Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 01:30:11 Player: BionicBot Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (29) 145 Value Destroyed (530) 530 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 6587 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/1450 Matter 189/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Nuclear Pulse Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Nuclear Core Mini Grenade Launcher Improved Plasma Cutter [Rating: 57] Favorites ----------- Power Light Antimatter Reactor Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware System Shield Weapon Kinetic Spear Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 5 | . . 2 1 . 1 . . . 1 Utility 10 | . . . 1 2 . 2 2 2 1 Weapon . | . . . . . . . . . . Parts Attached 52 | 2 6 9 2 1 3 4 2 13 10 Power 3 | . . . . . 1 . . 2 . Engine . | . . . . . . . . . . Core 2 | . . . . . 1 . . 1 . Reactor 1 | . . . . . . . . 1 . Propulsion 22 | 2 4 5 . 1 . . . 5 5 Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 4 | . . . . . . . . 2 2 Flight 16 | . 4 5 . 1 . . . 3 3 Utility 17 | . . 1 2 . 1 3 2 4 4 Device 2 | . . . . . . . . 2 . Storage . | . . . . . . . . . . Processor 9 | . . 1 1 . 1 1 2 2 1 Hackware 6 | . . . 1 . . 2 . . 3 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 10 | . 2 3 . . 1 1 . 2 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . 2 2 . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 1 . 2 Parts Lost 27 | . . 4 2 1 . 1 2 8 9 Power 2 | . . . . . . . . 2 . Propulsion 15 | . . 4 1 1 . 1 . 3 5 Utility 8 | . . . 1 . . . 2 2 3 Weapon 2 | . . . . . . . . 1 1 Highest Loss Streak 9 | . . 3 2 1 . 1 1 8 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 29 | . 30 56 55 39 37 13 12 32 16 Leg 1 | . 18 . . . . . . . . Flight 10 | . 9 35 24 23 13 2 . 3 2 Processor 8 | . . 10 15 7 11 4 7 12 6 Hackware 2 | . . . 7 7 6 4 . . 4 Impact Weapon 1 | . . 11 9 1 . . . . . Piercing Weapon 1 | . . . . . . 1 5 4 1 Peak Build Rating 57 | 2 4 14 15 15 23 23 15 57 35 Average Rating 16 | 1 2 10 13 13 21 11 12 34 16 On Entrance 10 | . 2 4 9 11 10 23 8 11 25 Naked Turns 23 | . 1 . . . . 22 . . . Heaviest Build 16 | . . 2 2 2 5 5 2 16 2 Greatest Support 24 | 10 8 16 8 14 8 8 3 22 24 Greatest Overweight (x) 3 | . . . . . . . . 3 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 4 3 5 5 5 5 5 2 Average Carried 3 | . 1 2 2 4 3 4 5 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 2 2 5 4 5 5 1 2 Class Distribution -------------------- 52% | Mutant 40% | Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 685 | 55 10 86 . . 316 . 70 19 129 Remotely . | . . . . . . . . . . Salvage Created 662 | . 33 110 . . 236 . 122 161 . Parts 53 | . 7 11 . . 8 . 5 22 . Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 18 | . 5 6 . . . . . 7 . AOE 18 | . 5 6 . . . . . 7 . Classes Destroyed 6 | . 1 3 . . . . 1 1 . Worker 4 | . . 1 . . . . 1 2 . Builder 2 | . . 1 . . . . . 1 . Hauler 1 | . . . . . . . 1 . . Recycler 3 | . . 1 . . 2 . . . . Watcher 1 | . . . . . . . . 1 . Swarmer 18 | . 5 6 . . . . . 7 . Best Kill Streak 7 | . 5 7 . . 1 . 2 6 . Combat Bots Only 6 | . 5 6 . . . . . 4 . Max Kills in Single Turn 3 | . 2 3 . . 1 . 1 2 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 3 . . . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 452 | . 25 41 26 9 36 26 25 108 156 Missed 222 | . 10 16 15 7 25 10 11 55 73 Damage Taken 4344 | . 154 294 142 113 79 309 291 1091 1871 Core 2822 | . 40 126 55 69 36 228 269 545 1454 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 84 68 90 90 95 77 76 58 . Volleys Fired 19 | . 5 3 . . . . . 11 . Largest 1 | . 1 1 . . . . . 1 . Hottest 30 | . 30 30 . . . . . 30 . Shots Fired 19 | . 5 3 . . . . . 11 . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher 19 | . 5 3 . . . . . 11 . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 19 | . 5 3 . . . . . 11 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 4 | . 3 3 . . . . . 4 . Robot Miss Streak 2 | . 1 . . . . . . 2 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 17 | . 3 5 . . 2 . 3 4 . Core Hits 37 | . 6 7 . . . . 1 23 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 20 | . . 3 . 2 6 . 6 3 . Impact 5 | . . 3 . 2 . . . . . Slashing 6 | . . . . . 6 . . . . Piercing 9 | . . . . . . . 6 3 . Sneak Attacks 6 | . . 2 . . 2 . