Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 10:25:58 Player: Petvaria Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (111) 555 Value Destroyed (2699) 2699 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 15494 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 423/1600 Matter 300/300 Energy 90/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Q-thruster Advanced Sensor Array Improved Reaction Control System Improved Utility Shielding Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Field Propulsion Drive Impulse Thruster Impulse Thruster Advanced Surge Thruster Advanced Surge Thruster > --- UTILITY ---------- Gravity Neutralizer Improved Signal Interpreter Improved Reaction Control System Propulsion Shielding Improved Utility Shielding Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Makeshift Hammer Power Maul > --- INVENTORY -------- Field Propulsion Drive Impulse Thruster Impulse Thruster Array Layered Light Armor Plating [Rating: 99] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Reaction Control System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . 2 . . . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 . 1 Utility 11 | . . . 1 . . . 1 . . 2 . . 1 . . . . . . 2 1 . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 112 | 6 3 2 19 3 1 4 21 5 4 . . 8 5 . 1 1 . . 1 3 5 . . . 1 4 8 7 Power 15 | 1 . 1 2 . . . 2 2 1 . . 1 1 . . . . . . . . . . . . 1 2 1 Engine 6 | 1 . 1 . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . Core 6 | . . . 2 . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 36 | 2 . . 6 2 . 1 9 1 1 . . 2 1 . . 1 . . . . 4 . . . . 1 2 3 Treads 13 | 2 . . 5 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 . . . 4 1 1 . . 2 1 . . 1 . . . . 4 . . . . 1 2 3 Utility 36 | 1 3 . 6 . 1 1 5 . 2 . . 3 3 . 1 . . . 1 2 1 . . . . 2 3 1 Device 8 | . . . . . 1 1 . . . . . 1 1 . . . . . . 1 1 . . . . . 2 . Storage 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Hackware 6 | . . . . . . . 2 . 1 . . . 2 . . . . . 1 . . . . . . . . . Protection 15 | . 1 . 6 . . . 3 . 1 . . 1 . . . . . . . 1 . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 . 1 5 1 . 2 5 2 . . . 2 . . . . . . . 1 . . . . 1 . 1 2 Energy Gun 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . 1 5 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Unidentified Prototypes 9 | . . . 1 . 1 . 1 . . . . 1 2 . . . . . . 1 . . . . . . . 2 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Lost 67 | . . 2 4 4 . 5 8 9 . . . 1 1 . . 3 . . . 1 . . . . . . 13 16 Power 9 | . . 1 . . . . 2 1 . . . . 1 . . . . . . . . . . . . . 2 2 Propulsion 25 | . . . 1 2 . 1 4 3 . . . . . . . 2 . . . . . . . . . . 4 8 Utility 19 | . . . 3 1 . 2 . 3 . . . . . . . 1 . . . . . . . . . . 6 3 Weapon 14 | . . 1 . 1 . 2 2 2 . . . 1 . . . . . . . 1 . . . . . . 1 3 Highest Loss Streak 11 | . . 2 3 4 . 3 8 5 . . . 1 1 . . 2 . . . 1 . . . . . . 7 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 8 | 1 6 7 12 13 12 10 8 4 4 1 2 4 5 5 5 5 5 5 5 5 4 5 5 5 5 6 8 5 Power . | . 1 . . 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Propulsion 2 | . . 1 3 5 4 3 1 . . . . . 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 1 Utility 2 | . . 1 3 3 3 3 3 . . . 1 1 1 2 2 2 2 2 2 2 1 1 1 1 1 2 2 3 Weapon 2 | . 3 3 4 3 3 2 1 1 2 1 1 . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . . 7 . . . 6 . 2 . . 2 . . . . . . . . . . . . . 1 1 3 Power 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 6 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . 1 Weapon 9 | . . . 6 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 90 100 96 94 88 85 69 70 63 76 76 85 97 100 100 95 86 86 86 83 93 94 94 94 96 99 78 31 Engine 5 | . 14 14 9 . . . . 2 5 7 7 4 . 6 6 6 6 6 6 5 5 5 5 5 5 4 1 . Core 3 | . . . . 11 11 11 8 3 . . . 2 5 . . . . . . . . . . . . 3 4 1 Treads 15 | . 28 28 32 32 33 33 11 . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 9 34 30 30 30 30 30 33 33 30 26 26 26 23 30 31 31 31 31 32 23 13 Device 2 | . . . . . . 