Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 06:46:07 Player: Dadrick Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (4992) 4992 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 11615 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 165 Registered with UFD 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Salvage Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Transmission Jammer Improved Trap Extractor (0/6) Heavy Plasma Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Improved Shock Absorption System > --- WEAPON ----------- Advanced Plasma Cannon > --- INVENTORY -------- Medium Treads Xenon Bombardment Thruster Improved Heat Sink Improved Heat Sink Layered Light Armor Plating Layered Light Armor Plating Improved Trap Extractor Long-range Proton Cannon Long-range Proton Cannon Cooled Particle Cannon Heavy Plasma Cannon Enhanced Gauss Cannon Improved Datajack Chainsword [Rating: 66] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 4 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 7 | . . . 1 . 2 1 . . . 3 . . Weapon . | . . . . . . . . . . . . . Parts Attached 169 | 8 10 12 26 1 16 15 8 7 2 26 . 38 Power 15 | 1 1 2 2 . 2 . 1 . . 2 . 4 Engine 10 | 1 1 2 2 . 1 . . . . 1 . 2 Core 5 | . . . . . 1 . 1 . . 1 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 . 5 8 . 3 6 4 3 . 8 . 9 Treads 11 | 2 . . . . . . . . . 4 . 5 Leg 25 | . . 5 4 . 3 6 4 3 . . . . Wheel 2 | . . . . . . . . . . 2 . . Hover 6 | . . . 4 . . . . . . 1 . 1 Flight 4 | . . . . . . . . . . 1 . 3 Utility 58 | 3 1 . 6 1 9 5 1 2 2 12 . 16 Device 25 | 2 . . 3 1 4 2 . 1 1 5 . 6 Storage 4 | 1 1 . 1 . . . . . 1 . . . Processor 8 | . . . . . 1 1 . . . 1 . 5 Hackware 3 | . . . . . 1 . . . . . . 2 Protection 18 | . . . 2 . 3 2 1 1 . 6 . 3 Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 8 5 10 . 2 4 2 2 . 4 . 9 Energy Gun 5 | 1 2 1 1 . . . . . . . . . Energy Cannon 11 | . . . 2 . 1 1 2 . . 1 . 4 Ballistic Gun 9 | 1 2 2 4 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 14 | . 3 2 3 . 1 1 . 1 . 3 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . 1 . . . 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 2 Unidentified Prototypes 9 | . . . 2 . 1 . 3 . . 1 . 2 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . . . . 11 Parts Lost 53 | . . 1 4 . 2 1 1 3 . 16 3 22 Power 4 | . . . . . . . . . . 1 1 2 Propulsion 20 | . . 1 1 . . . . 1 . 6 1 10 Utility 20 | . . . 3 . 2 1 1 2 . 6 . 5 Weapon 9 | . . . . . . . . . . 3 1 5 Highest Loss Streak 9 | . . 1 2 . 1 1 1 1 . 9 3 6 To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 98 100 98 99 99 99 99 79 79 61 Engine 5 | . 14 14 11 11 5 7 4 . . 3 5 1 Core 2 | . . . . . 3 . 2 7 7 2 4 1 Treads 4 | . 28 6 . . . . . . . 7 8 5 Leg 18 | . . 21 12 33 27 30 30 29 30 8 . . Hover 2 | . . . 20 . . . . . . . . . Device 12 | . 14 14 16 21 17 15 11 5 7 12 15 8 Storage 8 | . 14 14 11 11 9 7 7 7 7 5 5 1 Processor 8 | . . . . . 6 8 15 15 14 10 11 21 Hackware 1 | . . . . . 1 5 . . . . . 3 Protection 7 | . . . 4 . 8 7 10 16 14 12 8 3 Energy Gun 1 | . 10 6 . . . . . . . . . . Energy Cannon 5 | . . . 10 11 9 6 7 7 7 4 4 1 Ballistic Gun 3 | . 16 18 4 . . . . . . . . . Launcher 2 | . . 2 6 11 9 1 . 1 . . . . Slashing Weapon 2 | . . . . . . 5 7 5 7 1 . 