Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 14:00:46 Player: Johge Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (916) 916 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2901 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 97/300 Energy 142/210 System Corruption 0% Temperature Critical (814) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Sensor Array Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Heavy Missile Launcher > --- INVENTORY (5) ---- Heat Sink Hardened Medium Armor Plating Particle Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Missile Launcher > --- INVENTORY -------- Heat Sink Hardened Medium Armor Plating Particle Cannon Light Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 35 | 6 4 6 5 14 Power 8 | 1 2 . 1 4 Engine 6 | 1 2 . 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 8 | 2 1 1 1 3 Treads . | . . . . . Leg 8 | 2 1 1 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 1 . 3 Device 2 | . . . . 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 13 | 2 . 4 3 4 Energy Gun 2 | . . . 1 1 Energy Cannon 3 | . . . 1 2 Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 17 | . 2 1 5 9 Power 4 | . . . 1 3 Propulsion 6 | . 1 1 2 2 Utility 2 | . . . 1 1 Weapon 5 | . 1 . 1 3 Highest Loss Streak 8 | . 1 1 2 8 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 71 | . 80 88 58 67 Engine 10 | . 14 14 8 9 Core 1 | . . . . 5 Leg 17 | . 27 23 11 15 Device 2 | . . . . 9 Storage 11 | . 14 14 11 8 Protection 4 | . . 8 5 1 Energy Gun 5 | . . . 10 7 Energy Cannon 4 | . . . 5 9 Ballistic Gun 12 | . 24 26 5 . Naked Turns . | . . . . . Heaviest Build 38 | 13 18 20 22 38 Greatest Support 35 | 20 20 20 20 35 Greatest Overweight (x) 7 | 3 1 1 7 3 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 3 5 5 9 10 Average Carried 6 | . 2 3 7 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 9 | 1 4 4 9 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 644 | 237 131 75 26 175 Remotely . | . . . . . Salvage Created 1051 | . 162 36 400 453 Parts 57 | . 4 8 23 22 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 26 | . 4 3 11 8 Guns 17 | . 4 1 10 2 Cannons 4 | . . . . 4 AOE 3 | . . 2 . 1 Classes Destroyed 7 | . 1 2 1 3 Worker 1 | . . 1 . . Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Swarmer 6 | . . 3 3 . Grunt 18 | . 4 . 7 7 Brawler 1 | . . . 1 . Sentry 1 | . . . . 1 Best Kill Streak 5 | . 2 4 5 5 Combat Bots Only 5 | . 2 3 5 3 Max Kills in Single Turn 4 | . 1 4 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 206 | . 55 14 54 83 Missed 39 | . 13 4 14 8 Damage Taken 2565 | . 493 101 441 1530 Core 806 | . 127 25 96 558 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 39 76 . Volleys Fired 113 | . 39 7 33 34 Largest 2 | . 2 2 2 2 Hottest 131 | . 40 50 124 131 Shots Fired 178 | . 52 8 63 55 Gun 132 | . 52 7 52 21 Cannon 43 | . . . 11 32 Launcher 3 | . . 1 . 2 Special . | . . . . . Kinetic 78 | . 52 7 19 . Thermal 85 | . . . 44 41 Explosive 3 | . . 1 . 2 Electromagnetic 12 | . . . . 12 Robot Hit Streak 9 | . 9 2 5 6 Robot Miss Streak 5 | . 3 2 5 5 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 100 | . 35 3 32 30 Core Hits 51 | . 11 4 16 20 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 3 1 Burn 3 | . . . 2 1 Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1887 | . 315 138 572 862 Guns 995 | . 315 26 421 233 Cannons 597 | . . . 145 452 Explosions 285 | . . 112 . 173 Melee . | . . . . . Ramming 10 | . . . 6 4 Kinetic 442 | . 315 26 101 . Thermal 965 | . . . 465 500 Explosive 285 | . . 112 . 173 Electromagnetic 185 | . . . . 185 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 34 | . . 28 6 . Projectiles 6 | . . . 6 . Explosions 28 | . . 28 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 79 | . . 24 . 55 Shots 3 | . . 1 . 2 Rammed 1 | . . . 1 . Targets Rammed 5 | . . . 4 1 Kicked 4 | . . . 3 1 Crushed . | . . . . . Highest Temperature 832 | . 27 10 314 832 Average Temperature 224 | . 8 7 99 390 Received Heat Transfer 1086 | . 285 . 162 639 Effects 50 | . . . . 50 Shutdowns 13 | . . . . 13 Energy Bleed 3 | . . . . 3 Interference 6 | . . . . 6 Matter Decay 6 | . . . . 