles 13 | . . . . . . . . . . . . . 1 . 2 . . . 8 2 Parts Fried 28 | . . . . . . 1 . . . . . . 4 . 5 . . . 14 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1542 | . . . . . 296 . . . . . . 400 350 . . . 283 . 213 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . 4 . . . . . 3 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 1350 | 5 161 97 . 102 119 187 . . . . 321 1207 954 . . . . 287 901 1350 Initial 517 | . 3 62 . . 42 53 . . . . 88 156 517 . . . . 80 76 489 Average 467 | . 63 58 . 35 51 100 . . . . 227 597 786 . . . . 136 525 1016 Maximum Alert Level 4 | . . . . . . . . . . . 1 4 3 . . . . 1 3 4 Low Security (%) 37 | 100 100 100 100 100 100 100 . . . . 51 11 . . . . . 80 8 . Level 1 7 | . . . . . . . . . . . 48 26 . . . . . 19 3 . Level 2 32 | . . . . . . . . . . . . 31 31 . . . . . 73 22 Level 3 11 | . . . . . . . . . . . . 11 68 . . . . . 13 21 Level 4 11 | . . . . . . . . . . . . 19 . . . . . . . 55 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . . 1 1 1 . . . . 1 9 2 . . . . 2 2 12 Investigation 8 | . . . . . 1 . . . . . 1 2 . . . . . 1 1 2 Extermination 3 | . . . . . . . . . . . . 1 . . . . . 1 . 1 Reinforcement 11 | . . . . 1 . 1 . . . . . 5 2 . . . . . 1 1 Assault 3 | . . . . . . . . . . . . 1 . . . . . . . 2 Garrison 6 | . . . . . . . . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . 1 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 19 | . 1 . . . . . . . . . . 3 1 . . . . . 11 3 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . 7 . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 10 22 1 8 7 13 5 3 . 8 4 25 14 1 12 13 11 14 69 71 Peak Tracking Total 15 | . 4 12 2 6 5 9 6 3 . 6 3 7 7 1 6 8 4 6 15 11 Tactical Retreats 43 | . 2 . . 2 . 1 1 . . 1 . 6 3 . 3 . . 2 15 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 6 | . . . . 1 1 . . . . . . 3 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . 1 . 6 2 . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 24 | . . . . . . . . . . . 2 10 5 . . . 4 . 1 2 Max in Single Turn 7 | . . . . . . . . . . . 1 7 4 . . . 4 . 1 1 Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 40 | . 6 1 . 1 2 2 . . . . 1 9 3 . . 6 . 4 2 3 Terminals 23 | . 5 1 . 1 2 . . . . . 1 6 2 . . . . 2 1 2 Fabricators 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 6 | . 1 . . . . 1 . . . . . 2 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 102 | . 15 1 . 1 9 3 . . . . 2 17 7 . . 16 . 6 12 13 Successful 42 | . 8 . . 1 4 . . . . . . 2 2 . . 16 . 1 5 3 Failed 60 | . 7 1 . . 5 3 . . . . 2 15 5 . . . . 5 7 10 Catastrophic 18 | . 2 1 . . 2 1 . . . . 1 7 1 . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 5 1 . . 8 . . . . . . . 2 . . . . 2 3 1 Terminals 67 | . 14 1 . 1 9 . . . . . 2 10 5 . . . . 3 10 12 Fabricators 7 | . . . . . . 2 . . . . . 4 . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 9 | . 1 . . . . 1 . . . . . 3 2 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 31 | . 6 . . 1 1 . . . . . . 1 1 . . 16 . 1 2 2 Record 10 | . . . . . . . . . . . . . . . . 9 . 1 . . Prototype ID Bank 8 | . 1 . . . 1 . . . . . . . . . . 6 . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . 1 . . . 2 Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . . . . . . 1 . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 3 . . . . . . . 1 . . . . . 3 1 Terminals 7 | . 1 . . . 3 . . . . . . . 1 . . . . . 2 . Assimilate 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Botnet 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 Download 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 1 . 1 2 2 . . . . 1 9 3 . . . . 4 2 1 Full Trace Events 5 | . . . . . 1 . . . . . 1 1 . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . 128 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 3 . . . . . . 1 . Machine Destruction 4 | . . . . . . . . . . . . 3 . