Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.29 @ 07:35:14 Player: Jefffff Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (727) 727 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1787 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Autogun Axe > --- INVENTORY (8) ---- Deuterium Engine Aluminum Leg Improved Heat Sink Cooling System Terrain Scanner Targeting Computer Power Shielding Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Cooling System Terrain Scanner Targeting Computer Power Shielding Grenade Launcher Axe [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 27 | 5 5 17 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 4 | . 2 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 7 | . 2 5 Device 2 | . . 2 Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 10 | 2 . 8 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 8 | 2 . 6 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 2 | . 1 1 Propulsion 5 | . 1 4 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 79 | . 75 83 Engine 9 | . 11 7 Leg 9 | . 2 16 Wheel 9 | . 18 . Device 5 | . . 11 Storage 10 | . 9 11 Processor 3 | . . 6 Protection 7 | . 4 9 Energy Gun 3 | . . 7 Ballistic Gun 20 | . 28 12 Naked Turns . | . . . Heaviest Build 28 | 8 13 28 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 6 | . 1 6 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 5 8 8 Average Carried 6 | 1 5 7 Final Capacity 8 | 5 8 8 Final Carried 8 | 1 8 8 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 682 | 47 125 510 Remotely . | . . . Salvage Created 981 | . 321 660 Parts 73 | . 19 54 Haulers Intercepted 1 | . . 1 Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 7 17 Guns 24 | . 7 17 Classes Destroyed 9 | . 4 5 Worker 1 | . . 1 Tunneler 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . 1 . Mechanic 1 | . . 1 Watcher 3 | . 1 2 Swarmer 10 | . 3 7 Grunt 12 | . 4 8 Sentry 2 | . . 2 Best Kill Streak 9 | . 5 9 Combat Bots Only 8 | . 5 8 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 255 | . 46 209 Missed 68 | . 14 54 Damage Taken 1749 | . 262 1487 Core 469 | . 63 406 Absorbed by Shields . | . . . Redirected to Shielding 33 | . 4 29 Ignored by Resistances 500 | . 80 420 Core Remaining (%) 87 | 100 74 . Volleys Fired 109 | . 24 85 Largest 2 | . 2 2 Hottest 88 | . 40 88 Shots Fired 201 | . 48 153 Gun 201 | . 48 153 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 161 | . 48 113 Thermal 40 | . . 40 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 41 | . 15 41 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 8 | . 3 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 162 | . 39 123 Core Hits 55 | . 17 38 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1801 | . 402 1399 Guns 1797 | . 398 1399 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 1275 | . 398 877 Thermal 522 | . . 522 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 596 | . 15 596 Average Temperature 149 | . 8 161 Received Heat Transfer 906 | . 99 807 Effects 19 | . . 19 Shutdowns 3 | . . 3 Energy Bleed 6 | . . 6 Interference 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 5 | . . 5 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1221 | . . 1221 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 320 | . 122 320 Initial 19 | . . 19 Average 123 | . 39 208 Maximum Alert Level 1 | . . 1 Low Security (%) 71 | 100 100 42 Level 1 28 | . . 57 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 11 23 Peak Tracking Total 7 | . 5 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1261 | 39 592 630 Spaces Moved 733 | 38 482 213 Core 38 | 19 . 19 Treads . | . . . Legs 227 | . 33 194 Wheels 468 | 19 449 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 120 | 75 101 170 Slowest Speed 350 | 100 190 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 85 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 943 | 48 540 355 Wait 38 | . 18 20 Move 731 | 37 481 213 Hop . | . . . Pick Up 23 | 6 9 8 Fast Attach 10 | . 4 6 Attach 10 | 5 1 4 Detach . | . . . Swap 7 | . . 7 Drop 14 | . 2 12 Fire 109 | . 24 85 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 8) 249 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 8) 608 | -10/Materials | Discovered new exit (range 10) 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Utility x2 758 | -9/Materials | Destroyed 8 combat bots 808 | -9/Materials | Lost 5 parts (1p2n2w) 1134 | -9/Materials | Build established: Scavenger-Mutant 1165 | -9/Materials | Core integrity fell below 50% 1219 | -9/Materials | Core integrity fell below 20% 1243 | -9/Materials | Lost 4 parts (2n1u1w) 1262 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01233_ R-06 Scavenger inserts Sml. Laser into recycling unit. 01233_ Acquired 27 matter. 01236_ R-06 Scavenger inserts Particle Gun into recycling unit. 01237_ Recycling unit begins recycling process. 01239_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 01242_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01243_ Recycling unit begins recycling process. 01251_ R-06 Scavenger inserts Ion Engine into recycling unit. 01254_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 01255_ Recycling unit begins recycling process. 01257_ R-06 Scavenger inserts Ion Engine into recycling unit. 01261_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 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""" #????? | | ??????????????????????????????# ![ #????? | | ??????????????????????????????### ###########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicPowerPlating Manual? 0 Play Time 00:09:33 Cumulative 98.4 hours Start 2024.07.29 @ 07:26:41 End 2024.07.29 @ 07:35:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 134 Rogue 0 Adventurer 134 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ce2b51d-8ca1-42d9-bc1e-a95aa966f84e