Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 15:42:32 Player: Torako Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (125) 625 Value Destroyed (4460) 4460 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2323) 2323 TOTAL SCORE: 13188 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 392 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -777 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 602/1100 System Corruption 4% Temperature Warm (125) Movement Treading (570) Ox5 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Armored Treads Carbon-fiber Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (7) ------ Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Advanced Sensor Array Improved Signal Interpreter GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Biocell (600) Tactical Coordination Suite Experimental Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Heavy Carapace Improved Trap Extractor (6/6 Fire) Supersonic Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit Magnetic Acceleration Cannon CR-A16's Pointy Stick Dirty Bomb Trap GAL Module Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Advanced Sensor Array Improved Signal Interpreter GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Biocell Tactical Coordination Suite Experimental Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Heavy Carapace Improved Trap Extractor Supersonic Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit Magnetic Acceleration Cannon CR-A16's Pointy Stick Dirty Bomb Trap GAL Module [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Medium Reactive Plating Weapon Plasma Cannon Energy Gun Zionite Laser-M Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 5 | . . . . . 2 1 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 150 | 7 6 1 1 2 14 37 4 5 . 1 26 1 7 3 30 5 Power 21 | 2 . 1 . . 2 6 . . . . 4 . 3 . 3 . Engine 16 | 2 . 1 . . 2 4 . . . . 4 . 2 . 1 . Core 2 | . . . . . . 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . 2 . Propulsion 36 | 2 2 . . . 4 9 1 . . 1 10 . . . 6 1 Treads 15 | 2 . . . . . 7 1 . . 1 2 . . . 1 1 Leg 9 | . 2 . . . 4 1 . . . . . . . . 2 . Wheel 12 | . . . . . . 1 . . . . 8 . . . 3 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 52 | 1 1 . 1 . 3 14 3 3 . . 5 1 4 2 11 3 Device 24 | . 1 . . . . 7 1 1 . . 2 1 3 1 5 2 Storage 7 | 1 . . 1 . 1 2 . . . . . . . . 2 . Processor 6 | . . . . . 1 2 . . . . 1 . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 15 | . . . . . 1 3 2 2 . . 2 . . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | 2 3 . . 2 5 8 . 2 . . 7 . . 1 10 1 Energy Gun 1 | . . . . . . . . . . . . . . . 1 . Energy Cannon 16 | . . . . 2 1 3 . . . . 3 . . 1 6 . Ballistic Gun 5 | 2 3 . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . 3 4 . 1 . . 2 . . . . . Launcher 7 | . . . . . . 1 . 1 . . 2 . . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . . . 1 3 . . . . . . . . 7 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 5 | . . . . . . . . . . . 5 . . . . . Parts Lost 49 | . 5 . . . 5 11 . . . . 10 . 2 . 16 . Power 12 | . 1 . . . 2 3 . . . . 1 . 2 . 3 . Propulsion 22 | . 2 . . . 2 6 . . . . 6 . . . 6 . Utility 5 | . . . . . . 1 . . . . 2 . . . 2 . Weapon 10 | . 2 . . . 1 1 . . . . 1 . . . 5 . Highest Loss Streak 7 | . 3 . . . 5 2 . . . . 7 . 2 . 6 . To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 95 | . 79 100 100 100 87 98 100 100 100 100 93 100 98 100 92 84 Engine 9 | . 