Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 21:41:25 Player: toydarian Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (121) 605 Value Destroyed (4045) 4045 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1109) 1109 TOTAL SCORE: 12059 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit High-capacity Matter Pod (200) Makeshift Light Armor Plating Hacking Drone Bay (1/1) Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Spiked Treads Armored Treads Improved Medium Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Coil Gun Coil Gun AWS/Gauss > --- INVENTORY -------- Neutrino Core High-capacity Matter Pod Makeshift Light Armor Plating Makeshift Light Armor Plating Hacking Drone Bay Heart of Steel Autogun Minigun Barrage Gun Gauss Rifle Coil Gun Grenade Launcher Power Sword [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . 1 . . . . Utility 4 | . . . . . . . 2 1 . . . . 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . Parts Attached 146 | 7 14 5 6 1 2 9 9 23 9 3 10 9 8 8 13 . 10 Power 11 | 1 1 1 . . . 2 2 1 . . . . . . 2 . 1 Engine 7 | 1 1 1 . . . 1 1 1 . . . . . . . . 1 Core 4 | . . . . . . 1 1 . . . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 31 | 2 6 2 1 1 . 4 . 7 2 . 1 1 1 1 1 . 1 Treads 10 | . 4 . . . . . . 2 1 . . 1 . 1 1 . . Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel 20 | 2 2 2 1 1 . 4 . 5 1 . 1 . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 38 | 2 2 1 . . . 2 5 3 3 2 2 2 4 5 2 . 3 Device 12 | 1 . 1 . . . . . . 1 1 1 2 2 2 . . 1 Storage 3 | 1 2 . . . . . . . . . . . . . . . . Processor 4 | . . . . . . 1 . . 1 . . . 1 1 . . . Hackware 1 | . . . . . . . . 1 . . . . . . . . . Protection 18 | . . . . . . 1 5 2 1 1 1 . 1 2 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 66 | 2 5 1 5 . 2 1 2 12 4 1 7 6 3 2 8 . 5 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 47 | 1 4 1 5 . 2 1 1 8 2 1 5 3 1 2 6 . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 . . . . . 1 1 1 . 1 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 3 1 . 1 1 2 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . . . 1 . 1 . . . . Parts Lost 44 | . 3 1 . 1 . . . 7 3 . . 2 1 4 7 . 15 Power 5 | . . 1 . . . . . 1 . . . . . . 2 . 1 Propulsion 11 | . 2 . . 1 . . . 1 . . . . . 1 2 . 4 Utility 10 | . . . . . . . . 2 1 . . . 1 2 1 . 3 Weapon 18 | . 1 . . . . . . 3 2 . . 2 . 1 2 . 7 Highest Loss Streak 14 | . 3 1 . 1 . . . 6 3 . . 1 1 3 6 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 95 98 93 88 90 96 98 97 99 99 91 92 93 93 61 Engine 6 | . 14 14 11 11 11 6 1 7 7 7 7 7 6 6 . . 1 Core 1 | . . . . . . 4 7 . . . . . . . 4 6 3 Treads 11 | . 14 17 . . . . . 7 5 7 7 14 13 20 19 20 9 Wheel 11 | . 13 10 22 20 22 22 18 15 16 15 15 7 13 6 4 . . Device 8 | . 14 14 11 11 11 1 . . 7 7 7 7 5 12 11 6 4 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 3 Processor 5 | . . . . . . 1 9 7 7 7 7 7 12 6 6 6 6 Hackware 4 | . . . . . . . . 3 7 7 7 7 6 6 6 6 2 Protection 6 | . . . . . . 8 18 18 6 7 7 7 5 5 7 13 8 Ballistic Gun 25 | . 27 28 39 44 38 33 27 23 23 28 23 27 13 20 22 26 13 Slashing Weapon 1 | . . . . . . . . 3 5 . 2 1 5 . 1 . 1 Peak Build Rating 77 | 7 8 16 25 25 36 39 39 41 40 42 53 46 68 74 77 61 63 Average Rating 42 | 5 7 10 21 24 30 33 38 35 38 39 43 44 59 72 68 61 46 On Entrance 35 | . 7 8 16 25 25 36 33 38 25 37 42 45 44 59 74 61 61 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 13 89 27 36 36 40 49 57 65 48 48 48 48 53 56 59 59 59 Greatest Support 78 | 26 40 40 20 20 20 32 32 32 38 28 28 40 24 30 78 78 78 Greatest Overweight (x) 17 | . 