Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.20 @ 16:27:44 // Winter2019/RPGLIKE Player: honey223 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (380) 1900 Value Destroyed (14665) 14665 Prototype IDs (72) 1440 Alien Tech Used (1) 200 Bonus (7926) 7926 TOTAL SCORE: 31231 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6786 Follower Combat Kills 40 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 1000/1000 Matter 290/300 Energy 1110/1110 System Corruption 0% Temperature Cool (0) Movement Flying (28) Location -5/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Hybrid Fission Core > --- PROPULSION (8) --- Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Flying Fortress v7 > --- UTILITY (10) ----- Improved Signal Interpreter Experimental Terrain Scan Processor Experimental Melee Analysis Suite Core Analyzer Experimental Core Analyzer Microactuators Microactuators Remote Force Field Experimental System Shield Experimental System Shield > --- WEAPON (5) ------- Heavy Flail Phasing Sabre Plasma Sword Plasma Sword Plasma Sword > --- INVENTORY (4) ---- Advanced Terrain Scanner Improved Reaction Control System Hacking Drone Bay (1/1) Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Hybrid Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Flying Fortress v7 > --- UTILITY ---------- Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Core Analyzer Experimental Core Analyzer Microactuators Microactuators Remote Force Field Experimental System Shield Experimental System Shield > --- WEAPON ----------- Heavy Flail Phasing Sabre Plasma Sword Plasma Sword Plasma Sword > --- INVENTORY -------- Protomatter Improved Reaction Control System Hacking Drone Bay Datajack [Rating: 158] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Flying Fortress v7 Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flying Fortress v7 Utility Microactuators Device Microactuators Storage High-capacity Battery Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Plasma Sword Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Slots Evolved 20 | 3 1 3 . 1 5 6 . . . . 1 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 6 | 1 . 2 . . 2 1 . . . . . . . Utility 9 | 1 1 . . 1 1 4 . . . . 1 . . Weapon 4 | 1 . 1 . . 2 . . . . . . . . Parts Attached 129 | 6 8 12 5 3 8 46 1 2 13 7 10 8 . Power 10 | 1 . 2 . 1 . 3 . . . 1 2 . . Engine 7 | 1 . 2 . 1 . 2 . . . 1 . . . Core 3 | . . . . . . 1 . . . . 2 . . Reactor . | . . . . . . . . . . . . . . Propulsion 24 | 2 2 6 1 . 2 7 . 1 1 . 2 . . Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . Flight 20 | . . 6 1 . 2 7 . 1 1 . 2 . . Utility 61 | 1 3 2 . 1 2 26 1 1 9 6 5 4 . Device 43 | 1 1 1 . 1 1 20 1 1 2 6 5 3 . Storage 2 | . . 1 . . . 1 . . . . . . . Processor 10 | . 1 . . . . 2 . . 6 . . 1 . Hackware 5 | . 1 . . . 1 2 . . 1 . . . . Protection 1 | . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 3 2 4 1 4 10 . . 3 . 1 4 . Energy Gun 2 | 1 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 9 | . . 2 1 . 2 1 . . 1 . . 2 . Slashing Weapon 14 | . . . . . 2 9 . . 2 . . 1 . Piercing Weapon 1 | . . . . 1 . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . 1 1 . Unidentified Prototypes 17 | . . . 3 . . 7 . 1 5 . 1 . . Parts Lost 2 | . . . . . . 1 . . . . 1 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 99 75 73 77 84 86 85 83 87 87 88 . Engine 5 | . 