Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.19 @ 22:50:13 Player: Ms. V3-11A Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (166) 830 Value Destroyed (6293) 6293 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1146) 1146 TOTAL SCORE: 12929 Bonus ------- High Alert Combat Kills 353 Follower Combat Kills 185 Destroyed Z-Imprinter 1000 Friendly Fire -392 Cogmind --------- Core Integrity 0/850 Matter 7/300 Energy 64/100 System Corruption 5% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Surveybot 24 Chip Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Precision Grenade Launcher > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Light DM Reactor Carbon-fiber Leg Carbon-fiber Leg Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod (39) Surveybot 24 Scanner Advanced Melee Analysis Suite Zionite Weapon Casing Advanced Shield Generator Makeshift Hacking Suite Improved Hacking Suite Power Maul CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Improved Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Heavy Laser Makeshift Laser Beamcaster > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Carbon-fiber Leg Carbon-fiber Leg Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Melee Analysis Suite Zionite Weapon Casing Advanced Shield Generator Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield Heavy Rocket Launcher Precision Grenade Launcher Power Maul CR-A16's Pointy Stick [Rating: 86] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Zionite Heavy Carapace Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 5 | . . . . . 2 1 . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 161 | . 9 10 3 2 16 48 6 4 3 24 3 33 Power 15 | . . 1 . . 1 3 1 1 1 4 . 3 Engine 4 | . . 1 . . . 2 . . . . . 1 Core 3 | . . . . . 1 1 1 . . . . . Reactor 8 | . . . . . . . . 1 1 4 . 2 Propulsion 40 | . 3 2 . . 4 13 2 3 1 3 . 9 Treads 4 | . . . . . . 2 . 2 . . . . Leg 35 | . 3 2 . . 4 10 2 1 1 3 . 9 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . Utility 56 | . 3 2 2 . 3 16 . . . 14 2 14 Device 27 | . 2 1 1 . 2 5 . . . 6 1 9 Storage 4 | . 1 . 1 . . 1 . . . 1 . . Processor 6 | . . 1 . . 1 3 . . . . . 1 Hackware 5 | . . . . . . 3 . . . 1 . 1 Protection 14 | . . . . . . 4 . . . 6 1 3 Artifact . | . . . . . . . . . . . . . Weapon 50 | . 3 5 1 2 8 16 3 . 1 3 1 7 Energy Gun 26 | . 2 2 1 1 5 7 1 . . 3 . 4 Energy Cannon 2 | . . 1 . . . 1 . . . . . . Ballistic Gun 6 | . 1 . . . 3 2 . . . . . . Ballistic Cannon 3 | . . . . . . 2 1 . . . . . Launcher 8 | . . 2 . . . 1 1 . . . 1 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . 1 . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 2 . . . 7 . 2 Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . Parts Lost 51 | . . 2 . . 1 23 1 . . 3 2 19 Power 7 | . . 1 . . . 3 . . . . . 3 Propulsion 15 | . . . . . 1 8 . . . 2 . 4 Utility 17 | . . 1 . . . 6 . . . 1 2 7 Weapon 12 | . . . . . . 6 1 . . . . 5 Highest Loss Streak 10 | . . 2 . . 1 6 1 . . 2 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 99 100 100 99 88 90 99 100 94 91 87 Engine 6 | . 14 13 14 14 4 5 13 7 5 . . . Core 1 | . . . . . 4 4 1 5 . . . . Reactor 5 | . . . . . . . . 1 8 14 15 11 Treads 1 | . . . . . . 1 7 5 . . . . Leg 21 | . 28 28 28 28 26 15 6 16 23 21 23 17 Device 9 | . 10 7 14 14 18 10 7 7 7 8 8 12 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 7 6 Processor 5 | . . 6 . . 9 7 7 7 7 4 . 5 Hackware 5 | . . . . . . 5 15 15 15 4 7 6 Protection 2 | . . . . . . 3 . . . 8 5 6 Energy Gun 12 | . 13 2 14 13 16 11 16 15 14 14 7 12 Energy Cannon 1 | . . . 14 14 8 1 . . . . . . Ballistic Gun 3 | . 14 14 . . 2 5 2 . . . . . Ballistic Cannon 3 | . . . . . . 1 1 7 7 7 7 2 Launcher 2 | . . 11 . . . . 1 . . . 