3 . . . . . 2 6 6 6 4 . . . 3 9 10 10 10 10 9 8 4 Storage 6 | . 14 14 11 11 11 11 7 . . . . . . . . . . . . . . . . . . 3 4 2 Processor 1 | . . . . . . . . . . . . 3 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Hackware 8 | . . . . . . . 4 10 10 15 15 15 23 26 26 26 26 26 26 29 22 21 21 21 21 19 13 1 Protection 10 | . 4 14 19 17 11 4 3 7 5 7 7 11 8 6 6 6 6 6 6 5 13 15 15 15 15 9 6 . Ballistic Gun 11 | . 28 28 21 22 22 22 6 1 3 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 4 5 9 7 7 . . . . . . . . 2 5 5 5 5 7 9 6 2 Special Melee Weapon 1 | . . . . . . . . . . 7 7 5 6 6 6 6 6 6 6 2 . . . . . . 1 . Peak Build Rating 99 | 6 7 7 16 16 23 16 38 34 29 29 29 46 56 56 56 56 47 47 51 57 81 81 81 81 85 99 99 81 Average Rating 33 | 3 6 6 11 15 15 14 17 25 22 29 28 36 51 56 56 52 47 47 47 53 76 81 81 81 82 97 91 48 On Entrance 43 | . 6 7 7 16 15 15 13 34 19 29 29 29 46 56 56 56 47 47 47 51 55 81 81 81 81 85 99 68 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 13 31 31 43 43 40 40 39 20 15 15 15 19 19 19 19 19 17 17 17 17 21 21 21 21 24 37 41 33 Greatest Support 60 | 40 40 40 60 60 60 60 60 20 19 19 19 21 26 26 26 26 20 20 20 20 25 25 25 25 25 39 43 49 Greatest Overweight (x) 11 | . . . 11 1 . . 7 . . . . . . . . . . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 10 | 6 14 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 8 Most Carried 15 | 3 9 8 15 15 13 12 15 5 5 2 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 9 Average Carried 8 | 1 6 7 12 13 12 10 8 3 4 1 2 4 4 5 5 5 5 5 5 4 4 5 5 5 5 7 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 5 Final Carried 15 | 2 8 6 15 12 12 11 5 3 1 2 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 7 5 Class Distribution -------------------- 36% | Hacker-Sprinter 34% | Scavenger-Mutant 21% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 2952 | 173 193 75 1062 122 . 144 380 169 . 26 . . 111 . . 100 . . 114 10 115 . 10 . 16 50 13 69 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4122 | . 284 125 1872 159 . 293 928 182 . 35 . . 43 . . . . . . 36 50 . . . 12 70 . 33 Parts 204 | . 12 5 116 11 . 13 28 8 . . . . 6 . . . . . . . 2 . . . 1 2 . . Haulers Intercepted 8 | . 1 . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 71 | . 5 2 34 5 . 3 9 11 . . . . . . . . . . . . . . . . 2 . . . Melee 7 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . 1 . . . Guns 57 | . 5 2 34 5 . 3 7 1 . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 3 1 6 . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . Worker 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 9 | . . . 3 . . 1 5 . . . . . . . . . . . . . . . . . . . . . Operator 12 | . . . 4 . . . 1 . . 2 . . 2 . . . . . . . 1 . . . . 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 6 | . . . 3 . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . Swarmer 20 | . . . 11 2 . . . 7 . . . . . . . . . . . . . . . . . . . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Grunt 35 | . 5 2 16 3 . 2 6 1 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 7 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 3 7 3 . 3 3 4 . 1 . . 1 . . . . . . 1 2 . . . 2 1 . 1 Combat Bots Only 7 | . 2 2 7 3 . 2 3 4 . . . . . . . . . . . . . . . . 2 . . . Max Kills in Single Turn 2 | . 1 1 2 2 . 1 1 1 . 1 . . 1 . . . . . . 1 1 . . . 1 1 . 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1119 | . 24 26 139 47 . 34 104 122 2 4 . 31 . . . 53 29 . 3 7 4 19 2 . 6 . 81 382 Missed 407 | . 3 7 32 15 . 9 26 30 2 3 . 25 . . . 38 19 . 1 5 3 14 1 . 4 . 43 127 Hits 712 | . 21 19 107 32 . 25 78 92 . 1 . 6 . . . 15 10 . 2 2 1 5 1 . 2 . 38 255 Melee 16 | . . . . . . . 6 10 . . . . . . . . . . . . . . . . . . . . Projectile 696 | . 21 19 107 32 . 25 72 82 . 1 . 6 . . . 15 10 . 2 2 1 5 1 . 2 . 38 255 AOE 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 . 2 1 . . 3 3 . . . . . . . . . . . . . . . . . . 2 4 Damage Taken 9289 | . 