4 1 1 3 1 2 1 17 1 1 1 3 2 4 4 . 11 Average Overweight (x) 1 | . 2 . 1 1 1 1 1 1 1 1 1 2 1 3 3 . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 22 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Most Carried 17 | 7 17 15 15 15 15 15 15 15 11 14 15 15 15 15 15 12 12 Average Carried 13 | 4 13 13 14 14 14 14 14 13 8 9 13 14 13 14 14 12 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 13 15 15 14 15 15 15 12 8 12 15 14 15 15 12 12 5 Class Distribution -------------------- 27% | Skirmisher 17% | Derelict-Skirmisher 17% | Mutant 16% | Scavenger-Skirmisher 10% | Scavenger-Tank 6% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Tank | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Tank | -6/Data Miner Derelict-Tank | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 4179 | 297 388 73 218 53 40 158 198 715 180 89 72 467 200 467 383 . 181 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4861 | 162 430 119 366 37 . 517 594 716 111 20 . 419 . 491 698 . 181 Parts 256 | 10 32 1 26 5 . 22 31 37 4 2 . 15 . 19 41 . 11 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . . 6 2 . 14 . 17 40 . 13 Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 95 | . 10 1 7 4 . 7 10 12 4 1 . 11 . 9 16 . 3 Melee 2 | . . . . . . . . . . . . . . . . . 2 Guns 82 | . 9 1 7 2 . 7 10 10 3 1 . 6 . 9 16 . 1 AOE 11 | . 1 . . 2 . . . 2 1 . . 5 . . . . . Classes Destroyed 14 | 3 3 . 2 . . 3 1 1 . . . . . . 1 . . Worker 8 | 2 1 . . 2 . . . 3 . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . Recycler 8 | 1 2 1 . . . 2 . 2 . . . . . . . . . Watcher 6 | . 3 . 1 . . . 1 1 . . . . . . . . . Swarmer 35 | . 8 1 . 4 . . . 5 3 . . 4 . 2 8 . . Grunt 39 | . 2 . 3 . . 5 4 4 1 1 . 6 . 6 4 . 3 Brawler 2 | . . . 1 . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . Sentry 11 | . . . 3 . . . 5 1 . . . . . 1 1 . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . Hunter 4 | . . . . . . 1 1 . . . . . . . 2 . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 3 4 1 4 6 . 9 4 6 3 1 . 3 . 4 8 . 2 Combat Bots Only 8 | . 3 1 4 4 . 3 4 4 3 1 . 3 . 4 8 . 2 Max Kills in Single Turn 4 | 1 2 1 1 4 . 1 1 2 2 1 . 1 . 1 2 . 1 Gunslinging 1 | . 1 . . . . . . 1 1 . . . . . 1 . . Exploded 2 | . 1 . . 2 . . . 2 1 . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 746 | . 72 7 16 18 . 7 20 173 32 1 . 93 . 35 110 . 162 Missed 229 | . 22 2 5 7 . 2 9 55 9 1 . 27 . 10 44 . 36 Damage Taken 8653 | . 446 95 191 135 . 97 153 1896 339 . . 1114 276 469 1070 . 2372 Core 1543 | . 81 6 36 14 . . 14 395 60 . . 71 35 36 123 . 672 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 792 | . . . . . . . . . . . 792 . . . . . . Core Remaining (%) 74 | 100 . 65 . . . 87 97 . . . . 24 . . . . . Volleys Fired 231 | 9 38 7 15 4 . 11 14 40 9 1 . 33 . 13 22 . 15 Largest 4 | 2 2 2 4 4 . 2 2 4 4 4 . 4 . 2 4 . 4 Hottest 118 | 70 70 40 92 92 . 51 51 97 99 97 . 104 . 60 118 . 116 Shots Fired 801 | 18 76 14 58 16 . 47 62 152 32 4 . 125 . 67 94 . 36 Gun 787 | 18 74 14 58 16 . 47 61 151 30 4 . 117 . 67 94 . 36 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 14 | . 2 . . . . . 1 1 2 . . 8 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 771 | 9 67 14 58 16 . 47 61 151 30 4 . 117 . 67 94 . 36 Thermal 16 | 9 7 . . . . . . . . . . . . . . . . Explosive 14 | . 2 . . . . . 1 1 2 . . 8 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 5 9 2 7 3 . 