Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 10:00:33 Player: Demo Result: Destroyed by EXE-6 with Concept XC Strikerail Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (153) 765 Value Destroyed (7219) 7219 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (5126) 5126 TOTAL SCORE: 18970 Bonus ------- Pacifist 270 Triggered High Security 500 High Alert Combat Kills 3309 Follower Combat Kills 247 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 214/300 Energy 83/100 System Corruption 15% Temperature Cool (4) Movement Hovering (66) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System Combat Antigrav System > --- UTILITY (9) ------ Advanced Heat Sink Advanced Cooling System Weapon Mount Advanced Target Analyzer Hacking Suite Hacking Suite > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- High-density Centrium Wheel Quantum Capacitor Coil Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Backup Propulsion VII Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Weapon Mount Advanced Target Analyzer Core Analyzer Energy Filter Backup Plating VII Hacking Suite Hacking Suite > --- WEAPON ----------- Core Cannon Coil Gun Lance > --- INVENTORY -------- High-density Centrium Wheel Quantum Capacitor Coil Gun [Rating: 137] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Weapon Mount Device Weapon Mount Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Precision Rocket Launcher Special Weapon CPS Tube Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Slots Evolved 14 | . . . . . 8 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . 3 . . 1 . . Utility 7 | . . . . . 3 2 1 1 . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 202 | 2 . 1 . 1 21 48 80 40 9 . Power 16 | . . . . . 3 3 6 3 1 . Engine 3 | . . . . . 1 1 1 . . . Core 6 | . . . . . 2 1 2 1 . . Reactor 7 | . . . . . . 1 3 2 1 . Propulsion 67 | 2 . 1 . . 3 14 25 20 2 . Treads 16 | 2 . . . . . 1 6 7 . . Leg 15 | . . . . . . 9 6 . . . Wheel 6 | . . . . . . 2 3 1 . . Hover 22 | . . . . . 3 1 7 9 2 . Flight 8 | . . 1 . . . 1 3 3 . . Utility 72 | . . . . 1 8 20 29 11 3 . Device 36 | . . . . 1 1 9 18 5 2 . Storage 6 | . . . . . 1 . 4 1 . . Processor 13 | . . . . . 3 4 4 2 . . Hackware 7 | . . . . . 1 3 . 3 . . Protection 10 | . . . . . 2 4 3 . 1 . Artifact . | . . . . . . . . . . . Weapon 47 | . . . . . 7 11 20 6 3 . Energy Gun 27 | . . . . . 1 6 17 3 . . Energy Cannon 3 | . . . . . . . 2 . 1 . Ballistic Gun 7 | . . . . . 1 3 1 . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 2 | . . . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . 3 . . . . . Piercing Weapon 3 | . . . . . . 1 . 2 . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 9 | . . . . . 2 2 1 3 1 . Parts Lost 95 | . . . . . 4 24 27 27 7 6 Power 14 | . . . . . 2 2 6 3 . 1 Propulsion 28 | . . . . . 1 6 6 10 3 2 Utility 21 | . . . . . . 5 5 8 1 2 Weapon 32 | . . . . . 1 11 10 6 3 1 Highest Loss Streak 11 | . . . . . 2 9 11 8 4 5 To Critical Strikes 3 | . . . . . . 1 1 . . 1 Average Backups 7 | . . . . 1 6 7 8 11 3 3 Power . | . . . . . . . 1 . . . Propulsion 2 | . . . . . 3 . 2 3 1 1 Utility 3 | . . . . . 2 4 3 6 2 1 Weapon . | . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . . . . . 8 10 5 4 1 . Power 3 | . . . . . . 2 1 . . . Propulsion 9 | . . . . . 6 . 3 . . . Utility 11 | . . . . . . 6 1 3 1 . Weapon 4 | . . . . . 2 1 . 1 . . Tool/Special 1 | . . . . . . 1 . . . . Average Slot Usage (%) 69 | . 28 19 14 21 62 84 76 62 83 75 Core 2 | . . . . . 1 3 4 4 . . Reactor 2 | . . . . . . . 4 . 7 8 Treads 4 | . 28 10 . . . . 7 10 . . Leg 3 | . . . . . . 12 3 . . . Hover 5 | . . . . . 12 6 2 1 20 18 Flight 2 | . . 8 14 14 1 . 2 . . . Device 14 | . . . . 7 9 12 19 18 13 19 Storage 3 | . . . . . 4 4 5 2 1 . Processor 5 | . . . . . 2 5 4 9 11 4 Hackware 3 | . . . . . 3 7 . 1 12 9 Protection 2 | . . . . . 1 4 3 1 1 4 Energy Gun 6 | . . . . . . 4 12 6 . . Ballistic Gun 1 | . . . . . . 5 . . 3 . Slashing Weapon 3 | . . . . . 16 4 . . . . Peak Build Rating 137 | 2 2 4 3 12 68 79 111 125 137 128 Average Rating 72 | 1 2 2 3 8 54 64 82 95 117 118 On Entrance 39 | . 2 2 3 3 12 65 5 111 105 128 Avg Prop Armor Cover (%) 14 | 41 41 41 . . 9 6 4 29 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 95 | . . . . 4 44 71 95 94 51 46 Greatest Support 210 | 3 3 5 5 5 54 85 140 210 68 68 Greatest Overweight (x) 4 | . . . . . 1 2 4 2 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 10 10 20 20 5 5 Average Capacity 11 | 5 5 5 5 5 9 9 13 14 5 5 Most Carried 20 | . . . . 4 10 10 20 20 5 4 Average Carried 8 | . . . . 1 7 9 9 13 4 4 Final Capacity 20 | 5 5 5 5 5 10 5 20 5 5 5 Final Carried 20 | . . . . 4 8 5 20 4 4 4 Scrap Suit Usage (%) 10 | . . . . 57 40 7 6 . . . Parts Cannibalized 7 | . . . . . 6 1 . . . . Class Distribution -------------------- 24% | Mutant 22% | Scavenger-Gunner 20% | Scavenger-Tank 14% | Scavenger-Mutant 9% | Hacker-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scrapper | -9/Scraptown Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Mutant | -3/Protoforge Resources | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Matter Collected 3432 | 220 . . 10 . 215 1396 1197 299 95 . Remotely 1108 | . . . . . . 898 210 . . . Salvage Created 8795 | . . . . . 700 3055 3733 1126 181 . Parts 314 | . . . . . 32 118 107 51 6 . Haulers Intercepted 4 | . . . . . 1 . 3 . . . Recyclers Shooed 6 | . . . . . . 2 4 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Combat Hostiles Destroyed 112 | . . . . . 12 54 27 17 2 . Melee 35 | . . . . . 12 9 . 12 2 . Guns 34 | . . . . . . 21 9 4 . . Cannons 5 | . . . . . . . 5 . . . AOE 25 | . . . . . . 22 3 . . . Classes Destroyed 17 | . . . . . 7 9 1 . . . Worker 6 | . . . . . . 4 1 1 . . Builder 8 | . . . . . . 7 1 . . . Hauler 4 | . . . . . 1 . 3 . . . Recycler 13 | . . . . . . 4 8 1 . . Carrier 1 | . . . . . . . 1 . . . Mechanic 2 | . . . . . . 2 . . . . Operator 3 | . . . . . 1 . . 1 1 . Watcher 3 | . . . . . 1 . 1 1 . . Swarmer 18 | . . . . . 4 10 . 4 . . Grunt 50 | . . . . . 3 28 14 5 . . Brawler 3 | . . . . . . 2 1 . . . Duelist 3 | . . . . . . 2 1 . . . Protector 1 | . . . . . . 1 . . . . Sentry 5 | . . . . . . 1 3 1 . . Specialist 3 | . . . . . . 2 1 . . . Hunter 13 | . . . . . 2 7 2 . 2 . Programmer 17 | . . . . . 3 2 5 7 . . Best Kill Streak 22 | . . . . . 8 22 4 6 1 . Combat Bots Only 14 | . . . . . 