271 247 1288 358 . 424 1256 1122 . 13 . 69 . . . 239 66 . 38 52 120 110 19 . 26 . 1164 2407 Core 2246 | . 80 32 109 47 . . 356 160 . . . 54 . . . 27 16 . . . 50 . . . . . 138 1177 Absorbed by Shields 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . Redirected to Shielding 205 | . . . . . . . . . . . . . . . . . . . . . 31 26 6 . . . 142 . Regen/Repaired (Parts) 85 | . . . . . . . . . . . . . . . . . . . . . 53 . . . . . 32 . Core Remaining (%) 79 | 100 . 55 . . . 61 . . 6 . . 92 . . . . . . 94 100 . . . . 95 100 90 . Volleys Fired 290 | . 26 11 139 17 . 20 42 35 . . . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 . 2 2 2 . . . . . . . . . . . . . . . . . . . . Hottest 119 | . 40 40 46 46 . 46 119 80 . . . . . . . . . . . . . . . . . . . . Shots Fired 526 | . 52 21 278 34 . 38 64 39 . . . . . . . . . . . . . . . . . . . . Gun 495 | . 52 21 278 34 . 38 64 8 . . . . . . . . . . . . . . . . . . . . Cannon 31 | . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 512 | . 52 21 278 34 . 38 55 34 . . . . . . . . . . . . . . . . . . . . Thermal 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 6 8 8 11 . 13 18 3 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 6 | . 3 1 6 5 . 3 3 5 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 1 5 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 382 | . 34 15 171 19 . 27 67 32 . 5 . . 2 . . . . . . 1 2 . . . 2 3 . 2 Core Hits 149 | . 14 5 76 6 . 10 25 9 . . . . . . . . . . . 1 1 . . . 1 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . 2 3 . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . 1 . . . 2 4 . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . Melee Attacks 205 | . . . . . . . 20 41 4 15 . 10 18 . 1 . . . . 10 7 4 . . 3 10 34 28 Impact 165 | . . . . . . . 20 41 4 12 . . . . . . . . . 2 7 4 . . 3 10 34 28 Slashing 37 | . . . . . . . . . . . . 10 18 . 1 . . . . 8 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 6 . . 3 . . . . . . . . . . 1 . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7228 | . 371 161 2445 286 . 386 1499 916 . 278 . . 109 . . . . . . 37 160 . . . 142 275 . 163 Guns 4571 | . 371 161 2445 286 . 386 841 81 . . . . . . . . . . . . . . . . . . . . Cannons 258 | . . . . . . . . 258 . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2399 | . . . . . . . 658 577 . 278 . . 109 . . . . . . 37 160 . . . 142 275 . 163 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4640 | . 371 161 2445 286 . 386 698 293 . . . . . . . . . . . . . . . . . . . . Thermal 114 | . . . . . . . 114 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 75 | . . . . . . . 29 46 . . . . . . . . . . . . . . . . . . . . Impact 2253 | . . . . . . . 658 577 . 278 . . . . . . . . . . 160 . . . 142 275 . 163 Slashing 146 | . . . . . . . . . . . . . 109 . . . . . . 37 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 1 5 5 . 7 7 . 7 7 7 7 7 7 . 1 1 1 1 1 . 14 3 Average Corruption 4 | . . . . . . . 1 4 5 . 7 7 . 7 7 7 7 7 7 . 1 1 1 1 1 . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . . . 1 15 1 . 1 13 . 1 3 3 3 . 3 . 1 . 1 . 1 . 1 . Message Errors 14 | . . . . . . . 1 8 . . . . . . 1 2 1 . 1 . . . . . . . . . Matter Fused 15 | . . . . . . . . 3 1 . . 4 . 1 1 1 . . 1 . . . 1 . 1 . 1 . Heat Flow Errors 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Energy Discharges 9 | . . . . . . . . . . . . 6 . . 1 . 1 . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 899 | . . . . . . . 245 178 . 86 . . 79 . . . . . . . 17 . . . 33 156 . 105 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 899 | . . . . . . . 245 178 . 86 . . 79 . . . . . . . 17 . . . 33 156 . 105 Knockbacks 6 | . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . 1 1 . . Impact 5 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 1 . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 25 35 54 81 . 3 180 119 . . . 2 . . . 5 117 . . . 39 35 41 7 36 108 388 229 Average Temperature 30 | . 10 16 15 55 . 3 56 43 . . . 