Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 14:06:55 Player: PlasticHeart Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (127) 635 Value Destroyed (2845) 2845 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5860 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 148/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Walking (270) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (32) --- Light Deuterium Engine Light Nuclear Core Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Compact Matter Pod (150) Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Hacking Suite Hacking Suite Hacking Suite System Shield Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Missile Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Compact Matter Pod Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Missile Launcher Improved Datajack Axe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 101 | 7 8 2 34 8 34 8 Power 11 | 1 1 . 3 1 4 1 Engine 9 | 1 1 . 3 1 2 1 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 28 | 2 2 2 11 1 10 . Treads . | . . . . . . . Leg 12 | . . 2 1 . 9 . Wheel 15 | 2 2 . 9 1 1 . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 22 | 2 1 . 5 4 8 2 Device 2 | . . . . 1 1 . Storage 12 | 2 1 . 5 2 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . . . . 1 5 2 Artifact . | . . . . . . . Weapon 40 | 2 4 . 15 2 12 5 Energy Gun 1 | . . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 28 | 2 . . 11 1 10 4 Ballistic Cannon 4 | . 3 . 1 . . . Launcher 6 | . 1 . 2 1 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 2 Parts Lost 22 | . 3 3 1 . 10 5 Power 5 | . 1 . . . 3 1 Propulsion 8 | . 2 2 . . 3 1 Utility 2 | . . . . . 1 1 Weapon 7 | . . 1 1 . 3 2 Highest Loss Streak 4 | . 3 3 1 . 3 4 Average Slot Usage (%) 98 | . 96 83 98 100 98 99 Engine 8 | . 13 14 11 11 6 8 Core 1 | . . . . . 2 . Leg 11 | . . 14 10 . 14 17 Wheel 8 | . 25 8 11 22 3 . Storage 41 | . 28 28 43 43 42 45 Protection 5 | . . . . . 10 8 Ballistic Gun 16 | . 4 . 18 21 17 17 Ballistic Cannon 3 | . 23 18 2 . . . Naked Turns . | . . . . . . . Heaviest Build 102 | 16 19 16 59 61 99 102 Greatest Support 36 | 20 26 20 28 22 36 36 Greatest Overweight (x) 6 | 1 6 5 3 2 6 2 Average Overweight (x) 2 | . . . 1 2 3 2 Largest Inventory Capacity 36 | 8 8 8 24 24 36 32 Average Capacity 25 | 6 8 8 23 23 29 32 Most Carried 32 | 6 7 7 24 24 32 32 Average Carried 23 | 2 4 7 21 23 28 31 Final Capacity 32 | 8 8 8 24 24 32 32 Final Carried 32 | 1 7 7 24 24 32 28 Class Distribution -------------------- 88% | Hauler-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 3946 | 259 413 59 1143 355 1202 515 Remotely . | . . . . . . . Salvage Created 4122 | 71 561 59 1150 197 1252 832 Parts 274 | 2 25 4 86 15 90 52 Haulers Intercepted 8 | . 1 . 4 . 2 1 Recyclers Shooed 4 | . 2 . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 84 | . 11 2 23 6 25 17 Guns 65 | . 4 . 17 6 21 17 Cannons 8 | . 5 2 1 . . . AOE 11 | . 2 . 5 . 4 . Classes Destroyed 11 | 1 5 . 4 . 1 . Worker 12 | . 1 . 1 1 5 4 Builder 2 | . . . 1 . 1 . Tunneler 5 | . . . 2 . 2 1 Hauler 8 | . 1 . 4 . 2 1 Recycler 6 | 1 3 . 2 . . . Operator 4 | . 2 . . . 2 . Watcher 6 | . . . 4 . 2 . Swarmer 36 | . 5 . 11 4 12 4 Grunt 25 | . 6 2 5 . 5 7 Sentry 21 | . . . 7 2 6 6 Hunter 2 | . . . . . 2 . Best Kill Streak 9 | 1 6 2 5 4 5 9 Combat Bots Only 9 | . 3 2 5 4 4 9 Max Kills in Single Turn 3 | 1 1 1 3 2 2 2 Gunslinging 1 | . . . . 1 . . Exploded 3 | . 1 . 3 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 5758 | . 615 239 791 267 2272 1574 Core 998 | . 137 60 181 62 342 216 Absorbed by Shields . | . . . . . . . Core Remaining (%) 53 | 100 . 21 . 39 . . Volleys Fired 411 | 4 56 10 99 19 147 76 Largest 2 | 2 2 2 2 2 2 2 Hottest 70 | 40 70 70 70 46 48 48 Shots Fired 790 | 8 105 16 185 35 288 153 Gun 670 | 8 32 . 163 32 282 153 Cannon 99 | . 