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 1 . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 10 | . . . . . . . . . 2 . 1 . 1 . . 5 . . 1 . Largest Group 5 | . . . . . . . . . 2 1 1 1 1 . . 5 5 . 1 . Highest-Rated Group 291 | . . . . . . . . . 59 39 32 32 10 . . 291 291 . 10 . Highest-Rated Ally 65 | . . . . . . . . . 39 39 32 32 10 . . 65 65 . 10 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . . . . . . . 12 4 7 . . . 44 7 . . . Total Damage 2671 | . . . . . . . . . . 110 141 235 . . . 1918 267 . . . Kills 19 | . . . . . . . . . . 3 1 1 . . . 11 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 1 . . 2 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 1 3 2 2 . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 77 | . . . . . . . . . . . . . . . . . . 26 33 18 Garrisons 5 | . . . . . . . . . . . . . . . . . . 1 2 2 Patrols 29 | . . . . . . . . . . . . . . . . . . 8 8 13 Investigations 6 | . . . . . . . . . . . . . . . . . . 5 1 . Guards 37 | . . . . . . . . . . . . . . . . . . 12 22 3 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 7334 | 84 274 406 21 98 166 137 49 109 322 180 161 538 180 55 246 679 744 449 1613 823 Spaces Moved 10142 | 43 130 226 15 142 347 379 174 373 823 455 297 1342 379 188 467 785 539 895 1630 513 Core 342 | 3 . 2 15 7 . . . . . . . . . . . . . . 12 303 Treads 772 | 40 130 224 . . . . . . . . . . . . . . . . 195 183 Legs 1246 | . . . . 16 . . . . . . . . . . . 105 539 64 522 . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 7782 | . . . . 119 347 379 174 373 823 455 297 1342 379 188 467 680 . 831 901 27 Fastest Speed 19 | 50 160 150 150 34 28 28 28 28 28 28 28 22 27 28 28 40 118 19 22 31 Average Speed 54 | 152 160 159 150 50 33 28 28 28 28 28 28 24 27 28 35 53 118 30 84 129 Slowest Speed 275 | 160 160 160 150 150 104 28 28 28 28 98 28 28 28 28 98 120 118 190 275 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . 6 2 1 . . . . 2 6 5 . 1 3 . 6 15 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 27 58 3 37 23 12 42 68 84 68 9 30 17 41 70 91 74 30 61 22 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . 3 . . . . 1 1 . . . . . Known Exits Taken 17 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 2 . . . . 1 1 4 5 . . . . . . 3 . . . Spaces Dug 15 | . . . . . . . . . . 1 4 4 3 . . . 1 2 . . Terrain Destroyed 608 | . . 50 . . . . . . . 67 45 180 26 . . . 32 11 83 114 Melee 10 | . . . . . . . . . . 1 . 4 3 . . . . 2 . . Projectile 34 | . . . . . . . . . . . 1 . . . . . 18 9 2 4 AOE 564 | . . 50 . . . . . . . 66 44 176 23 . . . 14 . 81 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Total 11453 | 54 152 257 14 160 376 398 173 375 914 492 364 1483 433 189 533 1041 602 1017 1809 617 Wait 600 | 2 1 14 . . 5 2 . . 68 9 43 49 35 2 48 173 28 46 69 6 Move 10032 | 42 129 225 14 129 342 376 173 372 822 454 292 1329 370 187 464 779 538 882 1600 513 Hop 43 | . . . . 6 2 1 . . . . 2 6 3 . 1 2 . 6 14 . Pick Up 64 | 1 . 1 . 2 4 4 . . 6 2 5 8 2 . 1 7 1 4 9 7 Fast Attach 116 | 7 . . . 7 8 4 . 1 3 . . 10 1 . 1 12 1 23 28 10 Attach 54 | . . 2 . . 2 . . . 1 4 3 5 3 . 2 3 2 8 8 11 Detach 27 | . . . . . 1 . . . 2 3 1 2 . . 2 2 1 4 8 1 Swap 20 | . . 1 . . . . . . . 2 . 3 3 . . 2 2 2 5 . Drop 116 | . . . . 4 4 2 . 1 9 3 5 12 3 . 3 16 2 18 26 8 Fire 245 | 2 22 11 . . 8 9 . . . 12 7 34 10 . 11 . 13 6 41 59 Melee 71 | . . . . . . . . 1 3 3 4 25 3 . . . 14 18 . . Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 2 . . . . . . . . . . . . . . . . . 2 Escape Stasis 12 | . . . . 12 . . . . . . . . . . . . . . . . Rewire 47 | . . . . . . . . . . . 2 . . . . 