8 14 4 5 1 . Max Kills in Single Turn 4 | . . . . . 1 4 2 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 4 2 . . . Melee 1 | . . . . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Hostile Shots Fired 1329 | . . 27 . . 130 260 262 553 78 19 Missed 415 | . . 9 . . 58 70 69 174 31 4 Hits 914 | . . 18 . . 72 190 193 379 47 15 Melee 14 | . . . . . . 3 9 . . 2 Projectile 900 | . . 18 . . 72 187 184 379 47 13 AOE 1 | . . . . . . . . . . 1 Critical Strikes 49 | . . . . . 1 6 17 20 3 2 Actively Blocked 25 | . . . . . . . 6 19 . . Part Disruptions 3 | . . . . . . . 1 2 . . Damage Taken 17381 | . . 155 67 . 1189 3557 3689 7257 960 507 Core 2423 | . . 74 53 . 182 511 366 1065 114 58 Absorbed by Shields 120 | . . . . . . . 120 . . . Reduced by Siege Mode 722 | . . . . . . . 194 528 . . Ignored by Resistances 105 | . . . . . . . 105 . . . Regen/Repaired (Parts) 70 | . . . . . 60 10 . . . . Core Remaining (%) 68 | 100 . . . 49 78 48 68 . . . Volleys Fired 288 | . . . . . . 91 165 28 2 2 Largest 4 | . . . . . . 4 4 4 1 1 Hottest 309 | . . . . . . 225 309 243 300 300 Shots Fired 681 | . . . . . . 246 376 54 2 3 Gun 610 | . . . . . . 223 333 54 . . Cannon 47 | . . . . . . . 42 . 2 3 Launcher 22 | . . . . . . 22 . . . . Special 2 | . . . . . . 1 1 . . . Kinetic 124 | . . . . . . 124 . . . . Thermal 288 | . . . . . . 59 189 35 2 3 Explosive 22 | . . . . . . 22 . . . . Electromagnetic 245 | . . . . . . 40 186 19 . . Robot Hit Streak 55 | . . . . . . 43 51 55 . . Robot Miss Streak 3 | . . . . . . 3 2 . . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 8 | . . . . . . 4 2 2 . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . Shots Hit Robots 695 | . . . . . 43 237 333 72 10 . Core Hits 350 | . . . . . 18 162 127 39 4 . Critical Kills 5 | . . . . . . 3 2 . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . Critical Strikes 33 | . . . . . 6 14 9 1 3 . Burn 2 | . . . . . . . 2 . . . Meltdown 2 | . . . . . . . 2 . . . Destroy 6 | . . . . . . 6 . . . . Corrupt 9 | . . . . . . 4 5 . . . Sever 8 | . . . . . 6 2 . . . . Impale 6 | . . . . . . 2 . 1 3 . Melee Attacks 168 | . . . . . 64 64 . 29 11 . Impact 4 | . . . . . . 4 . . . . Slashing 108 | . . . . . 64 44 . . . . Piercing 56 | . . . . . . 16 . 29 11 . Sneak Attacks 6 | . . . . . 2 2 . 2 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 23 | . . . . . 12 6 . 5 . . Damage Inflicted 20917 | . . . . . 1681 10286 6166 2403 381 . Guns 9792 | . . . . . . 4196 4273 1323 . . Cannons 1331 | . . . . . . . 1331 . . . Explosions 5267 | . . . . . . 4705 562 . . . Melee 4250 | . . . . . 1681 1375 . 813 381 . Ramming 277 | . . . . . . 10 . 267 . . Kinetic 2379 | . . . . . . 2379 . . . . Thermal 6246 | . . . . . . 1810 3592 844 . . Explosive 3895 | . . . . . . 3895 . . . . Electromagnetic 3870 | . . . . . . 817 2574 479 . . Impact 41 | . . . . . . 41 . . . . Slashing 2537 | . . . . . 1681 856 . . . . Piercing 1672 | . . . . . . 478 . 813 381 . Highest Corruption 15 | . . . . . . 5 10 10 10 15 Average Corruption 6 | . . . . . . 4 6 3 10 10 Corruption Purged 8 | . . . . . . . 8 . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . . . . . . 24 47 12 11 5 Message Errors 23 | . . . . . . 