Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.16 @ 13:20:00 Player: Broncho Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (1913) 1913 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 6908 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 572/850 Matter 0/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Leg Armored Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Targeting Computer Weapon Cycler Insulated Plating Hacking Suite > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (8) ---- Improved Cooling System Matter Compressor (0) Kinecellerator Improved ECM Suite YOLO Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Improved Particle Charger Weapon Cycler Hacking Suite > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Cooling System Matter Compressor Kinecellerator Improved ECM Suite Gauss Cannon [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 4 | . . . . . 1 1 2 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 84 | . 6 4 . . 42 8 11 . 13 Power 11 | . 2 1 . . 4 . 1 . 3 Engine 9 | . 2 1 . . 2 . 1 . 3 Core 2 | . . . . . 2 . . . . Reactor . | . . . . . . . . . . Propulsion 20 | . . 2 . . 13 2 2 . 1 Treads 6 | . . . . . 5 1 . . . Leg 14 | . . 2 . . 8 1 2 . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | . 2 1 . . 10 3 6 . 5 Device 9 | . . 1 . . . 1 4 . 3 Storage 6 | . 1 . . . 3 . 1 . 1 Processor 3 | . . . . . 2 . 1 . . Hackware 1 | . . . . . . 1 . . . Protection 8 | . 1 . . . 5 1 . . 1 Artifact . | . . . . . . . . . . Weapon 26 | . 2 . . . 15 3 2 . 4 Energy Gun 2 | . . . . . 2 . . . . Energy Cannon 3 | . . . . . 2 . . . 1 Ballistic Gun 16 | . 2 . . . 11 2 1 . . Ballistic Cannon 5 | . . . . . . 1 1 . 3 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . 1 Parts Lost 20 | . . . . . 9 . 2 4 5 Power 3 | . . . . . . . 1 1 1 Propulsion 7 | . . . . . 5 . . 1 1 Utility 4 | . . . . . 1 . 1 . 2 Weapon 6 | . . . . . 3 . . 2 1 Highest Loss Streak 6 | . . . . . 6 . 2 2 5 Average Slot Usage (%) 89 | . 86 100 100 100 86 93 99 71 63 Engine 5 | . 14 14 14 14 2 . . 1 4 Core 3 | . . . . . 6 7 5 . . Treads 3 | . . . . . 8 7 4 . . Leg 23 | . 28 28 28 28 17 24 28 23 17 Device 6 | . . 2 14 14 . . 16 14 14 Storage 11 | . 14 25 14 14 9 7 6 6 8 Processor 4 | . . . . . 8 6 3 6 6 Hackware 2 | . . . . . . 7 6 6 6 Protection 4 | . 1 . . . 8 7 5 . . Energy Gun 1 | . 11 . . . 1 4 . . . Ballistic Gun 18 | . 16 28 28 28 21 18 10 1 . Ballistic Cannon 1 | . . . . . . . 8 9 3 Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 11 15 17 16 16 38 34 45 38 44 Greatest Support 60 | 20 20 20 20 20 60 40 56 40 42 Greatest Overweight (x) 2 | . . . . . 2 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | . 6 6 6 6 10 6 8 8 8 Average Capacity 6 | . 6 6 6 6 6 6 6 8 8 Most Carried 8 | . 6 6 6 6 7 6 6 5 8 Average Carried 5 | . 5 5 5 6 5 5 5 5 6 Final Capacity 8 | 6 6 6 6 6 6 6 8 8 8 Final Carried 6 | 6 6 6 6 6 6 6 5 5 6 Class Distribution -------------------- 45% | Scavenger-Skirmisher 25% | Mutant 16% | Scavenger-Mutant 5% | Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 2052 | 200 78 222 . 52 1135 195 144 . 26 Remotely . | . . . . . . . . . . Salvage Created 2210 | . 135 228 . 54 1176 255 250 . 112 Parts 139 | . 9 13 . 10 67 8 26 . 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 45 | . 5 3 . 3 24 5 2 . 3 Guns 40 | . 5 3 . 3 24 5 . . . Cannons 5 | . . . . . . . 2 . 3 Classes Destroyed 13 | . 2 2 . 1 6 1 1 . . Worker 1 | . . . . . 1 . . . . Builder 5 | . . . . 1 1 . 