6 Short Circuit 3 | . . . . 3 Damage (minor) 7 | . . . . 7 Damage (major) 8 | . . . . 8 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 2 | . . . 1 1 Heat Transferred 2146 | . . . 1110 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 335 | . 115 132 335 215 Initial 60 | . . 44 51 60 Average 104 | . 27 124 127 126 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 94 | 100 100 100 85 96 Level 1 5 | . . . 14 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 11 3 18 11 Peak Tracking Total 6 | . 6 3 4 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 . 3 2 Terminals 5 | . 1 . 2 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 3 . 11 6 Successful 7 | . 1 . 5 1 Failed 13 | . 2 . 6 5 Catastrophic 5 | . 1 . 2 2 Database Lockouts . | . . . . . Manual 16 | . 4 . 6 6 Terminals 17 | . 3 . 8 6 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 4 1 Record 1 | . . . 1 . Level Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 3 | . . . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 3 2 Full Trace Events 5 | . 1 . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1912 | 63 342 380 685 442 Spaces Moved 849 | 40 119 262 263 165 Core 52 | 6 . . 46 . Treads . | . . . . . Legs 797 | 34 119 262 217 165 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 168 | 122 121 136 212 195 Slowest Speed 400 | 200 190 190 400 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 30 53 28 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . . 8 . 29 Melee . | . . . . . Projectile . | . . . . . AOE 37 | . . 8 . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1158 | 54 272 277 324 231 Wait 113 | 2 103 . 8 . Move 845 | 39 118 261 262 165 Hop . | . . . . . Pick Up 39 | 7 6 3 10 13 Fast Attach . | . . . . . Attach 27 | 6 2 3 3 13 Detach . | . . . . . Swap 8 | . 2 3 2 1 Drop 8 | . 2 . 2 4 Fire 113 | . 39 7 33 34 Melee . | . . . . . Ram 1 | . . . 1 . Kick 4 | . . . 3 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 12) 64 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 402 | -10/Materials | Core integrity fell below 50% 406 | -10/Materials | Entered Mines 672 | -10/Mines | Learned location of 1 exit from Materials 767 | -10/Mines | Discovered new exit (range 9) 777 | -10/Mines | Assembled infested the area 786 | -10/Mines | Entered Materials 786 | -9/Materials | Evolved 2 slots: Propulsion x2 787 | -9/Materials | Identified exit to Materials 1471 | -9/Materials | Entered another Materials area 1471 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1861 | -8/Materials | Core integrity fell below 50% 1905 | -8/Materials | Core integrity fell below 20% 1914 | -8/Materials | Core destroyed Last Messages --------------- Overheating: Matter decay (-18). EM Pulse Cannon destroyed. Overheating: Energy bleed (-15). G-47 Trooper misfires. Power failure, Lgt. Nuclear Core shutdown. Med. Storage Unit destroyed. Power failure, Lgt. Angular Momentum Engine shutdown. Overheating: Core damaged (-55). Overheating: Matter decay (-22). Destroyed Imp. Hover Unit. Overheating: Lgt. Angular Momentum Engine damaged (-5). Imp. Heat Sink melted. G-47 Trooper destroyed. Destroyed Imp. Hover Unit. Power failure, Lgt. Nuclear Core shutdown. Overheating: Hvy. Missile Launcher damaged (-45). Overheating: Core damaged (-66). 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""""" + ????? | | # """"" # ????? | | # """"" # ## #####+##########??????? | | # """"" ## ### #?????????????????????? | | # """"" ## #?# #?????????????????????? | | # """"" ## #?# #?????????????????????? | | # ## #?# #?????????????????????? | | ########### #?# #?????????????????????? | | ??????????# #?# #?????????????????????? | | ??????##### #?# #?????????????????????? | | ??????# #?# #?????????????????????? | | ??????# #?# #?????????????????????? | | ??????# #?# #?????????????????????? | | ??????### ####?# #?????????????????????? | | ????????# #????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoEnhancedUnit Manual? 0 Play Time 00:20:32 Cumulative 11.0 hours Start 2024.04.04 @ 13:42:01 End 2024.04.04 @ 14:00:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a25f6e9e-634a-424a-8151-5236988f6bfd