2 Peak Build Rating 66 | 7 9 12 26 26 34 43 51 51 50 66 66 62 Average Rating 35 | 5 8 9 24 24 31 40 44 48 49 56 58 44 On Entrance 30 | . 7 8 12 26 24 33 39 51 49 50 66 32 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 66 | 13 18 21 42 39 41 49 58 61 53 60 60 66 Greatest Support 84 | 40 40 40 45 45 45 60 60 60 60 84 20 56 Greatest Overweight (x) 19 | . . 1 2 . . . . 1 . 5 2 19 Average Overweight (x) . | . . . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 13 15 15 15 15 15 15 15 15 7 Most Carried 15 | 7 10 10 15 15 15 15 15 15 15 15 15 14 Average Carried 12 | 3 8 9 12 15 14 14 14 13 15 12 15 6 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 10 9 15 15 15 15 14 15 15 15 15 5 Class Distribution -------------------- 82% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Matter Collected 2476 | 292 179 210 408 33 265 190 70 129 . 326 . 374 Remotely . | . . . . . . . . . . . . . Salvage Created 6369 | 116 478 551 937 . 808 351 414 849 . 973 . 892 Parts 304 | 6 32 32 46 . 58 22 16 30 . 30 . 32 Haulers Intercepted 10 | . . . 2 . 3 . . 1 . 1 . 3 Recyclers Shooed 14 | . . 2 . . 1 . 2 3 . 5 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 108 | . 11 17 22 . 15 6 6 9 . 12 . 10 Guns 15 | . 7 8 . . . . . . . . . . Cannons 37 | . . . 9 . 9 3 6 3 . 4 . 3 AOE 50 | . 4 9 12 . 6 2 . 5 . 5 . 7 Classes Destroyed 16 | 2 5 2 2 . . 2 . 2 . 1 . . Worker 11 | . 1 2 2 . 1 . . . . 3 . 2 Builder 8 | . . 1 . . 4 . . . . 2 . 1 Tunneler 3 | 2 . . . . . 1 . . . . . . Hauler 10 | . . . 2 . 3 . . 1 . 1 . 3 Recycler 13 | 1 1 1 1 . 1 1 1 4 . 1 . 1 Mechanic 2 | . . . . . . . . . . 1 . 1 Operator 2 | . 1 . . . . 1 . . . . . . Watcher 9 | . 2 . 2 . 1 . . . . 2 . 2 Swarmer 19 | . 3 3 7 . 2 . . . . . . 4 Grunt 53 | . 8 8 9 . 10 3 3 1 . 6 . 5 Duelist 2 | . . . . . . 1 . 1 . . . . Protector 1 | . . . . . . . . 1 . . . . Sentry 18 | . . . 6 . 3 1 2 3 . 3 . . Hunter 2 | . . . . . . . . 1 . 1 . . Programmer 7 | . . . . . . 1 1 2 . 2 . 1 Assembled 6 | . . 6 . . . . . . . . . . Best Kill Streak 9 | 3 5 7 7 . 7 4 5 9 . 7 . 8 Combat Bots Only 7 | . 3 7 6 . 5 4 4 7 . 4 . 6 Max Kills in Single Turn 8 | 1 3 2 3 . 3 1 1 3 . 3 . 8 Gunslinging . | . . . . . . . . . . . . . Exploded 6 | . 2 2 3 . 1 1 . 2 . 2 . 6 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Hostile Shots Fired 935 | . 38 53 99 . 50 109 105 121 . 168 4 188 Missed 321 | . 10 14 28 . 20 52 38 52 . 44 . 63 Damage Taken 9909 | . 272 701 989 . 433 566 722 607 . 2664 162 2793 Core 1685 | . 40 137 203 . 103 80 63 56 . 165 51 787 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 183 | . . . . . 72 . . . . 111 . . Ignored by Resistances 90 | . . . 7 . 10 . . . . 73 . . Regen/Repaired (Parts) 7 | . . . . . . . . . 7 . . . Core Remaining (%) 66 | 100 . 29 . 49 81 . . . 71 . . . Volleys Fired 480 | 12 37 46 90 . 71 37 44 32 . 76 . 35 Largest 2 | 2 2 2 1 . 1 1 1 1 . 1 . 2 Hottest 171 | 60 60 60 75 . 75 75 65 36 . 98 . 171 Shots Fired 549 | 24 70 74 90 . 71 37 44 31 . 73 . 35 Gun 155 | 24 66 65 . . . . . . . . . . Cannon 342 | . . . 80 . 59 34 44 27 . 63 . 35 Launcher 52 | . 4 9 10 . 12 3 . 4 . 10 . . Special . | . . . . . . . . . . . . . Kinetic 88 | 12 39 37 . . . . . . . . . . Thermal 388 | 12 27 28 80 . 59 34 44 27 . 63 . 14 Explosive 52 | . 4 9 10 . 