12 13 12 8 1 . 12 . 8 6 . 10 Robot Miss Streak 9 | 2 7 1 3 3 . 2 4 9 6 2 . 6 . 3 7 . 3 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 . . . Secondary Targets 15 | . 3 . . . . . . 5 2 . . 1 . . 4 . . Max Gunslinging Chain 2 | . 1 . . . . . . 1 2 . . 1 . . 2 . . Autonomous 133 | . . . . . . 25 35 2 . . . . . 41 30 . . Shots Hit Robots 497 | 11 43 8 34 7 . 38 49 93 16 1 . 68 . 46 52 . 31 Core Hits 220 | 6 21 3 14 4 . 16 19 38 9 1 . 34 . 18 27 . 10 Critical Kills 2 | . 1 . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 . . . . . 2 1 . . Critical Strikes 8 | 1 1 . . . . 1 . 1 . . . . . 2 1 . 1 Burn 1 | 1 . . . . . . . . . . . . . . . . . Destroy 6 | . 1 . . . . 1 . 1 . . . . . 2 1 . . Sever 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 33 | . . . . . . . . 18 . . 1 2 4 . 2 . 6 Impact . | . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . 18 . . 1 2 4 . 2 . 6 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10623 | 135 586 74 476 362 . 798 1234 1910 320 12 . 1408 . 1314 1353 . 641 Guns 9180 | 135 504 74 476 100 . 798 1234 1463 243 12 . 982 . 1314 1353 . 492 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1259 | . 82 . . 262 . . . 412 77 . . 426 . . . . . Melee 184 | . . . . . . . . 35 . . . . . . . . 149 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 9054 | 60 453 74 476 100 . 798 1234 1463 243 12 . 982 . 1314 1353 . 492 Thermal 699 | 75 51 . . 262 . . . 311 . . . . . . . . . Explosive 686 | . 82 . . . . . . 101 77 . . 426 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 184 | . . . . . . . . 35 . . . . . . . . 149 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 1 . . . 1 1 1 Average Corruption 1 | . . . . . . . . 1 1 1 1 . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . 4 . . . . Effects 30 | . . . . . . . . 2 5 4 1 . . . 10 1 7 Message Errors 7 | . . . . . . . . . 1 1 . . . . 2 . 3 Matter Fused 9 | . . . . . . . . . 1 2 1 . . . 3 1 1 Heat Flow Errors 2 | . . . . . . . . 1 . . . . . . 1 . . Energy Discharges 3 | . . . . . . . . . . . . . . . 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . 2 . 1 Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 96 | . . . . 53 . . . . . . . 43 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 96 | . . . . 53 . . . . . . . 43 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 130 | . . . . 48 . . . 64 . . . 18 . . . . . Shots 4 | . . . . 1 . . . 2 . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 618 | 18 27 7 79 73 . 18 72 618 64 27 . 301 . 25 84 . 180 Average Temperature 102 | 9 8 4 26 36 . 15 20 191 21 14 . 86 . 13 38 . 77 Received Heat Transfer 2288 | . 72 12 93 . . 18 45 438 18 . . 333 . 210 90 . 959 Effects 26 | . . . . . . . . 26 . . . . . . . . . Shutdowns 3 | . . . . . . . . 3 . . . . . . . . . Energy Bleed 5 | . . . . . . . . 5 . . . . . . . . . Interference 4 | . . . . . . . . 4 . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . Damage (major) 8 | . . . . . . . . 8 . . . . . . . . . Damage (core) 2 | . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 894 | 296 148 . . 300 . . . 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 815 | 25 170 95 350 272 . 228 384 815 . . . . 46 . . . . Initial 147 | . 16 . 28 136 . . 10 147 . . . . 44 . . . . Average 151 | 7 52 40 168 242 . 60 238 472 . . . . 43 . . . . Maximum Alert Level 3 | . . . 1 1 . 1 1 3 . . . . . . . . . Low Security (%) 72 | 100 100 100 67 22 . 91 35 4 . . . . 100 . . . . Level 1 17 | . . . 