4 13 2 2 2 Matter Fused 21 | . . . . . . 8 9 2 2 . Heat Flow Errors 12 | . . . . . . 3 6 1 1 1 Energy Discharges 16 | . . . . . . 2 7 6 1 . Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . 3 . 1 4 . Data Loss (major) 3 | . . . . . . . 3 . . . Misfires 4 | . . . . . . 1 2 . . 1 Alerts 2 | . . . . . . . 1 . 1 . Weapon Failures 8 | . . . . . . 3 5 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 400 | . . . . . 34 250 39 77 . . Projectiles . | . . . . . . . . . . . Explosions 229 | . . . . . . 190 39 . . . Melee 171 | . . . . . 34 60 . 77 . . Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 45 | . . . . . . . . 45 . . Targets Rammed 52 | . . . . . . 2 . 50 . . Kicked 2 | . . . . . . 2 . . . . Crushed 5 | . . . . . . . . 5 . . Highest Temperature 470 | . . . . . 6 434 259 425 470 140 Average Temperature 79 | . . . . . 6 52 80 121 151 64 Received Heat Transfer 2520 | . . 6 . . 165 786 701 693 169 . Effects 5 | . . . . . . . 3 . 2 . Shutdowns 2 | . . . . . . . . . 2 . Interference 3 | . . . . . . . 3 . . . Siege Activations 5 | . . . . . . . 3 2 . . Total Turns 174 | . . . . . . . 100 74 . . Longest Duration 87 | . . . . . . . 87 61 . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Robots Corrupted 10 | . . . . . . 2 7 1 . . Combat Hostiles 8 | . . . . . . 2 5 1 . . Parts Fried 38 | . . . . . . 3 31 4 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . . . 5 . . . Combat Hostiles 5 | . . . . . . . 5 . . . Parts Melted 29 | . . . . . . 3 20 5 1 . Heat Transferred 10975 | . . . . . . 2415 7265 1295 . . Parts Sabotaged 2 | . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 4 . . . Alert | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Maximum Alert Level 5 | . . . . . 1 5 4 3 2 1 Low Security (%) 8 | 100 100 100 . . 26 9 . . . . Level 1 17 | . . . . . 73 10 . . 69 100 Level 2 20 | . . . . . . 18 . 90 30 . Level 3 10 | . . . . . . 18 12 9 . . Level 4 38 | . . . . . . 23 87 . . . Level 5 . | . . . . . . . . . . . High Security 4 | . . . . . . 19 . . . . Max Security . | . . . . . . . . . . . Peak Influence 1891 | . . 196 . . 310 1891 1381 724 481 319 Initial 1100 | . . . . . . 148 1100 718 396 256 Average 824 | . . 95 . . 215 978 1182 631 400 266 Influence Increases 5700 | . . 256 . . 704 2451 1217 674 280 118 Destroy 0b10 Robot/C 2440 | . . 80 . . 240 1180 560 340 40 . Destroy 0b10 Robot/NC 260 | . . . . . 15 145 75 20 5 . Destroy Leader 512 | . . 20 . . 64 216 140 62 10 . Allied During Kill 93 | . . 6 . . . 84 3 . . . Successful Hack 156 | . . . . . 90 26 28 12 . . Disable Machine 315 | . . . . . 15 165 45 . 75 15 Anti-Garrison Action 400 | . . . . . 200 . 200 . . . Destroy Structure 609 | . . . . . 5 470 76 . 30 28 Partial Spotted 60 | . . . . . 30 . . . 15 15 Lose Combat Pursuer 855 | . . 150 . . 45 165 90 240 105 60 Influence Decreases 5620 | . . 60 196 . 400 904 1893 1337 530 300 Entered New Map 2365 | . . . 103 . . 156 945 651 310 200 Time Decay 2165 | . . 40 93 . 360 428 638 416 150 40 Lost Part 950 | . . . . . 40 240 270 270 70 60 Lost Ally 140 | . . 20 . . . 80 40 . . . Squads Dispatched 50 | . . 1 . . 8 21 13 3 4 . Investigation 13 | . . 1 . . 6 3 2 . 1 . Extermination 9 | . . . . . 