8 14 14 14 8 10 15 15 15 15 12 13 7 6 2 . Reactor 2 | . . . . . . . . . . . . . 3 6 9 6 Treads 12 | . 19 . . . . 18 28 30 30 30 14 . . . . 5 Leg 8 | . 8 28 28 28 32 10 . . . . . . . . . 19 Wheel 6 | . . . . . . . 1 . . . 10 26 26 26 23 . Device 10 | . 1 14 14 14 9 8 7 8 7 7 11 13 19 13 10 17 Storage 8 | . 14 14 14 14 15 8 7 7 7 7 6 6 6 6 7 10 Processor 13 | . . . . . 2 14 15 15 15 15 14 20 20 20 18 10 Protection 4 | . . . . . 3 4 6 6 7 7 8 6 . 6 4 . Energy Cannon 7 | . . . . 13 7 5 7 7 7 7 8 6 6 6 10 11 Ballistic Gun 2 | . 27 28 28 14 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 8 8 7 6 7 7 3 6 6 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 114 | 13 13 15 30 31 47 93 93 83 83 83 97 97 96 104 106 114 Greatest Support 99 | 40 40 20 20 20 50 91 86 86 86 94 99 64 64 64 64 75 Greatest Overweight (x) 9 | . . . 1 1 1 9 9 . . . 7 1 1 1 6 3 Average Overweight (x) . | . . . . 1 . 1 2 . . . 1 1 . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 10 15 15 18 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 8 7 9 10 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 7 6 7 8 11 18 19 20 20 19 18 20 19 19 19 19 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 7 7 8 10 15 20 20 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 31% | Scavenger-Mutant 31% | Trapper-Mutant 23% | Mutant 12% | Trapper-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Data Miner Trapper-Mutant | -6/Proximity Caves Trapper-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Trapper-Golem | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 3361 | 359 159 16 10 20 131 1109 161 153 . 100 384 25 134 10 416 174 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5206 | 161 321 19 . . 441 1138 18 111 . 230 1305 . 125 . 1005 332 Parts 237 | 6 25 4 . . 24 62 2 9 . 12 51 . 5 . 23 14 Haulers Intercepted 4 | . . . . . 1 3 . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 2 5 . 26 . . 5 . . 10 Prevented 1 | . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 138 | . 7 . . . 9 29 . 5 . 6 20 . 3 . 54 5 Guns 6 | . 6 . . . . . . . . . . . . . . . Cannons 68 | . . . . . 9 26 . 1 . 6 12 . 3 . 6 5 AOE 61 | . 1 . . . . 2 . 4 . . 8 . . . 46 . Classes Destroyed 21 | 3 2 . . . 4 3 1 . . . 1 . 1 . 5 1 Worker 10 | 2 2 . . . 1 3 . . . . 2 . . . . . Builder 3 | . . . . . . 2 . . . . 1 . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 3 . . . . . . . . . . Recycler 6 | 1 . . . . . . . . . . 5 . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . Swarmer 22 | . . . . . 3 8 . 4 . 3 4 . . . . . Cutter 2 | . . . . . . . . . . . 2 . . . . . Grunt 37 | . 7 . . . 3 11 . . . 3 8 . 2 . . 3 Brawler 1 | . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 12 | . . . . . 2 4 . . . . 6 . . . . . Hunter 3 | . . . . . 1 1 . . . . . . . . . 1 Programmer 6 | . . . . . . 5 . 1 . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . 6 . Assembler 2 | . . . . . . . . . . . . . . . 2 . Assembled 46 | . . . . . . . . . . . . . . . 46 . Golem 2 | . . . . . . . . . . . . . . . 2 . Thug 2 | . . . . . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 34 | 5 4 1 . . 9 4 1 4 . 3 11 . 3 . 34 3 Combat Bots Only 34 | . 3 . . . 8 4 . 4 . 3 6 . 3 . 34 3 Max Kills in Single Turn 14 | 1 2 1 . . 1 2 1 4 . 1 3 . 1 . 14 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 14 | . 1 . . . . 2 . 4 . . 3 . . . 14 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 8608 | . 871 . . . 470 2025 . 40 . 243 1585 . 230 . 2285 859 Core 1317 | . 208 . . . 65 193 . . . . 233 . 105 . 