Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.17 @ 10:38:13 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (3769) 3769 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (912) 912 TOTAL SCORE: 8141 Bonus ------- High Alert Combat Kills 212 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 140/160 System Corruption 2% Temperature Cool (9) Movement Rolling (150) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Armored Wheel > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Targeting Computer > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (20) --- Enhanced Nuclear Core Improved Heat Sink Small Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Transmission Jammer Improved ECM Suite System Shield Precision Grenade Launcher Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Precision Grenade Launcher Chainsword > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Aluminum Leg Small Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Transmission Jammer Improved ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Improved Light Armor Plating Improved Shield Generator Beam Rifle Heavy Assault Rifle Flak Cannon Improved Grenade Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . 2 . 2 . 1 Weapon . | . . . . . . . Parts Attached 120 | 3 7 17 5 30 4 54 Power 13 | . . 2 1 4 1 5 Engine 9 | . . 2 1 4 1 1 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 33 | 2 3 4 1 7 . 16 Treads 19 | 1 2 3 1 5 . 7 Leg 8 | . . . . 2 . 6 Wheel 6 | 1 1 1 . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 35 | 1 1 5 3 12 1 12 Device 10 | 1 . . 1 4 . 4 Storage 6 | . 1 3 . 2 . . Processor 7 | . . 1 . 3 . 3 Hackware . | . . . . . . . Protection 12 | . . 1 2 3 1 5 Artifact . | . . . . . . . Weapon 39 | . 3 6 . 7 2 21 Energy Gun 14 | . 2 4 . 2 . 6 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 13 | . 1 2 . 3 1 6 Ballistic Cannon 2 | . . . . . 1 1 Launcher 7 | . . . . 1 . 6 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 3 . . . 5 Parts Lost 50 | . . 5 . 11 3 31 Power 6 | . . . . 2 . 4 Propulsion 17 | . . 3 . 3 1 10 Utility 12 | . . 1 . 2 . 9 Weapon 15 | . . 1 . 4 2 8 Highest Loss Streak 14 | . . 2 . 6 2 14 Average Slot Usage (%) 95 | . 99 95 100 97 93 89 Engine 8 | . 14 11 11 8 9 4 Treads 14 | . 14 13 22 14 12 12 Leg 1 | . . . . 2 . 1 Wheel 3 | . 14 6 . . . 3 Device 8 | . 14 7 . 10 10 8 Storage 18 | . 14 21 22 18 18 15 Processor 13 | . . 9 11 17 9 18 Protection 7 | . . 2 11 7 16 7 Energy Gun 6 | . 13 11 11 6 . 1 Ballistic Gun 8 | . 13 10 11 8 8 6 Ballistic Cannon 1 | . . . . . 7 1 Naked Turns . | . . . . . . . Heaviest Build 95 | 11 39 65 65 83 87 95 Greatest Support 60 | 20 20 43 43 43 40 60 Greatest Overweight (x) 23 | . 3 4 1 3 4 23 Average Overweight (x) 2 | . 1 2 1 1 3 4 Largest Inventory Capacity 20 | 6 12 18 18 20 20 20 Average Capacity 17 | 6 10 16 18 18 20 20 Most Carried 20 | 6 11 18 18 20 20 20 Average Carried 16 | 5 9 16 18 16 18 17 Final Capacity 20 | 6 12 18 18 20 20 20 Final Carried 20 | 6 11 18 18 17 20 12 Class Distribution -------------------- 51% | Mutant 35% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Mat Gar Fac Matter Collected 2376 | 264 . 349 77 544 145 997 Remotely . | . . . . . . . Salvage Created 4506 | 227 . 1137 204 1384 286 1268 Parts 268 | 12 . 75 6 88 22 65 Haulers Intercepted 4 | . . 2 . 1 . 1 Recyclers Shooed 4 | . . 2 . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Combat Hostiles Destroyed 88 | . . 14 4 30 8 32 Melee 1 | . . . . . . 1 Guns 48 | . . 13 3 20 1 11 Cannons 10 | . . . . 