2 1 4 2 . . Reinforcement 11 | . . . . . . 6 2 . 3 . Assault 15 | . . . . . . 9 5 1 . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Distress Signals 13 | . . . . . 2 5 2 3 . 1 Communications Jammed 1 | . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . 1 . . . Times Spotted 241 | . . 14 . . 24 89 46 47 12 9 Peak Tracking Total 17 | . . 7 . . 9 17 4 14 7 7 Tactical Retreats 31 | . . 3 . . 3 6 4 9 4 2 Traps | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Traps Triggered 10 | . . . 2 . 2 2 1 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Machines Disabled 21 | . . . . . 1 11 3 . 5 1 Max in Single Turn 3 | . . . . . 1 2 1 . 3 1 Garrison Access 4 | . . . . . 1 2 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Machines Accessed 42 | . . 1 . 1 19 8 7 3 3 . Terminals 18 | . . . . . 9 2 3 2 2 . Fabricators 3 | . . . . . 2 1 . . . . Repair Stations 3 | . . . . . . 1 1 1 . . Recycling Units 8 | . . . . . 5 2 1 . . . Scanalyzers 3 | . . . . . 2 . 1 . . . Garrison Access 5 | . . . . . 1 2 1 . 1 . Total Hacks 90 | . . 1 . 2 40 16 20 5 6 . Successful 48 | . . 1 . 2 22 7 12 2 2 . Failed 40 | . . . . . 17 9 7 3 4 . Catastrophic 9 | . . . . . 4 3 1 1 . . Database Lockouts 2 | . . . . . 1 . 1 . . . Manual 53 | . . . . . 26 10 12 1 4 . Terminals 37 | . . . . . 15 5 9 4 4 . Fabricators 6 | . . . . . 5 1 . . . . Repair Stations 8 | . . . . . . 3 4 1 . . Recycling Units 14 | . . . . . 10 2 2 . . . Scanalyzers 10 | . . . . . 7 . 3 . . . Garrison Access 12 | . . . . . 3 5 2 . 2 . Terminal Hacks 7 | . . 1 . 2 1 . 2 1 . . Record 2 | . . . . 2 . . . . . . Open Door 2 | . . 1 . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . Refit 3 | . . . . . . . 3 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 7 | . . . . . 5 . 2 . . . Retrieve Study 7 | . . . . . 5 . 2 . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . Seal Access 2 | . . . . . . 2 . . . . Unauthorized Hacks 27 | . . . . . 14 5 5 1 2 . Terminals 14 | . . . . . 5 3 3 1 2 . Botnet 12 | . . . . . 4 2 3 1 2 . Operators 2 | . . . . . 1 1 . . . . Fabricators 3 | . . . . . 3 . . . . . Report 1 | . . . . . 1 . . . . . Fabnet 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . . . 5 2 1 . . . Fedlink 7 | . . . . . 5 1 1 . . . Scraphulk 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Jam 2 | . . . . . 1 . 1 . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 29 | . . . . . 14 5 5 2 3 . Full Trace Events 2 | . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 5 . 2 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . . . . . . 6 . . . . Non-combat . | . . . . . . . . . . . Combat 6 | . . . . . . 6 . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . Programmers 3 | . . . . . 3 . . . . . Fabnet Peak Effective % 6 | . . . . . . 6 2 . . . Autooverrided 6 | . . . . . . 6 . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Total Allies 10 | . . 1 . . . 7 2 . . . Largest Group 2 | . . 1 . . . 2 1 . . . Highest-Rated Group 164 | . . 31 . . . 164 47 . . . Highest-Rated Ally 123 | . . 31 . . . 123 47 . . . Total Orders 2 | . . . . . . 1 1 . . . GUARD 1 | . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . Ally Attacks 74 | . . 