71 16 12 . . . Launcher 21 | . 2 . 10 3 6 . Special . | . . . . . . . Kinetic 769 | 8 103 16 175 32 282 153 Thermal . | . . . . . . . Explosive 6 | . 2 . 4 . . . Electromagnetic 15 | . . . 6 3 6 . Robot Hit Streak 15 | 8 15 3 7 7 14 12 Robot Miss Streak 6 | . 3 2 3 3 6 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . 1 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 498 | 8 53 8 112 20 179 118 Core Hits 194 | 2 25 3 51 9 66 38 Critical Hits 5 | . 1 1 3 . . . Critical Kills 3 | . 1 . 2 . . . Critical Parts Destroyed 2 | . . 1 1 . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8100 | 75 995 137 1984 255 2839 1815 Guns 6641 | 75 211 . 1567 255 2718 1815 Cannons 832 | . 610 137 85 . . . Explosions 627 | . 174 . 332 . 121 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 7473 | 75 821 137 1652 255 2718 1815 Thermal . | . . . . . . . Explosive 506 | . 174 . 332 . . . Electromagnetic 121 | . . . . . 121 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 2 2 . . 5 5 Average Corruption 4 | . 2 2 . . 4 5 Corruption Purged . | . . . . . . . Effects 50 | . 2 3 . . 22 23 Message Errors 9 | . 1 . . . 5 3 Matter Fused 10 | . . . . . 5 5 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 2 1 Data Loss (minor) 5 | . . . . . 3 2 Data Loss (major) 1 | . . . . . 1 . Misfires 3 | . . . . . 2 1 Targeting Errors 17 | . 1 2 . . 3 11 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 8 | . 8 . . . . . Projectiles 3 | . 3 . . . . . Explosions 5 | . 5 . . . . . Melee . | . . . . . . . Knockbacks 8 | . 7 1 . . . . Impact . | . . . . . . . Kinetic 8 | . 7 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . 19 . 30 . Shots 3 | . . . 1 . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 184 | . 75 144 7 1 184 35 Average Temperature 20 | . 26 78 1 1 19 7 Received Heat Transfer 1893 | . 129 108 243 45 684 684 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 385 | 5 269 125 363 196 330 385 Initial 76 | . 3 75 48 46 76 63 Average 141 | 1 149 119 123 140 139 217 Maximum Alert Level 1 | . 1 . 1 . 1 1 Low Security (%) 75 | 100 69 100 87 100 73 41 Level 1 24 | . 30 . 12 . 26 58 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . . . 4 3 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 8 | . 2 . . . 4 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 9 | . 2 . 2 . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 21 5 33 6 61 21 Peak Tracking Total 5 | . 5 3 5 4 4 5 Tactical Retreats 8 | . 2 . . . 6 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 7 | . 1 . 2 . 4 . Indirectly 2 | . . . . . 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 9 | . 2 1 2 . 2 2 Max in Single Turn 1 | . 1 1 1 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 25 | . 4 . 11 . 5 5 Terminals 24 | . 4 . 10 . 5 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 66 | . 12 . 30 . 12 12 Successful 35 | . 4 . 16 . 8 7 Failed 31 | . 8 . 14 . 4 5 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 28 | . 3 . 16 . 5 4 Terminals 64 | . 12 . 28 . 12 12 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 4 . 10 . 7 5 Part Schematic 1 | . . . . . . 1 Prototype ID Bank 2 | . . . 2 . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 2 | . 1 . . . 1 . Unreport Threat 4 | . . . 2 . 2 . Locate Traps 7 | . 2 . 2 . 2 1 Hauler Manifests 3 | . . . 1 . 1 1 Zone Layout 4 | . . . 1 . 1 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . . 4 . 1 2 Terminals 7 | . . . 4 . 1 2 Track 1 | . . . 1 . . . Botnet 5 | . . . 2 . 1 2 Disrupt 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 4 . 9 . 4 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 5973 | 47 580 68 1713 231 2785 549 Spaces Moved 2990 | 30 474 29 931 148 1217 161 Core 21 | 14 5 2 . . . . Treads . | . . . . . . . Legs 1326 | . . 27 389 . 749 161 Wheels 1643 | 16 469 . 