1 . . . 5 62 . . . 11 9 17 4 12 42 66 22 Received Heat Transfer 2472 | . 168 144 468 168 . 108 639 216 . 9 . 30 . . . . 12 . 9 . . 21 . . . . 462 18 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 2 2 . 2 . . . . . . . . . . 1 . . . 1 . . . Combat Hostiles 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Parts Fried 20 | . . . . . . . 4 6 . 2 . . . . . . . . . . 3 . . . 1 1 . 3 Impact Corruptions 25 | . . . . . . . 5 8 . 5 . . . . . . . . . . 1 . . . 2 3 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 222 | . . . . . . . 222 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Low Security (%) 86 | 100 100 100 54 100 . 100 100 64 100 100 100 100 100 100 100 . . . . 100 100 . . . . 100 91 100 Level 1 13 | . . . 45 . . . . 35 . . . . . . . . . . . . . . . . . . 8 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 352 | . 60 55 352 160 . 47 71 301 154 48 5 117 40 15 19 . . . . 81 30 . . . . 164 282 160 Initial 150 | . . . 1 130 . . 11 27 146 46 5 . 25 15 . . . . . 2 10 . . . . 150 21 84 Average 74 | . 11 10 162 71 . 7 20 149 129 26 4 58 7 7 3 . . . . 37 5 . . . . 113 89 61 Influence Increases 4316 | . 143 55 1067 120 . 150 351 364 8 66 . 204 101 . 23 180 . . 30 160 105 150 . . 10 260 593 176 Destroy 0b10 Robot/C 1380 | . 100 40 680 100 . 60 180 220 . . . . . . . . . . . . . . . . . . . . Destroy 0b10 Robot/NC 205 | . 10 5 90 . . 10 35 . . 10 . . 10 . . . . . . 5 10 . . . 10 5 . 5 Destroy Leader 338 | . 12 10 198 20 . 20 52 20 . . . . . . . . . . . 2 2 . . . . 2 . . Successful Hack 245 | . 6 . 6 . . . 8 . 8 37 . 62 3 . 8 . . . . . 8 . . . . 31 44 24 Disable Machine 75 | . . . . . . . 15 . . . . 15 . . 15 . . . . . . . . . . . . 30 Destroy Structure 228 | . . . 3 . . . 1 34 . 4 . 7 13 . . . . . . 18 10 . . . . 12 99 27 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Partial Spotted 300 | . . . 15 . . . . . . . . 30 . . . . . . . 30 30 . . . . . 150 45 Lose Combat Pursuer 1395 | . 15 . 75 . . 60 60 90 . 15 . 90 75 . . 180 . . 30 105 45 150 . . . 60 300 45 Influence Decreases 4316 | . 143 50 737 455 . 119 339 106 205 155 15 150 110 45 23 50 85 45 25 143 122 45 51 59 10 222 489 318 Entered New Map 770 | . . . 4 205 . . 20 16 155 58 10 . 29 30 . . 25 45 . 3 12 3 21 59 . . 17 58 Time Decay 2620 | . 143 50 543 210 . 109 239 . 50 70 5 140 56 15 19 30 60 . 25 130 110 42 30 . 10 222 192 120 Lost Part 572 | . . . 40 40 . 10 80 90 . . . 10 2 . . 20 . . . 10 . . . . . . 130 140 Purge Threat 354 | . . . 150 . . . . . . 27 . . 23 . 4 . . . . . . . . . . . 150 . Squads Dispatched 23 | . . . 5 . . . 2 . 1 2 . 1 2 . . . . . . 2 . . . . . 1 3 4 Investigation 5 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 Extermination 8 | . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . 1 2 2 Reinforcement 10 | . . . 4 . . . 1 . 1 2 . . 1 . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 14 | . 1 . 3 . . . 4 . . 1 . . . . . . . . . 1 . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 281 | . 11 2 61 6 . 5 30 17 5 5 1 9 11 5 . 14 2 . 5 6 7 19 1 . 3 8 28 20 Peak Tracking Total 12 | . 3 2 7 3 . 3 7 4 3 2 2 5 4 5 . 7 2 . 4 6 5 9 1 . 1 4 12 12 Tactical Retreats 45 | . 1 . 3 . . 2 3 4 . 1 . 3 3 . . 3 . . 2 3 3 4 . . . 2 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 18 | . . . 5 . . . 1 1 . 1 . . 2 . 2 . . . . . 2 . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 5 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . 1 Garrison Access 8 | . . . . . . . . . 1 1 . . . . 1 . . . . 1 2 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 70 | . 2 . 5 . 2 . 4 2 4 7 . 9 3 . 3 . . 3 . 4 8 . . . . 6 6 2 Terminals 42 | . 2 . 5 . . . 3 2 3 4 . 5 3 . 2 . . . . 2 4 . . . . 2 3 2 Fabricators 12 | . . . . . . . . . . 2 . 4 . . . . . . . 1 1 . . . . 3 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 1 . . . . 1 . . . . 1 2 . . . . 1 1 . Total Hacks 148 | . 2 . 11 . 4 . 5 2 7 14 . 18 9 . 9 . . 23 . 7 13 . . . . 8 14 2 Successful 87 | . 1 . 2 . 4 . 4 . 2 7 . 9 4 . 