11 . . . 53 10 . . . Total Damage 2150 | . . 192 . . . 1811 147 . . . Kills 22 | . . 4 . . . 17 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Active Infowar (turns) 1625 | . . . . . . 123 877 625 . . Sensors 1 | . . . . . . 1 . . . . IFF 27 | . . . . . . . . 27 . . Terrain 1471 | . . . . . . . 873 598 . . Machine Analysis 122 | . . . . . . 122 . . . . Jamming 4 | . . . . . . . 4 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Turns Passed 6362 | 18 24 99 250 126 887 1307 2268 1000 301 82 Spaces Moved 5311 | 30 47 136 143 348 1237 946 1216 688 401 119 Core 308 | 30 47 58 . . 6 . . 167 . . Treads 768 | . . . . . . . 519 249 . . Legs 432 | . . . . . . 317 115 . . . Wheels 130 | . . . . . . 29 89 12 . . Hover 2167 | . . . . . 972 560 73 42 401 119 Flight 1506 | . . 78 143 348 259 40 420 218 . . Fastest Speed 34 | 50 50 35 35 35 35 35 34 40 53 57 Average Speed 76 | 50 50 41 35 35 52 78 115 97 59 63 Slowest Speed 325 | 50 50 50 35 35 110 178 325 180 121 132 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 20 | . . 9 . . 2 6 2 1 . . Potential Cave-ins 21 | . . . . . . . 3 . 2 16 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 3 26 42 11 31 34 22 21 21 51 9 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 50 | . . . . . 5 14 . . . 31 Terrain Destroyed 329 | . . . . . 5 204 52 . 22 46 Melee 13 | . . . . . 5 8 . . . . Projectile 69 | . . . . . . . 1 . 22 46 AOE 247 | . . . . . . 196 51 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Qua Frg Total 6802 | 31 46 169 340 351 1397 1245 1772 888 440 123 Wait 543 | . . 40 198 . 54 48 160 35 8 . Move 5265 | 29 46 119 142 347 1232 935 1211 685 400 119 Hop 16 | . . 7 . . 2 4 2 1 . . Pick Up 82 | . . . . 3 13 19 42 4 1 . Fast Attach 172 | 2 . 1 . 1 19 35 74 31 8 1 Attach 58 | . . . . . 2 16 24 14 2 . Detach 36 | . . . . . 1 7 22 5 1 . Swap 22 | . . . . . . 9 10 1 2 . Drop 123 | . . 2 . . 18 31 56 10 5 1 Fire 288 | . . . . . . 91 165 28 2 2 Melee 127 | . . . . . 44 48 . 24 11 . Ram 1 | . . . . . . . . 1 . . Kick 2 | . . . . . . 2 . . . . Crush 49 | . . . . . . . . 49 . . Escape Stasis . | . . . . . . . . . . . Rewire 18 | . . . . . 12 . 6 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -5/Factory -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -3/Quarantine (discovered 2 exits: [*Sec] / [*Frg]) -3/Protoforge History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 12) 43 | -10/Materials | Entered Mines 51 | -10/Mines | Learned 2 Materials zone layouts 72 | -10/Mines | Met a Derelict shopkeep closing up shop 80 | -10/Mines | Assembled infested the area 80 | -10/Mines | Learned Materials stockpile data 91 | -10/Mines | Discovered new exit (range 9) 94 | -10/Mines | Received a Mining Laser from a helpful Derelict 97 | -10/Mines | Discovered new exit (range 6) 140 | -10/Mines | Discovered new exit (range 5) 142 | -10/Mines | Entered Subcaves 143 | -10/Subcaves | Approached by a straggling Scientist 279 | -10/Subcaves | Core integrity fell below 50% 304 | -10/Subcaves | Build established: Mutant 389 | -10/Subcaves | Learned location of Mines (-10) 390 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 392 | -10/Subcaves | Entered Scraptown 