6 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 84 | 12 32 33 54 54 59 74 68 75 77 83 83 84 Greatest Support 60 | 20 20 20 20 20 42 47 30 55 60 60 45 50 Greatest Overweight (x) 27 | . 2 1 2 2 2 18 3 2 1 2 2 27 Average Overweight (x) 1 | . . 1 1 2 1 1 2 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 14 15 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 9 14 14 16 19 18 19 20 19 19 17 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 14 14 15 20 20 18 20 20 20 20 17 16 Class Distribution -------------------- 23% | Mutant 22% | Hacker-Mutant 21% | Scavenger-Mutant 12% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Tank | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Matter Collected 3299 | 152 203 269 . 137 368 803 109 54 39 443 249 473 Remotely . | . . . . . . . . . . . . . Salvage Created 6793 | . 396 354 . 30 1080 2230 416 276 . 460 411 1140 Parts 290 | . 25 27 . . 58 84 5 7 . 24 11 49 Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 2 5 . . 5 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 133 | . 7 13 . 1 19 38 4 3 . 9 16 23 Melee 3 | . . . . . . 3 . . . . . . Guns 66 | . 6 9 . 1 11 23 . 3 . 4 . 9 Cannons 17 | . . . . . 5 2 . . . 5 2 3 AOE 38 | . 1 4 . . 1 6 4 . . . 14 8 Classes Destroyed 18 | . 6 2 . . 5 1 . . . 2 2 . Worker 5 | . 1 . . . . 4 . . . . . . Builder 6 | . . . . . 1 1 . . . . . 4 Tunneler 3 | . . . . . 1 . . . . . . 2 Hauler 3 | . 1 . . . 1 1 . . . . . . Recycler 6 | . . 1 . . . 4 . . . . . 1 Mechanic 3 | . 1 . . . . 1 . . . . . 1 Operator 4 | . . . . . 2 2 . . . . . . Drone 2 | . . . . . . . . . . . 2 . Watcher 6 | . 1 . . . 2 3 . . . . . . Swarmer 25 | . 3 9 . . 4 3 . 3 . . . 3 Grunt 62 | . 4 2 . 1 8 24 3 . . . 9 11 Brawler 2 | . . . . . . . . . . . 2 . Duelist 4 | . . . . . 1 1 1 . . . 1 . Sentry 13 | . . 2 . . 5 4 . . . . 1 1 Hunter 6 | . . . . . 1 . . . . . . 5 Programmer 10 | . . . . . . 6 . . . . 1 3 Z-Light 6 | . . . . . . . . . . 6 . . Assembled 3 | . . . . . . . . . . 3 . . Thug 1 | . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . 1 . . Best Kill Streak 10 | . 3 3 . 1 6 7 4 3 . 3 4 10 Combat Bots Only 6 | . 3 3 . 1 5 6 4 3 . 3 4 4 Max Kills in Single Turn 4 | . 1 2 . 1 4 3 2 1 . 1 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 2 . . 1 3 2 . . . 2 2 Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Damage Taken 7658 | . 265 304 . 85 483 2863 66 107 . 709 529 2247 Core 1696 | . 39 58 . 17 68 436 22 . . 137 64 855 Absorbed by Shields 149 | . . . . . . . . . . . . 149 Redirected to Shielding 246 | . . . . . . . . . . 126 . 120 Regen/Repaired (Parts) 42 | . 42 . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 54 87 . . . . . 5 . Volleys Fired 424 | . 49 29 . 10 57 104 12 13 1 46 26 77 Largest 3 | . 2 2 . 2 3 3 1 2 1 3 3 3 Hottest 294 | . 60 76 . 116 171 195 50 130 50 278 273 294 Shots Fired 765 | . 80 46 . 20 157 201 13 20 1 77 31 119 Gun 578 | . 80 34 . 10 114 166 11 20 1 45 4 93 Cannon 126 | . . . . 10 43 30 . . . 32 3 8 Launcher 61 | . . 12 . . . 5 2 . . . 24 18 Special . | . . . . . . . . . . . . . Kinetic 183 | . 31 17 . . 21 71 . . . 32 3 8 Thermal 378 | . . 7 . 20 85 93 10 20 1 45 4 93 Explosive 61 | . . 12 . . . 5 2 . . . 24 18 Electromagnetic 143 | . 49 10 . . 51 32 1 . . . . . Robot Hit Streak 31 | . 16 20 . 10 18 15 10 13 . 14 12 31 Robot Miss Streak 4 | . 2 3 . 2 3 3 1 2 . 4 2 2 Penetration Max 1 | . . . . . 1 1 . . . . . . Secondary Targets 3 | . . 1 . . . 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . . . . Shots Hit Robots 563 | . 46 26 . 10 112 188 11 16 . 50 22 82 Core Hits 350 | . 18 21 . 1 46 116 11 10 . 31 34 62 Critical Kills 4 | . . 2 . . . 2 . . . . . . Critical Parts Destroyed 5 | . 1 . . . . 4 . . . . . . Critical Strikes 39 | . 1 2 . . 7 10 4 5 . 2 2 6 Burn 27 | . . . . . 7 3 4 5 . 1 1 6 Destroy 5 | . 1 2 . . . 