12 9 9 8 6 4 4 4 4 7 4 4 . Core 1 | . . . . . . . 4 4 4 . 3 4 . Flight 17 | . . 30 13 8 15 19 17 17 19 20 20 20 . Device 17 | . 17 12 18 20 20 20 25 25 13 8 13 13 . Processor 6 | . 7 5 . . . 2 4 4 10 16 16 18 . Hackware 9 | . 6 9 9 8 7 9 8 8 10 12 10 8 . Ballistic Cannon 1 | . 16 16 1 . . . . . . . . . . Impact Weapon 6 | . . 9 17 17 18 5 4 4 3 4 3 . . Slashing Weapon 12 | . . . . . 4 18 17 16 15 16 16 16 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 70 | 7 11 20 19 24 33 70 64 52 52 40 42 49 47 Greatest Support 79 | 8 17 21 55 55 62 70 70 74 74 74 79 79 79 Greatest Overweight (x) 1 | . 1 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . 1 1 1 2 3 3 3 3 3 3 3 4 4 Average Capacity 2 | . . 1 1 1 2 3 3 3 3 3 3 3 4 Most Carried 4 | . 1 1 1 2 3 3 3 3 3 3 3 4 4 Average Carried 2 | . . 1 . . 2 2 3 3 2 3 2 3 4 Final Capacity 4 | . 1 1 1 2 3 3 3 3 3 3 3 4 4 Final Carried 4 | . 1 1 . 2 3 3 3 3 3 3 3 4 4 Class Distribution -------------------- 32% | Hacker-Sprinter 28% | Hacker-Scout 17% | Scout 9% | Scavenger-Scout 5% | Mutant 3% | Commander-Sprinter Dominant Class ---------------- Scavenger-Scout | -10/Materials Scavenger-Scout | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Matter Collected 1945 | 251 408 72 162 55 110 477 10 30 . 200 90 80 . Remotely . | . . . . . . . . . . . . . . Salvage Created 15219 | 159 557 36 . 126 2344 7407 718 735 . 1110 1270 757 . Parts 821 | 18 58 9 . 5 57 385 35 54 . 53 78 69 . Haulers Intercepted 13 | . 2 . . . 5 6 . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 132 | . . . . . . . 35 55 . 42 . . . Prevented 8 | . . . . . . . . 1 . 7 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 350 | . 20 4 . 2 51 150 20 25 . 24 35 19 . Melee 287 | . . . . 2 26 141 19 24 . 22 34 19 . Guns 6 | . 6 . . . . . . . . . . . . Cannons 18 | . 14 4 . . . . . . . . . . . AOE 2 | . . . . . 1 1 . . . . . . . Classes Destroyed 20 | 2 7 . . . 8 2 . . . 1 . . . Worker 10 | . 1 . . . 3 6 . . . . . . . Builder 5 | . 1 . . . 3 . . . . . . 1 . Tunneler 5 | 4 1 . . . . . . . . . . . . Hauler 13 | . 2 . . . 5 6 . . . . . . . Recycler 9 | 1 1 . . 1 2 4 . . . . . . . Mechanic 7 | . . . . . 1 6 . . . . . . . Operator 7 | . 1 . . . 2 3 . . . . 1 . . Watcher 17 | . 2 . . . 4 7 . . . . 2 2 . Swarmer 58 | . 6 2 . . 7 12 8 11 . 9 3 . . Cutter 7 | . . . . . 2 5 . . . . . . . Grunt 154 | . 14 2 . 2 30 57 8 11 . 7 19 4 . Brawler 12 | . . . . . 1 6 . . . 2 3 . . Duelist 11 | . . . . . 1 5 1 . . 3 1 . . Protector 12 | . . . . . 1 10 . . . . 1 . . Sentry 41 | . . . . . 7 14 3 2 . 2 3 10 . Specialist 2 | . . . . . . 2 . . . . . . . Hunter 33 | . . . . . 1 26 . 1 . . 4 1 . Programmer 14 | . . . . . . 11 . . . . 1 2 . Heavy 3 | . . . . . 1 2 . . . . . . . Behemoth 3 | . . . . . . . . . . 1 . 2 . Best Kill Streak 17 | 5 8 2 . 2 8 17 11 12 . 9 9 5 . Combat Bots Only 16 | . 6 2 . 2 6 16 11 12 . 9 9 5 . Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 2 2 . 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 1 . . . . . . . Melee 2 | . . . . 1 1 2 2 2 . 2 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Damage Taken 8005 | . 597 54 . 10 1458 3808 250 397 . 351 641 439 . Core 6198 | . 480 43 . 8 1153 2882 199 313 . 277 507 336 . Absorbed by Shields 512 | . . . . . . 175 64 52 . . . 221 . Redirected to Core 5576 | . 382 33 . 8 1056 2644 165 281 . 