Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 07:48:53 Player: Wyvric Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1604) 1604 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 5850 Bonus ------- Follower Combat Kills 248 Friendly Fire -12 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Location -6/Factory Parts ------- > --- POWER (1) -------- Deuterium-Ion Engine > --- PROPULSION (6) --- Wheeled Armored-Cooled Exoskeleton Armored Wheel (fused) Armored Huge Wheel > --- UTILITY (6) ------ Armored Scrap Engine High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Cld. Thermal Construct/C > --- INVENTORY (20) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Wheel Xenon Bombardment Thruster Cooled VTOL Module Structural Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite System Shield System Restoration Module Plasma Cannon Plasma Cannon Plasma Cannon Gauss Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Wheeled Armored-Cooled Exoskeleton Gravmag System > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Hardened Medium Armor Plating Corruption Screen > --- WEAPON ----------- Cld. Thermal Construct/C > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Wheel Armored Wheel Armored Huge Wheel Xenon Bombardment Thruster Cooled VTOL Module Structural Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating Plasma Cannon Plasma Cannon Plasma Cannon Gauss Cannon Gauss Cannon Heavy Hammer [Rating: 58] Favorites ----------- Power Constructs Engine Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Constructs Hover Unit Gravmag System Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Propulsion Shielding Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Slots Evolved 8 | . . 2 . . 4 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . 3 . . 1 Utility 4 | . . 2 . . 1 . . 1 Weapon . | . . . . . . . . . Parts Attached 87 | 6 15 9 26 1 20 . 10 . Power 5 | 1 1 1 2 . . . . . Engine 5 | 1 1 1 2 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 7 2 8 . 3 . 4 . Treads 11 | . 7 2 2 . . . . . Leg 2 | 2 . . . . . . . . Wheel 11 | . . . 6 . 3 . 2 . Hover 2 | . . . . . . . 2 . Flight . | . . . . . . . . . Utility 25 | 1 3 2 6 1 7 . 5 . Device 12 | . . 1 4 1 6 . . . Storage 3 | 1 2 . . . . . . . Processor 1 | . . . . . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 8 | . 1 1 2 . 1 . 3 . Artifact . | . . . . . . . . . Weapon 31 | 2 4 4 10 . 10 . 1 . Energy Gun 5 | . 1 . 4 . . . . . Energy Cannon 4 | . 1 . . . 3 . . . Ballistic Gun 11 | 2 2 4 2 . 1 . . . Ballistic Cannon 3 | . . . . . 2 . 1 . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . 3 . 4 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 14 | . 2 . 5 . 1 . 6 . Power 1 | . . . . . . . 1 . Propulsion 4 | . 1 . . . . . 3 . Utility 7 | . . . 4 . 1 . 2 . Weapon 2 | . 1 . 1 . . . . . Highest Loss Streak 4 | . 1 . 2 . 1 . 4 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 80 | . 92 79 98 66 69 69 62 . Engine 9 | . 14 11 11 10 1 . 1 . Core 1 | . . . . . 5 7 5 . Treads 10 | . 25 22 10 1 1 . . . Wheel 6 | . . . 11 8 13 15 7 . Hover 1 | . . . . . 2 7 10 . Device 13 | . . 1 25 22 22 15 7 . Storage 11 | . 17 11 11 11 7 7 7 . Protection 4 | . 5 12 6 . . 7 6 . Energy Gun 4 | . 7 4 8 . . . . . Energy Cannon 4 | . 9 4 . 2 8 1 4 . Ballistic Gun 7 | . 10 13 11 7 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 70 | 14 51 56 63 60 66 64 70 . Greatest Support 82 | 20 40 40 40 32 61 24 82 . Greatest Overweight (x) 5 | . 1 1 5 4 5 5 5 . Average Overweight (x) 1 | . . 1 1 2 2 3 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 . Average Capacity 19 | 7 17 20 20 20 20 20 20 . Most Carried 20 | 6 20 20 20 20 20 20 20 . Average Carried 18 | 4 15 19 19 18 18 20 19 . Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 19 20 20 17 17 Scrap Engine Consumption 75 | . . . . 36 19 1 19 . Constructs Created 5 | . . . . 4 . . 1 . Constructs Modified 24 | . . . . 8 10 1 5 . Class Distribution -------------------- 39% | Mutant 24% | Construct 19% | Commander-Construct 9% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Construct | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Matter Collected 1577 | 227 252 202 423 60 173 . 