2 . . . . . . Blast 2 | . . . . . . . . . . 1 1 . Smash 4 | . . . . . . 4 . . . . . . Sever 1 | . . . . . . 1 . . . . . . Melee Attacks 45 | . . . . 2 . 24 . . 19 . . . Impact 37 | . . . . 2 . 16 . . 19 . . . Slashing 4 | . . . . . . 4 . . . . . . Piercing 4 | . . . . . . 4 . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 5 . . . . . . Damage Inflicted 16215 | . 747 506 . 165 1859 5233 517 278 . 1163 2037 3710 Guns 7867 | . 640 305 . 92 1332 2885 154 278 . 624 26 1531 Cannons 2078 | . . . . 73 419 846 . . . 539 93 108 Explosions 5615 | . 107 198 . . 108 850 363 . . . 1918 2071 Melee 640 | . . . . . . 640 . . . . . . Ramming 15 | . . 3 . . . 12 . . . . . . Kinetic 2995 | . 207 139 . . 339 1570 . . . 539 93 108 Thermal 6132 | . 107 129 . 165 1021 1556 194 278 . 624 26 2032 Explosive 4728 | . . 143 . . . 791 306 . . . 1918 1570 Electromagnetic 1705 | . 433 92 . . 499 664 17 . . . . . Impact 491 | . . . . . . 491 . . . . . . Slashing 96 | . . . . . . 96 . . . . . . Piercing 53 | . . . . . . 53 . . . . . . Highest Corruption 5 | . . . . . . 3 3 3 3 . . 5 Average Corruption 2 | . . . . . . 2 3 3 3 . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 52 | . . . . . . 15 19 9 3 . . 6 Message Errors 14 | . . . . . . 5 5 1 2 . . 1 Matter Fused 13 | . . . . . . 3 5 3 1 . . 1 Heat Flow Errors 7 | . . . . . . 4 . 2 . . . 1 Energy Discharges 3 | . . . . . . . 2 . . . . 1 Parts Rejected 2 | . . . . . . 1 . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . 1 4 1 . . . 1 Misfires 3 | . . . . . . . 1 2 . . . . Alerts 1 | . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots 7 | . . . . . . . . . . 3 2 2 Overflow Damage 320 | . 6 . . . 11 190 10 . . 18 45 40 Projectiles 31 | . . . . . 1 12 . . . 18 . . Explosions 191 | . 6 . . . 10 80 10 . . . 45 40 Melee 98 | . . . . . . 98 . . . . . . Knockbacks 9 | . . . . . . 8 . . . 1 . . Impact 2 | . . . . . . 2 . . . . . . Kinetic 7 | . . . . . . 6 . . . 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 630 | . . 57 . . 35 378 34 . . . 50 76 Shots 15 | . . 3 . . 1 6 1 . . . 2 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 4 | . . 1 . . . 3 . . . . . . Kicked 4 | . . 1 . . . 3 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 972 | . 55 72 . 123 292 331 . 235 . 558 406 972 Average Temperature 159 | . 24 35 . 42 79 113 . 100 . 196 152 280 Received Heat Transfer 2711 | . 168 84 . 60 234 1392 27 . . 254 297 195 Effects 63 | . . . . . . 1 . . . 8 3 51 Shutdowns 2 | . . . . . . . . . . 2 . . Energy Bleed 12 | . . . . . . . . . . 3 1 8 Interference 9 | . . . . . . 1 . . . . . 8 Matter Decay 8 | . . . . . . . . . . 1 . 7 Short Circuit 7 | . . . . . . . . . . 1 1 5 Damage (minor) 4 | . . . . . . . . . . 1 1 2 Damage (major) 17 | . . . . . . . . . . . . 17 Damage (core) 4 | . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . 1 . . . 2 6 . . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . . Robots Melted 6 | . . . . . 2 1 . . . . . 3 Combat Hostiles 6 | . . . . . 2 1 . . . . . 3 Parts Melted 36 | . 1 . . 1 10 7 . . . 4 . 13 Heat Transferred 13800 | . 150 235 . 370 2864 3440 692 1002 . 1280 111 3656 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 1 . . 2 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Peak Influence 644 | . 184 192 . 29 265 644 . . . . . 552 Initial 327 | . . 14 . . 9 84 . . . . . 327 Average 170 | . 53 47 . 9 108 328 . . . . . 350 Maximum Alert Level 2 | . . . . . 1 2 . . . . . 2 Low Security (%) 64 | 100 100 100 . 100 94 19 . . . . . 13 Level 1 21 | . . . . . 5 52 . . . . . 47 Level 2 13 | . . . . . . 28 . . . . . 38 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . . . . 1 4 9 . . . . . 7 Investigation 7 | . . . . 1 . 2 . . . . . 4 Extermination 6 | . . . . . . 4 . . . . . 2 Reinforcement 6 | . . . . . 