Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 14:42:46 Player: jupart Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (344) 344 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 2689 Bonus ------- Follower Combat Kills 60 Entered Garrisons 200 Cogmind --------- Core Integrity 277/550 Matter 262/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Brawler] (31) Long-range Tractor Beam Autogun Mini Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Visual Processing Unit Hacking Suite > --- WEAPON ----------- Improved Medium Laser Ripper > --- INVENTORY -------- Relay Coupler [Brawler] Long-range Tractor Beam Autogun Mini Grenade Launcher Improved Datajack [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Improved Datajack Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 36 | 6 9 3 10 4 4 Power 4 | 1 1 . 1 1 . Engine 4 | 1 1 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 . 2 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 4 | . 2 . 2 . . Utility 7 | 1 4 . 1 1 . Device 4 | . 4 . . . . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 2 3 6 2 4 Energy Gun 6 | 1 . 1 2 1 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 2 2 2 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 7 | . . . . . 7 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 79 86 88 88 68 Engine 14 | . 14 14 11 16 15 Wheel 5 | . 15 . . . . Flight 21 | . 12 28 33 27 21 Device 12 | . 6 28 22 10 5 Storage 4 | . 12 . . . . Processor 2 | . . . . 9 8 Hackware 1 | . . . . 7 4 Energy Gun 7 | . 7 10 4 9 5 Ballistic Gun 5 | . 9 5 9 . . Slashing Weapon 1 | . . . 7 . . Special Melee Weapon 2 | . . . . 9 8 Naked Turns 2 | . . . . . 2 Heaviest Build 14 | 13 14 8 11 11 11 Greatest Support 32 | 32 32 8 12 12 12 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 6 | 6 7 5 5 5 5 Most Carried 8 | 3 8 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 3 5 4 5 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 531 | 192 164 46 . 129 . Remotely . | . . . . . . Salvage Created 194 | . 152 42 . . . Parts 24 | . 16 8 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 8 | . 5 3 . . . Guns 8 | . 5 3 . . . Classes Destroyed 3 | . 3 . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 3 . . . Grunt 2 | . 2 . . . . Best Kill Streak 5 | . 5 3 . . . Combat Bots Only 5 | . 5 3 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 91 | . 33 9 . 7 42 Missed 38 | . 15 5 . 2 16 Damage Taken 713 | . 167 26 . 66 454 Core 318 | . 32 13 . 32 241 Absorbed by Shields 55 | . . . . . 55 Core Remaining (%) 94 | 100 . 82 100 . . Volleys Fired 24 | . 12 7 4 . 1 Largest 2 | . 2 1 2 . 1 Hottest 65 | . 60 65 40 . 56 Shots Fired 39 | . 23 7 8 . 1 Gun 39 | . 23 7 8 . 1 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 22 | . 12 2 8 . . Thermal 17 | . 11 5 . . 1 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 4 . . . Robot Miss Streak 1 | . 1 1 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 28 | . 17 6 . 3 2 Core Hits 15 | . 10 4 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 7 | . . . 1 3 3 Impact . | . . . . . . Slashing 1 | . . . 1 . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 295 | . 200 89 . . 6 Guns 279 | . 190 89 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 16 | . 10 . . . 6 Kinetic 94 | . 73 21 . . . Thermal 185 | . 117 68 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . 4 . . . 2 Shots . | . . . . . . Rammed 4 | . 2 . . . 2 Targets Rammed 4 | . 2 . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 380 | . 24 40 380 . 20 Average Temperature 69 | . 16 21 182 . 11 Received Heat Transfer 186 | . 48 . . 27 111 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 423 | . 275 148 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 227 | . 198 179 227 156 176 Initial 101 | . . 76 61 95 101 Average 111 | . 115 111 113 111 141 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 100 85 100 100 Level 1 2 | . . . 14 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 4 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 3 | . . . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 10 5 12 10 11 Peak Tracking Total 12 | . 6 3 12 10 9 Tactical Retreats 5 | . 1 . 3 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 5 | . . . 2 . 3 Indirectly . | . . . . . . Trap Hack Attempts 1 | . . . . . 1 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . . 1 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 9 | . 2 1 3 3 . Terminals 8 | . 2 1 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 4 2 5 5 . Successful 8 | . 2 . 1 5 . Failed 8 | . 2 2 4 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 5 | . . 2 2 1 . Terminals 15 | . 4 2 5 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . 2 . 1 4 . Record 3 | . . . . 3 . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . 2 2 Non-combat 2 | . . . . 2 . Combat 2 | . . . . . 2 Robot Hacks Applied 4 | . . . . 2 2 parse_system 4 | . . . . 2 2 Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 41 | . . 41 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 15 | . . 15 . . . Total Damage 277 | . . 277 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 840 | 54 293 109 132 111 141 Spaces Moved 1202 | 45 359 197 284 119 198 Core 14 | 4 . . . . 10 Treads . | . . . . . . Legs . | . . . . . . Wheels 153 | 41 112 . . . . Hover . | . . . . . . Flight 1035 | . 247 197 284 119 188 Fastest Speed 34 | 50 37 37 34 34 34 Average Speed 45 | 95 62 37 34 34 36 Slowest Speed 120 | 100 117 37 37 34 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . 4 . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 52 49 40 14 41 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 1 | . . . 1 . . Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1445 | 53 409 220 310 190 263 Wait 94 | . 9 15 3 60 7 Move 1188 | 44 358 188 283 119 196 Hop 5 | . . 4 . . 1 Pick Up 15 | 3 6 1 3 1 1 Fast Attach 19 | 5 3 3 6 2 . Attach 9 | 1 5 . 1 2 . Detach 8 | . 5 1 . 2 . Swap 8 | . 1 . 3 . 4 Drop 18 | . 8 1 6 1 2 Fire 24 | . 12 7 4 . 1 Melee 7 | . . . 1 3 3 Ram 4 | . 2 . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 45 | . . . . . 45 Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 11) 114 | -10/Materials | Discovered new exit (range 6) 238 | -10/Materials | Discovered new exit (range 3) 341 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Mines 396 | -10/Mines | Learned location of Storage (-9) 415 | -10/Mines | Assembled infested the area 417 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 447 | -10/Mines | Discovered new exit (range 5) 457 | -10/Mines | Entered Materials 457 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 568 | -9/Materials | Discovered new exit (range 15) 580 | -9/Materials | Discovered new exit (range 15) 589 | -9/Materials | Entered another Materials area 589 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 700 | -8/Materials | Identified exit to Garrison 700 | -8/Materials | Entered Garrison 716 | -8/Garrison | Triggered checkpoint 719 | -8/Garrison | Garrison Relay disabled 788 | -8/Garrison | Triggered checkpoint 792 | -8/Garrison | Triggered checkpoint 802 | -8/Garrison | Discovered new exit (range 10) 819 | -8/Garrison | Lost 3 parts (1n2u) 834 | -8/Garrison | Triggered checkpoint 839 | -8/Garrison | Released all parts (2) 841 | -8/Garrison | Self-destructed Last Messages --------------- 00824_ Field strength at 23. 00825_ Field strength at 18. 00826_ Field strength at 9. 00827_ Field strength at 4. 00827_ Stasis field depleted. 00829_ Lgt. Ion Engine destroyed. 00832_ Flight Unit destroyed. 00834_ Beams of light sweep through the air. An alarm sounds. 00838_ Jacked P-60 Hacker... >>parse_system Reading system data... 00839_ Released Imp. Datajack. 00839_ Released Visual Processing Unit. 00839_ Slammed into P-60 Hacker. 00839_ Destabilizing: System corrupted (+2). 00840_ Slammed into P-60 Hacker. 00840_ Destabilizing: Core damaged (-16). [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????+ #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ????????????????????????###### # #?????????????? | | ??????????????#####???### pp ##????????????? | | ?????????????? #???#"#@##T##### ##???????????? | | ???????????????< #???#" ##### # #???????????? | | ??????????????? #???#" #???# #???????????? | | ???????????????# #???#" #???# #???????????? | | ???????????????# #???#"# #???# #??????????? | | ???????????????# #???#####???# # #??????????? | | ???????????????# #?????????? # ###??????????? | | ???????????????# #?????????###?## ##????????????? | | ???????????????# ################ #######???????? | | ???????????????# ^ #???????? | | ???????????????# ^ #???????? | | ???????????????############## ###+#### #???????? | | ????????????????????????????# #?# #??# #???????? | | ????????????????????????????# #?# #??# #??????? | | ????????????????????????????# #?? ???# #??????? | | ????????????????????????????# #?? ???# #??????# | | ????????????????????????????# #?? ???# #??????# | | ????????????????????????????# #?? ???# #??????# | | ????????????????????????????# #?? ??## ##""""## | | ????????????????????????????# ####### ^ | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????########## ## ## | | ?????????????????????????????????????# ## ## | | ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed ImprinterMicrowarpRifle Manual? 0 Play Time 00:53:01 Cumulative 3.9 hours Start 2024.04.16 @ 14:59:30 End 2024.04.18 @ 14:42:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/X11 Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c122b876-1d15-471c-83f1-5d9c0aa393c3