240 . Remotely . | . . . . . . . . . Salvage Created 1706 | . 287 404 533 . 174 . 308 . Parts 93 | . 11 36 25 . 4 . 17 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Combat Hostiles Destroyed 38 | . 10 7 13 . 3 . 5 . Guns 16 | . 4 6 6 . . . . . Cannons 14 | . 6 1 . . 2 . 5 . AOE 6 | . . . 6 . . . . . Classes Destroyed 10 | . 3 4 2 . 1 . . . Worker 3 | . . 1 1 . 1 . . . Builder 1 | . . 1 . . . . . . Recycler 2 | . . 1 . . 1 . . . Operator 3 | . . . 1 . . . 2 . Watcher 3 | . 1 1 . . . . 1 . Swarmer 8 | . 6 . . . . . 2 . Grunt 15 | . 4 3 7 . 1 . . . Brawler 1 | . . . 1 . . . . . Sentry 12 | . . 4 5 . 1 . 2 . Programmer 2 | . . . . . 1 . 1 . Best Kill Streak 7 | . 3 3 7 . 1 . 2 . Combat Bots Only 6 | . 3 3 6 . 1 . 2 . Max Kills in Single Turn 3 | . 1 2 3 . 1 . 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Hostile Shots Fired 526 | . 71 38 93 6 91 . 227 . Missed 154 | . 16 15 28 1 29 . 65 . Damage Taken 4700 | . 593 315 1036 71 712 . 1973 . Core 844 | . 124 43 282 . 172 . 223 . Absorbed by Shields 34 | . . . . . 34 . . . Redirected to Shielding 50 | . 3 42 5 . . . . . Regen/Repaired (Parts) 430 | . . . . 10 86 17 317 . Core Remaining (%) 52 | 100 50 . . 18 . . 43 . Volleys Fired 142 | . 35 21 36 4 15 . 31 . Largest 2 | . 2 2 2 1 2 . 2 . Hottest 190 | . 125 125 112 22 160 . 190 . Shots Fired 238 | . 67 42 66 4 26 . 33 . Gun 152 | . 49 39 60 4 . . . . Cannon 80 | . 18 3 . . 26 . 33 . Launcher 6 | . . . 6 . . . . . Special . | . . . . . . . . . Kinetic 134 | . 38 36 42 2 10 . 6 . Thermal 93 | . 29 6 18 2 16 . 22 . Explosive 6 | . . . 6 . . . . . Electromagnetic 5 | . . . . . . . 5 . Robot Hit Streak 38 | . 8 10 38 5 11 . 7 . Robot Miss Streak 4 | . 4 2 2 1 2 . 4 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 169 | . 44 31 49 3 23 . 19 . Core Hits 74 | . 14 15 25 . 6 . 14 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 . . . Critical Strikes 5 | . 1 . 1 . 2 . 1 . Burn 1 | . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . Blast 1 | . . . . . . . 1 . Smash 2 | . . . . . 2 . . . Melee Attacks 13 | . . . 3 . 10 . . . Impact 13 | . . . 3 . 10 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3740 | . 678 460 1183 59 515 . 845 . Guns 1675 | . 428 399 789 59 . . . . Cannons 1369 | . 238 52 . . 402 . 677 . Explosions 490 | . . . 394 . . . 96 . Melee 113 | . . . . . 113 . . . Ramming 93 | . 12 9 . . . . 72 . Kinetic 1592 | . 317 369 554 30 164 . 158 . Thermal 1425 | . 349 82 235 29 238 . 492 . Explosive 394 | . . . 394 . . . . . Electromagnetic 123 | . . . . . . . 123 . Impact 113 | . . . . . 113 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 . 1 1 2 8 11 . Average Corruption 2 | . 1 . 1 1 2 7 8 . Corruption Purged . | . . . . . . . . . Corruption Blocked 3 | . . . . . . . 3 . Effects 49 | . 5 . 1 11 5 1 26 . Message Errors 11 | . 1 . 1 2 1 . 6 . Matter Fused 10 | . . . . 5 1 . 4 . Heat Flow Errors 5 | . 1 . . 1 . . 3 . Energy Discharges 7 | . 1 . . 1 1 . 4 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 6 | . 1 . . 1 1 1 2 . Data Loss (major) 3 | . . . . 1 . . 2 . Misfires 1 | . 1 . . . . . . . Misdirections 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 90 | . . . . . 56 . 34 . Projectiles 26 | . . . . . . . 26 . Explosions 8 | . . . . . . . 8 . Melee 56 | . . . . . 56 . . . Knockbacks 2 | . . . . . 2 . . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 100 | . . . 26 . . . 74 . Shots 3 | . . . 1 . . . 2 . Rammed 11 | . 3 . . . . . 8 . Targets Rammed 12 | . 3 1 . . . . 8 . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 389 | . 315 174 153 227 342 . 389 . Average Temperature 115 | . 123 83 61 123 120 . 124 . Received Heat Transfer 1047 | . 150 135 408 18 198 . 138 . Effects 2 | . . . . . . . 2 . Energy Bleed 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 5 | . 2 1 . . 1 . 1 . Heat Transferred 2548 | . 814 185 518 50 481 . 500 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Peak Influence 383 | . 163 155 383 185 250 55 216 . Initial 250 | . . 