542 148 468 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 100 105 105 180 Average Speed 146 | 74 83 134 138 105 179 180 Slowest Speed 350 | 100 350 300 180 105 210 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 70 11 89 38 77 32 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . 1 . 31 . 9 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 41 | . 1 . 31 . 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 3839 | 46 552 40 1179 189 1540 293 Wait 193 | . 7 . 53 4 92 37 Move 2984 | 29 473 28 930 147 1216 161 Hop . | . . . . . . . Pick Up 83 | 6 6 . 35 6 27 3 Fast Attach 28 | 2 4 2 5 . 13 2 Attach 27 | 5 1 . 9 1 8 3 Detach . | . . . . . . . Swap 46 | . 3 . 20 7 13 3 Drop 65 | . 2 . 28 5 24 6 Fire 411 | 4 56 10 99 19 147 76 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 14) 294 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Mines 486 | -10/Materials | Discovered new exit (range 4) 551 | -10/Materials | Core integrity fell below 50% 575 | -10/Materials | Lost 3 parts (1p2n) 628 | -10/Materials | Entered Mines 679 | -10/Mines | Lost 3 parts (2n1w) 691 | -10/Mines | Discovered new exit (range 5) 696 | -10/Mines | Entered Materials 696 | -9/Materials | Evolved 2 slots: Utility x2 998 | -9/Materials | Build established: Hauler-Mutant 1592 | -9/Materials | Discovered new exit (range 16) 1648 | -9/Materials | Identified exit to Mines 1876 | -9/Materials | Discovered new exit (range 14) 2409 | -9/Materials | Entered Mines 2438 | -9/Mines | Core integrity fell below 50% 2489 | -9/Mines | Discovered new exit (range 16) 2498 | -9/Mines | Discovered new exit (range 10) 2640 | -9/Mines | Entered Materials 2640 | -8/Materials | Evolved 2 slots: Utility x2 2641 | -8/Materials | Identified exit to Storage 3711 | -8/Materials | Lost 3 parts (1p1n1w) 3828 | -8/Materials | Discovered new exit (range 4) 4306 | -8/Materials | Discovered new exit (range 13) 4433 | -8/Materials | Core integrity fell below 50% 5425 | -8/Materials | Entered Storage 5868 | -8/Storage | Core integrity fell below 20% 5900 | -8/Storage | Destroyed 9 combat bots 5974 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05895_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 05900_ R-06 Scavenger collects Aluminum Leg. 05905_ W-25 Informer sends out distress signal. 05907_ K-01 Serf collects debris. 05917_ Hrd. Medium Armor Plating destroyed. 05918_ Y-45 Defender destroyed. 05924_ Acquired 53 matter. 05934_ Enh. Autogun destroyed. 05944_ System corrupted: Hvy. Assault Rifle targeting data glitched. 05952_ Cld. Ion Engine destroyed. 05959_ Y-45 Defender destroyed. 05959_ Switching to secondary target: G-47 Trooper. 05964_ K-01 Serf collects debris. 05968_ G-47 Trooper destroyed. 05968_ Imp. Carbon-fiber Leg destroyed. 05969_ K-01 Serf collects debris. 05970_ Terminal disabled. 05973_ K-01 Serf collects debris. 05974_ System corrupted: Matter fused (-6). 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"""[# #?????????????????? | | ?????????????? %%= #*!#?????????????????? | | ?????????????? * #%[###???????????????? | | ?????????????######/##][#T#???????????????? | | ??????????????+ =!%%= = + "???????????????? | | ??????????????######## *###???????????????? | | ??????????????## ######!#?????????????????? | | ??????????????# ## #?????????????????? | | ??????????????# """*## #?????????????????? | | ??????????????# """=## #?????????????????? | | ??????????????# """ ## #?????????????????? | | ??????????????# "" !## ####????????####### | | # ########### """ # ! ########## # | | # ########### *# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyRagnarokFirepult Manual? 0 Play Time 00:54:21 Cumulative 794.8 hours Start 2020.10.31 @ 12:09:40 End 2020.10.31 @ 14:06:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 426 Adventurer 0 Explorer 0 Win Type - Total 64 Types 35/5/13/6/1/1/3/0/0 Lore% 89 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7cd530e8-f26e-4f17-a8ad-b83b16419c6f