2 7 1 AOE 28 | . . . 1 8 . 19 Classes Destroyed 14 | 3 . 7 1 . 2 1 Worker 9 | 2 . 5 . 1 . 1 Builder 4 | . . 2 . . . 2 Tunneler 5 | 5 . . . . . . Hauler 4 | . . 2 . 1 . 1 Recycler 3 | 1 . 2 . . . . Operator 2 | . . 1 . 1 . . Watcher 5 | . . 3 . 2 . . Swarmer 19 | . . 3 . 11 2 3 Grunt 42 | . . 5 2 13 2 20 Brawler 4 | . . . 2 1 . 1 Duelist 3 | . . . . . 1 2 Sentry 15 | . . 6 . 5 2 2 Hunter 2 | . . . . . 1 1 Programmer 3 | . . . . . . 3 Best Kill Streak 9 | 4 . 9 2 4 3 7 Combat Bots Only 7 | . . 3 2 4 3 7 Max Kills in Single Turn 6 | 1 . 6 1 3 1 3 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . 1 3 . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Gar Fac Damage Taken 7823 | . 31 1017 87 2124 457 4107 Core 1363 | . . 283 10 343 22 705 Absorbed by Shields 232 | . . . . . . 232 Core Remaining (%) 64 | 100 100 . 26 . 33 . Volleys Fired 305 | 34 6 55 9 85 17 99 Largest 2 | 2 2 2 2 2 2 2 Hottest 93 | 70 70 90 68 92 79 93 Shots Fired 512 | 68 12 110 17 141 32 132 Gun 435 | 68 12 110 17 115 16 97 Cannon 45 | . . . . 22 16 7 Launcher 32 | . . . . 4 . 28 Special . | . . . . . . . Kinetic 287 | 34 6 48 9 77 28 85 Thermal 65 | 34 6 . . 6 . 19 Explosive 26 | . . . . 4 . 22 Electromagnetic 134 | . . 62 8 54 4 6 Robot Hit Streak 33 | 5 1 19 33 28 12 20 Robot Miss Streak 6 | 3 6 4 1 2 3 6 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 . 4 . 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 Shots Hit Robots 395 | 36 3 94 15 107 24 116 Core Hits 268 | 13 . 44 9 64 20 118 Critical Hits 3 | . . 1 1 1 . . Critical Kills 3 | . . 1 1 1 . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 6 | . . . . . . 6 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9840 | 387 20 2073 276 2647 448 3989 Guns 5400 | 387 13 1563 234 1438 164 1601 Cannons 839 | . . . . 384 284 171 Explosions 3526 | . . 509 42 825 . 2150 Melee 67 | . . . . . . 67 Ramming 8 | . 7 1 . . . . Kinetic 3488 | 114 . 496 85 863 359 1571 Thermal 1818 | 273 13 509 42 472 . 509 Explosive 1812 | . . . . 353 . 1459 Electromagnetic 2647 | . . 1067 149 959 89 383 Impact . | . . . . . . . Slashing 67 | . . . . . . 67 Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 2 2 1 Corruption Purged . | . . . . . . . Effects 12 | . . . . 4 6 2 Message Errors 4 | . . . . . 2 2 Heat Flow Errors 3 | . . . . 2 1 . Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 1 | . . . . 1 . . Targeting Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 299 | . . 52 . 48 . 199 Projectiles 2 | . . . . 2 . . Explosions 297 | . . 52 . 46 . 199 Melee . | . . . . . . . Knockbacks 19 | . . . . . 9 10 Impact . | . . . . . . . Kinetic 19 | . . . . . 9 10 Secondary . | . . . . . . . Self-Inflicted Damage 625 | . 3 178 . 147 . 297 Shots 14 | . . 4 . 3 . 7 Rammed 1 | . 1 . . . . . Targets Rammed 2 | . 1 1 . . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 431 | 190 40 108 54 213 96 431 Average Temperature 66 | 76 21 28 21 50 52 164 Received Heat Transfer 2589 | . 15 294 48 756 117 1359 Effects 4 | . . . . . . 4 Interference 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 9 | . . 6 . 2 . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 2782 | 814 37 750 . 450 . 731 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 11 | . . 3 1 5 . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Peak Influence 615 | 40 86 347 155 431 560 615 Average Influence 229 | 17 48 123 101 194 443 376 Maximum Alert Level 2 | . . 1 . 2 2 2 Low Security (%) 46 | 100 100 61 100 49 . 14 Level 1 35 | . . 38 . 47 37 43 Level 2 18 | . . . . 