5 65 148 250 55 38 104 Average 106 | . 66 79 164 88 171 55 97 . Maximum Alert Level 1 | . . . 1 . 1 . 1 . Low Security (%) 86 | 100 100 100 66 100 46 100 97 . Level 1 13 | . . . 33 . 53 . 2 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . 4 . 4 . 3 . Investigation 3 | . 1 . 1 . 1 . . . Extermination 2 | . . . . . 1 . 1 . Reinforcement 3 | . . . 1 . . . 2 . Assault 1 | . . . . . 1 . . . Garrison 3 | . . . 2 . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Distress Signals 4 | . 1 . . . 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 18 10 26 3 10 5 21 . Peak Tracking Total 7 | . 4 3 7 2 3 6 6 . Tactical Retreats 7 | . . 1 1 . . . 5 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Traps Triggered 8 | . 4 . 2 . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Machines Disabled 9 | . 1 . 2 . 2 . 4 . Max in Single Turn 3 | . 1 . 1 . 1 . 3 . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Machines Accessed 36 | . 9 2 7 8 7 . 3 . Terminals 27 | . 8 2 7 4 3 . 3 . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . . 4 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 85 | . 24 7 13 25 12 . 4 . Successful 23 | . 9 1 3 8 2 . . . Failed 61 | . 15 6 10 16 10 . 4 . Catastrophic 14 | . 3 1 3 1 4 . 2 . Database Lockouts 1 | . . . . 1 . . . . Manual 51 | . 16 4 9 16 3 . 3 . Terminals 66 | . 23 7 13 14 5 . 4 . Fabricators 4 | . . . . . 4 . . . Repair Stations . | . . . . . . . . . Recycling Units 13 | . 1 . . 11 1 . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 8 1 3 3 . . . . Part Schematic 5 | . 3 . . 2 . . . . Robot Analysis 3 | . 2 . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . . 2 . . . . . Branch Access Points 2 | . . 1 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Retrieve Components 2 | . . . . 2 . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 . . 3 1 . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . . 3 1 . . . Tunnel 5 | . 1 . . 3 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 31 | . 8 2 6 6 6 . 3 . Full Trace Events 3 | . . . 1 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . 3 . . 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Total Allies 10 | . . . 10 . . . . . Largest Group 10 | . . . 10 4 4 . . . Highest-Rated Group 88 | . . . 88 40 37 . . . Highest-Rated Ally 16 | . . . 16 16 13 . . . Total Orders 21 | . . . . . 21 . . . STAY 2 | . . . . . 2 . . . EXPLORE 13 | . . . . . 13 . . . RETURN 6 | . . . . . 6 . . . Ally Attacks 56 | . . . 36 17 3 . . . Total Damage 596 | . . . 375 192 29 . . . Kills 8 | . . . 5 3 . . . . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Robot Analysis Total 3 | . 2 . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 11 | . . . . . 11 . . . Drone Recoveries 5 | . . . . . 5 . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Turns Passed 5971 | 141 1288 619 1171 1214 744 103 691 . Spaces Moved 2999 | 107 551 208 570 537 459 75 492 . Core 7 | 7 . . . . . . . . Treads 927 | . 481 208 178 60 . . . . Legs 170 | 100 70 . . . . . . . Wheels 1571 | . . . 392 464 459 75 181 . Hover 311 | . . . . . . . 311 . Flight 13 | . . . . 13 . . . . Fastest Speed 50 | 50 120 240 110 115 120 120 95 . Average Speed 158 | 115 201 240 154 171 126 139 109 . Slowest Speed 480 | 120 240 240 240 480 165 165 206 . Overloaded Moves 311 | . . . . . . . 311 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 6 91 22 89 98 21 74 18 . Regions Visited 8 Branch Regions 2 Pre-discovered Areas 5 | . 1 . . 3 1 . . . Known Exits Taken 2 | . . 1 1 . . . . . Unknown Exits Taken 4 | 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 13 | . . . 8 . 5 . . . Terrain Destroyed 52 | . . . 35 . 8 . 9 . Melee 6 | . . . 1 . 5 . . . Projectile 12 | . . . . . 3 . 9 . AOE 34 | . . . 34 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Total 3967 | 124 660 285 792 832 587 74 613 . Wait 528 | 3 24 32 109 273 37 . 50 . Move 2992 | 106 550 207 569 536 459 74 491 . Hop . | . . . . . . . . . Pick Up 96 | 8 23 7 22 4 22 . 10 . Fast Attach 27 | 4 9 2 7 1 1 . 3 . Attach 27 | 2 4 . 3 . 14 . 4 . Detach 10 | . . . 1 1 6 . 