3 2 . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Distress Signals 7 | . 2 . . . 1 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 177 | . 18 13 . 3 29 51 4 3 . 15 14 27 Peak Tracking Total 6 | . 3 3 . 3 3 6 4 3 . 5 3 5 Tactical Retreats 4 | . . . . . . 2 . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Traps Triggered 4 | . 1 . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Machines Disabled 42 | . 2 6 . 2 . 11 . . . 1 . 20 Max in Single Turn 20 | . 1 2 . 1 . 4 . . . . . 20 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Machines Accessed 26 | . 5 1 1 . 2 10 1 1 . . . 5 Terminals 18 | . 4 1 . . 2 7 1 . . . . 3 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 2 | . 1 . . . . 1 . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 74 | . 20 4 1 . 10 24 1 1 . . . 13 Successful 44 | . 11 2 1 . 8 12 1 1 . . . 8 Failed 30 | . 9 2 . . 2 12 . . . . . 5 Catastrophic 2 | . . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 7 4 . . 1 8 . . . . . 5 Terminals 59 | . 17 4 . . 10 19 1 . . . . 8 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 4 | . 3 . . . . 1 . . . . . . Recycling Units 4 | . . . . . . 1 . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . Terminal Hacks 25 | . 6 1 1 . 7 6 1 1 . . . 2 Record 4 | . . . 1 . . 1 1 1 . . . . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 3 | . 1 1 . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . 1 . . . . . . Machine Index 3 | . . . . . 1 1 . . . . . 1 Recycling Unit Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 4 | . 3 . . . 1 . . . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 3 | . 2 . . . . 1 . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . . 2 Process 1 | . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 1 . . 1 4 . . . . . 2 Terminals 10 | . 3 1 . . 1 3 . . . . . 2 Botnet 10 | . 3 1 . . 1 3 . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Jam 1 | . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 21 | . 4 1 . . 2 9 . . . . . 5 Full Trace Events 6 | . 1 . . . . 1 . . . . . 4 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . . . . . 12 Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 172 | . . . . . . . . . . . . 172 Retrieved Matter 172 | . . . . . . . . . . . . 172 Retrieved Components 3 | . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . Programmers 3 | . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Total Allies 4 | . . . . . . . . . 4 . . . Largest Group 4 | . . . . . . . . . 4 4 . . Highest-Rated Group 121 | . . . . . . . . . 121 121 . . Highest-Rated Ally 39 | . . . . . . . . . 39 39 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 75 | . . . . . . . . . . 75 . . Total Damage 876 | . . . . . . . . . . 876 . . Kills 12 | . . . . . . . . . . 12 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Robot Analysis Total 3 | . 1 1 . . . . . . . . . 1 Derelict Logs Recovered 6 | . . 1 . . . . 1 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Turns Passed 16944 | 543 1071 2112 417 587 1059 2727 1237 792 1611 2667 965 1156 Spaces Moved 6627 | 108 472 1019 181 142 410 959 347 314 806 1185 349 335 Core 19 | . . . . . . 10 . . . . . 9 Treads 369 | . . . . . . 124 245 . . . . . Legs 6112 | 108 472 1019 181 142 410 698 102 314 806 1185 349 326 Wheels . | . . . . . . . . . . . . . Hover 127 | . . . . . . 127 . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 190 260 190 126 260 190 190 190 190 190 Average Speed 214 | 120 186 190 229 260 197 227 346 239 190 202 259 220 Slowest Speed 1400 | 120 260 190 260 260 265 950 400 260 190 260 260 1400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 14 80 100 59 38 30 29 52 53 85 78 55 9 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . 1 2 . . . Known Exits Taken 4 | . 