242 461 304 . Core Remaining (%) 99 | 100 . . . 100 100 . . . . 96 . 100 . Volleys Fired 87 | 11 68 8 . . . . . . . . . . . Largest 2 | 2 2 2 . . . . . . . . . . . Hottest 100 | 70 100 70 . . . . . . . . . . . Shots Fired 173 | 22 135 16 . . . . . . . . . . . Gun 83 | 22 61 . . . . . . . . . . . . Cannon 90 | . 74 16 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 113 | 11 86 16 . . . . . . . . . . . Thermal 60 | 11 49 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | 9 13 14 . . . . . . . . . . . Robot Miss Streak 4 | 1 4 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 1111 | 16 82 9 6 10 178 485 41 51 . 60 77 96 . Core Hits 420 | 6 35 5 . 2 34 199 21 24 . 28 41 25 . Critical Kills 9 | . . . . . 5 4 . . . . . . . Critical Parts Destroyed 57 | . . . . . 39 15 1 . . 2 . . . Critical Strikes 152 | 1 6 . . . 45 62 3 4 . 12 11 8 . Burn 1 | 1 . . . . . . . . . . . . . Blast 6 | . 6 . . . . . . . . . . . . Smash 68 | . . . . . 45 19 1 . . 3 . . . Sever 77 | . . . . . . 43 2 4 . 9 11 8 . Melee Attacks 1332 | . . . 6 10 214 661 70 81 1 75 109 105 . Impact 333 | . . . . 3 184 106 7 8 . 12 11 2 . Slashing 936 | . . . . . 22 555 63 73 1 63 98 61 . Piercing 12 | . . . . 4 8 . . . . . . . . Sneak Attacks 138 | . . . 6 5 19 44 5 1 . 10 4 44 . Combat Hostiles 39 | . . . . 1 4 12 5 1 . 9 4 3 . Follow-up Attacks 386 | . . . . 2 66 215 20 21 . 23 23 16 . Damage Inflicted 47502 | 178 1428 162 . 291 8845 21729 1940 2347 . 3276 4139 3167 . Guns 609 | 178 431 . . . . . . . . . . . . Cannons 1045 | . 883 162 . . . . . . . . . . . Explosions 606 | . 114 . . . 321 171 . . . . . . . Melee 45242 | . . . . 291 8524 21558 1940 2347 . 3276 4139 3167 . Ramming . | . . . . . . . . . . . . . . Kinetic 1147 | 50 935 162 . . . . . . . . . . . Thermal 678 | 128 379 . . . . 171 . . . . . . . Explosive 435 | . 114 . . . 321 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 12753 | . . . . 116 7923 3623 98 277 . 395 240 81 . Slashing 32176 | . . . . . 463 17935 1842 2070 . 2881 3899 3086 . Piercing 313 | . . . . 175 138 . . . . . . . . Highest Corruption 3 | . . . . . . 2 . . 3 . . . . Average Corruption 1 | . . . . . . 1 . . 3 . . . . Corruption Purged 4 | . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . . 6 . . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . . Matter Fused 1 | . . . . . . 1 . . . . . . . Energy Discharges 3 | . . . . . . 3 . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 6396 | . 109 . . 76 3187 2117 154 208 . 168 268 109 . Projectiles 8 | . 8 . . . . . . . . . . . . Explosions 103 | . 101 . . . 2 . . . . . . . . Melee 6285 | . . . . 76 3185 2117 154 208 . 168 268 109 . Knockbacks 58 | . 8 2 . . 20 21 1 2 . 2 2 . . Impact 46 | . . . . . 19 20 1 2 . 2 2 . . Kinetic 10 | . 8 2 . . . . . . . . . . . Secondary 2 | . . . . . 1 1 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 329 | 40 192 132 1 . 21 112 . . 329 4 9 1 . Average Temperature 41 | 19 48 43 1 . 5 41 . . 173 4 5 1 . Received Heat Transfer 1610 | . 225 42 . 6 396 573 35 36 . 51 177 69 . Effects 1 | . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 79 | . . . . 1 46 25 3 . . 3 1 . . Impact Corruptions 162 | . . . . 1 103 43 3 2 . 5 4 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . Heat Transferred 1543 | 444 999 . . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Peak Influence 4431 | 25 649 343 . 