Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.07 @ 22:01:16 Player: YppY Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1880) 1880 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 4957 Bonus ------- High Alert Combat Kills 132 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 160/160 System Corruption 6% Temperature Cool (81) Movement Walking (150) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (4) ---- Improved Heat Sink Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Advanced Visual Processing Unit Microactuators Microactuators Hardlight Generator Hacking Suite > --- WEAPON ----------- Chainsword Spear > --- INVENTORY -------- Improved Heat Sink Weapon Cycler Enhanced Autogun Gauss Rifle [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 2 | . . . 2 . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 79 | 6 1 17 17 22 16 Power 12 | 1 . 4 3 2 2 Engine 11 | 1 . 4 3 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 . 2 3 5 3 Treads . | . . . . . . Leg 10 | 2 . . . 5 3 Wheel . | . . . . . . Hover 5 | . . 2 3 . . Flight . | . . . . . . Utility 22 | 1 1 5 3 5 7 Device 13 | . . 3 2 4 4 Storage 1 | 1 . . . . . Processor 3 | . 1 1 1 . . Hackware 1 | . . . . 1 . Protection 4 | . . 1 . . 3 Artifact . | . . . . . . Weapon 30 | 2 . 6 8 10 4 Energy Gun 14 | 1 . 4 6 1 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 9 | 1 . 2 . 5 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . Parts Lost 27 | . . . 7 14 6 Power 4 | . . . 1 2 1 Propulsion 8 | . . . 2 4 2 Utility 8 | . . . 2 5 1 Weapon 7 | . . . 2 3 2 Highest Loss Streak 12 | . . . 4 12 3 Average Slot Usage (%) 81 | . 97 97 79 83 58 Engine 12 | . 14 22 15 13 3 Leg 10 | . 28 1 . 13 10 Hover 9 | . . 20 23 6 . Device 12 | . . 9 9 19 18 Storage 2 | . 14 3 . . . Processor 7 | . 11 10 9 6 . Hackware 1 | . . . . 6 . Protection 4 | . . 7 4 . 11 Energy Gun 7 | . 14 11 14 . 4 Ballistic Gun 6 | . 14 11 . 5 5 Launcher 1 | . . . 1 3 1 Naked Turns 25 | . . . . 17 8 Heaviest Build 34 | 10 10 16 21 32 34 Greatest Support 47 | 20 20 20 22 47 33 Greatest Overweight (x) 8 | . . . 2 3 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 Most Carried 6 | 4 5 6 4 4 4 Average Carried 2 | 1 2 3 3 3 1 Final Capacity 6 | 6 6 4 4 4 4 Final Carried 5 | 1 5 4 4 4 2 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1423 | 212 92 224 154 424 317 Remotely . | . . . . . . Salvage Created 2603 | . 342 456 610 678 517 Parts 139 | . 21 23 36 32 27 Haulers Intercepted 4 | . . 2 2 . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 44 | . 7 2 14 14 7 Melee 4 | . . . . 4 . Guns 26 | . 7 2 9 2 6 AOE 14 | . . . 5 8 1 Classes Destroyed 11 | . 4 2 2 3 . Worker 4 | . . . 2 1 1 Builder 2 | . . . 1 . 1 Hauler 4 | . . 2 2 . . Recycler 5 | . 1 2 1 . 1 Watcher 6 | . 1 3 2 . . Swarmer 13 | . 3 . 10 . . Grunt 15 | . 4 . . 9 2 Brawler 1 | . . . . 1 . Duelist 2 | . . . . 1 1 Sentry 12 | . . 2 4 2 4 Programmer 1 | . . . . 1 . Best Kill Streak 10 | . 3 6 10 10 4 Combat Bots Only 9 | . 3 1 6 9 4 Max Kills in Single Turn 3 | . 1 1 3 3 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 3 3 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 3177 | . 253 53 546 1401 924 Core 845 | . 56 12 73 561 143 Absorbed by Shields 57 | . . . . 57 . Core Remaining (%) 90 | 100 77 97 86 . . Volleys Fired 144 | . 34 16 34 17 43 Largest 2 | . 2 2 2 2 2 Hottest 119 | . 60 90 90 61 119 Shots Fired 248 | . 67 32 64 27 58 Gun 232 | . 67 32 60 17 56 Cannon . | . . . . . . Launcher 16 | . . . 4 10 2 Special . | . . . . . . Kinetic 110 | . 34 18 . 17 41 Thermal 15 | . . . . . 15 Explosive 16 | . . . 4 10 2 Electromagnetic 107 | . 33 14 60 . . Robot Hit Streak 12 | . 10 9 9 11 12 Robot Miss Streak 4 | . 3 2 4 3 2 Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . 1 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 205 | . 42 22 49 45 47 Core Hits 134 | . 17 16 36 36 29 Critical Hits 2 | . 1 . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Melee Attacks 33 | . . . . 33 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing 31 | . . . . 31 . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . 2 . Damage Inflicted 4593 | . 445 325 1069 1481 1273 Guns 2651 | . 443 325 645 326 912 Cannons . | . . . . . . Explosions 1343 | . . . 424 558 361 Melee 597 | . . . . 597 . Ramming 2 | . 2 . . . . Kinetic 1150 | . 119 170 . 326 535 Thermal 536 | . . . 159 . 377 Explosive 1184 | . . . 265 558 361 Electromagnetic 1124 | . 324 155 645 . . Impact . | . . . . . . Slashing 53 | . . . . 53 . Piercing 544 | . . . . 544 . Highest Corruption 6 | . . . 1 6 6 Average Corruption 3 | . . . 1 2 6 Corruption Purged . | . . . . . . Effects 24 | . . . 1 8 15 Message Errors 5 | . . . 1 1 3 Matter Fused 8 | . . . . 3 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Targeting Errors 5 | . . . . 2 3 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 24 | . . . 4 18 2 Projectiles . | . . . . . . Explosions 24 | . . . 