1 . . . 1 1 . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 1 1 . . Scrap Searched 13 | . . 1 . 1 . . 4 2 4 . 1 . Spaces Dug 12 | . . 9 . . . . . . 3 . . . Terrain Destroyed 525 | . 7 115 . . 14 76 36 . 3 3 177 94 Melee 3 | . . . . . . . . . 3 . . . Projectile 7 | . . . . . . . . . . 3 2 2 AOE 515 | . 7 115 . . 14 76 36 . . . 175 92 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Total 8592 | 522 586 1146 183 337 551 1297 369 335 850 1394 380 642 Wait 1122 | 413 34 82 . 175 18 131 . . 10 76 1 182 Move 6615 | 107 471 1018 180 141 409 958 346 313 805 1184 348 335 Hop . | . . . . . . . . . . . . . Pick Up 95 | . 15 2 . 6 17 14 3 . 5 29 1 3 Fast Attach 53 | . 6 3 . . 7 15 3 3 . 7 . 9 Attach 52 | . . . . . 5 21 . . . 8 2 16 Detach 14 | . . . . . 1 5 . . . . . 8 Swap 56 | . 3 7 3 2 4 12 3 1 3 9 1 8 Drop 108 | 2 8 4 . 1 22 18 2 4 7 35 1 4 Fire 424 | . 49 29 . 10 57 104 12 13 1 46 26 77 Melee 37 | . . . . 2 . 16 . . 19 . . . Ram . | . . . . . . . . . . . . . Kick 4 | . . 1 . . . 3 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 12 | . . . . . 11 . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 53 | -11/Junkyard | Discovered new exit (range 2) 544 | -11/Junkyard | Entered Materials 545 | -10/Materials | Build established: Mutant 812 | -10/Materials | Identified exit to Mines 895 | -10/Materials | Discovered new exit (range 15) 1159 | -10/Materials | Repaired EM Pulse Gun 1550 | -10/Materials | Discovered new exit (range 5) 1615 | -10/Materials | Entered Mines 1818 | -10/Mines | Discovered new exit (range 7) 2491 | -10/Mines | Learned Materials terminal intel 2664 | -10/Mines | Discovered new exit (range 6) 3717 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3717 | -10/Mines | Discovered new exit (range 5) 3727 | -10/Mines | Entered Exiles 3778 | -10/Exiles | Met 8R-AWN 3808 | -10/Exiles | Met EX-HEX 3926 | -10/Exiles | Met EX-DEC 3980 | -10/Exiles | Met EX-BIN 4017 | -10/Exiles | Build established: Scavenger-Mutant 4022 | -10/Exiles | Learned location of Zion (-7) 4123 | -10/Exiles | Discovered new exit (range 10) 4144 | -10/Exiles | Entered Mines 4145 | -9/Mines | Assembled infested the area 4372 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4597 | -9/Mines | Discovered new exit (range 9) 4643 | -9/Mines | Met a Derelict shopkeep closing up shop 4731 | -9/Mines | Entered Materials 4731 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4732 | -8/Materials | Loaded intel: 12 terminal locations 5051 | -8/Materials | Build established: Scavenger-Skirmisher 5746 | -8/Materials | Discovered new exit (range 15) 5770 | -8/Materials | Garrison activated, responded to threat 5788 | -8/Materials | Identified exit to Factory 5790 | -8/Materials | Entered Factory 5790 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6169 | -7/Factory | Garrison activated, responded to threat 6594 | -7/Factory | Identified exit to Storage 6594 | -7/Factory | Identified exit to Lower Caves 6680 | -7/Factory | Lost 6 parts (1p1n1u3w) 7207 | -7/Factory | Build established: Scavenger-Tank 7374 | -7/Factory | Lost 5 parts (1p3n1u) 7411 | -7/Factory | Core integrity fell below 50% 7941 | -7/Factory | Build established: Hacker-Mutant 8517 | -7/Factory | Entered Lower Caves 8648 | -7/Lower Caves | Build established: Scavenger-Gunner 9295 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9567 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9586 | -7/Lower Caves | Encountered a Warlord checkpoint 9597 | -7/Lower Caves | Build established: Hacker-Mutant 9736 | -7/Lower Caves | Discovered new exit (range 7) 9754 | -7/Lower Caves | Entered another Lower Caves area 10125 | -7/Lower Caves | Learned Factory emergency access door positions 10538 | -7/Lower Caves | Discovered new exit (range 