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2491 | . 334 545 . . 252 . 230 1130 . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions 1829 | . 332 423 . . . . . 1074 . Melee 646 | . . 122 . . 252 . 226 46 . Ramming 16 | . 2 . . . . . 4 10 . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 1829 | . 332 423 . . . . . 1074 . Electromagnetic . | . . . . . . . . . . Impact 122 | . . 122 . . . . . . . Slashing 252 | . . . . . 252 . . . . Piercing 272 | . . . . . . . 226 46 . Highest Corruption 5 | . . . 1 . . 2 . . 5 Average Corruption 2 | . . . 1 . . 1 . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . 1 . . 2 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 335 | . 12 80 . . 192 . 51 . . Projectiles . | . . . . . . . . . . Explosions 40 | . 12 28 . . . . . . . Melee 295 | . . 52 . . 192 . 51 . . Knockbacks 2 | . . 2 . . . . . . . Impact 2 | . . 2 . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 111 | . 37 21 . . . . 1 52 . Shots 6 | . 3 1 . . . . . 2 . Rammed 5 | . 2 . . . . . 2 1 . Targets Rammed 5 | . 2 . . . . . 2 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 196 | . 5 7 . . . 196 . . . Average Temperature 80 | . 5 7 . . . 105 . . . Received Heat Transfer 348 | . 12 111 9 . 15 27 . 93 81 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions 3 | . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 676 | . 221 446 343 229 414 372 314 536 676 Initial 301 | . . 92 183 155 107 202 182 159 301 Average 252 | . 89 205 236 175 202 297 248 312 399 Maximum Alert Level 2 | . 1 2 1 1 2 1 1 2 2 Low Security (%) 36 | 100 79 58 32 70 66 2 5 37 . Level 1 51 | . 20 24 67 29 31 97 94 30 61 Level 2 11 | . . 16 . . 1 . . 31 38 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 2 . . 1 1 1 2 1 Investigation 3 | . . 2 . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . . . 1 1 1 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 7 | . 1 1 1 1 . . . 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 13 25 11 8 14 10 14 22 33 Peak Tracking Total 19 | . 5 10 11 8 8 10 6 11 19 Tactical Retreats 23 | . 2 4 1 . 3 3 1 3 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 6 | . . 1 . 1 . 3 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 2 | . . 2 . . . . . . . Max in Single Turn 2 | . . 2 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 14 | . . 1 . 5 1 3 2 2 . Terminals 12 | . . 1 . 3 1 3 2 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 35 | . . 3 . 11 3 5 9 4 . Successful 9 | . . 1 . 4 2 . 2 . . Failed 26 | . . 2 . 7 1 5 7 4 . Catastrophic 5 | . . . . . 1 3 . 1 . Database Lockouts . | . . . . . . . . . . Manual 24 | . . 3 . 5 1 5 8 2 . Terminals 32 | . . 3 . 8 3 5 9 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 6 | . . 1 . 2 1 . 2 . . Terminals 6 | . . 1 . 2 1 . 2 . . Assimilate 1 | . . . . . . . 1 . . Botnet 5 | . . 1 . 2 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . 1 . 3 . 3 2 2 . Full Trace Events 2 | . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . 26 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 1414 | 16 113 139 55 141 167 203 173 226 181 Spaces Moved 3052 | 24 181 347 156 425 440 455 295 369 360 Core 943 | 22 118 . . . . 253 295 105 150 Treads . | . . . . . . . . . . Legs 2 | 2 . . . . . . . . . Wheels . | . . . . . . . . . . Hover 156 | . . . . . . . . 89 67 Flight 1951 | . 63 347 156 425 440 202 . 175 143 Fastest Speed 28 | 50 32 28 32 30 32 32 50 37 32 Average Speed 39 | 55 45 31 32 30 32 42 50 47 45 Slowest Speed 200 | 120 50 35 32 32 32 50 50 200 60 Overloaded Moves 50 | . . . . . . . . . 50 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 35 | . 2 3 3 11 10 2 . 3 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 3 34 43 23 15 22 22 14 22 15 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . . . 4 . . 1 . Terrain Destroyed 95 | . 28 14 . . 4 . . 49 . Melee 5 | . . . . . 4 . . 1 . Projectile . | . . . . . . . . . . AOE 90 | . 28 14 . . . . . 48 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 3151 | 25 206 363 156 423 443 458 309 397 371 Wait 9 | . . . . 1 3 . 4 1 . Move 2976 | 23 176 340 149 404 419 450 294 363 358 Hop 32 | . 2 3 3 9 10 2 . 2 1 Pick Up 17 | . 6 2 1 3 1 1 . 2 1 Fast Attach 34 | 2 2 3 2 1 1 4 3 6 10 Attach 17 | . 2 6 . . 2 . . 7 . Detach 10 | . 4 2 . 1 1 . . 1 1 Swap 2 | . 2 . . . . . . . . Drop 10 | . 