32 78 . 8 64 35 . . . . . . . . . Level 2 8 | . . . . . . . . 50 . . . . . . . . . Level 3 1 | . . . . . . . . 10 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . 2 . . . 1 4 . . . . . . . . . Investigation 5 | . 1 . 1 . . . 1 2 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 2 | . . . 1 . . . . 1 . . . . . . . . . Assault 1 | . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 5 | . 2 . 1 . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 159 | . 19 3 13 4 . 7 14 32 4 1 . 14 . 10 21 . 17 Peak Tracking Total 11 | . 4 3 3 4 . 3 3 11 3 1 . 3 . 4 7 . 6 Tactical Retreats 13 | . 2 . 1 . . . . 4 . . . . . 1 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 6 | . 1 . 1 . . . 1 . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 9 | . . 1 . 2 . . 1 5 . . . . . . . . . Max in Single Turn 2 | . . . . 2 . . 1 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 32 | . 5 . 2 . 2 . 5 6 . 2 . . . 3 3 4 . Terminals 17 | . 5 . 2 . . . 5 4 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Total Hacks 123 | . 16 . 6 . 24 . 15 15 . 2 . . . 5 8 32 . Successful 97 | . 10 . 3 . 24 . 8 5 . 2 . . . 5 8 32 . Failed 26 | . 6 . 3 . . . 7 10 . . . . . . . . . Catastrophic 3 | . 1 . . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 40 | . 11 . 5 . 1 . 12 11 . . . . . . . . . Terminals 48 | . 16 . 6 . . . 15 10 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 5 . . . . . . . . . Terminal Hacks 82 | . 5 . 1 . 24 . 4 1 . 2 . . . 5 8 32 . Record 44 | . . . . . 23 . . . . . . . . 4 6 11 . Part Schematic 12 | . . . . . . . . . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . Prototype ID Bank 6 | . 1 . . . . . 2 . . . . . . . . 3 . Open Door 5 | . . . . . . . . . . 2 . . . 1 2 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . 2 . . . 4 4 . . . . . . . . . Terminals 14 | . 5 . 2 . . . 4 3 . . . . . . . . . Botnet 14 | . 5 . 2 . . . 4 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 5 . 2 . . . 4 6 . . . . . . . . . Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . 15 . . . . 12 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 5 | . . 2 . . . . . . . . . . . 2 . . 1 Largest Group 2 | . . 2 2 . . . . . . . . . . 2 . . 1 Highest-Rated Group 96 | . . 38 38 . . . . . . . . . . 62 . . 96 Highest-Rated Ally 96 | . . 31 31 . . . . . . . . . . 31 . . 96 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . 11 13 . . . . . . . . . . . . . 14 Total Damage 956 | . . 356 205 . . . . . . . . . . . . . 395 Kills 8 | . . 5 2 . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . . 1 3 . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 13621 | 128 1504 517 321 100 484 636 585 811 741 827 1124 1516 417 1504 1671 133 602 Spaces Moved 9599 | 74 709 335 271 90 501 540 424 486 642 740 1030 990 330 960 958 84 435 Core 193 | 1 . . . . . . . 2 . . . . . . . . 190 Treads 1002 | . 284 190 . . . . . 2 . . . 53 . 7 204 84 178 Legs 67 | . . . . . . . . . . . . . . . . . 67 Wheels 8337 | 73 425 145 271 90 501 540 424 482 642 740 1030 937 330 953 754 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 95 95 95 95 115 100 105 110 105 105 105 150 150 160 50 Average Speed 127 | 88 184 131 95 95 95 108 115 119 109 110 106 138 118 150 156 160 121 Slowest Speed 900 | 90 320 160 95 125 95 115 115 900 110 110 110 255 120 240 250 160 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 60 | 4 89 80 24 12 77 94 35 18 77 78 85 92 8 92 84 69 64 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 6 | . . . . . 