Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.04 @ 03:10:03 Player: T-100 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (804) 804 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2714 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 102/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Medium Matter Pod (32) Core Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Medium Matter Pod Assault Rifle Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Storage Medium Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 45 | 7 12 13 9 4 Power 9 | 1 2 3 2 1 Engine 9 | 1 2 3 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 3 4 6 3 1 Treads 4 | . 2 2 . . Leg 9 | 2 2 1 3 1 Wheel 1 | 1 . . . . Hover 3 | . . 3 . . Flight . | . . . . . Utility 7 | 1 1 2 2 1 Device . | . . . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 12 | 2 5 2 2 1 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon 1 | . 1 . . . Launcher 3 | . . 2 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . . 1 Unidentified Prototypes . | . . . . . Parts Lost 19 | . 1 7 4 7 Power 4 | . . 1 1 2 Propulsion 8 | . . 2 2 4 Utility 2 | . . 2 . . Weapon 5 | . 1 2 1 1 Highest Loss Streak 6 | . 1 6 4 5 Average Slot Usage (%) 78 | . 93 75 68 51 Engine 11 | . 14 10 9 10 Treads 4 | . 1 7 15 . Leg 16 | . 26 4 6 11 Hover 3 | . . 14 . . Storage 17 | . 22 13 13 15 Protection 3 | . . 8 6 1 Energy Gun 3 | . 7 . . . Ballistic Gun 8 | . 17 4 . . Ballistic Cannon 1 | . . 6 . . Launcher 4 | . . 6 12 6 Naked Turns 35 | . . . . 35 Heaviest Build 31 | 10 21 31 19 21 Greatest Support 40 | 20 40 40 40 33 Greatest Overweight (x) 9 | 3 1 9 4 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 8 | 5 8 8 8 9 Most Carried 10 | 5 10 10 5 5 Average Carried 5 | 1 5 6 4 4 Final Capacity 10 | 6 10 8 10 4 Final Carried 10 | 5 10 5 4 3 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 781 | 223 173 178 187 20 Remotely . | . . . . . Salvage Created 733 | . 151 285 242 55 Parts 33 | . 5 15 10 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 3 9 4 2 Melee 2 | . . . 2 . Guns 4 | . 3 1 . . Cannons 2 | . . 2 . . AOE 10 | . . 6 2 2 Classes Destroyed 8 | . 1 2 2 3 Builder 1 | . . . . 1 Recycler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Grunt 12 | . 3 6 2 1 Brawler 1 | . . 1 . . Duelist 2 | . . . 2 . Sentry 3 | . . 2 . 1 Best Kill Streak 3 | . 1 3 3 2 Combat Bots Only 3 | . 1 3 2 1 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 1 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2970 | . 609 867 532 962 Core 863 | . 154 54 93 562 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 38 . 63 . Volleys Fired 73 | . 29 26 3 15 Largest 2 | . 2 2 1 1 Hottest 60 | . 50 60 30 30 Shots Fired 96 | . 31 47 3 15 Gun 51 | . 31 20 . . Cannon 20 | . . 20 . . Launcher 25 | . . 7 3 15 Special . | . . . . . Kinetic 57 | . 17 40 . . Thermal 14 | . 14 . . . Explosive 25 | . . 7 3 15 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 5 2 9 Robot Miss Streak 3 | . 2 3 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | . 29 32 13 9 Core Hits 50 | . 8 16 10 16 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks 23 | . 5 . 17 1 Impact . | . . . . . Slashing 17 | . . . 17 . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2323 | . 317 886 638 482 Guns 432 | . 317 115 . . Cannons 210 | . . 210 . . Explosions 1212 | . . 561 169 482 Melee 467 | . . . 467 . Ramming 2 | . . . 2 . Kinetic 477 | . 152 325 . . Thermal 165 | . 165 . . . Explosive 1212 | . . 561 169 482 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 467 | . . . 467 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 169 | . . 19 150 . Projectiles 13 | . . 13 . . Explosions 6 | . . 6 . . Melee 150 | . . . 150 . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 156 | . . 35 82 39 Shots 6 | . . 2 2 2 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 356 | . 211 356 . 3 Average Temperature 146 | . 102 168 . 3 Received Heat Transfer 1119 | . 339 354 66 360 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 481 | . 481 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 281 | . 110 281 174 277 Initial 109 | . . 46 109 67 Average 89 | . 23 132 142 187 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 90 | 100 100 78 100 65 Level 1 9 | . . 21 . 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 2 . 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 5 | . 2 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 11 13 4 10 Peak Tracking Total 7 | . 4 5 2 7 Tactical Retreats 6 | . 5 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 3 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 9 . . . Successful 8 | . 8 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 2 | . 2 . . . Alert Level 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 20 | . 20 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 . . 1 Non-combat . | . . . . . Combat 2 | . 1 . . 1 Robot Hacks Applied 2 | . 1 . . 1 parse_system 2 | . 1 . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1643 | 79 701 342 275 246 Spaces Moved 795 | 51 316 186 135 107 Core 38 | 23 . 2 8 5 Treads 169 | . 14 58 97 . Legs 502 | 28 302 40 30 102 Wheels . | . . . . . Hover 86 | . . 86 . . Flight . | . . . . . Fastest Speed 50 | 50 120 52 120 120 Average Speed 139 | 127 132 135 155 154 Slowest Speed 500 | 200 160 500 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 49 23 32 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 194 | . . 60 37 97 Melee . | . . . . . Projectile . | . . . . . AOE 194 | . . 60 37 97 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1198 | 62 558 232 176 170 Wait 243 | . 190 . 11 42 Move 791 | 50 315 185 134 107 Hop . | . . . . . Pick Up 13 | 4 7 . 1 1 Fast Attach 22 | 7 1 7 6 1 Attach 9 | . 1 4 2 2 Detach 3 | 1 . 2 . . Swap 14 | . 10 2 1 1 Drop 6 | . . 6 . . Fire 73 | . 29 26 3 15 Melee 23 | . 5 . 17 1 Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 647 | -10/Materials | Core integrity fell below 50% 710 | -10/Materials | Discovered new exit (range 10) 746 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1010 | -9/Materials | Lost 6 parts (2n2u2w) 1088 | -9/Materials | Discovered new exit (range 16) 1123 | -9/Materials | Entered Mines 1169 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1350 | -9/Mines | Lost 4 parts (1p2n1w) 1363 | -9/Mines | Discovered new exit (range 14) 1398 | -9/Mines | Entered Materials 1398 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1609 | -8/Materials | Released all parts (4) 1617 | -8/Materials | Core integrity fell below 50% 1629 | -8/Materials | Lost 5 parts (2p2n1w) 1633 | -8/Materials | Core integrity fell below 20% 1644 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. Penetrated by Slug. The unstable cave ceiling collapses. 20 Matter crushed. Penetrated by Slug. K-01 Serf collects debris. The unstable cave ceiling collapses. Ion Engine destroyed. Aluminum Leg destroyed. Lgt. Ion Engine destroyed. Jacked G-47 Trooper... >>parse_system Reading system data... Released Med. Storage Unit. Released Datajack. Released Sml. Storage Unit. Released System Shield. Slug penetrates Wall. W-25 Informer sends out distress signal. Slug penetrates Wall. 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""" #??????????????????????????# "" | | ??????? ?"" #??????????????????????????######## | | ??????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed NeutralizingLauncherShifter Manual? 0 Play Time 00:31:41 Cumulative 15.0 hours Start 2021.01.04 @ 02:39:17 End 2021.01.04 @ 03:10:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Dina Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec293e7d-11f2-4a06-83a2-a8918238a27a