12 3 . 4 . 10 . . Electromagnetic 21 | . . . . . . . . . . . . 21 Robot Hit Streak 17 | 4 10 14 10 . 6 16 17 6 . 13 . 6 Robot Miss Streak 3 | 3 3 3 3 . 3 3 1 3 . 2 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 359 | 14 41 49 52 . 40 20 34 22 . 56 . 31 Core Hits 259 | 5 27 37 31 . 37 19 12 32 . 37 . 22 Critical Kills 7 | . . 1 2 . . . . 1 . 3 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | . . 1 2 . . . . 1 . 3 . 2 Meltdown 6 | . . . 2 . . . . 1 . 3 . . Destroy 1 | . . 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 27 | . 3 . . . . 3 1 . . . . 20 Impact 3 | . 3 . . . . . . . . . . . Slashing 24 | . . . . . . 3 1 . . . . 20 Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15425 | 133 810 1260 2067 . 2066 748 947 1480 . 2927 . 2987 Guns 1053 | 133 387 533 . . . . . . . . . . Cannons 6754 | . . . 1291 . 964 517 947 617 . 1702 . 716 Explosions 6850 | . 423 725 776 . 1102 231 . 863 . 1221 . 1509 Melee 762 | . . . . . . . . . . . . 762 Ramming 6 | . . 2 . . . . . . . 4 . . Kinetic 574 | 56 201 317 . . . . . . . . . . Thermal 8515 | 77 186 216 1291 . 964 517 947 617 . 1900 . 1800 Explosive 5143 | . 423 725 776 . 1102 231 . 863 . 1023 . . Electromagnetic 425 | . . . . . . . . . . . . 425 Impact . | . . . . . . . . . . . . . Slashing 762 | . . . . . . . . . . . . 762 Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . . 3 3 . . . 1 . 4 8 24 Average Corruption 8 | . . . 2 3 . . . 1 . 1 8 17 Corruption Purged 4 | . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 85 | . . . 7 5 . . . 9 . 5 1 58 Message Errors 20 | . . . 1 1 . . . 4 . 1 . 13 Matter Fused 20 | . . . 3 2 . . . 1 . 1 . 13 Heat Flow Errors 8 | . . . 1 . . . . 2 . . 1 4 Energy Discharges 8 | . . . 1 . . . . 1 . . . 6 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . 2 Data Loss (minor) 9 | . . . 1 1 . . . . . . . 7 Data Loss (major) 3 | . . . . 1 . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . 5 Weapon Failures 6 | . . . . . . . . 1 . 3 . 2 Overload Shots 1 | . . . . . . . . . . . . 1 Overflow Damage 552 | . 1 18 55 . 34 . 3 90 . 86 . 265 Projectiles 115 | . . . 25 . 15 . 3 29 . 42 . 1 Explosions 362 | . 1 18 30 . 19 . . 61 . 44 . 189 Melee 75 | . . . . . . . . . . . . 75 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 439 | . . 188 83 . 27 . . . . 34 . 107 Shots 13 | . . 5 4 . 1 . . . . 1 . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . . . . 1 . . Kicked 2 | . . 1 . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 316 | 40 82 127 240 . 10 129 . 152 . 316 199 183 Average Temperature 50 | 18 26 34 29 . 5 69 . 49 . 91 103 67 Received Heat Transfer 2597 | . 120 284 267 . 225 198 249 144 . 621 . 489 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 9 | . . . 2 . . 1 . 1 . 5 . . Combat Hostiles 6 | . . . 1 . . 1 . 1 . 3 . . Parts Melted 29 | . . . 9 . 1 4 2 6 . 7 . . Heat Transferred 11315 | 175 400 475 1887 . 1406 703 1310 950 . 2650 . 1359 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Peak Influence 757 | 15 305 313 507 153 757 282 273 331 . 525 99 490 Initial 275 | . 9 118 58 153 59 275 34 106 . . 84 48 Average 196 | 7 116 206 214 153 382 134 133 225 . 213 85 196 Maximum Alert Level 3 | . 1 1 2 . 3 1 1 1 . 2 . 2 Low Security (%) 57 | 100 79 48 45 100 30 64 69 45 . 