428 85 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 16 88 . . . . 72 . . . . . . Volleys Fired 345 | 11 42 1 . . 31 94 4 3 . 18 44 . 10 1 56 30 Largest 2 | 2 2 2 . . 2 2 2 2 . 2 2 . 2 1 2 2 Hottest 170 | 40 43 46 . . 128 124 124 124 . 124 160 . 133 80 170 50 Shots Fired 619 | 22 81 2 . . 44 182 9 5 . 36 84 . 20 1 75 58 Gun 105 | 22 81 2 . . . . . . . . . . . . . . Cannon 491 | . . . . . 44 182 9 4 . 36 80 . 20 1 57 58 Launcher 23 | . . . . . . . . 1 . . 4 . . . 18 . Special . | . . . . . . . . . . . . . . . . . Kinetic 294 | 22 81 2 . . 6 128 5 2 . 18 20 . 10 . . . Thermal 301 | . . . . . 38 54 4 2 . 18 60 . 10 1 56 58 Explosive 15 | . . . . . . . . 1 . . 4 . . . 10 . Electromagnetic 9 | . . . . . . . . . . . . . . . 9 . Robot Hit Streak 16 | 9 7 1 . . 7 14 2 4 . 7 16 . 7 . 10 15 Robot Miss Streak 8 | 2 5 1 . . 8 4 4 3 . 2 7 . 2 . 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 370 | 13 52 1 . . 28 120 5 5 . 24 52 . 13 . 35 22 Core Hits 409 | 7 22 1 . . 23 87 1 9 . 11 67 . 6 . 168 7 Critical Kills 4 | 1 . . . . . 1 . . . . . . . . 2 . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 11 | 1 1 . . . . 4 . 1 . . 2 . . . 2 . Meltdown 3 | . . . . . . 1 . . . . . . . . 2 . Destroy 2 | 1 1 . . . . . . . . . . . . . . . Blast 6 | . . . . . . 3 . 1 . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13768 | 142 564 18 . . 604 3259 131 287 . 617 2200 . 389 . 4569 988 Guns 643 | 142 483 18 . . . . . . . . . . . . . . Cannons 8015 | . . . . . 604 3001 131 116 . 617 1285 . 389 . 884 988 Explosions 5109 | . 80 . . . . 258 . 171 . . 915 . . . 3685 . Melee . | . . . . . . . . . . . . . . . . . Ramming 1 | . 1 . . . . . . . . . . . . . . . Kinetic 3666 | 142 483 18 . . 73 1950 80 55 . 314 312 . 239 . . . Thermal 5226 | . . . . . 531 1309 51 61 . 303 973 . 150 . 860 988 Explosive 4556 | . . . . . . . . 171 . . 915 . . . 3470 . Electromagnetic 319 | . 80 . . . . . . . . . . . . . 239 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 1 1 . 3 3 3 . . 5 3 3 . 4 4 Average Corruption 2 | . 1 1 1 1 . 2 3 2 . . 3 3 2 . 4 4 Corruption Purged 8 | . . . . . . . . 3 . . 2 . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 97 | . 1 . 1 3 . 30 17 3 . . 7 1 2 . 2 30 Message Errors 26 | . . . . . . 8 5 3 . . 1 1 . . 1 7 Matter Fused 25 | . 1 . . . . 8 7 . . . 1 . 1 . . 7 Heat Flow Errors 9 | . . . . 1 . 3 1 . . . 1 . . . . 3 Energy Discharges 15 | . . . . 2 . 5 . . . . 2 . 1 . . 5 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 16 | . . . 1 . . 4 3 . . . 1 . . . 1 6 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . 1 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 283 | . . . . . . 172 9 . . 22 7 . . . 66 7 Projectiles 150 | . . . . . . 85 9 . . 22 7 . . . 20 7 Explosions 133 | . . . . . . 87 . . . . . . . . 46 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 53 | . . . . . 1 47 . . . . 1 . 4 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 47 | . . . . . 1 42 . . . . 1 . 3 . . . Secondary 6 | . . . . . . 5 . . . . . . 1 . . . Self-Inflicted Damage 328 | . 21 . . . . 98 . . . . 128 . . . 81 . Shots 11 | . 1 . . . . 1 . . . . 5 . . . 4 . Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 76 . . 133 152 494 129 . . 11 105 . . . 261 270 Average Temperature 73 | . 23 . . 66 53 90 68 . . 5 13 . . . 83 145 Received Heat Transfer 2538 | . 516 . . . 171 450 . . . 33 597 . 54 . 414 303 Effects 4 | . . . . . . 4 . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . . . . . . 2 . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . 2 . Parts Melted 9 | . . . . . 2 3 . 1 . . 1 . . . 2 . Heat Transferred 8311 | . . . . . 999 2100 100 100 . 600 1900 . 300 . 1662 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 610 | 25 194 21 . . 238 420 . . . . 610 . . . . . Initial 146 | . 16 16 . . . 107 . . . . 146 . . . . . Average 221 | 7 82 18 . . 153 242 . . . . 398 . . . . . Maximum Alert Level 2 | . . . . . 1 2 . . . . 2 . . . . . Low Security (%) 47 | 100 100 100 . 100 62 35 . . . . 17 . . . . . Level 1 40 | . . . . . 37 59 . . . . 30 . . . . . Level 2 12 | . . . . . . 5 . . . . 52 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . . 3 7 . . . . 11 . . . . . Investigation 5 | . 1 . . . . 2 . . . . 2 . . . . . Extermination 5 | . . . . . . 4 . . . . 1 . . . . . Reinforcement 4 | . 1 . . . . 1 . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . 3 . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 3 | . 1 . . . . 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 165 | . 12 . . . 12 40 . 5 . 12 29 . 3 . 43 9 Peak Tracking Total 20 | . 5 . . . 3 5 . 4 . 4 7 . 3 . 20 5 Tactical Retreats 10 | . . . . . . 3 . . . 3 4 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 5 | . 1 . . . . 2 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . 16 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . Traps Extracted 3 | . . . . . . . 3 . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . Triggered 3 | . . . . . . . 1 . . . . . . . . 2 Most Traps Carried 9 | . . . . . . . 9 9 9 9 9 9 9 9 9 7 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 8 | . 1 . . . . 1 . . . . 3 . . . 3 . Max in Single Turn 1 | . 1 . . . . 1 . . . . 1 . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 24 | . 2 . 1 . 1 9 1 . 3 . 7 . . . . . Terminals 16 | . 2 . . . 1 6 1 . . . 6 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . Total Hacks 73 | . 6 . 4 . 5 18 1 . 26 . 13 . . . . . Successful 46 | . 3 . 4 . 3 7 1 . 26 . 2 . . . . . Failed 27 | . 3 . . . 2 11 . . . . 11 . . . . . Catastrophic 6 | . . . . . . 3 . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . 6 . . . . 9 . . . . 9 . . 4 . . Terminals 37 | . 6 . . . 5 13 1 . . . 12 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . . . Terminal Hacks 38 | . 1 . 4 . 3 2 1 . 26 . 1 . . . . . Record 11 | . . . 4 . . . 1 . 6 . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . . 3 . . . . 1 . . . . . Terminals 5 | . 2 . . . . 2 . . . . 1 . . . . . Botnet 5 | . 2 . . . . 2 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 1 7 . . . . 7 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 7 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . 10 . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 7 | . . . . . . . . . . 1 . . . 6 . . Largest Group 6 | . . . . . . . . . . 1 1 . . 6 6 . Highest-Rated Group 171 | . . . . . . . . . . 96 96 . . 171 171 . Highest-Rated Ally 96 | . . . . . . . . . . 96 96 . . 31 31 . Total Orders 3 | . . . . . . . . . . . . . 3 . . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . . Ally Attacks 119 | . . . . . . . . . . 25 14 . . . 80 . Total Damage 2526 | . . . . . . . . . . 801 628 . . . 1097 . Kills 22 | . . . . . . . . . . 7 2 . . . 13 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 2 . 1 . 1 1 . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 11232 | 133 356 117 343 375 359 2706 928 385 125 613 854 133 378 970 1145 1312 Spaces Moved 6106 | 57 151 94 252 196 170 1298 478 230 79 343 439 115 276 800 764 364 Core 5 | 5 . . . . . . . . . . . . . . . . Treads 2085 | 52 109 . . . . 