1 . . . . . 1 . . 1 2 1 . Known Exits Taken 14 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . 1 . . 2 3 4 4 . 4 3 . 1 Spaces Dug 28 | . . . . . . . 7 14 . . . 2 3 . 2 . . Terrain Destroyed 277 | . 7 . . 21 . 14 37 86 14 . . 52 3 33 9 . 1 Melee 21 | . . . . . . . . 14 . . . 2 3 . 2 . . Projectile 85 | . . . . . . 14 30 . . . . . . 33 7 . 1 AOE 171 | . 7 . . 21 . . 7 72 14 . . 50 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 10422 | 114 839 396 304 94 510 570 499 588 663 751 1050 1059 354 994 1076 83 478 Wait 258 | 18 52 45 2 . . . 29 14 . . 4 20 . . 73 . 1 Move 9582 | 73 708 334 270 89 500 539 423 485 641 739 1029 989 329 959 957 83 435 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 76 | 7 16 4 4 . 4 1 11 2 1 2 3 3 5 8 5 . . Fast Attach 26 | 7 1 . 1 . . 1 3 2 1 1 . 1 . 1 2 . 5 Attach 53 | . 4 2 1 1 1 . 3 9 5 2 3 1 6 4 6 . 5 Detach 21 | . 1 . . . . 1 . 2 2 2 3 . 5 . . . 5 Swap 67 | . 9 3 4 . 1 8 3 12 3 . 7 7 2 3 5 . . Drop 67 | . 10 1 7 . 4 9 10 4 1 . . 3 3 5 4 . 6 Fire 231 | 9 38 7 15 4 . 11 14 40 9 1 . 33 . 13 22 . 15 Melee 33 | . . . . . . . . 18 . . 1 2 4 . 2 . 6 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 4 . . . 1 . . . Trap 3 | . . . . . . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 4) 513 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Identified exit to Mines 616 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Lost 3 parts (2n1w) 1239 | -10/Materials | Discovered new exit (range 5) 1329 | -10/Materials | Derelicts attacked the area 1633 | -10/Materials | Entered Mines 1633 | -10/Mines | Discovered new exit (range 8) 1654 | -10/Mines | Learned 2 Materials zone layouts 1949 | -10/Mines | Found a hidden stash of uninstalled traps 1997 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2007 | -10/Mines | Found Prototype Device 2008 | -10/Mines | Identified Exp. Sensor Array 2150 | -10/Mines | Entered Materials 2150 | -9/Materials | Accompanied by 2 allies 2150 | -9/Materials | Evolved 2 slots: Weapon x2 2151 | -9/Materials | Identified exit to Mines 2155 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2471 | -9/Materials | Entered Mines 2476 | -9/Mines | Build established: Skirmisher 2568 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2568 | -9/Mines | Discovered new exit (range 5) 2571 | -9/Mines | Entered Exiles 2572 | -9/Exiles | Identified exit to Mines 2599 | -9/Exiles | Met 8R-AWN 2615 | -9/Exiles | Met EX-HEX 2650 | -9/Exiles | Met EX-DEC 2683 | -9/Exiles | Visited The Gauntlet 2731 | -9/Exiles | Learned location of Zion (-7) 2747 | -9/Exiles | Met EX-BIN 2761 | -9/Exiles | Aligned with FarCom system 2762 | -9/Exiles | Given EX-Vault access code 2791 | -9/Exiles | Opened EX-Vault 2797 | -9/Exiles | Found AWS/Gauss 2823 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3046 | -9/Exiles | Discovered exit to Mines (range 10) 3055 | -9/Exiles | Left Exiles lab with AWS/Gauss 3055 | -9/Exiles | Entered Mines 3391 | -8/Mines | Discovered new exit (range 14) 3481 | -8/Mines | Discovered new exit (range 7) 3638 | -8/Mines | Identified exit to Materials 3691 | -8/Mines | Entered Materials 3691 | -8/Materials | Evolved 2 slots: Utility x2 3692 | -8/Materials | Identified exit to Storage 3984 | -8/Materials | Build established: Scavenger-Tank 4176 | -8/Materials | Identified exit to Factory 4276 | -8/Materials | Entered Factory 4276 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4549 | -7/Factory | AWS/Gauss suddenly broke down 4964 | -7/Factory | Identified exit to Lower Caves 5050 | -7/Factory | Core integrity fell below 50% 5075 | -7/Factory | Cargo convoy interrupted 5087 | -7/Factory | Entered Lower Caves 5091 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 5363 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5708 | -7/Lower Caves | Lost 3 parts (1u2w) 5746 | -7/Lower Caves | Discovered new exit (range 10) 5756 | -7/Lower Caves | Identified exit to Lower Caves 5828 | -7/Lower Caves | Entered another Lower Caves area 5847 | -7/Lower Caves | Discovered new exit (range 15) 5858 | -7/Lower Caves | Identified exit to Factory 6345 | -7/Lower Caves | Discovered new exit (range 5) 6347 | -7/Lower Caves | Identified exit to Zion 6502 | -7/Lower Caves | Found Prototype Device 6655 | -7/Lower Caves | Entered Zion 6692 | -7/Zion | Given A8's code to call for help 6723 | -7/Zion | Discovered new exit (range 13) 6807 | -7/Zion | System corruption cleaned by Quarantine Array 7063 | -7/Zion | Visited the Megawrench Repair Shop 7069 | -7/Zion | Megawrench repaired 10 parts 7183 | -7/Zion | Learned location of Data Miner (-6) 7186 | -7/Zion | Learned 4 Factory zone layouts 7336 | -7/Zion | Rebuked by Imprinter 7376 | -7/Zion | Build established: Skirmisher 7507 | -7/Zion | Given the Hacking Drone Bay 7520 | -7/Zion | Found Prototype Device 7772 | -7/Zion | Identified exit to Proximity Caves 7773 | -7/Zion | Identified Hacking Drone Bay 7779 | -7/Zion | Entered Proximity Caves 7788 | -6/Proximity Caves | Learned 4 Factory zone layouts 9181 | -6/Proximity Caves | Learned Factory emergency access door positions 9267 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9295 | -6/Proximity Caves | Entered Factory 9295 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9299 | -6/Factory | Identified Heart of Steel 9347 | -6/Factory | Crushed by falling debris 9594 | -6/Factory | Build established: Tank 9602 | -6/Factory | Discovered new exit (range 5) 9607 | -6/Factory | Identified exit to Lower Caves 9712 | -6/Factory | Entered Lower Caves 9749 | -6/Lower Caves | Lost 3 parts (1n1u1w) 9767 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9968 | -6/Lower Caves | Build established: Skirmisher 10102 | -6/Lower Caves | Learned Factory garrison access intel 10299 | -6/Lower Caves | Encountered a Warlord checkpoint 10332 | -6/Lower Caves | Build established: Derelict-Skirmisher 10604 | -6/Lower Caves | Discovered new exit (range 12) 10617 | -6/Lower Caves | Identified exit to Lower Caves 10934 | -6/Lower Caves | A Commander dispatched an escort 10938 | -6/Lower Caves | Learned location of Extension (-5) 11069 | -6/Lower Caves | Learned Factory trap positions 11216 | -6/Lower Caves | Entered another Lower Caves area 11216 | -6/Lower Caves | Accompanied by 2 allies 11217 | -6/Lower Caves | Commander's escort returned to base 11368 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11402 | -6/Lower Caves | Discovered new exit (range 11) 11429 | -6/Lower Caves | Identified exit to Factory 11803 | -6/Lower Caves | AWS/Gauss suddenly broke down 12107 | -6/Lower Caves | Learned location of 1 exit from Factory 12107 | -6/Lower Caves | Learned Research trap positions 12107 | -6/Lower Caves | Learned Factory emergency access door positions 12531 | -6/Lower Caves | Destroyed 8 combat bots 12537 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 12623 | -6/Lower Caves | Discovered