5 1 1 2 . 1 . . . Fire 19 | . 5 3 . . . . . 11 . Melee 20 | . . 3 . 2 6 . 6 3 . Ram 5 | . 2 . . . . . 2 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 11) 109 | -10/Materials | Discovered new exit (range 14) 130 | -10/Materials | Entered another Materials area 130 | -9/Materials | Evolved 2 slots: Propulsion x2 207 | -9/Materials | Discovered new exit (range 11) 264 | -9/Materials | Discovered new exit (range 15) 269 | -9/Materials | Entered another Materials area 269 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 297 | -8/Materials | Lost 3 parts (3n) 319 | -8/Materials | Discovered new exit (range 14) 324 | -8/Materials | Entered Factory 324 | -7/Factory | Evolved 2 slots: Utility x2 380 | -7/Factory | Build established: Sprinter 462 | -7/Factory | Discovered new exit (range 11) 465 | -7/Factory | Entered another Factory area 465 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 515 | -6/Factory | Spotted B-75 Beast 596 | -6/Factory | Identified exit to Factory 632 | -6/Factory | Entered another Factory area 632 | -5/Factory | Evolved 2 slots: Utility x2 825 | -5/Factory | Discovered new exit (range 15) 835 | -5/Factory | Entered another Factory area 835 | -4/Factory | Evolved 2 slots: Utility x2 857 | -4/Factory | Discovered new exit (range 8) 860 | -4/Factory | Identified exit to Upper Caves 997 | -4/Factory | Discovered new exit (range 15) 1008 | -4/Factory | Identified exit to Research 1008 | -4/Factory | Entered Research 1008 | -3/Research | Evolved 2 slots: Utility x2 1206 | -3/Research | Lost 8 parts (2p3n2u1w) 1227 | -3/Research | Discovered new exit (range 20) 1233 | -3/Research | Identified exit to Research 1234 | -3/Research | Entered another Research area 1234 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1236 | -2/Research | Found Prototype Processor 1236 | -2/Research | Identified Exp. Core Analyzer 1286 | -2/Research | Spotted B-90 Cyclops 1324 | -2/Research | Core integrity fell below 50% 1378 | -2/Research | Core integrity fell below 20% 1396 | -2/Research | Lost 9 parts (5n3u1w) 1415 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01319_ Acquired Imp. Antigrav System. 01332_ Slug penetrates Wall. 01335_ Penetrated by Slug. 01338_ Imp. Antigrav System destroyed. 01359_ Acquired System Shield. 01362_ Imp. Antigrav System destroyed. 01362_ Penetrated by Slug. 01362_ T-07 Excavator destroyed. 01365_ Hacking Suite destroyed. 01365_ Penetrated by Slug. 01365_ Slug penetrates Door. 01374_ W-44 Eye sends out distress signal. 01374_ Slug penetrates Wall. 01377_ Penetrated by Slug. 01377_ Slug penetrates Wall. 01385_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01399_ K-01 Serf destroyed. 01403_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R019. 01411_ Door malfunctions. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????#######??##???????????? | | ??????????????# #???????????? | | ??????????????# #???????????? | | ?????????? ???# """" #???????????? | | ?????????? ???# ""S"" #???????????? | | ?????????? ???# "" "" #???????????? | | ?????????? ???# #???????????? | | ?????????? ???? ????????????? | | ?????????? ?????? ??????????????? | | ?????????? ????####/###########?????? | | ?????????# #???# #?????? | | ?????????# #???# #?????? | | ?????????# #???# #?????? | | ?????????# #???# #?????? | | ?????????# #???# #######?????? | | ?????????# #???# #???????????? | | #####+#### #####p ####????????? | | p #????????? | | = p #????????? | | % @ +????????? | | = #????????? | | #################+####### #????????? | | #????????????????????# #????????? | | #????????????????????+ +????????? | | " #????????????????????####????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #####???????????????????????????????? | | !!!#???????????????????????????????? | | !!!#???????????????????????????????? | | !! #???????????????????????????????? | | #####???????????????????????????????? | | ###?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 21 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 64 Melee Accuracy 8 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedThermoelectricBox Manual? 0 Play Time 00:32:55 Cumulative 172.3 hours Start 2024.09.28 @ 01:00:18 End 2024.09.28 @ 01:30:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e23ccae6-bbf5-4c18-999a-540bc9d9d628