416 | -9/Scraptown | Visited UFD Registry 416 | -9/Scraptown | Registered with UFD as "Wrenchtube" 444 | -9/Scraptown | Found Scrap Suit 473 | -9/Scraptown | Visited Scrap Suit Storage 475 | -9/Scraptown | Found Scrap Suit 492 | -9/Scraptown | Met Optimus 492 | -9/Scraptown | Accepted into 0bPrime 507 | -9/Scraptown | Visited Curators Association 517 | -9/Scraptown | Discovered new exit (range 3) 518 | -9/Scraptown | Entered Factory 518 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x3, Weapon x2 543 | -6/Factory | Discovered new exit (range 4) 545 | -6/Factory | Identified exit to Factory 654 | -6/Factory | Loaded intel: 8 recycling unit locations 668 | -6/Factory | Learned location of Protoforge (-3) 826 | -6/Factory | Destroyed 8 combat bots 941 | -6/Factory | Discovered new exit (range 6) 1205 | -6/Factory | Identified exit to Lower Caves 1205 | -6/Factory | Identified exit to Extension 1266 | -6/Factory | Central database locked down 1397 | -6/Factory | Discovered exit to Factory (range 15) 1405 | -6/Factory | Entered another Factory area 1405 | -5/Factory | Evolved 2 slots: Utility x2 1594 | -5/Factory | Loaded intel: 8 recycling unit locations 1723 | -5/Factory | Spotted B-75 Beast 1725 | -5/Factory | Build established: Hacker-Mutant 1945 | -5/Factory | Lost 9 parts (1p4n1u3w) 2005 | -5/Factory | First assault squad dispatched 2100 | -5/Factory | Cargo convoy interrupted 2101 | -5/Factory | Scraphulk reinforcements arrived? 2115 | -5/Factory | Local machine network offline 2126 | -5/Factory | Garrison activated, responded to threat 2170 | -5/Factory | Attached CPS modules to 05F01-K. 2236 | -5/Factory | Destroyed 14 combat bots 2268 | -5/Factory | Build established: Scavenger-Gunner 2455 | -5/Factory | High security lockdown imminent 2535 | -5/Factory | High security lockdown engaged 2697 | -5/Factory | Released all parts (13) 2707 | -5/Factory | Discovered new exit (range 15) 2712 | -5/Factory | Core integrity fell below 50% 2712 | -5/Factory | Entered another Factory area 2712 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2725 | -4/Factory | Lost 5 parts (2u3w) 2729 | -4/Factory | Identified exit to Upper Caves 2763 | -4/Factory | Released all parts (4) 2796 | -4/Factory | Attached CPS modules to G-67 Veteran. 2860 | -4/Factory | Lost 3 parts (2n1u) 2968 | -4/Factory | Lost 11 parts (3p3n2u3w) 3462 | -4/Factory | First assault squad dispatched 3542 | -4/Factory | Discovered new exit (range 15) 3555 | -4/Factory | Lost 3 parts (2p1w) 3909 | -4/Factory | Identified exit to Research 3918 | -4/Factory | Central database locked down 4188 | -4/Factory | Build established: Scavenger-Tank 4524 | -4/Factory | System corruption reached 10% 4528 | -4/Factory | Lost 3 parts (2u1w) 4823 | -4/Factory | Loaded intel: 8 recycling unit locations 4980 | -4/Factory | Entered Research 4980 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5315 | -3/Research | Lost 5 parts (1u4w) 5480 | -3/Research | First assault squad dispatched 5552 | -3/Research | Build established: Scavenger-Mutant 5621 | -3/Research | Lost 8 parts (1p3n2u2w) 5673 | -3/Research | Lost 5 parts (1p3n1u) 5686 | -3/Research | Spotted B-86 