3 . . Tunneler 1 | . . 1 . . . . . . . Recycler 4 | . . 1 . . 2 . 1 . . Operator 2 | . . . . . 2 . . . . Watcher 2 | . . . . . . . 2 . . Swarmer 11 | . 3 . . 3 5 . . . . Grunt 18 | . 2 3 . . 9 4 . . . Brawler 2 | . . . . . 2 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 7 | . . . . . 6 . . . 1 Hunter 3 | . . . . . 1 . . . 2 Programmer 3 | . . . . . . 1 2 . . Best Kill Streak 4 | . 3 2 . 3 4 3 3 . 2 Combat Bots Only 4 | . 3 2 . 3 4 3 1 . 2 Max Kills in Single Turn 2 | . 2 1 . 2 2 1 2 . 1 Gunslinging 1 | . 1 . . 1 . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 4288 | . 260 46 . 13 1744 296 277 116 1536 Core 598 | . 55 . . . 238 27 . . 278 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 78 56 96 . . . Volleys Fired 140 | . 10 7 . 7 81 12 10 . 13 Largest 3 | . 2 2 . 2 3 3 3 . 1 Hottest 131 | . 80 46 . 46 123 113 131 . 100 Shots Fired 332 | . 20 14 . 14 209 35 27 . 13 Gun 303 | . 20 14 . 14 207 35 13 . . Cannon 29 | . . . . . 2 . 14 . 13 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 307 | . 12 14 . 14 200 33 27 . 7 Thermal 17 | . . . . . 9 2 . . 6 Explosive . | . . . . . . . . . . Electromagnetic 8 | . 8 . . . . . . . . Robot Hit Streak 23 | . 6 8 . 7 14 23 6 . 8 Robot Miss Streak 8 | . 2 1 . 2 8 4 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . Shots Hit Robots 228 | . 13 9 . 9 144 27 17 . 9 Core Hits 113 | . 6 6 . 5 59 19 14 . 4 Critical Hits 2 | . . . . . 2 . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4889 | . 208 152 . 157 2592 519 446 . 815 Guns 3262 | . 208 145 . 145 1979 516 269 . . Cannons 719 | . . . . . . . 177 . 542 Explosions 864 | . . . . . 610 . . . 254 Melee . | . . . . . . . . . . Ramming 44 | . . 7 . 12 3 3 . . 19 Kinetic 3403 | . 154 145 . 145 1896 475 446 . 142 Thermal 1388 | . . . . . 693 41 . . 654 Explosive . | . . . . . . . . . . Electromagnetic 54 | . 54 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 . 11 15 Average Corruption 7 | . . . . . . 1 . 6 12 Corruption Purged . | . . . . . . . . . . Effects 61 | . . . . . . 4 . 2 55 Message Errors 10 | . . . . . . . . . 10 Matter Fused 12 | . . . . . . . . . 12 Heat Flow Errors 5 | . . . . . . . . . 5 Energy Discharges 4 | . . . . . . 1 . 1 2 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 2 . . 4 Data Loss (major) 6 | . . . . . . . . . 6 Misfires 1 | . . . . . . . . . 1 Misdirections 12 | . . . . . . . . . 12 Targeting Errors 2 | . . . . . . . . . 2 Weapon Failures 2 | . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 375 | . . . . . 317 . . . 58 Projectiles 41 | . . . . . . . . . 41 Explosions 334 | . . . . . 317 . . . 17 Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . 2 . 2 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . 2 . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 227 | . . 1 . . 163 . . . 63 Shots 3 | . . . . . 2 . . . 1 Rammed 2 | . . 1 . . 1 . . . . Targets Rammed 7 | . . 2 . 1 1 1 . . 2 Kicked 5 | . . 1 . 1 . 1 . . 2 Crushed . | . . . . . . . . . . Highest Temperature 300 | . 72 21 . 12 300 217 145 . 224 Average Temperature 62 | . 32 6 . 5 69 84 48 . 69 Received Heat Transfer 678 | . 84 27 . . 432 135 . . . Effects 2 | . . . . . 2 . . . . Interference 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1309 | . . . . . 675 74 . . 560 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 379 | . 203 148 . 70 379 187 72 2 74 Initial 166 | . . 78 . . 2 166 6 2 . Average 100 | . 136 51 . 25 206 99 24 . 22 Maximum Alert Level 1 | . 1 . . . 