708 368 230 79 343 196 . . . . . Legs 1595 | . 42 94 252 196 170 478 . . . . . . . . . 363 Wheels 2421 | . . . . . . 112 110 . . . 243 115 276 800 764 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 160 160 160 160 100 115 100 115 102 145 Average Speed 149 | 150 148 120 135 190 131 175 188 160 160 160 146 115 114 115 111 183 Slowest Speed 240 | 160 160 120 190 190 190 240 240 160 160 160 240 115 115 115 190 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 30 36 61 59 16 30 71 46 69 61 14 27 75 86 82 45 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 6 | . . . 1 . . 1 . . 1 . . 1 . 2 . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 23 | . . 1 . 1 . . 4 1 . 3 . 1 7 3 . 2 Spaces Dug 40 | . . . . . . . . . . . 18 . . . 1 21 Terrain Destroyed 201 | . . . . . . 32 . 37 . 1 61 . 1 . 33 36 Melee . | . . . . . . . . . . . . . . . . . Projectile 49 | . . . . . . 6 . . . 1 4 . 1 . 1 36 AOE 152 | . . . . . . 26 . 37 . . 57 . . . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 7612 | 81 215 96 256 199 260 1550 498 239 78 374 561 115 315 849 972 954 Wait 806 | . 4 . . . 9 63 1 . . 4 30 . 19 41 90 545 Move 6090 | 56 150 93 251 195 169 1297 477 229 78 342 438 114 275 799 763 364 Hop . | . . . . . . . . . . . . . . . . . Pick Up 90 | 7 7 1 2 1 11 28 4 1 . 4 12 . 2 2 8 . Fast Attach 59 | 6 2 . . 1 9 13 1 . . . 9 . 2 1 14 1 Attach 42 | . 3 1 . . 3 11 . . . . 8 . 2 1 11 2 Detach 23 | . . . . 1 3 4 . . . . . . 1 . 9 5 Swap 50 | 1 1 . 1 1 3 13 3 5 . 1 9 1 3 1 5 2 Drop 88 | . 5 . 2 . 6 27 8 1 . 5 11 . 1 3 14 5 Fire 345 | 11 42 1 . . 31 94 4 3 . 18 44 . 10 1 56 30 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 18 | . . . . . 16 . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 134 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 376 | -10/Materials | Core integrity fell below 50% 389 | -10/Materials | Lost 3 parts (1p1n1w) 413 | -10/Materials | Core integrity fell below 20% 464 | -10/Materials | Discovered new exit (range 11) 471 | -10/Materials | Discovered new exit (range 11) 490 | -10/Materials | Entered Mines 601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 602 | -10/Mines | Discovered new exit (range 5) 607 | -10/Mines | Entered Exiles 637 | -10/Exiles | Met 8R-AWN 657 | -10/Exiles | Met EX-HEX 701 | -10/Exiles | Met EX-DEC 794 | -10/Exiles | Met EX-BIN 814 | -10/Exiles | Learned location of Zion (-6) 935 | -10/Exiles | Discovered new exit (range 10) 950 | -10/Exiles | Entered Mines 969 | -9/Mines | Met a Derelict bent on vengeance 1310 | -9/Mines | Discovered new exit (range 9) 1325 | -9/Mines | Entered Materials 1325 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1373 | -8/Materials | Garrison activated, responded to threat 1452 | -8/Materials | Lost 5 parts (2p2n1w) 1455 | -8/Materials | Destroyed 8 combat bots 1680 | -8/Materials | Discovered new exit (range 5) 1684 | -8/Materials | Entered Factory 1684 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1706 | -7/Factory | Build established: Scavenger-Mutant 2378 | -7/Factory | Found Prototype Launcher 2378 | -7/Factory | Identified Rocket Array 4168 | -7/Factory | Build established: Mutant 4233 | -7/Factory | Identified exit to Lower Caves 4390 | -7/Factory | Entered Lower Caves 4601 | -7/Lower Caves | Learned Factory terminal intel 5114 | -7/Lower Caves | Encountered a Warlord checkpoint 5234 | -7/Lower Caves | Build