45 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -2/Research (discovered 2 exits: *Acc / Qua) -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Identified exit to Materials 204 | -10/Materials | Discovered new exit (range 17) 307 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 400 | -10/Mines | Met a Derelict bent on vengeance 469 | -10/Mines | Learned location of 1 exit from Materials 553 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 607 | -10/Mines | Assembled infested the area 635 | -10/Mines | Core integrity fell below 50% 655 | -10/Mines | Destroyed 13 combat bots 677 | -10/Mines | Lost 6 parts (1p1n1u3w) 752 | -10/Mines | Discovered exit to Materials (range 7) 760 | -10/Mines | Core integrity fell below 20% 765 | -10/Mines | Entered Materials 765 | -9/Materials | Evolved 2 slots: Propulsion x2 766 | -9/Materials | Identified exit to Materials 770 | -9/Materials | Discovered new exit (range 7) 786 | -9/Materials | Entered Storage 882 | -9/Storage | Discovered exit to Materials (range 5) 884 | -9/Storage | Entered Materials 884 | -8/Materials | Evolved 2 slots: Utility x2 1048 | -8/Materials | Discovered new exit (range 8) 1050 | -8/Materials | Identified exit to Factory 1050 | -8/Materials | Entered Factory 1050 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1183 | -7/Factory | Discovered new exit (range 16) 1187 | -7/Factory | Identified exit to Lower Caves 1187 | -7/Factory | Entered Lower Caves 1192 | -7/Lower Caves | Encountered a Warlord checkpoint 1223 | -7/Lower Caves | Learned Factory security intel 1228 | -7/Lower Caves | Discovered new exit (range 19) 1233 | -7/Lower Caves | Identified exit to Lower Caves 1236 | -7/Lower Caves | Entered another Lower Caves area 1297 | -7/Lower Caves | Learned location of 1 exit from Factory 1319 | -7/Lower Caves | Identified exit to Zion 1320 | -7/Lower Caves | Encountered a Warlord checkpoint 1345 | -7/Lower Caves | Entered Zion 1369 | -7/Zion | Visited the Megawrench Repair Shop 1371 | -7/Zion | Build established: Scout 1395 | -7/Zion | Found Prototype Special Weapon 1395 | -7/Zion | Identified RU-N14's Throwing Claymores 1399 | -7/Zion | Found RU-N14's Throwing Claymores 1400 | -7/Zion | Found RU-N14's Throwing Claymores 1401 | -7/Zion | Found RU-N14's Throwing Claymores 1414 | -7/Zion | Learned location of Armory (-3) 1420 | -7/Zion | Learned 8 Factory zone layouts 1456 | -7/Zion | Found Prototype Launcher 1456 | -7/Zion | Identified Gui. Missile Launcher 1538 | -7/Zion | Gained Derelict followers 1559 | -7/Zion | Megawrench repaired 8 parts 1586 | -7/Zion | Discovered new exit (range 16) 1590 | -7/Zion | Found GAL Module 1598 | -7/Zion | Identified exit to Proximity Caves 1667 | -7/Zion | Entered Proximity Caves 1667 | -6/Proximity Caves | Accompanied by 1 ally 1669 | -6/Proximity Caves | Identified exit to Factory 1698 | -6/Proximity Caves | Spotted B-75 Beast 1748 | -6/Proximity Caves | Learned 4 Factory zone layouts 1847 | -6/Proximity Caves | Entered Factory 1847 | -6/Factory | Evolved 2 slots: Propulsion x2 1848 | -6/Factory | Identified exit to Factory 2008 | -6/Factory | Entered another Factory area 2008 | -5/Factory | Accompanied by 1 ally 2008 | -5/Factory | Evolved 2 slots: Utility x2 2009 | -5/Factory | Identified exit to Extension 2313 | -5/Factory | Spotted B-75 Beast 2435 | -5/Factory | Garrison activated, responded to threat 2456 | -5/Factory | Destroyed 9 combat bots 2542 | -5/Factory | Discovered new exit (range 5) 2543 | -5/Factory | Identified exit to Factory 2546 | -5/Factory | Entered another Factory area 2546 | -4/Factory | Evolved 2 slots: Utility x2 2571 | -4/Factory | Spotted B-86 Titan 2723 | -4/Factory | Discovered new exit (range 9) 2725 | -4/Factory | Identified exit to Upper Caves 2726 | -4/Factory | Entered Upper Caves 2753 | -4/Upper Caves | Encountered a Warlord checkpoint 2779 | -4/Upper Caves | Discovered new exit (range 6) 2781 | -4/Upper Caves | Identified exit to Upper Caves 2781 | -4/Upper Caves | Entered another Upper Caves area 2824 | -4/Upper Caves | Lost 3 parts (1p2n) 2830 | -4/Upper