Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 18:05:57 Player: Ammie Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (3287) 3287 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 8787 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 837 Aligned with FarCom 300 Friendly Fire -205 Cogmind --------- Core Integrity 0/700 Matter 20/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Hovering (120) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (5) ------ System Shield > --- WEAPON (3) ------- Gauss Cannon Rocket Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating PSU Rigger > --- WEAPON ----------- Antimatter Cannon Heavy Mass Driver > --- INVENTORY -------- Light Nuclear Core System Shield Heavy Ion Cannon Hypervelocity Coil Gun Proton Missile Launcher [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device PSU Rigger Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 80 | 6 10 1 1 3 37 5 5 12 Power 8 | 1 1 . . 1 5 . . . Engine 3 | 1 1 . . . 1 . . . Core 5 | . . . . 1 4 . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 . . 2 12 1 . 1 Treads 6 | 2 2 . . 2 . . . . Leg 11 | . . . . . 10 1 . . Wheel . | . . . . . . . . . Hover 2 | . . . . . 1 . . 1 Flight 1 | . . . . . 1 . . . Utility 18 | 1 4 . 1 . 4 2 2 4 Device 8 | . 2 . 1 . 2 1 . 2 Storage 4 | 1 2 . . . 1 . . . Processor 2 | . . . . . 1 1 . . Hackware 2 | . . . . . . . . 2 Protection 2 | . . . . . . . 2 . Artifact . | . . . . . . . . . Weapon 34 | 2 3 1 . . 16 2 3 7 Energy Gun 12 | 1 . . . . 9 1 1 . Energy Cannon 5 | . . . . . 3 1 . 1 Ballistic Gun 5 | 1 . . . . 2 . . 2 Ballistic Cannon 7 | . 2 1 . . . . 2 2 Launcher 5 | . 1 . . . 2 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . . . 9 1 1 . Parts Lost 34 | . . . . 1 15 1 2 15 Power 4 | . . . . 1 3 . . . Propulsion 4 | . . . . . 2 . . 2 Utility 10 | . . . . . 2 1 1 6 Weapon 16 | . . . . . 8 . 1 7 Highest Loss Streak 7 | . . . . 1 6 1 2 7 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 1 7 12 14 16 16 14 5 3 Power 2 | . 2 3 3 3 3 4 1 . Propulsion 2 | . 1 2 2 2 3 3 . . Utility 3 | . . 3 4 5 3 3 2 . Weapon 4 | . 3 4 5 5 5 3 1 1 Tool/Special . | . . . . . . . . . Unused Backups 46 | . . . . 3 26 1 13 3 Power 27 | . . . . 3 17 1 4 2 Propulsion 5 | . . . . . 3 . 2 . Utility 4 | . . . . . 1 . 2 1 Weapon 10 | . . . . . 5 . 5 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 96 99 91 83 78 70 Engine 3 | . 14 14 14 . . . . . Core 6 | . . . . 13 8 7 7 5 Treads 11 | . 28 28 28 28 2 . . . Leg 10 | . . . . . 18 15 15 13 Device 13 | . 12 14 10 14 16 14 7 11 Storage 9 | . 14 14 14 14 10 7 . . Processor 6 | . . . . . 7 14 15 12 Protection 1 | . . . . . . . 10 6 Energy Gun 8 | . 6 . . . 16 7 5 . Energy Cannon 2 | . . . . . 4 7 6 . Ballistic Gun 1 | . 6 . . . . . . 4 Ballistic Cannon 10 | . 8 25 28 28 3 . 6 8 Launcher 2 | . 6 2 . . 1 7 . 3 Peak Build Rating 61 | 6 10 11 18 19 48 55 60 61 Average Rating 32 | 4 9 10 10 18 41 52 53 51 On Entrance 24 | . 6 10 11 18 19 44 54 59 Avg Prop Armor Cover (%) 29 | . . . . . 13 . . 36 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 14 52 52 53 53 64 65 65 52 Greatest Support 60 | 40 40 40 40 40 60 60 60 60 Greatest Overweight (x) 3 | 3 1 1 1 1 3 1 1 3 Average Overweight (x) . | . . 1 1 1 . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 Average Capacity 16 | 7 12 20 20 20 20 20 6 5 Most Carried 20 | 2 12 14 19 19 20 17 16 5 Average Carried 13 | 1 7 12 14 16 17 14 5 3 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 18 | 2 12 14 18 17 15 16 5 . Class Distribution -------------------- 42% | Mutant 37% | Skirmisher 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 2664 | 223 409 42 . 151 854 55 207 723 Remotely . | . . . . . . . . . Salvage Created 3788 | . 671 73 . 80 2108 163 . 693 Parts 215 | . 55 2 . 8 106 7 . 37 Haulers Intercepted 8 | . 