established: Trapper-Mutant 5312 | -7/Lower Caves | Discovered new exit (range 5) 5318 | -7/Lower Caves | Entered another Lower Caves area 5329 | -7/Lower Caves | Discovered new exit (range 15) 5572 | -7/Lower Caves | Learned Factory non-interactive machine intel 5687 | -7/Lower Caves | Discovered new exit (range 10) 5703 | -7/Lower Caves | Entered Data Miner 5703 | -7/Data Miner | Discovered new exit (range 6) 5734 | -7/Data Miner | Met Data Miner 5775 | -7/Data Miner | Learned location of Section 7 (-2) 5775 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5791 | -7/Data Miner | Received God Mode back door access code from Data Miner 5828 | -7/Data Miner | Entered Proximity Caves 5848 | -6/Proximity Caves | Learned 12 Factory zone layouts 5998 | -6/Proximity Caves | Escorted by Enhanced Grunt 6077 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6424 | -6/Proximity Caves | Discovered new exit (range 9) 6441 | -6/Proximity Caves | Entered Factory 6441 | -6/Factory | Accompanied by 1 ally 6441 | -6/Factory | Evolved 2 slots: Utility x2 6442 | -6/Factory | Identified exit to Extension 6444 | -6/Factory | Loaded intel: 206 non-interactive machine locations 6445 | -6/Factory | Loaded intel: 28 terminal locations 6772 | -6/Factory | Garrison activated, responded to threat 6967 | -6/Factory | Lost 7 parts (4n2u1w) 7023 | -6/Factory | Identified exit to Lower Caves 7295 | -6/Factory | Entered Lower Caves 7399 | -6/Lower Caves | Learned location of Extension (-6) 7425 | -6/Lower Caves | Discovered new exit (range 3) 7428 | -6/Lower Caves | Entered another Lower Caves area 7442 | -6/Lower Caves | Build established: Scavenger-Mutant 7476 | -6/Lower Caves | Discovered new exit (range 6) 7678 | -6/Lower Caves | Discovered new exit (range 64) 7773 | -6/Lower Caves | Build established: Trapper-Mutant 7788 | -6/Lower Caves | Learned 4 Factory zone layouts 7806 | -6/Lower Caves | Entered Zion 7854 | -6/Zion | Found GAL Module 7931 | -6/Zion | Gained Derelict followers 7940 | -6/Zion | Discovered new exit (range 9) 8025 | -6/Zion | Found CR-A16's Pointy Stick 8109 | -6/Zion | Learned Factory recycling unit intel 8395 | -6/Zion | Learned Factory emergency access door positions 8567 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8599 | -6/Zion | Gained Derelict followers 8725 | -6/Zion | Opened final containment barrier to the Deep Caves 8745 | -6/Zion | Discovered new exit (range 3) 8745 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8776 | -6/Zion | Entered Deep Caves 8776 | -6/Deep Caves | Accompanied by 6 allies 8960 | -6/Deep Caves | Z-Facility disabled 8997 | -6/Deep Caves | Attacked by Z-Imprinter 9026 | -6/Deep Caves | Allies destroyed Z-Imprinter 9052 | -6/Deep Caves | Lost 6 parts (1p3n2w) 9089 | -6/Deep Caves | Found Prototype Protection 9089 | -6/Deep Caves | Identified Zio. Weapon Casing 9231 | -6/Deep Caves | Found Zio. Weapon Casing 9255 | -6/Deep Caves | Found Prototype Protection 9255 | -6/Deep Caves | Identified Zio. Heavy Carapace 9259 | -6/Deep Caves | Found Zio. Heavy Carapace 9317 | -6/Deep Caves | Build established: Scavenger-Mutant 9555 | -6/Deep Caves | Discovered new exit (range 6) 9666 | -6/Deep Caves | Spotted as-18516 9689 | -6/Deep Caves | Core integrity fell below 50% 9692 | -6/Deep Caves | Destroyed as-18516 9723 | -6/Deep Caves | Lost 3 parts (1n1u1w) 9729 | -6/Deep Caves | Triggered Deep Caves wall 9763 | -6/Deep Caves | Destroyed 34 combat bots 9774 | -6/Deep Caves | Exposed