4 18 2 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 196 | . 1 . 86 64 45 Shots 7 | . . . 3 3 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 150 | . 76 51 93 8 150 Average Temperature 33 | . 31 22 32 3 52 Received Heat Transfer 540 | . 102 18 27 147 246 Siege Activations . | . . . . . . Robots Corrupted 2 | . . 1 1 . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . 2 7 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1100 | . . . 250 . 850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 647 | . 227 306 647 601 453 Average Influence 284 | . 96 221 364 365 314 Maximum Alert Level 2 | . 1 1 2 2 2 Low Security (%) 25 | 100 85 33 20 . 1 Level 1 41 | . 14 66 22 41 72 Level 2 33 | . . . 57 58 25 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 . 1 4 2 Investigation 4 | . 1 . 1 . 2 Extermination 2 | . . . . 2 . Reinforcement 3 | . 2 . . 1 . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 8 | . 1 1 5 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 18 7 25 19 14 Peak Tracking Total 9 | . 4 4 9 6 6 Tactical Retreats 7 | . 3 . 3 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 9 | . 1 . 5 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 11 | . . . 1 7 3 Max in Single Turn 5 | . . . 1 5 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 11 | . 1 4 3 2 1 Terminals 11 | . 1 4 3 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 1 15 10 2 3 Successful 18 | . 1 10 7 . . Failed 13 | . . 5 3 2 3 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual 21 | . 1 10 8 2 . Terminals 31 | . 1 15 10 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 4 1 . . Robot Analysis 2 | . . 2 . . . Prototype ID Bank 1 | . . 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 34 | . 2 16 14 2 . Terminals 13 | . 1 6 6 . . Track 3 | . . 2 1 . . Assimilate 2 | . . . 2 . . Botnet 6 | . 1 3 2 . . Disrupt 1 | . . . 1 . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 4 3 2 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 2101 | 58 337 248 437 592 429 Spaces Moved 1448 | 46 185 228 449 312 228 Core 69 | 16 . . 7 31 15 Treads . | . . . . . . Legs 594 | 30 185 10 . 156 213 Wheels . | . . . . . . Hover 785 | . . 218 442 125 . Flight . | . . . . . . Fastest Speed 50 | 50 120 56 52 50 50 Average Speed 92 | 95 120 58 57 117 136 Slowest Speed 450 | 120 120 120 150 240 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 38 21 45 12 43 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 195 | . . . 51 88 56 Melee . | . . . . . . Projectile . | . . . . . . AOE 195 | . . . 51 88 56 Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1974 | 60 240 309 568 483 314 Wait 153 | 2 13 19 37 71 11 Move 1444 | 45 185 227 448 311 228 Hop . | . . . . . . Pick Up 83 | 7 6 16 21 19 14 Fast Attach . | . . . . . . Attach 47 | 6 1 4 12 9 15 Detach 1 | . . . 1 . . Swap 32 | . . 13 5 13 1 Drop 39 | . 1 14 10 12 2 Fire 144 | . 34 16 34 17 43 Melee 31 | . . . . 31 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 586 | -9/Materials | Discovered new exit (range 18) 644 | -9/Materials | Entered another Materials area 644 | -8/Materials | Evolved 2 slots: Propulsion x2 1030 | -8/Materials | Lost 4 parts (1p1n2w) 1038 | -8/Materials | Discovered new exit (range 17) 1081 | -8/Materials | Entered Factory 1081 | -7/Factory | Evolved 2 slots: Utility x2 1348 | -7/Factory | Destroyed 9 combat bots 1481 | -7/Factory | First assault squad dispatched 1557 | -7/Factory | Discovered new exit (range 16) 1651 | -7/Factory | Core integrity fell below 50% 1667 | -7/Factory | Core integrity fell below 20% 1673 | -7/Factory | Entered Storage 1687 | -7/Storage | Lost 12 parts (2p3n5u2w) 1989 | -7/Storage | Lost 3 parts (2n1u) 2102 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02009_ U-05 Engineer lays Concrete. 02014_ K-01 Serf collects debris. 02022_ Acquired Hvy. Rocket Launcher. 02025_ Dropped Enh. Autogun. 02033_ K-01 Serf collects debris. 02034_ Acquired 10 matter. 02034_ U-05 Engineer lays Concrete. 02035_ U-05 Engineer builds a Wall. 02049_ K X25LBE4/H:UX0M G,NMN9UM 02064_ System corrupted: Matter fused (-7). 02069_ K-01 Serf cleans the Compression Vault. 02091_ Triggered Alarm Trap. 02091_ An alarm sounds. 02091_ ALERT: Alarm triggered, dispatching investigation squad. 02097_ Transfer Shaft disabled. 02097_ K-01 Serf destroyed. 02100_ Imp. Deuterium Engine destroyed. 02101_ Gatling Laser destroyed. 02102_ Compression Vault explodes. 02102_ Destroyed Aluminum Leg. 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""" "???# | | ???# #?## # ############### #??# """ ""??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Weapon Cycling 15 Melee Speed Boost 40 Evasion (%) 54 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaPhaseMatter Manual? 0 Play Time 00:27:11 Cumulative 49.5 hours Start 2020.02.07 @ 21:33:57 End 2020.02.07 @ 22:01:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 264901d2-9d09-4be8-a31e-2d498dd7a335