Titan 5717 | -3/Research | Core integrity fell below 50% 5765 | -3/Research | Lost 3 parts (1p2u) 5864 | -3/Research | Found Prototype Processor 5864 | -3/Research | Identified Exp. Targeting Computer 5932 | -3/Research | Core integrity fell below 20% 5932 | -3/Research | System corruption reached 10% 5956 | -3/Research | Lost 4 parts (2n2u) 5976 | -3/Research | Discovered new exit (range 9) 5980 | -3/Research | Entered Quarantine 6058 | -3/Quarantine | Lost 4 parts (2n2w) 6063 | -3/Quarantine | Found Alien Energy Cannon 6063 | -3/Quarantine | Identified Core Cannon 6080 | -3/Quarantine | Found Quantum Capacitor 6161 | -3/Quarantine | Cryocooling Duct disabled 6161 | -3/Quarantine | Cryocooling Duct disabled 6176 | -3/Quarantine | Ambient heat levels rising (+40) 6176 | -3/Quarantine | Non-combat units ordered to evacuate 6176 | -3/Quarantine | Combat units ordered to evacuate 6239 | -3/Quarantine | Spotted Fortress 6276 | -3/Quarantine | Quarantine Guard activated 6278 | -3/Quarantine | Discovered new exit (range 6) 6278 | -3/Quarantine | Discovered new exit (range 7) 6281 | -3/Quarantine | Entered Protoforge 6285 | -3/Protoforge | Spotted B-86 Titan 6297 | -3/Protoforge | Superfortress began startup sequence 6353 | -3/Protoforge | Spotted EXE-6 6353 | -3/Protoforge | Spotted EXE-6 6355 | -3/Protoforge | Spotted Decapitator 6356 | -3/Protoforge | Spotted Decapitator 6363 | -3/Protoforge | Destroyed by EXE-6 with Concept XC Strikerail Last Messages --------------- 06349_ Beam penetrates Reinforced Barrier. 06356_ Backup Propulsion VII destroyed. 06356_ Knocked back. 06357_ Mic. Antimatter Reactor destroyed. 06357_ System corrupted by crushing effect (+5). 06357_ Knocked back. 06357_ Forge Pylon damaged. 06357_ O-32 Director knocked back. 06358_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06360_ Cmb. Antigrav System severed. 06360_ EXE-6 springs to life. 06360_ Penetrated by Slug. 06360_ Backup Plating VII destroyed. 06360_ Dropped Lgt. Antimatter Reactor+. 06361_ System corrupted: Heat flow error (+188). 06361_ EXE-6 springs to life. 06361_ Energy Filter destroyed. 06361_ Critical hit (Destroy). 06361_ Core Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????u ???????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? """""""??????????????? | | ????????????????????????? """ " ????????????? | | ????????????????????????? " ????????????? | | ????????????????????????? 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" " " ### ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 37 Energy Capacity 365 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 750 Resistance: EX 50 Resistance: EM 15 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 30 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gravmag Array | -6/Factory | Hacked Gravmag System | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Alien Tech Used ----------------- Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellHoverBattery Manual? 0 Play Time 01:18:46 Cumulative 372.7 hours Start 2025.11.05 @ 08:40:03 End 2025.11.05 @ 10:00:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5989b773-6dbc-4832-9e66-845b6f4a6994