Caves | Discovered new exit (range 7) 2832 | -4/Upper Caves | Identified exit to Research 2899 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2985 | -4/Upper Caves | Spotted B-86 Titan 2992 | -4/Upper Caves | Learned Research security intel 3021 | -4/Upper Caves | Discovered new exit (range 15) 3026 | -4/Upper Caves | Identified exit to Warlord 3027 | -4/Upper Caves | Entered Warlord 3177 | -4/Warlord | Met Warlord 3194 | -4/Warlord | Learned Armory recycling unit intel 3194 | -4/Warlord | Learned Research recycling unit intel 3195 | -4/Warlord | Learned 4 Research zone layouts 3195 | -4/Warlord | Learned Testing trap positions 3195 | -4/Warlord | Learned Quarantine stockpile data 3202 | -4/Warlord | Warlord's base attacked by MAIN.C 3295 | -4/Warlord | Found Prototype Energy Cannon 3295 | -4/Warlord | Identified Vortex Driver 3299 | -4/Warlord | Found Vortex Driver 3300 | -4/Warlord | Found Vortex Driver 3303 | -4/Warlord | Found Vortex Driver 3518 | -4/Warlord | Warlord forces counterattacked 3520 | -4/Warlord | Spotted Striker 3600 | -4/Warlord | Build established: Commander-Mutant 3680 | -4/Warlord | Discovered new exit (range 14) 3693 | -4/Warlord | Identified exit to Proximity Caves 3706 | -4/Warlord | Entered Proximity Caves 3706 | -3/Proximity Caves | Accompanied by 5 allies 3883 | -3/Proximity Caves | Spotted B-86 Titan 3891 | -3/Proximity Caves | Destroyed B-86 Titan 3924 | -3/Proximity Caves | Build established: Scavenger-Mutant 4045 | -3/Proximity Caves | Attracted the attention of an 0b10 base 4076 | -3/Proximity Caves | Lost 3 allies 4444 | -3/Proximity Caves | Discovered exit to Research (range 6) 4450 | -3/Proximity Caves | Entered Research 4450 | -3/Research | Evolved 2 slots: Utility x2 4453 | -3/Research | Loaded intel: 4 recycling unit locations 4505 | -3/Research | Found Quantum Capacitor 4551 | -3/Research | Lost 5 parts (1p1n2u1w) 4603 | -3/Research | Spotted B-86 Titan 4694 | -3/Research | Found Prototype Slashing Weapon 4694 | -3/Research | Identified Centrium Greatsword 4722 | -3/Research | Discovered new exit (range 3) 4722 | -3/Research | Identified exit to Research 4831 | -3/Research | Found Hellfire Missile Launcher 4863 | -3/Research | Lost 4 parts (1n1u2w) 4863 | -3/Research | Found Prototype Hackware 4863 | -3/Research | Identified Exp. System Shield 4881 | -3/Research | Discovered new exit (range 15) 4882 | -3/Research | Discovered exit to Research (range 15) 4884 | -3/Research | Identified exit to Testing 4899 | -3/Research | Entered another Research area 4899 | -2/Research | Warlord forces began assault on 0b10 4899 | -2/Research | Evolved 2 slots: Utility x2 4900 | -2/Research | Identified exit to Quarantine 4998 | -2/Research | Discovered new exit (range 11) 5009 | -2/Research | Research machine network offline 5010 | -2/Research | Identified exit to Access 5073 | -2/Research | Found Prototype Processor 5073 | -2/Research | Identified Exp. Target Analyzer 5125 | -2/Research | Lost 8 parts (1p5n1u1w) 5152 | -2/Research | Spotted B-90 Cyclops 5175 | -2/Research | Core integrity fell below 50% 5190 | -2/Research | Found Prototype Device 5190 | -2/Research | Identified Exp. Transmission Jammer 5244 | -2/Research | Met up with Warlord 5335 | -2/Research | Build established: Hacker-Mutant 5377 | -2/Research | Borebot progress halted 5406 | -2/Research | Found Gamma Bomb Array 5554 | -2/Research | Spotted Executioner 5568 | -2/Research | Borebot progress halted 5769 | -2/Research | Borebot progress halted 5849 | -2/Research | Found Prototype Device 5849 | -2/Research | Identified Vortex Field Projector 5863 | -2/Research | Found Megatreads 5951 | -2/Research | Warlord invited to help at Command 6118 | -2/Research | Spotted Striker 6119 | -2/Research | Spotted Striker 6131 | -2/Research | Destroyed Striker 6134 | -2/Research | Destroyed Striker 6146 | -2/Research | Build established: Scavenger-Mutant 6162 | -2/Research | Lost 3 allies 6186 | -2/Research | Destroyed 9 combat bots 6363 | -2/Research | Spotted Striker 6371 | -2/Research | Destroyed Striker 6395 | -2/Research | Spotted Striker 6401 | -2/Research | Destroyed Striker 6512 | -2/Research | Entered Access 6512 | -1/Access | Evolved 2 slots: Power x2 6566 | -1/Access | Garrison activated, responded to threat 6762 | -1/Access | First assault squad dispatched 6804 | -1/Access | System corruption reached 10% 6877 | -1/Access | Garrison activated, responded to threat 7173 | -1/Access | Spotted B-99 Colossus 7207 | -1/Access | Core integrity fell below 50% 7236 | -1/Access | Core integrity fell below 20% 7245 | -1/Access | Lost 14 parts (2p5n5u2w) 7335 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07291_ >> DECODED: Patrol location. 07299_ Adv. System Restoration Module purges 1% system corruption (19%). 07302_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07306_ T-07 Excavator destroyed. 07307_ System corrupted: Component data lost. 07309_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A017. 07319_ W-44 Eye sends out distress signal. 07324_ System corrupted: Energy discharge (-4). 07326_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07326_ ALERT: Suspicious activity at Terminal A004. Dispatching Investigation squad. 07331_ >> DECODED: Patrol location. 07331_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Map ----- +----------------------------------------------------+ | # " #"" """""" #????# #?????? | | #""" #"" """""" #????# #?????? | | !# """ #"" "" #????# #?????? | | # " # "" #????# #?????? | | # # #????# #?????? | | + # ? #????# #?????? | | ###"###+#####+################### #?????? | | ? # #???# #????????# + #?????? | | ! # #?### ###??????# # #?????? | | # #?# #??????# ??#/##########?????? | | # ### ######## ????# #########??????? | | # + ??????+ #??????? | | # ### ########????????# #??????? | | ####### #?# #???????????????# #??????? | | ??????# #?###/######????????????# #??????? | | ??????# #??# =!! ! #????????????+ #??????? | | ??????# #??# ** #????????????######## #######+ | | ####### #??# ""#???????????????????# | | #??# ""#???????????????????# | | #### ""#???????????????????# | | # G#???????????????????##### | | # ""#??????????####?????????# | | # ""#??######### T########??# | | =! # ""#??# s #??# | | =! # #??# ss #??# | | # #??# @ ss #??# | | #####+###??# ###### ##### #### | | ##### #????# ?????###???# ##T# | | #????# ????????????# | | #????# ????????????# | | #????#?????????????############+# | | = #???????????????????????????????? | | #???????????????????????????????? | | &##+###?????????????????????????????? | | !# *#?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | ######?????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | # ########??????????????????????????????????? | | " #?????????????????????????????????????????? | | "###?????????????????????????????????????????? | | """#?????????????????????????????????????????? | | """#?????????????????????????????????????????? | | """#???##????????????????????????????????????? | | F"#?? #????????????????????????????????????? | | """#?? #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 93 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Corruption Block 15 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Melee Accuracy 16 Launcher Accuracy 30 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 12 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalStasisFrame Manual? 0 Play Time 02:01:47 Cumulative 256.1 hours Start 2024.06.15 @ 15:55:39 End 2024.06.15 @ 18:01:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 241 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ed4556b-0061-4aaf-8e84-ea719f35f355