5) 10546 | -7/Lower Caves | Entered Zion 10674 | -7/Zion | System corruption cleaned by Quarantine Array 10733 | -7/Zion | Gained Derelict followers 10801 | -7/Zion | Given A8's code to call for help 10805 | -7/Zion | Discovered new exit (range 10) 11134 | -7/Zion | Learned location of 1 exit from Lower Caves 11505 | -7/Zion | Found CR-A16's Pointy Stick 11664 | -7/Zion | Learned location of Quarantine (-2) 11820 | -7/Zion | Learned location of Warlord (-5) 12136 | -7/Zion | Discovered new exit (range 4) 12139 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12157 | -7/Zion | Entered Deep Caves 12157 | -7/Deep Caves | Accompanied by 4 allies 12291 | -7/Deep Caves | Z-Facility disabled 12301 | -7/Deep Caves | Attacked by Z-Imprinter 12313 | -7/Deep Caves | Allies destroyed Z-Imprinter 12390 | -7/Deep Caves | Found Prototype Protection 12391 | -7/Deep Caves | Identified Zio. Weapon Casing 12734 | -7/Deep Caves | Core integrity fell below 20% 13026 | -7/Deep Caves | Build established: Scavenger-Tank 13505 | -7/Deep Caves | Found Zio. Weapon Casing 13508 | -7/Deep Caves | Found Zio. Weapon Casing 13689 | -7/Deep Caves | Found Prototype Protection 13770 | -7/Deep Caves | Found Zio. Weapon Casing 13774 | -7/Deep Caves | Found Prototype Protection 13774 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 14464 | -7/Deep Caves | Found Surveybot 24 Chip 14467 | -7/Deep Caves | Found Surveybot 24 Scanner 14749 | -7/Deep Caves | Build established: Scavenger-Mutant 14812 | -7/Deep Caves | Discovered new exit (range 6) 14824 | -7/Deep Caves | Entered Proximity Caves 14825 | -6/Proximity Caves | Identified exit to Factory 14902 | -6/Proximity Caves | Spotter reported a threat 14902 | -6/Proximity Caves | Spotter reported a threat 15052 | -6/Proximity Caves | Learned Factory interactive machine intel 15639 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15789 | -6/Proximity Caves | Entered Factory 15789 | -6/Factory | Evolved 2 slots: Utility x2 15791 | -6/Factory | Loaded intel: 52 interactive machine locations 16139 | -6/Factory | Search patrols dispatched 16279 | -6/Factory | Build established: Scavenger-Tank 16324 | -6/Factory | Lost 3 parts (2u1w) 16614 | -6/Factory | Fabricated Adv. Shield Generator (x2) 16693 | -6/Factory | Core integrity fell below 50% 16856 | -6/Factory | Lost 10 parts (2p3n4u1w) 16890 | -6/Factory | Core integrity fell below 20% 16913 | -6/Factory | Lost 3 parts (1p2w) 16945 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 16935_ K-01 Serf collects debris. 16936_ U-05 Engineer lays Concrete. 16938_ Penetrated by Slug. 16938_ The unstable cave ceiling collapses. 16938_ K-01 Serf crushed by falling debris. 16938_ U-05 Engineer destroyed. 16938_ Penetrated by Slug. 16939_ K-01 Serf collects debris. 16939_ U-05 Engineer lays Concrete. 16939_ U-05 Engineer builds a Wall. 16939_ U-05 Engineer lays Concrete. 16940_ K-01 Serf collects debris. 16940_ U-05 Engineer lays Concrete. 16942_ Penetrated by Slug. 16942_ U-05 Engineer lays Concrete. 16942_ Penetrated by Slug. 16942_ Slug penetrates H-66 Slayer. 16943_ K-01 Serf collects debris. 16943_ U-05 Engineer lays Concrete. 16945_ Penetrated by Slug. 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""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 49 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 21 Defensive Hacking 11 Item Schematics ----------------- Adv. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperOmegaProtomatter Manual? 0 Play Time 01:33:49 Cumulative 150.6 hours Start 2023.05.19 @ 07:57:55 End 2023.05.19 @ 22:50:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 122 Rogue 63 Adventurer 33 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: c2dc3c8f-2cd6-4a5c-9545-da0a77a9744a