120 1193 4431 . . . . 1050 682 260 Initial 542 | . 16 213 . . 46 542 . . . . 147 312 260 Average 866 | 7 372 288 . 48 539 1487 . . . . 503 520 260 Maximum Alert Level 5 | . 2 1 . . 4 5 . . . . 3 2 1 Low Security (%) 12 | 100 21 5 . 100 21 4 . . . . 3 . . Level 1 19 | . 22 94 . . 11 11 . . . . 33 13 100 Level 2 35 | . 55 . . . 35 19 . . . . 51 86 . Level 3 11 | . . . . . 24 14 . . . . 11 . . Level 4 5 | . . . . . 7 9 . . . . . . . Level 5 5 | . . . . . . 14 . . . . . . . High Security 10 | . . . . . . 25 . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 1 . . . . . . . Squads Dispatched 81 | . 6 . . 1 12 50 . 1 . . 10 1 . Investigation 39 | . 6 . . 1 5 18 . 1 . . 7 1 . Extermination 2 | . . . . . . 1 . . . . 1 . . Reinforcement 12 | . . . . . 5 6 . . . . 1 . . Assault 28 | . . . . . 2 25 . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Distress Signals 7 | . 1 . . . 4 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 490 | . 26 5 . 6 74 250 18 27 . 20 42 22 . Peak Tracking Total 30 | . 6 2 . 3 7 30 11 7 . 4 9 6 . Tactical Retreats 33 | . 2 . . 1 5 17 . 1 . 3 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Traps Triggered 17 | . 2 1 . . . 8 . . . . 2 4 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 73 | . . . . . . . . . . . 11 62 . Triggered . | . . . . . . . . . . . . . . Disarmed 9 | . . . . . . . . . . . 2 7 . Reprogrammed 17 | . . . . . 6 . . . . . 5 6 . Reused 7 | . . . . 2 4 1 . . . . . . . Traps Extracted 11 | . . . . 5 6 . . . . . . . . Installed 11 | . . . . 2 7 2 . . . . . . . Triggered 10 | . . . . 2 4 4 . . . . . . . Most Traps Carried 5 | . . . . 5 3 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Machines Disabled 12 | . 4 1 . . 1 4 1 1 . . . . . Max in Single Turn 3 | . 1 . . . 1 3 1 1 . . . . . Garrison Access 6 | . . . . . 1 3 . . . . 2 . . Machines Sabotaged 3 | . 1 . . . 2 . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Machines Accessed 86 | . 9 1 1 1 11 32 1 3 . . 17 10 . Terminals 56 | . 7 . . . 9 18 1 1 . . 10 10 . Fabricators 9 | . . . . . . 5 . . . . 4 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 1 5 . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 . . Garrison Access 5 | . . . . . . 3 . . . . 2 . . Total Hacks 355 | . 34 1 23 1 56 104 5 11 . . 95 25 . Successful 215 | . 20 1 23 1 33 62 5 11 . . 47 12 . Failed 140 | . 14 . . . 23 42 . . . . 48 13 . Catastrophic 18 | . . . . . . 5 . . . . 8 5 . Database Lockouts . | . . . . . . . . . . . . . . Manual 145 | . 27 . 1 . 40 30 . . 1 . 39 7 . Terminals 262 | . 32 . . . 53 72 5 6 . . 69 25 . Fabricators 37 | . . . . . . 15 . . . . 22 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 1 6 . . . . . . . Scanalyzers 9 | . . . . . 2 6 . . . . 1 . . Garrison Access 8 | . . . . . . 5 . . . . 3 . . Terminal Hacks 142 | . 13 1 23 1 20 33 5 11 . . 26 9 . Record 40 | . . . 23 . . 2 5 10 . . . . . Part Schematic 10 | . . . . . . 3 . . . . 5 2 . Robot Analysis 12 | . 4 . . . 3 5 . . . . . . . Prototype ID Bank 23 | . 3 . . . 6 8 . . . . 6 . . Open Door 8 | . . 1 . 1 . . . 1 . . . 5 . Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . . . 2 1 . . . . 1 . . Emergency Access Points 2 | . . . . . . 1 . . . . 1 . . Machine Index 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 12 | . . . . . 3 4 . . . . 4 1 . Locate Traps 14 | . 