2 . Swap 33 | . 2 7 16 . 5 . 3 . Drop 87 | 1 10 8 26 13 18 . 11 . Fire 142 | . 35 21 36 4 15 . 31 . Melee 13 | . . . 3 . 10 . . . Ram 8 | . . . . . . . 8 . Kick . | . . . . . . . . . Crush 4 | . 3 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 9) 1014 | -10/Materials | Discovered new exit (range 16) 1402 | -10/Materials | Discovered new exit (range 13) 1430 | -10/Materials | Entered another Materials area 1430 | -9/Materials | Evolved 2 slots: Utility x2 1552 | -9/Materials | Identified exit to Mines 1552 | -9/Materials | Identified exit to Storage 2049 | -9/Materials | Entered Storage 2346 | -9/Storage | Build established: Scavenger-Mutant 2633 | -9/Storage | Core integrity fell below 50% 2945 | -9/Storage | Build established: Mutant 2969 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3015 | -9/Storage | Lost 3 allies 3027 | -9/Storage | Garrison activated, responded to threat 3038 | -9/Storage | Core integrity fell below 20% 3069 | -9/Storage | Lost 3 allies 3075 | -9/Storage | Discovered new exit (range 16) 3152 | -9/Storage | Identified exit to Recycling 3211 | -9/Storage | Used back door to open Recycling access 3220 | -9/Storage | Entered Recycling 3220 | -9/Recycling | Accompanied by 4 allies 3221 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 3222 | -9/Recycling | Found Scrap Engine 3270 | -9/Recycling | Build established: Commander-Mutant 3651 | -9/Recycling | Build established: Commander-Construct 3719 | -9/Recycling | Discovered new exit (range 4) 4434 | -9/Recycling | Entered Factory 4434 | -7/Factory | Accompanied by 4 allies 4434 | -7/Factory | Evolved 4 slots: Propulsion x3, Utility x1 4510 | -7/Factory | Garrison activated, responded to threat 4806 | -7/Factory | Build established: Construct 4885 | -7/Factory | Lost 5 allies 5142 | -7/Factory | Discovered new exit (range 8) 5178 | -7/Factory | Sucked down chute 5178 | -7/Factory | Entered Waste 5182 | -7/Waste | Spotted C-40 Crusher 5186 | -7/Waste | Spotted C-40 Crusher 5188 | -7/Waste | Spotted C-40 Crusher 5192 | -7/Waste | Spotted C-40 Crusher 5193 | -7/Waste | EMP discharged 5261 | -7/Waste | Discovered new exit (range 13) 5265 | -7/Waste | Spotted C-40 Crusher 5281 | -7/Waste | Entered Factory 5848 | -7/Factory | System corruption reached 10% 5898 | -7/Factory | Lost 4 parts (2n2u) 5930 | -7/Factory | Core integrity fell below 50% 5957 | -7/Factory | Discovered new exit (range 13) 5972 | -7/Factory | Entered another Factory area 5972 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5972 | -6/Factory | Self-destructed Last Messages --------------- 05872_ Slug penetrates Wall. 05872_ Acquired 10 matter. 05878_ Scrap Engine modifies Hovering Cooled-Titanium Exoskeleton: Time/Move -35, Burnout -10 Renamed Wheeled Armored-Cooled Exoskeleton. 05881_ S-27 Virus destroyed. 05894_ System corrupted: Heat flow error (+200). 05895_ K-01 Serf cleans the Nuclear Reactor. 05916_ Slammed into S-27 Virus. 05918_ System corrupted: Matter fused (-7). 05918_ Acquired 2 matter. 05933_ Acquired Hacking Suite. 05939_ System corrupted: Arm. Wheel fused. 05940_ Slammed into K-01 Serf. 05956_ System corrupted: Energy discharge (-89). 05957_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????+################??????????? | | ??????????? #??????????? | | ??????????? #??????????? | | ?????????? #??????????? | | ?????????? +??????????? | | ?????????? @ #??????????? | | ?????????????????##+### #??????????? | | ??????????????????????# #??????????? | | ??????????????????????#######??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 15 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 7 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Flak Gun | -9/Recycling | Hacked Katana | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionFrostExtractor Manual? 0 Play Time 00:59:01 Cumulative 325.6 hours Start 2024.05.08 @ 06:49:37 End 2024.05.08 @ 07:48:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 17 Types 8/3/3/1/1/0/1/0/0 Lore% 59 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b71ed8e7-09ef-4d5f-9137-ce9cccf17c15