7 . . 23 . 1 8 . . . . 6 8 1 Failed 61 | . 1 . 9 . . . 1 2 5 7 . 9 5 . 2 . . . . 6 5 . . . . 2 6 1 Catastrophic 15 | . . . 2 . . . . 2 1 2 . 5 . . . . . . . . 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 2 . 11 . 1 . 4 1 6 11 . 15 8 . 6 . . . . 5 7 . . . . 6 6 1 Terminals 85 | . 2 . 11 . . . 4 2 6 10 . 10 9 . 7 . . . . 4 7 . . . . 3 8 2 Fabricators 21 | . . . . . . . . . . 3 . 8 . . . . . . . 2 2 . . . . 4 2 . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 1 . . . . 2 . . . . 1 2 . . . . 1 1 . Terminal Hacks 50 | . . . 1 . 4 . 3 . 1 3 . 2 2 . 5 . . 23 . . 1 . . . . 1 3 1 Record 5 | . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Level Access Points 5 | . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 1 . Branch Access Points 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 5 | . . . . . . . . . . 1 . 1 1 . 1 . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Repair 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 1 . . . . 2 . . . . 1 2 . . . . 1 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . 1 1 . . . . 1 . . . . 1 2 . . . . 1 1 . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 19 | . 1 . 1 . . . . . . 3 . 6 2 . . . . . . . 1 . . . . 3 2 . Terminals 14 | . 1 . 1 . . . . . . 3 . 3 2 . . . . . . . 1 . . . . 1 2 . Assimilate 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Botnet 7 | . . . . . . . . . . 1 . 2 1 . . . . . . . 1 . . . . . 2 . Operators 5 | . 1 . 1 . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . Fabnet 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . 1 Used 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hacking Detections 51 | . 1 . 5 . . . 3 2 2 5 . 9 3 . 2 . . . . 3 5 . . . . 4 5 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Time 65 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . . 30 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . Non-combat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . 9 9 9 9 9 9 3 3 . . . . . . 6 2 Autooverrided 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . Largest Group 1 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 1 . Highest-Rated Group 58 | . . . . . . . . . . 10 10 . . . . 12 . . . . . . . . . 45 58 . Highest-Rated Ally 58 | . . . . . . . . . . 10 10 . . . . 12 . . . . . . . . . 45 58 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . . . . . . 1 1 . 1 . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 9438 | 87 577 289 1980 491 336 795 692 518 112 154 20 382 309 52 93 93 120 21 98 261 433 184 64 8 95 472 417 285 Spaces Moved 12962 | 51 286 154 865 267 209 456 430 660 242 424 63 1115 670 138 240 357 438 77 354 641 1036 636 308 37 409 818 977 604 Core 21 | 7 . . 1 . . . 9 . . . . . . . . . . . . . . . . . . . . 4 Treads 2358 | 44 286 154 864 267 209 456 78 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 195 | . . . . . . . 195 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10388 | . . . . . . . 148 660 242 424 63 1115 670 138 240 357 438 77 354 641 1036 636 308 37 409 818 977 600 Fastest Speed 17 | 50 160 160 160 160 160 160 27 27 28 28 28 27 26 26 26 25 27 27 27 27 19 20 20 20 20 17 21 20 Average Speed 50 | 144 160 160 160 160 160 160 91 28 30 28 28 27 26 26 26 25 27 27 27 27 19 20 20 20 20 20 23 28 Slowest Speed 600 | 160 160 160 600 240 160 160 510 32 32 28 28 28 28 26 26 28 27 27 27 27 27 20 20 20 20 23 31 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 95 | . . . . . . . 3 1 3 8 . 12 2 . 1 4 . . 1 2 19 1 . . . 2 6 30 Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 5 51 41 70 75 59 88 27 40 24 14 63 32 19 78 9 67 63 68 50 19 22 73 59 9 65 25 34 18 Regions Visited 28 Branch Regions 12 Pre-discovered Areas 4 | . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 . . . . . . Known Exits Taken 16 | . . . . . . . 1 . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . 1 . 1 . . . . . . . . . 2 . . 2 . . 3 . . 3 . . . Spaces Dug 102 | . . . . . . . . 9 . 4 . 9 13 . . . . . . 9 5 4 . . . 