GOLEM chamber 9777 | -6/Deep Caves | Found GOLEM Unit 9781 | -6/Deep Caves | Found GOLEM Unit 9791 | -6/Deep Caves | Found GOLEM Unit 9795 | -6/Deep Caves | Found GOLEM Unit 9802 | -6/Deep Caves | Spotted AS-47365 9808 | -6/Deep Caves | Spotted AS-79056 9809 | -6/Deep Caves | Destroyed AS-79056 9812 | -6/Deep Caves | Destroyed AS-47365 9842 | -6/Deep Caves | Destroyed 12 combat bots 9850 | -6/Deep Caves | Spotted as-55490 9865 | -6/Deep Caves | Found Prototype Device 9867 | -6/Deep Caves | Core integrity fell below 20% 9897 | -6/Deep Caves | Lost 5 parts (1p2n2w) 9921 | -6/Deep Caves | Entered Proximity Caves 10156 | -5/Proximity Caves | Build established: Trapper-Golem 11233 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Hvy. Laser fries itself beyond repair. Acquired 68 matter. Acquired 32 matter. System corrupted: Energy discharge (-253). System corrupted: Component data lost. Searching scrap... Found Adv. Sensor Array. Found Mak. Laser. Found 21 Matter. System corrupted: Energy discharge (-231). Dropped Adv. Sensor Array. Searching scrap... Found Core Analyzer. Found 23 Matter. Acquired 10 matter. System corrupted: Component data lost. System corrupted: Energy discharge (-319). System corrupted: Heat flow error (+253). Destroyed Hvy. Laser. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ????????????### ###??????????????????????????? | | ????????????# ##?????????????????????????? | | ???????? ??## ##????????????????????????? | | ??????? ## #????????????????????????? | | ??????? ##???????????????????????? | | ??????? ##??????????????????????? | | ?????? ##???######????????????? | | ?????? #??## #????????????? | | ????? #??## ##???? #?????? | | ????? g##?## ## #?????? | | ????? ####;### #?????? | | ????? ####g! #????? | | ????? gg =%=### ## #?? | | ????? ##;;@%#??# ##?????????? | | ?????? ####### !#??# ##??????????? | | ?????? ????### #?? #???????????? | | ??????? ????## # #?## ??????????? | | ??????? ????# #??## ????????? | | ??????? ?????# #???# ##???????? | | ???????? ?????# ##???# ##????????? | | ???????? ??????##[ #????# ##?????????? | | ????????? ### ? ??????##%!#????# #??????????? | | ????????????#??? ?????## ###??## #??????????? | | ##??????????????# ??### #???? ??????????? | | ####???????????# ## #???? ??????????? | | ##????????### # #???? ???????????? | | #????????# #???? ?????????????? | | ##?? ##### ####????????????????????? | | ## #??????????????????????## | | ##### ###????????????????#### # | | ?????### #????????????????#"#"#? | | ?????????# ##????????????????#" ### | | #??????????## ## #?????????????????## "# | | #????????????## ### ####????????????### #? | | ##????????????##### ##??????????## #? | | #??????????????## #?????????## ##? | | #?????????????## ########### ### | | ## #????????????#" % "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 49 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hyb. Antimatter Reactor | -7/Data Miner | Free Field Propulsion Drive | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Point Defense System | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Y-72 Warden | -6/Zion | Archive W-25 Informer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessWardroneSteel Manual? 0 Play Time 01:25:07 Cumulative 318.4 hours Start 2022.04.29 @ 14:08:26 End 2022.04.29 @ 15:42:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/2/0/0/0/0/0 Lore% 82 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44353098-b65d-4645-9439-efe70e691c45