new exit (range 10) 12713 | -6/Lower Caves | Learned Factory stockpile data 12773 | -6/Lower Caves | Build established: Derelict-Tank 12886 | -6/Lower Caves | Identified exit to Data Miner 12887 | -6/Lower Caves | Entered Data Miner 12887 | -6/Data Miner | Discovered new exit (range 6) 12894 | -6/Data Miner | Identified exit to Proximity Caves 12918 | -6/Data Miner | Met Data Miner 12947 | -6/Data Miner | Learned location of Section 7 (-3) 12947 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12985 | -6/Data Miner | Received God Mode back door access code from Data Miner 13020 | -6/Data Miner | Entered Proximity Caves 13128 | -5/Proximity Caves | Spotted B-75 Beast 13356 | -5/Proximity Caves | Core integrity fell below 50% 13382 | -5/Proximity Caves | Escorted by Enhanced Grunt 13400 | -5/Proximity Caves | Lost 14 parts (1p3n3u7w) 13548 | -5/Proximity Caves | Core integrity fell below 20% 13622 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13398_ Acquired 48 matter. 13403_ Acquired Heart of Steel. 13407_ Acquired 10 matter. 13468_ JQ4AM O%QHLB8KM5CLINY#< 13494_ Dropped Broken AWS/Gauss. 13495_ Acquired Broken AWS/Gauss. 13519_ System corrupted: Matter fused (-6). 13528_ Dropped Heart of Steel. 13529_ Dropped Broken AWS/Gauss. 13530_ Dropped Lgt. Angular Momentum Engine. 13564_ C#M:5I>LQO|G28W6GGK:/ABZ 13596_ Acquired 3 matter. 13599_ Acquired 1 matter. 13599_ Carbon-fiber Leg destroyed. 13610_ Searching scrap... 13610_ Found Hacking Suite. 13610_ Found Mak. Leg. 13610_ Found Imp. Thermal Shield. 13610_ Found 67 Matter. 13611_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#######????#######???????????????????????? | | ???????## ##??## ##########??????????????? | | ######## ##?# ##?????????????? | | #### #### #?????????????? | | ???# !s s #??????????????? | | ???# =% ##??????????????? | | ???# #######++####### @ ## ##???????????????? | | ??## #??????????????# ########????????????????? | | ?## #??????????????# #???????????????????????? | | ## #??????????????# ???????????????????????? | | # #??????????????# ??????????????????????? | | #??????????????# #?????????????????????? | | #??????????????+ #?????????????????????? | | #??????????????+ #?????????????????????? | | #??????????????+ ##?????????????????????? | | #??????????????+ #??????????????????????? | | # # #??????????????# #??????????????????????? | | # # #??????????????# #??????????????????????? | | # # #??????????????# #??????????????????????? | | # # #??????????????? ???????????????????????? | | # #??????????????????????????????????????????? | | # #######????????????????????????????????????? | | # % ????????????????????????????????? | | ????????????????????????????????? | | % ####%?????????????????????????????????? | | ##% % ##?????????????????????????????????????? | | ?? % #??????????????????????????????????????? | | ?? %% % #?????????????????????????????????????? | | ?? ### % %????????????????????????????????????? | | #? ##?? ???????????????????????????????????? | | #?###???? ###???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 6 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Chainsword | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingNovaStick Manual? 0 Play Time 01:44:23 Cumulative 81.8 hours Start 2025.03.03 @ 19:14:44 End 2025.03.03 @ 21:41:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 93 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18b6c545-3d6b-4887-b12c-c96e52c9e766