41 100 64 Level 1 36 | . 20 51 51 . 29 35 30 54 . 57 . 22 Level 2 5 | . . . 2 . 32 . . . . . . 12 Level 3 . | . . . . . 7 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 3 1 2 . 2 2 2 . . 7 . 5 Investigation 7 | . 2 . . . . 1 . . . 2 . 2 Extermination 4 | . . . . . . 1 1 . . 1 . 1 Reinforcement 8 | . 1 . 2 . 1 . 1 . . 1 . 2 Assault 3 | . . 1 . . . . . . . 2 . . Garrison 2 | . . . . . 1 . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Distress Signals 13 | . 1 . 1 . 4 . 2 . . 3 . 2 Communications Jammed 1 | . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . 1 Times Spotted 202 | . 17 23 30 . 28 8 14 7 . 20 6 49 Peak Tracking Total 12 | . 5 5 5 . 5 4 6 5 . 7 6 12 Tactical Retreats 20 | . 2 2 1 . 3 . . . . . . 12 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Traps Triggered 11 | . 2 . 3 . . . . . . 3 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Machines Disabled 22 | . 1 1 . . 4 . 1 . . 3 . 12 Max in Single Turn 12 | . 1 . . . 2 . 1 . . 3 . 12 Garrison Access 3 | . . . . . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Machines Accessed 59 | . 6 . 3 . 8 7 7 8 4 7 . 9 Terminals 40 | . 5 . 3 . 7 4 7 6 . 4 . 4 Fabricators 2 | . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . 1 . 2 . 1 . 3 Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . 2 Total Hacks 154 | . 20 . 10 . 23 20 13 18 14 14 . 22 Successful 82 | . 11 . 8 . 11 10 6 8 14 2 . 12 Failed 72 | . 9 . 2 . 12 10 7 10 . 12 . 10 Catastrophic 17 | . 3 . . . 2 2 1 3 . 3 . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 53 | . 15 . 4 . 6 6 1 5 . 4 . 12 Terminals 113 | . 19 . 10 . 21 13 13 15 . 7 . 15 Fabricators 4 | . . . . . . 2 . . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 15 | . 1 . . . . 2 . 3 . 4 . 5 Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access 5 | . . . . . 2 . . . . 1 . 2 Terminal Hacks 63 | . 8 . 7 . 9 5 6 6 14 1 . 7 Record 14 | . . . . . . 1 . . 13 . . . Robot Analysis 5 | . 2 . 1 . 1 . 1 . . . . . Prototype ID Bank 2 | . . . 1 . . . . 1 . . . . Open Door 3 | . . . . . . . 3 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . . . Terminal Index 4 | . 1 . . . . 1 . 1 . . . 1 Alert Level 4 | . . . . . 1 . 1 1 . . . 1 Unreport Threat 4 | . . . 1 . . 1 . . . . . 2 Locate Traps 7 | . 2 . . . 3 1 . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Zone Layout 11 | . 1 . 1 . 2 . 1 3 . 1 . 2 Derelict Proto ID Bank 1 | . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 1 . 1 . . . 1 Report Inventory 4 | . 1 . . . . 1 . 1 . . . 1 Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 11 | . 2 . 1 . 2 2 . 1 . . . 3 Terminals 9 | . 2 . 1 . 2 1 . 1 . . . 2 Track 1 | . . . . . . . . . . . . 1 Botnet 8 | . 2 . 1 . 2 1 . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . . Mask 1 | . . . . . . 1 . . . . . . Scrapoids 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 47 | . 5 . 2 . 7 7 6 7 . 6 . 7 Full Trace Events 6 | . . . . . 1 1 . 2 . 1 . 1 Feedback Events 2 | . . . . . . 1 . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Total Allies 12 | . . 3 . 3 . . . 3 . . . 3 Largest Group 3 | . . 3 . 3 3 . . 3 . . . 3 Highest-Rated Group 93 | . . 69 . 40 40 . . 83 . . . 93 Highest-Rated Ally 32 | . . 31 . 16 16 . . 32 . . . 31 Total Orders 1 | . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . 1 Ally Attacks 105 | . . 30 . . 49 . . 6 . . . 20 Total Damage 1425 | . . 376 . . 529 . . 160 . . . 360 Kills 13 | . . 4 . . 7 . . 1 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Robot Analysis Total 5 | . 2 . 1 . 1 . 1 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Turns Passed 9696 | 165 751 871 1046 311 817 1124 393 712 1374 886 105 1141 Spaces Moved 6637 | 72 379 454 707 254 478 777 222 467 1141 524 77 1085 Core 337 | 1 . . . . . . . . . . . 336 Treads 617 | 71 379 72 . . . . . . . 61 . 34 Legs 4156 | . . 382 243 254 478 777 222 467 1141 192 . . Wheels 398 | . . . . . . . . . . 271 77 50 Hover 464 | . . . 464 . . . . . . . . . Flight 665 | . . . . . . . . . . . . 665 Fastest Speed 42 | 50 160 120 42 120 120 120 120 120 120 110 95 45 Average Speed 117 | 158 160 149 109 120 122 121 120 124 120 129 105 76 Slowest Speed 1000 | 160 160 190 260 120 123 122 120 190 120 190 110 1000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 85 80 56 46 65 22 35 80 84 17 77 37 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 1 1 . . . Scrap Searched 6 | . . . . 1 . . . . 5 . . . Spaces Dug 38 | . 3 . 11 . 9 4 5 . . 4 . 2 Terrain Destroyed 471 | . 29 82 108 . 84 14 8 26 . 85 . 35 Melee 8 | . 3 . . . . 3 . . . . . 2 Projectile 80 | . . 3 27 . 19 2 8 8 . 11 . 2 AOE 383 | . 26 79 81 . 65 9 . 18 . 74 . 31 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Total 7931 | 97 454 577 892 259 642 919 307 563 1147 649 100 1325 Wait 385 | . 19 52 35 5 51 59 18 . . 3 24 119 Move 6626 | 71 378 453 706 253 477 776 221 466 1140 524 76 1085 Hop . | . . . . . . . . . . . . . Pick Up 73 | 6 4 3 14 . 9 12 4 1 1 12 . 7 Fast Attach 79 | 7 . 3 13 . 9 6 5 2 1 13 . 20 Attach 38 | . . 1 5 . 1 2 1 1 . 9 . 18 Detach 10 | . . . 3 . . . . . . . . 7 Swap 52 | 1 10 8 8 1 6 7 2 4 1 4 . . Drop 103 | . 3 10 18 . 18 17 11 1 4 7 . 14 Fire 480 | 12 37 46 90 . 71 37 44 32 . 76 . 35 Melee 27 | . 3 . . . . 3 1 . . . . 20 Ram . | . . . . . . . . . . . . . Kick 2 | . . 1 . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 56 | . . . . . . . . 56 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 3) 675 | -10/Materials | Discovered new exit (range 11) 746 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Discovered new exit (range 7) 917 | -10/Materials | Entered Mines 1038 | -10/Mines | Discovered new exit (range 5) 1232 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1296 | -10/Mines | Discovered new exit (range 6) 1335 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1416 | -10/Mines | Build established: Scavenger-Mutant 1441 | -10/Mines | Met a Derelict testing a Signal Generator 1579 | -10/Mines | Assembled infested the area 1584 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1616 | -10/Mines | Core integrity fell below 50% 1644 | -10/Mines | Lost 3 allies 1682 | -10/Mines | Destroyed 7 combat bots 1788 | -10/Mines | Entered Materials 1788 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -9/Materials | Build established: Mutant 2002 | -9/Materials | Discovered new exit (range 15) 2285 | -9/Materials | Discovered new exit (range 3) 2344 | -9/Materials | Identified exit to Mines 2605 | -9/Materials | Core integrity fell below 50% 2834 | -9/Materials | Entered Mines 2838 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3051 | -9/Mines | Learned Materials non-interactive machine intel 3070 | -9/Mines | Discovered new exit (range 6) 3145 | -9/Mines | Entered Materials 3145 | -8/Materials | Accompanied by 3 allies 3145 | -8/Materials | Evolved 2 slots: Utility x2 3146 | -8/Materials | Loaded intel: 25 non-interactive machine locations 3189 | -8/Materials | Garrison activated, responded to threat 3341 | -8/Materials | Identified exit to Factory 3962 | -8/Materials | Entered Factory 3962 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3963 | -7/Factory | Identified exit to Storage 4116 | -7/Factory | Build established: Scavenger-Mutant 4363 | -7/Factory | Identified exit to Lower Caves 4896 | -7/Factory | Found Powered Armor 4908 | -7/Factory | Hacking Suite fried by hacking feedback 4957 | -7/Factory | Build established: Mutant 5086 | -7/Factory | Entered Storage 5143 | -7/Storage | Learned location of Armory (-4) 5474 | -7/Storage | Used back door to open Recycling access 5474 | -7/Storage | Discovered new exit (range 5) 5479 | -7/Storage | Entered Recycling 5532 | -7/Recycling | Destroyed 7 combat bots 5974 | -7/Recycling | Discovered new exit (range 15) 6161 | -7/Recycling | Scanned before Scraplab entrance 6178 | -7/Recycling | Entered Scraplab 6189 | -7/Recycling | Discovered new exit (range 2) 6191 | -7/Recycling | Entered Scraptown 6191 | -7/Scraptown | System corruption cleaned by C-Scrubber 6336 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6343 | -7/Scraptown | Visited Supply Room 6367 | -7/Scraptown | Visited Spacefarers 6524 | -7/Scraptown | Discovered new exit (range 11) 6618 | -7/Scraptown | Visited Symbiants 6636 | -7/Scraptown | Visited TADAMA 6715 | -7/Scraptown | Visited Red Mages 6771 | -7/Scraptown | Visited UFD Registry 6771 | -7/Scraptown | Registered with UFD as "Zeroslicer" 6801 | -7/Scraptown | Visited LU-1G1's Boring Crew 6833 | -7/Scraptown | Visited Chapter 10 6867 | -7/Scraptown | Visited Derelict Rescue Squad 6887 | -7/Scraptown | Visited Scrapoid Pod Storage 6914 | -7/Scraptown | Visited Supply Room 6983 | -7/Scraptown | Visited Junk Repository 7008 | -7/Scraptown | Visited Scrap Suit Storage 7075 | -7/Scraptown | Visited Junk Repository 7094 | -7/Scraptown | Visited Science Guys 7139 | -7/Scraptown | Visited Science Testing Area 7403 | -7/Scraptown | Found Scrap Suit 7491 | -7/Scraptown | Discovered new exit (range 3) 7565 | -7/Scraptown | Entered Factory 7565 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 7736 | -5/Factory | Garrison activated, responded to threat 7950 | -5/Factory | Lost 9 parts (1p4n2u2w) 8013 | -5/Factory | Lost 6 parts (2n3u1w) 8377 | -5/Factory | Discovered new exit (range 14) 8407 | -5/Factory | Identified exit to Upper Caves 8451 | -5/Factory | Sucked down chute 8451 | -5/Factory | Entered Waste 8459 | -5/Waste | Spotted C-40 Crusher 8461 | -5/Waste | Spotted C-40 Crusher 8466 | -5/Waste | EMP discharged 8470 | -5/Waste | Spotted C-40 Crusher 8510 | -5/Waste | Spotted C-40 Crusher 8521 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8522 | -5/Waste | Spotted C-40 Crusher 8533 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8534 | -5/Waste | Spotted C-40 Crusher 8536 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8542 | -5/Waste | Discovered new exit (range 16) 8544 | -5/Waste | Crushed by Compactor (1 part destroyed) 8555 | -5/Waste | Identified exit to Factory 8556 | -5/Waste | Entered Factory 8568 | -5/Factory | Discovered new exit (range 11) 8575 | -5/Factory | Lost 3 parts (1p1n1w) 8677 | -5/Factory | Lost 5 parts (1p3n1w) 8753 | -5/Factory | System corruption reached 10% 8786 | -5/Factory | Discovered exit to Upper Caves (range 15) 8793 | -5/Factory | Identified exit to Factory 8909 | -5/Factory | Lost 4 parts (1p1n1u1w) 8980 | -5/Factory | Lost 4 parts (2n1u1w) 8990 | -5/Factory | Allied Derelicts emerged from ambush trap array 9060 | -5/Factory | Discovered exit to Factory (range 11) 9174 | -5/Factory | Core integrity fell below 50% 9640 | -5/Factory | Lost 6 parts (4n2u) 9660 | -5/Factory | Core integrity fell below 20% 9697 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09605_ Penetrated by Slug. 09609_ Field Propulsion Drive destroyed. 09614_ System corrupted: Component data lost. 09629_ =I 09661_ JGE&8K4D#IB1OW 3 KUYVFLGR 09662_ Penetrated by Slug. 09669_ Acquired 56 matter. 09670_ Acquired 33 matter. 09676_ ZU3&IVZEPMTJ 09689_ Acquired Hacking Suite. 09692_ System corrupted: IFF burst signal emitted. 09695_ Power Sword destroyed. Map ----- +----------------------------------------------------+ | ############### #??????????????????########? | | #?????????????????? #? | | ##+## #????"????????????? #? | | # #??""""???????????# #? | | "" + #? """""??????????# #? | | "" #### # """"""" #????# #? | | "" #??# + "????# #? | | #??# ####### """##### #? | | "" #??# # #? | | "" #??# # #? | | "" #### " # #? | | ## k " # #? | | "" ## + #? | | "" ## # #? | | "" ## # #? | | ? ## # #? | | ?##### ####### = # #? | | ?????# # # % # #? | | ?????# # # g %= #########? | | ###### # # g #? | | # # gg #? | | + "" # =%/!! #? | | # "" # ! [ #? | | # """ ## % #? | | # """ ## #? | | # """ ## @ """" ""#? | | # + ########## """" Y"#? | | ########## ## #????????# !!! """" "#? | | ?????????# ######????????# !! """" #? | | ??????????#######?????????????# !! """" #? | | ???????????????????????????????# """" #? | | ???????????????????????????????# """" #? | | ???????????????????????????????# #? | | ???????????????????????????????# *## | | ??????????????????????????????? | | ????????????????????????????????###+############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????###?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? ### | | ????????????????????????????????????????????? + | | ????????????????????????????????????????????? ### | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ?????????????????????????????????????????????###?? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 775 Resistance: TH 10 Resistance: EX 50 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixThrowingPlating Manual? 0 Play Time 02:06:58 Cumulative 146.7 hours Start 2024.10.16 @ 20:08:53 End 2024.10.17 @ 06:46:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 63 Adventurer 21 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 39 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a224ed2d-ea3c-49d7-87b0-8bee4907d9c6