6 34 9 Terrain Destroyed 102 | . . . . . . . . 9 . 4 . 9 13 . . . . . . 9 5 4 . . . 6 34 9 Melee 102 | . . . . . . . . 9 . 4 . 9 13 . . . . . . 9 5 4 . . . 6 34 9 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total 14886 | 64 360 178 1189 296 211 484 624 885 270 432 64 1158 770 153 266 353 439 76 354 709 1227 682 309 36 414 1106 1124 653 Wait 1156 | . 36 12 108 10 . 2 82 117 17 . . 24 64 16 . . 2 . 1 55 171 44 2 . 2 267 91 33 Move 12756 | 50 285 153 864 266 208 455 423 656 235 408 62 1091 666 137 237 349 437 76 351 636 1000 633 307 36 408 813 963 551 Hop 83 | . . . . . . . 3 1 3 8 . 11 2 . 1 3 . . 1 2 16 1 . . . 2 6 23 Pick Up 108 | 8 8 . 26 . 1 3 20 5 3 1 1 8 4 . . . . . . 1 2 . . . . 5 7 5 Fast Attach 43 | . . . 11 . . . 5 1 1 . . 4 4 . . 1 . . 1 3 5 . . . 1 2 3 1 Attach 74 | 6 3 2 8 3 1 4 13 6 4 . 1 1 3 . . . . . . . 1 . . . . 2 8 8 Detach 9 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . 1 1 2 Swap 34 | . . . 12 . . . 7 3 . . . 3 3 . 1 . . . . . 3 . . . . 1 1 . Drop 59 | . 1 . 20 . 1 . 7 2 2 . . 6 6 . . . . . . 2 4 . . . . 3 3 2 Fire 290 | . 26 11 139 17 . 20 42 35 . . . . . . . . . . . . . . . . . . . . Melee 205 | . . . . . . . 20 41 4 15 . 10 18 . 1 . . . . 10 7 4 . . 3 10 34 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . 18 . . . . . . 26 . . . . . 18 . . . . . 7 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / [*Ext]) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Entered Mines 759 | -10/Mines | Discovered new exit (range 10) 943 | -10/Mines | Discovered new exit (range 8) 954 | -10/Mines | Entered Materials 954 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1565 | -9/Materials | Destroyed 7 combat bots 1675 | -9/Materials | Lost 3 parts (1n2u) 1947 | -9/Materials | Build established: Scavenger-Mutant 2296 | -9/Materials | Discovered new exit (range 12) 2355 | -9/Materials | Discovered new exit (range 10) 2906 | -9/Materials | Discovered new exit (range 13) 2934 | -9/Materials | Entered Mines 3155 | -9/Mines | Discovered new exit (range 3) 3250 | -9/Mines | Lost 4 parts (2n1u1w) 3257 | -9/Mines | Discovered new exit (range 7) 3258 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3409 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3418 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3418 | -9/Mines | Discovered new exit (range 5) 3425 | -9/Mines | Entered Exiles 3464 | -9/Exiles | Met 8R-AWN 3491 | -9/Exiles | Met EX-HEX 3536 | -9/Exiles | Met EX-BIN 3560 | -9/Exiles | Aligned with FarCom system 3561 | -9/Exiles | Given EX-Vault access code 3598 | -9/Exiles | Opened EX-Vault 3605 | -9/Exiles | Found Prototype Device 3606 | -9/Exiles | Identified Supersonic Drone Bay 3644 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3692 | -9/Exiles | Met EX-DEC 3698 | -9/Exiles | Learned location of Zion (-7) 3748 | -9/Exiles | Discovered new exit (range 10) 3761 | -9/Exiles | Entered Mines 4117 | -8/Mines | Lost 3 parts (1n1u1w) 4534 | -8/Mines | Discovered new exit (range 9) 4556 | -8/Mines | Entered Materials 4556 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4810 | -8/Materials | Build established: Mutant 4851 | -8/Materials | Core integrity fell below 50% 4873 | -8/Materials | Lost 8 parts (2p4n2w) 5153 | -8/Materials | Build established: Scavenger-Mutant 5247 | -8/Materials | Identified exit to Garrison 5248 | -8/Materials | Entered Garrison 5270 | -8/Garrison | Triggered checkpoint 5548 | -8/Garrison | Triggered checkpoint 5593 | -8/Garrison | Build established: Sprinter 5614 | -8/Garrison | Lost 5 parts (1p2n1u1w) 5620 | -8/Garrison | Discovered new exit (range 12) 5682 | -8/Garrison | Triggered checkpoint 5687 | -8/Garrison | Core integrity fell below 20% 5747 | -8/Garrison | Installed Relay Interface Framework 5766 | -8/Garrison | Entered Materials 5776 | -8/Materials | Identified exit to Factory 5878 | -8/Materials | Entered Factory 5878 | -7/Factory | Evolved 2 slots: Utility x2 5945 | -7/Factory | Identified exit to Factory 6032 | -7/Factory | Sucked down chute 6032 | -7/Factory | Entered Waste 6035 | -7/Waste | Spotted C-40 Crusher 6037 | -7/Waste | 1 allies followed down the chute 6040 | -7/Waste | Spotted C-40 Crusher 6042 | -7/Waste | Spotted C-40 Crusher 6043 | -7/Waste | Spotted C-40 Crusher 6046 | -7/Waste | Discovered new exit (range 16) 6046 | -7/Waste | Spotted C-40 Crusher 6047 | -7/Waste | EMP discharged 6052 | -7/Waste | Entered Factory 6130 | -7/Factory | Build established: Hacker-Sprinter 6205 | -7/Factory | Discovered new exit (range 7) 6223 | -7/Factory | Identified exit to Lower Caves 6261 | -7/Factory | Discovered exit to Factory (range 15) 6434 | -7/Factory | Entered another Factory area 6434 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6458 | -6/Factory | Discovered new exit (range 5) 6459 | -6/Factory | Identified exit to Lower Caves 6743 | -6/Factory | Sucked down chute 6743 | -6/Factory | Entered Waste 6747 | -6/Waste | Spotted C-40 Crusher 6752 | -6/Waste | Spotted C-40 Crusher 6753 | -6/Waste | Spotted C-40 Crusher 6753 | -6/Waste | Spotted C-40 Crusher 6754 | -6/Waste | Spotted C-40 Crusher 6755 | -6/Waste | Discovered new exit (range 16) 6758 | -6/Waste | EMP discharged 6781 | -6/Waste | Spotted C-40 Crusher 6795 | -6/Waste | Identified exit to Factory 6795 | -6/Waste | Entered Factory 6888 | -6/Factory | Entered Lower Caves 6905 | -6/Lower Caves | Learned Factory security intel 6938 | -6/Lower Caves | Spotted B-75 Beast 6980 | -6/Lower Caves | Discovered new exit (range 6) 6981 | -6/Lower Caves | Identified exit to Lower Caves 6981 | -6/Lower Caves | Entered another Lower Caves area 6982 | -6/Lower Caves | Encountered a Warlord checkpoint 7049 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7089 | -6/Lower Caves | Learned Factory emergency access door positions 7097 | -6/Lower Caves | Discovered new exit (range 7) 7099 | -6/Lower Caves | Identified exit to Data Miner 7101 | -6/Lower Caves | Entered Data Miner 7101 | -6/Data Miner | Discovered new exit (range 6) 7107 | -6/Data Miner | Met Data Miner 7113 | -6/Data Miner | Learned location of Section 7 (-2) 7113 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7116 | -6/Data Miner | Received God Mode back door access code from Data Miner 7122 | -6/Data Miner | Identified exit to Proximity Caves 7122 | -6/Data Miner | Entered Proximity Caves 7202 | -5/Proximity Caves | Learned location of Armory (-4) 7215 | -5/Proximity Caves | Discovered new exit (range 7) 7217 | -5/Proximity Caves | Identified exit to Factory 7220 | -5/Proximity Caves | Entered Factory 7220 | -5/Factory | Evolved 2 slots: Utility x2 7271 | -5/Factory | Discovered new exit (range 11) 7274 | -5/Factory | Identified exit to Upper Caves 7286 | -5/Factory | Discovered new exit (range 16) 7395 | -5/Factory | Discovered new exit (range 11) 7398 | -5/Factory | Identified exit to Factory 7481 | -5/Factory | Entered another Factory area 7481 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7558 | -4/Factory | Repaired Cld. VTOL Module 7659 | -4/Factory | Fabricated Impulse Thruster (x2) 7677 | -4/Factory | Identified exit to Research 7755 | -4/Factory | Discovered new exit (range 4) 7755 | -4/Factory | Identified exit to Upper Caves 7914 | -4/Factory | Entered Upper Caves 7915 | -4/Upper Caves | Learned Research trap positions 7937 | -4/Upper Caves | Learned location of Quarantine (-2) 8022 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8025 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8096 | -4/Upper Caves | Discovered new exit (range 10) 8097 | -4/Upper Caves | Identified exit to Upper Caves 8098 | -4/Upper Caves | Entered another Upper Caves area 8130 | -4/Upper Caves | Learned Research security intel 8140 | -4/Upper Caves | Learned location of 1 exit from Research 8159 | -4/Upper Caves | Discovered new exit (range 15) 8162 | -4/Upper Caves | Identified exit to Warlord 8162 | -4/Upper Caves | Entered