2 . . . 6 . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 69 | . 17 2 . 5 28 2 . 15 Guns 30 | . 7 . . . 18 2 . 3 Cannons 25 | . 4 2 . 5 4 . . 10 AOE 14 | . 6 . . . 6 . . 2 Classes Destroyed 15 | . 5 . . . 7 2 . 1 Worker 3 | . . . . . 1 . . 2 Builder 2 | . . . . . 2 . . . Tunneler 1 | . . . . . . 1 . . Hauler 8 | . 2 . . . 6 . . . Recycler 6 | . 1 . . . 5 . . . Operator 4 | . . . . . 1 1 . 2 Watcher 10 | . 3 . . . 4 1 . 2 Swarmer 14 | . 8 . . 3 3 . . . Cutter 2 | . . . . . 2 . . . Grunt 40 | . 9 2 . 2 15 1 . 11 Duelist 1 | . . . . . . . . 1 Sentry 6 | . . . . . 6 . . . Hunter 2 | . . . . . 1 . . 1 Programmer 3 | . . . . . . 1 . 2 Heavy 1 | . . . . . 1 . . . Wasp 1 | . . . . . . . . 1 Best Kill Streak 7 | . 6 2 . 3 7 2 . 3 Combat Bots Only 6 | . 6 2 . 3 5 2 . 3 Max Kills in Single Turn 4 | . 4 1 . 1 2 1 . 2 Gunslinging 1 | . . . . . 1 . . . Exploded 4 | . 4 . . . 2 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 597 | . 54 7 . 32 142 13 4 345 Missed 200 | . 17 1 . 9 48 4 . 121 Hits 397 | . 37 6 . 23 94 9 4 224 Melee 22 | . . . . . 4 . 4 14 Projectile 375 | . 37 6 . 23 90 9 . 210 AOE 2 | . . . . . 2 . . . Critical Strikes 21 | . 1 1 . . 4 1 2 12 Damage Taken 6789 | . 413 84 . 214 2214 215 267 3382 Core 934 | . 33 . . 22 166 28 18 667 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 382 | . . . . . 120 . 169 93 Core Remaining (%) 82 | 100 . . . 78 69 . . . Volleys Fired 287 | . 61 5 . 12 73 29 4 103 Largest 3 | . 2 2 . 2 3 3 2 3 Hottest 163 | . 70 60 . 60 163 161 126 133 Shots Fired 513 | . 110 8 . 24 184 41 10 136 Gun 271 | . 82 . . . 118 11 2 58 Cannon 203 | . 24 8 . 24 58 10 8 71 Launcher 39 | . 4 . . . 8 20 . 7 Special . | . . . . . . . . . Kinetic 263 | . 66 8 . 24 39 . 4 122 Thermal 83 | . 40 . . . 14 16 6 7 Explosive 11 | . 4 . . . 5 . . 2 Electromagnetic 156 | . . . . . 126 25 . 5 Robot Hit Streak 19 | . 9 2 . 3 19 9 8 15 Robot Miss Streak 4 | . 4 1 . 4 3 1 1 3 Penetration Max 2 | . . . . . . . . 2 Secondary Targets 3 | . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 321 | . 68 4 . 10 120 15 9 95 Core Hits 176 | . 35 3 . 5 87 7 . 39 Critical Kills 5 | . . . . . . . . 5 Critical Parts Destroyed 9 | . . . . . . . . 9 Critical Strikes 24 | . 5 1 . . 2 . . 16 Burn 5 | . 5 . . . . . . . Destroy 14 | . . . . . . . . 14 Blast 5 | . . 1 . . 2 . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8359 | . 1149 61 . 181 3388 493 215 2872 Guns 2933 | . 637 . . . 1812 112 36 336 Cannons 3577 | . 231 61 . 180 636 172 179 2118 Explosions 1831 | . 281 . . . 931 209 . 410 Melee . | . . . . . . . . . Ramming 18 | . . . . 1 9 . . 8 Kinetic 3668 | . 540 61 . 180 390 . 98 2399 Thermal 1532 | . 328 . . . 679 353 117 55 Explosive 940 | . 281 . . . 452 . . 207 Electromagnetic 2201 | . . . . . 1858 140 . 203 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 1 2 2 5 Average Corruption 2 | . . . . . 1 1 2 3 Corruption Purged 4 | . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . Effects 37 | . . . . . 9 1 12 15 Message Errors 9 | . . . . . 3 . 2 4 Matter Fused 9 | . . . . . 2 1 3 3 Heat Flow Errors 5 | . . . . . 1 . . 4 Energy Discharges 4 | . . . . . . . 3 1 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . . . Misfires 4 | . . . . . 2 . 2 . Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 379 | . 28 . . . 48 20 . 283 Projectiles 324 | . . . . . 23 20 . 281 Explosions 55 | . 28 . . . 25 . . 2 Melee . | . . . . . . . . . Knockbacks 28 | . 3 . . 3 5 . . 17 Impact . | . . . . . . . . . Kinetic 24 | . 3 . . 3 5 . . 13 Secondary 4 | . . . . . . . . 4 Self-Inflicted Damage 593 | . 23 . . . 464 . . 106 Shots 13 | . 1 . . . 9 . . 3 Rammed 1 | . . . . 1 . . . . Targets Rammed 4 | . . . . 1 1 . . 2 Kicked 3 | . . . . . 1 . . 2 Crushed . | . . . . . . . . . Highest Temperature 276 | . 36 13 . 66 219 254 45 276 Average Temperature 57 | . 