3 62 42 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 1 . 3 . 10 Investigation 1 | . . . . 1 . . Extermination 3 | . . . . . . 3 Reinforcement 6 | . . 1 . 2 . 3 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Fac Distress Signals 7 | . . 1 . 4 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 5 21 5 40 8 47 Peak Tracking Total 8 | . 3 3 3 8 6 6 Tactical Retreats 4 | . . . . 1 2 1 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Traps Triggered 4 | . 2 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Mat Gar Fac Machines Disabled 13 | . . 2 . 6 . 5 Max in Single Turn 4 | . . 1 . 2 . 4 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Fac Machines Accessed 16 | . 5 5 . 5 . 1 Terminals 12 | . 3 5 . 3 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 44 | . 13 17 . 12 . 2 Successful 25 | . 7 9 . 7 . 2 Failed 19 | . 6 8 . 5 . . Catastrophic 3 | . . 1 . 2 . . Database Lockouts . | . . . . . . . Manual 30 | . 6 13 . 9 . 2 Terminals 36 | . 8 17 . 9 . 2 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 5 | . 3 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 3 | . 1 2 . . . . Prototype ID Bank 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 4 | . 2 . . 2 . . Report Inventory 2 | . 1 . . 1 . . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 14 | . 2 7 . 3 . 2 Terminals 14 | . 2 7 . 3 . 2 Track 6 | . 1 3 . 1 . 1 Botnet 8 | . 1 4 . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 5 . 3 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . 2 . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Mat Gar Fac Turns Passed 5771 | 140 400 1215 409 1552 574 1481 Spaces Moved 2492 | 38 242 629 204 636 216 527 Core 7 | . . . . . . 7 Treads 1708 | . 96 219 204 636 216 337 Legs 44 | 6 . . . . . 38 Wheels 733 | 32 146 410 . . . 145 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 100 100 110 180 180 200 120 Average Speed 179 | 103 135 148 180 189 226 210 Slowest Speed 1200 | 120 180 220 180 220 240 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 44 56 45 56 46 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 220 | . . 27 5 54 . 134 Melee 3 | . . . . . . 3 Projectile . | . . . . . . . AOE 217 | . . 27 5 54 . 131 Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Fac Total 3288 | 81 300 809 229 846 271 752 Wait 236 | . 37 73 9 58 22 37 Move 2486 | 37 241 628 203 635 215 527 Hop . | . . . . . . . Pick Up 70 | 4 6 19 . 18 8 15 Fast Attach 37 | . 5 7 1 6 . 18 Attach 43 | 3 . 4 . 11 2 23 Detach 8 | . . 1 . 2 . 5 Swap 40 | . 2 6 4 13 2 13 Drop 53 | 3 2 15 3 18 3 9 Fire 305 | 34 6 55 9 85 17 99 Melee 6 | . . . . . . 6 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 3) 141 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 8) 320 | -10/Materials | Build established: Mutant 396 | -10/Materials | Repaired Lrg. Storage Unit 424 | -10/Materials | Discovered new exit (range 3) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Utility x2 1091 | -9/Materials | Discovered new exit (range 9) 1312 | -9/Materials | Core integrity fell below 50% 1594 | -9/Materials | Discovered new exit (range 10) 1756 | -9/Materials | Entered Mines 2077 | -9/Mines | Discovered new exit (range 12) 2165 | -9/Mines | Entered Materials 2165 | -8/Materials | Evolved 2 slots: Utility x2 2299 | -8/Materials | Discovered new exit (range 14) 2807 | -8/Materials | Lost 3 parts (1n1u1w) 2884 | -8/Materials | Discovered new exit (range 16) 2924 | -8/Materials | Identified exit to Factory 3232 | -8/Materials | Lost 6 parts (1p2n3w) 3291 | -8/Materials | Discovered exit to Factory (range 8) 3420 | -8/Materials | Core integrity fell below 50% 3661 | -8/Materials | Identified exit to Garrison 3717 | -8/Materials | Entered Garrison 3731 | -8/Garrison | Build established: Scavenger-Mutant 3842 | -8/Garrison | Triggered checkpoint 3878 | -8/Garrison | Triggered checkpoint 4018 | -8/Garrison | Triggered checkpoint 4069 | -8/Garrison | Discovered exit to Factory (range 10) 4231 | -8/Garrison | Discovered exit to Factory (range 10) 4270 | -8/Garrison | Installed Relay Interface Framework 4291 | -8/Garrison | Entered Factory 4291 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4784 | -7/Factory | Lost 10 parts (1p1n4u4w) 5026 | -7/Factory | Destroyed 7 combat bots 5491 | -7/Factory | First assault squad dispatched 5549 | -7/Factory | Garrison activated, responded to threat 5568 | -7/Factory | Core integrity fell below 50% 5600 | -7/Factory | Discovered new exit (range 12) 5603 | -7/Factory | Core integrity fell below 20% 5644 | -7/Factory | Lost 14 parts (2p8n1u3w) 5772 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05728_ Acquired Particle Gun. 05729_ U-05 Engineer lays Concrete. 05732_ Acquired Particle Gun. 05733_ U-05 Engineer lays Concrete. 05737_ U-05 Engineer builds a Wall. 05738_ U-05 Engineer lays Concrete. 05743_ Acquired 30 matter. 05745_ Acquired 11 matter. 05746_ U-05 Engineer lays Concrete. 05749_ K-01 Serf collects debris. 05749_ U-05 Engineer builds a Wall. 05750_ U-05 Engineer lays Concrete. 05752_ NKPVDNXZRIRIVWO8MVP>H5CSFR RI5DG4 05753_ U-05 Engineer lays Concrete. 05761_ K-01 Serf collects debris. 05761_ U-05 Engineer lays Concrete. 05763_ The unstable cave ceiling collapses. 05763_ U-05 Engineer builds a Wall. 05766_ K-01 Serf collects debris. 05772_ Acquired Arm. Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#???####### | | ???????????????????????????????????????# ??? | | ???????????????????????????????????????# ? | | ???????????????????????????????????????# """ "" | | ???????????????????????????????????????# """ "" | | ???????????????????????????????????????# """ "" | | ???????????????????????????????????????# "" " | | ???????????????????????????????????????# "" " | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# ! | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????? | | ????????????????###+###??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# < ??????????????????????????? | | ????????????????# #########+##??#????????????? | | ????????????????? # ! #### #?????###### | | ?????????????????# ## ! ## ##### | | ?????????????????# ## ! """ ## T" | | ?????????????????# ## @ """ ## " | | ?????????????????# ## """ #?? | | ???????????#?##### ## #??????##### | | ????######## ## # ##g##################### | | ?? g ###### [ ! # | | ?? |! + # | | ?? % ! ###### + | | ????######### /######+##???# # | | ??????????# # ##???# # | | ??????????#! ! ##???# # | | ??????????# *##???# "" "" # | | ??????????# " # ##???# "" "" # | | ??????????# """ # ! " #????# """ """ # | | ??????????# G # " #????# """ """ # | | ??????????# """ + """ #????# """ """ !# | | ??????????#???" # #????# # | | ????????????? ?###########????############## | | ????????????##??????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeLatentShockpuncher Manual? 0 Play Time 00:53:59 Cumulative 201.6 hours Start 2020.05.17 @ 07:59:38 End 2020.05.17 @ 10:38:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 250 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 340799c6-67ba-4f5f-9545-1e410a099c71