Warlord 8168 | -4/Warlord | Discovered new exit (range 9) 8169 | -4/Warlord | Identified exit to Proximity Caves 8170 | -4/Warlord | Entered Proximity Caves 8178 | -3/Proximity Caves | Spotted B-86 Titan 8188 | -3/Proximity Caves | Spotter reported a threat 8260 | -3/Proximity Caves | Discovered exit to Research (range 3) 8265 | -3/Proximity Caves | Entered Research 8265 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8266 | -3/Research | Identified exit to Research 8267 | -3/Research | Loaded intel: 104 trap records 8737 | -3/Research | Entered another Research area 8737 | -2/Research | Evolved 2 slots: Utility x2 8783 | -2/Research | Repaired Imp. VTOL Module? 8883 | -2/Research | Spotted B-90 Cyclops 8929 | -2/Research | Spotted B-90 Cyclops 8962 | -2/Research | Lost 5 parts (1p2n2u) 8988 | -2/Research | Discovered new exit (range 3) 8989 | -2/Research | Identified exit to Quarantine 9100 | -2/Research | Identified exit to Access 9117 | -2/Research | Spotted B-90 Cyclops 9145 | -2/Research | Crushed by falling debris 9145 | -2/Research | System corruption reached 10% 9154 | -2/Research | Entered Access 9154 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9164 | -1/Access | Identified exit to Command 9176 | -1/Access | Lost 7 parts (1p2n3u1w) 9236 | -1/Access | Spotted B-99 Colossus 9237 | -1/Access | Spotted B-99 Colossus 9325 | -1/Access | Lost 11 parts (2p5n2u2w) 9356 | -1/Access | Core integrity fell below 50% 9439 | -1/Access | Incoming investigation squad redirected 9439 | -1/Access | Self-destructed Last Messages --------------- ALERT: Alarm triggered, dispatching investigation squad. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Exp. Q-thruster destroyed. Penetrated by Slug. Slug penetrates Wall. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Knocked back. Penetrated by Slug. Critical hit (Destroy). Impulse Thruster Array destroyed. Penetrated by Slug. Enh. Hardcell Cannon destroyed. Knocked back. Slug penetrates Sealed Heavy Doors. ALERT: Higher priority target reported, redirecting investigation. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ???????????????????????######## #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ?????????????????? + #?????????????? | | ?????????????????? # ""## ###?????????????? | | ????#??????????????? ??# ####+##########??????? | | ????# ######+########## # #??????? | | ????# # #??????? | | ?????? g #w #??????? | | ???????????# g # #??????? | | ???????????# + #??????? | | ???????????# ########## # #??????? | | ???????????# #???????## "############+#??????? | | ???????????# #?????#### ##"#?????????????????? | | ############ #?????# #?????????????????? | | # # #?????# #?????????????????? | | # # #?????#% % #?????????????????? | | # # #?????# #?????????????????? | | # # #?????# BB #?????????????????? | | " # #?????# BB #?????????????????? | | # # #?????# % #?????????????????? | | # # #?????#""" """"""#?????????????????? | | # # ##???????""@"??????????????????????? | | " # # "#????????"""??????????????????????? | | " # + ##?????????????????????????????????? | | # # #??????????????????????????????????? | | # # #??????????????????????????????????? | | ############ #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????+ #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????? #??????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 78 Recoil Reduction 3 Offensive Hacking 40 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Impulse Thruster | x2 | -4/Factory | Authchip Repaired ---------- Cld. VTOL Module | 11% | -4/Factory Imp. VTOL Module | 36% | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechWarlordShielding Manual? 0 Play Time 02:17:43 Cumulative 157.2 hours Start 2025.08.29 @ 21:36:36 End 2025.08.30 @ 10:25:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 7 Types 2/0/2/2/0/0/0/0/0/1 Lore% 84 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f35d2ff0-e261-495f-8f29-13e74d1ff3fc