11 13 . 37 57 102 19 65 Received Heat Transfer 2031 | . 168 66 . 48 549 54 9 1137 Effects 6 | . . . . . . 3 . 3 Interference 6 | . . . . . . 3 . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . . . . . 10 . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 2844 | . 1332 . . . 796 494 185 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . . . 9 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 3 | . 1 . . . 2 1 . 3 Low Security (%) 65 | 100 92 100 . 100 45 75 100 25 Level 1 18 | . 7 . . . 34 24 . 5 Level 2 14 | . . . . . 19 . . 51 Level 3 1 | . . . . . . . . 16 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 784 | . 231 40 . 60 604 263 25 784 Initial 263 | . . 36 . . . 263 23 . Average 188 | . 80 6 . 3 279 149 2 440 Influence Increases 3709 | . 493 50 . 110 1319 188 46 1503 Destroy 0b10 Robot/C 1740 | . 340 40 . 100 620 40 . 600 Destroy 0b10 Robot/NC 190 | . 30 . . . 100 15 . 45 Destroy Leader 432 | . 80 10 . 10 172 22 . 138 Allied During Kill 220 | . . . . . 16 . . 204 Successful Hack 22 | . 4 . . . 18 . . . Disable Machine 435 | . . . . . 150 90 . 195 Destroy Structure 370 | . 24 . . . 168 21 46 111 Lose Combat Pursuer 300 | . 15 . . . 75 . . 210 Influence Decreases 2932 | . 400 143 . 110 738 702 113 726 Entered New Map 419 | . . 57 . . . 318 44 . Time Decay 2006 | . 400 86 . 100 561 374 69 416 Lost Part 287 | . . . . 10 117 10 . 150 Lost Ally 220 | . . . . . 60 . . 160 Squads Dispatched 18 | . 1 . . . 4 4 . 9 Investigation 1 | . . . . . . 1 . . Extermination 4 | . . . . . . 1 . 3 Reinforcement 11 | . 1 . . . 4 2 . 4 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 10 | . 1 . . . 7 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 27 2 . 6 48 4 6 38 Peak Tracking Total 13 | . 4 2 . 3 5 2 5 13 Tactical Retreats 14 | . 1 . . . 4 . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 14 | . 1 . . . 4 7 . 2 Indirectly 9 | . . . . . 4 5 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 35 | . . . . 4 17 2 2 10 Exploded 15 | . . . . 1 8 1 2 3 Time Bombs Activated 2 | . . . . . 1 . 1 . Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 29 | . . . . . 10 6 . 13 Max in Single Turn 2 | . . . . . 2 2 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 14 | . 2 . 2 . 8 2 . . Terminals 7 | . 2 . . . 4 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 32 | . 5 . 3 . 20 4 . . Successful 19 | . 3 . 3 . 13 . . . Failed 13 | . 2 . . . 7 4 . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 4 . 1 . 5 . . . Terminals 17 | . 5 . . . 9 3 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 4 | . . . . . 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 7 | . 1 . 3 . 3 . . . Record 2 | . . . 2 . . . . . Robot Analysis 1 | . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . Scan Component 2 | . . . . . 2 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 3 . . . Terminals 5 | . 2 . . . 3 . . . Botnet 5 | . 2 . . . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 Used . | . . . . . . . . . Hacking Detections 9 | . 2 . . . 5 2 . . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 53 | . . . . . 53 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 22 | . . . . 3 . . 19 . Largest Group 19 | . . . . 3 3 . 19 18 Highest-Rated Group 465 | . . . . 40 40 . 465 451 Highest-Rated Ally 35 | . . . . 16 16 . 35 35 Total Orders 4 | . . . . . 4 . . . FOLLOW 1 | . . . . . 1 . . . GUARD 3 | . . . . . 3 . . . Ally Attacks 279 | . . . . . 42 . 150 87 Total Damage 6619 | . . . . . 432 . 3912 2275 Kills 33 | . . . . . 4 . 7 22 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 12606 | 138 1486 604 1252 1376 4757 869 864 1260 Spaces Moved 5620 | 110 697 243 520 549 1921 304 553 723 Core 195 | 50 . . . . . . . 145 Treads 2281 | 60 697 243 520 549 212 . . . Legs 3092 | . . . . . 