1 . . . . Low Security (%) 80 | . 88 100 . 100 37 100 100 100 100 Level 1 19 | . 11 . . . 62 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . . . . 4 4 2 . 2 Investigation 2 | . . . . . . 1 . . 1 Extermination 3 | . . . . . . 1 1 . 1 Reinforcement 4 | . . . . . 1 2 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 7 | . . . . . 6 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 82 | . 9 4 . 3 44 8 5 5 4 Peak Tracking Total 9 | . 3 3 . 1 9 3 1 5 3 Tactical Retreats 13 | . 1 . . . 11 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 9 | . . . . . 3 1 3 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 4 | . 1 . . . 2 . . . 1 Max in Single Turn 1 | . 1 . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 24 | . 1 . 2 1 5 7 3 . 5 Terminals 16 | . 1 . . 1 2 7 2 . 3 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 2 | . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 49 | . 2 . 3 2 10 15 6 . 11 Successful 24 | . 1 . 3 2 7 5 1 . 5 Failed 25 | . 1 . . . 3 10 5 . 6 Catastrophic 8 | . 1 . . . 2 1 2 . 2 Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 . 3 1 1 4 . . . Terminals 31 | . 2 . . 2 2 15 5 . 5 Fabricators 4 | . . . . . . . 1 . 3 Repair Stations 2 | . . . . . 2 . . . . Recycling Units 4 | . . . . . 4 . . . . Scanalyzers 5 | . . . . . 2 . . . 3 Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 1 . 3 2 . 5 1 . 3 Record 4 | . . . 2 1 . 1 . . . Part Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . 1 . . . Branch Access Points 2 | . 1 . . 1 . . . . . Machine Index 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . 1 Unreport Threat 2 | . . . . . . 1 1 . . Recall Reinforcements 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 4 | . . . . . 2 . . . 2 Insert Component 2 | . . . . . 1 . . . 1 Analyze 2 | . . . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . . . . 1 3 7 3 . 5 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 249 | . . . . . 249 . . . . Retrieved Components 10 | . . . . . 10 . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 2 . . . . Highest-Rated Group 47 | . . . . 47 47 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . . Total Damage 126 | . . . . . 126 . . . . Kills 1 | . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 7745 | . 207 807 851 664 2150 1226 660 146 1034 Spaces Moved 4854 | 1 135 610 700 481 803 956 404 122 642 Core . | . . . . . . . . . . Treads 201 | . . . . . 201 . . . . Legs 4653 | 1 135 610 700 481 602 956 404 122 642 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 120 120 Average Speed 122 | 120 120 120 120 120 131 120 124 120 120 Slowest Speed 180 | 120 120 120 120 120 180 120 150 120 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 2 30 93 91 70 52 24 12 74 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 114 | . . . . . 40 . 5 . 69 Melee . | . . . . . . . . . . Projectile 8 | . . . . . 1 . 5 . 2 AOE 106 | . . . . . 39 . . . 67 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Total 6419 | . 165 675 712 556 1752 1015 542 121 881 Wait 1242 | . . 48 10 68 785 23 110 . 198 Move 4846 | . 134 609 699 480 802 955 404 121 642 Hop . | . . . . . . . . . . Pick Up 29 | . 5 . 1 . 13 6 2 . 2 Fast Attach 43 | . 4 1 . . 24 4 3 . 7 Attach 18 | . . . . . 9 2 3 . 4 Detach 11 | . . 1 . . 5 1 . . 4 Swap 23 | . 2 3 . . 9 2 5 . 2 Drop 55 | . 10 4 2 . 23 9 5 . 2 Fire 140 | . 10 7 . 7 81 12 10 . 13 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 6 | . . 2 . 1 . 1 . . 2 Crush 1 | . . . . . 1 . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Identified exit to Mines 208 | -10/Materials | Entered Mines 209 | -10/Mines | Assembled infested the area 214 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Build established: Mutant 306 | -10/Mines | Learned Materials stockpile data 656 | -10/Mines | Discovered new exit (range 13) 709 | -10/Mines | Discovered new exit (range 5) 1015 | -10/Mines | Entered Exiles 1043 | -10/Exiles | Met 8R-AWN 1065 | -10/Exiles | Met EX-HEX 1156 | -10/Exiles | Met EX-DEC 1159 | -10/Exiles | Build established: Scavenger-Mutant 1252 | -10/Exiles | Discovered new exit (range 14) 1336 | -10/Exiles | Met EX-BIN 1353 | -10/Exiles | Aligned with FarCom system 1354 | -10/Exiles | Given EX-Vault access code 1403 | -10/Exiles | Opened EX-Vault 1441 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1487 | -10/Exiles | Found YOLO Cannon 1643 | -10/Exiles | Visited The Gauntlet 1866 | -10/Exiles | Left Exiles lab with YOLO Cannon 1866 | -10/Exiles | Entered Mines 2154 | -9/Mines | Build established: Scavenger-Skirmisher 2450 | -9/Mines | Identified exit to Materials 2458 | -9/Mines | Discovered exit to Materials (range 6) 2530 | -9/Mines | Entered Materials 2530 | -8/Materials | Accompanied by 2 allies 2530 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2535 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2695 | -8/Materials | Repaired Hcp. Matter Pod 3115 | -8/Materials | Garrison activated, responded to threat 3222 | -8/Materials | Lost 6 parts (2n1u3w) 3549 | -8/Materials | Build established: Skirmisher 3991 | -8/Materials | Build established: Scavenger-Skirmisher 4635 | -8/Materials | Discovered new exit (range 3) 4680 | -8/Materials | Entered Factory 4680 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5893 | -7/Factory | Discovered new exit (range 7) 5906 | -7/Factory | Entered another Factory area 5906 | -6/Factory | Evolved 2 slots: Utility x2 6566 | -6/Factory | Sucked down chute 6566 | -6/Factory | Entered Waste 6576 | -6/Waste | Spotted C-40 Crusher 6581 | -6/Waste | EMP discharged 6590 | -6/Waste | Spotted C-40 Crusher 6602 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6620 | -6/Waste | Spotted C-40 Crusher 6620 | -6/Waste | Spotted C-40 Crusher 6624 | -6/Waste | Spotted C-40 Crusher 6663 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6681 | -6/Waste | EMP discharged 6681 | -6/Waste | System corruption reached 10% 6690 | -6/Waste | Spotted C-40 Crusher 6701 | -6/Waste | Discovered new exit (range 10) 6712 | -6/Waste | Entered Factory 6972 | -6/Factory | Build established: Mutant 7557 | -6/Factory | Lost 5 parts (1p1n2u1w) 7746 | -6/Factory | Self-destructed Last Messages --------------- 07574_ Slug penetrates Earth. 07576_ System corrupted: Gauss Cannon targeting data glitched. 07576_ Slug penetrates H-66 Slayer. 07576_ H-66 Slayer knocked back. 07577_ Penetrated by Slug. 07578_ H-66 Slayer destroyed. 07586_ System corrupted: FCS attempts to trigger Gauss Cannon. 07586_ System corrupted: Gauss Cannon misfires. 07586_ Recycling Unit disabled. 07589_ Acquired 23 matter. 07590_ Extracted 3 matter. 07606_ System corrupted: Heat flow error (+152). 07625_ Acquired Insulated Plating. 07630_ System corrupted: Substantial component data lost. 07656_ D0&/TGX:|#GHPZMJOMQ%A,ZFIFY,Q 07673_ System corrupted: Matter fused (-5). 07711_ Door malfunctions. 07715_ System corrupted: Heat flow error (+203). 07735_ O25EUTWBCECTWOT9QKEY951OGS3XZFM9UTV