1709 304 553 526 Wheels . | . . . . . . . . . Hover 52 | . . . . . . . . 52 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 130 225 140 50 Average Speed 199 | 116 183 240 240 240 218 249 145 121 Slowest Speed 360 | 200 240 240 240 240 360 250 250 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 4 93 38 88 90 94 7 94 27 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 34 | . . . . . 14 . . 20 Terrain Destroyed 297 | . 25 . . . 163 25 1 83 Melee . | . . . . . . . . . Projectile 24 | . . . . . 4 . 1 19 AOE 269 | . 25 . . . 159 25 . 60 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 6564 | 117 792 256 525 584 2344 378 605 963 Wait 340 | . 12 6 . 8 166 31 25 92 Move 5613 | 109 696 242 519 548 1920 304 552 723 Hop . | . . . . . . . . . Pick Up 91 | 2 8 2 4 4 56 4 6 5 Fast Attach 33 | 6 2 . . . 9 1 6 9 Attach 24 | . . . 1 1 14 2 . 6 Detach 3 | . . . 1 . . 1 . 1 Swap 50 | . 9 1 . 2 34 2 . 2 Drop 82 | . 4 . . 4 53 2 9 10 Fire 287 | . 61 5 . 12 73 29 4 103 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . . . . 1 . . 2 Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 37 | . . . . 4 18 2 3 10 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Discovered new exit (range 9) 326 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 12) 625 | -10/Materials | Discovered new exit (range 16) 939 | -10/Materials | Derelicts attacked the area 1016 | -10/Materials | Discovered new exit (range 14) 1625 | -10/Materials | Entered Mines 1833 | -10/Mines | Assembled infested the area 1851 | -10/Mines | Learned Materials trap positions 1987 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2117 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2117 | -10/Mines | Discovered new exit (range 5) 2229 | -10/Mines | Entered Exiles 2289 | -10/Exiles | Met 8R-AWN 2328 | -10/Exiles | Met EX-HEX 2421 | -10/Exiles | Met EX-DEC 2448 | -10/Exiles | Learned location of Zion (-6) 2571 | -10/Exiles | Visited The Gauntlet 3086 | -10/Exiles | Met EX-BIN 3125 | -10/Exiles | Aligned with FarCom system 3127 | -10/Exiles | Given EX-Vault access code 3192 | -10/Exiles | Opened EX-Vault 3207 | -10/Exiles | Found PSU Rigger 3258 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3446 | -10/Exiles | Discovered new exit (range 15) 3481 | -10/Exiles | Left Exiles lab with PSU Rigger 3481 | -10/Exiles | Entered Mines 3850 | -9/Mines | Identified exit to Materials 4695 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4828 | -9/Mines | Discovered exit to Materials (range 7) 4840 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4857 | -9/Mines | Entered Materials 4857 | -8/Materials | Accompanied by 3 allies 4857 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4858 | -8/Materials | Loaded intel: 21 trap records 5158 | -8/Materials | Build established: Skirmisher 5394 | -8/Materials | Lost 3 allies 5566 | -8/Materials | Lost 6 parts (1p1n1u3w) 5616 | -8/Materials | Repaired Broken Titanium Leg 6524 | -8/Materials | Discovered new exit (range 13) 6865 | -8/Materials | Discovered new exit (range 13) 7621 | -8/Materials | Discovered new exit (range 3) 8725 | -8/Materials | Lost 4 parts (1n3w) 9614 | -8/Materials | Entered Factory 9614 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9932 | -7/Factory | Build established: Gunner 10081 | -7/Factory | Discovered new exit (range 4) 10483 | -7/Factory | Sucked down chute 10483 | -7/Factory | Entered Waste 10516 | -7/Waste | Spotted C-40 Crusher 10518 | -7/Waste | Spotted C-40 Crusher 10559 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10574 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10582 | -7/Waste | Spotted C-40 Crusher 10586 | -7/Waste | Spotted C-40 Crusher 10588 | -7/Waste | Spotted C-40 Crusher 10625 | -7/Waste | Warlord forces began an assault 10632 | -7/Waste | Allies destroyed C-40 Crusher 10635 | -7/Waste | Allies destroyed C-40 Crusher 10637 | -7/Waste | Allies destroyed C-40 Crusher 10640 | -7/Waste | Allies destroyed C-40 Crusher 10645 | -7/Waste | Allies destroyed C-40 Crusher 10662 | -7/Waste | Spotted C-40 Crusher 10672 | -7/Waste | Allies destroyed C-40 Crusher 10973 | -7/Waste | Discovered new exit (range 12) 11347 | -7/Waste | Entered Factory 11347 | -7/Factory | Accompanied by 18 allies 11440 | -7/Factory | Lost 4 allies 11703 | -7/Factory | Lost 4 allies 11805 | -7/Factory | Lost 6 allies 12147 | -7/Factory | First assault squad dispatched 12394 | -7/Factory | Lost 7 parts (3u4w) 12427 | -7/Factory | Discovered new exit (range 5) 12482 | -7/Factory | Core integrity fell below 50% 12508 | -7/Factory | Core integrity fell below 20% 12540 | -7/Factory | Lost 5 parts (2n2u1w) 12607 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 12509_ R-06 Scavenger collects Wheel. 12509_ System Shield destroyed. 12514_ Slug penetrates Wall. 12519_ M-28 Smith repairs G-47 Trooper Lgt. Nuclear Core. 12519_ R-06 Scavenger collects Wheel. 12520_ K-01 Serf collects debris. 12522_ ALERT: Cargo convoy en route, clear transfer corridor. 12522_ K-01 Serf cleans the Construction Platform. 12524_ Slug penetrates Wall. 12525_ K-01 Serf cleans the Construction Platform. 12556_ Acquired Gravmag System. 12559_ Acquired Rocket Launcher. 12574_ Imp. Light Cannon destroyed. 12574_ Destroyed Imp. Light Cannon. 12578_ Slug penetrates Wall. 12590_ Acquired Gauss Cannon. 12604_ Slug penetrates Matter Pump. 12605_ Slug penetrates H-55 Commando. 12607_ Penetrated by Slug. 12607_ Matter Pump disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####+## | | ?????????????????????? ??????????????????# | | ???????????????????? ??????????######??# | | ?????????########### ??????????# #### | | ?????????# # ??????????# # | | ?????????# """ """ # ??????????# # ##### | | ?????????# """ """ # ??????????# # #???# | | ?????????# """ """ # #????????## #???# | | ?????????# # #???????## #+##### ## | | ?????????# # ######### # ## #? | | ?????????# ! # # # ## #? | | ?????????# # # """" ## #? | | ???###########+##### # """" # ## ## | | ???# # """" # ## ! ## # | | ???# # """" ## #### ## # | | ???# """" + """" ####??####### # | | ???# """" h# """" +???????????? # | | ???# """" # #????????????## | | ???########## # #?????????????# | | ????????????# ###+######?????????????# | | ????????????# ^ #???????????????# | | ????????????# #???????????????# | | ????????????# @ #???????????????# | | ????######### """""" ""% #???????????????# | | ???? # """""" """ #???????????????# | | ???? """ # """""" """ #???????????????# | | ???# """ # """""" #??????????????### | | ???# """ # #??????????????# | | ???# + """""" """" #??????????????# | | ???# """ """""" """" #??????????????# | | ???# """ """" ?""" !=#??????????????+ | | ???? """ % """"" !k#??????????????# | | ???? ! % ^ #??????????????# | | ############ % """" ""???" #??????????????# | | = [ """ "????" #??????????????# | | ! % """" ""????k #??????????????# | | """""" ""???" ????????????????? | | # ??? #????????????????? | | # ""???" #????????????????? | | ] # ""?""" #????????????????? | | = ]]# "" """""" #????????????????? | | # " """""" #????????????????? | | [ # "F +????????????????? | | + "" #????????????????? | | # #????????????????? | | # [#???????????????? | | ###############+#/######### #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Defensive Hacking 20 Item Schematics ----------------- Fission Core | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 17% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed FluxChainMatterbank Manual? 0 Play Time 01:21:44 Cumulative 75.2 hours Start 2026.06.23 @ 16:41:04 End 2026.06.23 @ 18:05:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4e850ba-fc20-4632-9452-cb175080f7b9