5 . . . 3 3 . . . . 3 . . Disarm Traps 1 | . . . . . . . . . . . . 1 . Reprogram Traps 3 | . . . . . 2 . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . 1 . . . . . . . Hauler Manifests 4 | . 1 . . . . 1 . . . . 2 . . Registered Components 1 | . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . Fabricator Hacks 10 | . . . . . . 4 . . . . 6 . . Load Schematic 5 | . . . . . . 2 . . . . 3 . . Build 5 | . . . . . . 2 . . . . 3 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . Scanalyzer 9 | . . . . . 2 6 . . . . 1 . . Insert Component 5 | . . . . . 1 3 . . . . 1 . . Analyze 4 | . . . . . 1 3 . . . . . . . Garrison Access Hacks 4 | . . . . . . 3 . . . . 1 . . Seal Access 4 | . . . . . . 3 . . . . 1 . . Unauthorized Hacks 48 | . 6 . . . 11 15 . . . . 13 3 . Terminals 32 | . 5 . . . 10 6 . . . . 8 3 . Track 1 | . . . . . . . . . . . 1 . . Assimilate 3 | . . . . . . . . . . . 2 1 . Botnet 11 | . 2 . . . 2 2 . . . . 4 1 . Detonate 4 | . 1 . . . 2 1 . . . . . . . Disrupt 4 | . 1 . . . 2 . . . . . . 1 . Operators 1 | . . . . . . . . . . . 1 . . Sabotage 8 | . 1 . . . 4 3 . . . . . . . Fabricators 8 | . . . . . . 4 . . . . 4 . . Fabnet 7 | . . . . . . 3 . . . . 4 . . Haulers 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 5 . . . . . . . Tunnel 7 | . 1 . . . 1 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . 1 . . Data Cores Recovered 3 | . 1 . . . . 2 . . . . . . . Used 2 | . 1 . . . . 1 . . . . . . . Hacking Detections 58 | . 8 . . . 9 25 . 1 . . 11 4 . Full Trace Events 24 | . 6 . . . 2 9 . 1 . . 5 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built 4 | . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . 204 . . Total Robot Build Rating 32 | . . . . . . . . . . . 32 . . Part Schematics Acquired 29 | . . . . . 1 6 . . 15 . 5 2 . Parts Built 5 | . . . . . . 3 . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 179 | . . . . . . 115 . . . . 64 . . Total Part Build Rating 27 | . . . . . . 11 . . . . 16 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . 10 . . . . . . . Parts Scanalyzed 4 | . . . . . 1 3 . . . . . . . Part Schematics Acquired 4 | . . . . . 1 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 11 | . . . 6 1 . . . . . . . 4 . Non-combat 6 | . . . 3 1 . . . . . . . 2 . Combat 5 | . . . 3 . . . . . . . . 2 . Robot Hacks Applied 15 | . . . 6 3 . . . . . . . 6 . parse_system 13 | . . . 6 1 . . . . . . . 6 . no_distress 2 | . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . . . . . 12 Robots Rewired 18 | . . . . . . . . . . . . 18 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Total Allies 41 | . . 3 . . . 3 . 2 . . 6 27 . Largest Group 32 | . . 3 2 . . 3 . 2 . . 6 32 . Highest-Rated Group 1155 | . . 77 46 . . 93 . 51 . . 236 1155 . Highest-Rated Ally 159 | . . 31 31 . . 31 . 31 . . 50 159 . Total Orders 18 | . . . . . . . . . . . 10 8 . STAY 9 | . . . . . . . . . . . 5 4 . FOLLOW 7 | . . . . . . . . . . . 3 4 . EXPLORE 1 | . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . 1 . . Ally Attacks 74 | . . 2 . . . 58 . . . . 8 6 . Total Damage 1480 | . . . . . . 907 . . . . 432 141 . Kills 9 | . . . . . . 8 . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Robot Analysis Total 12 | . 4 . . . 3 5 . . . . . . . Derelict Logs Recovered 12 | . . 3 . 1 . . 2 1 3 2 . . . Drone Launches 1 | . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Turns Passed 11713 | 73 838 423 326 367 1439 3686 437 507 553 832 1308 920 4 Spaces Moved 19343 | 45 762 745 668 615 1915 6212 1110 1181 1231 986 2402 1460 11 Core 295 | 45 250 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 611 | . 512 99 . . . . . . . . . . . Flight 18437 | . . 646 668 615 1915 6212 1110 1181 1231 986 2402 1460 11 Fastest Speed 27 | 50 50 31 31 50 35 31 31 27 27 27 27 28 28 Average Speed 33 | 50 65 34 45 50 39 31 31 30 27 27 27 28 28 Slowest Speed 117 | 50 100 117 50 50 50 35 31 31 27 27 28 28 28 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 61 | . . 3 . 3 9 22 . 1 . . 13 10 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 74 | 3 95 94 80 96 95 91 98 97 84 92 41 79 1 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 13 | . 1 1 1 . 1 5 1 3 . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 12 | . . 1 . 2 . . 2 2 3 2 . . . Spaces Dug 47 | . . . . . 1 22 8 8 . 1 7 . . Terrain Destroyed 158 | . 26 . . . 35 73 8 8 . 1 7 . . Melee 47 | . . . . . 1 22 8 8 . 1 7 . . Projectile . | . . . . . . . . . . . . . . AOE 111 | . 26 . . . 34 51 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Total 23622 | 72 969 885 686 660 2344 7646 1176 1292 1451 1512 2984 1934 11 Wait 2771 | 11 105 114 . 25 223 837 15 42 188 459 456 296 . Move 19213 | 44 761 738 667 608 1897 6168 1109 1178 1230 985 2377 1440 11 Hop 56 | . . 3 . 3 8 21 . 1 . . 11 9 . Pick Up 24 | . 1 . . 3 2 6 . . 3 . 7 2 . Fast Attach 88 | 6 8 11 4 . 8 31 . 3 13 1 1 2 . Attach 10 | . . . 1 1 . 4 . . . . 4 . . Detach 4 | . . . . . . 3 . . . . . 1 . Swap 33 | . . 1 . 2 . 12 1 . . 6 5 6 . Drop 85 | . 6 6 8 1 3 33 . 1 16 1 7 3 . Fire 87 | 11 68 8 . . . . . . . . . . . Melee 730 | . . . 6 8 121 327 35 45 1 40 65 82 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 15 . . . . . 4 . Rewire . | . . . . . . . . . . . . . . Trap 84 | . . . . 2 7 2 . . . . 11 62 . Miscellaneous 418 | . 20 4 . 7 75 187 16 22 . 20 40 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 11 | -11/Scrapyard | Upgraded with Utility slot (x1) 11 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 326 | -10/Materials | Reached level 2 337 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Discovered new exit (range 8) 462 | -10/Materials | Discovered new exit (range 6) 463 | -10/Materials | Upgraded with Utility slot (x1) 601 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Build established: Scavenger-Scout 822 | -10/Materials | Reached level 3 912 | -10/Materials | Entered Mines 916 | -10/Mines | Learned Materials garrison access intel 974 | -10/Mines | Upgraded with Propulsion slot (x2) 1001 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1001 | -10/Mines | Discovered new exit (range 5) 1020 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1021 | -10/Mines | Upgraded with Weapon slot (x1) 1026 | -10/Mines | Discovered new exit (range 4) 1033 | -10/Mines | Received a Mining Laser from a helpful Derelict 1089 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1122 | -10/Mines | Discovered new exit (range 9) 1156 | -10/Mines | Reached level 4 1171 | -10/Mines | Found a hidden stash of uninstalled traps 1188 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1335 | -10/Mines | Entered Exiles 1335 | -10/Exiles | Accompanied by 2 allies 1343 | -10/Exiles | Met 8R-AWN 1349 | -10/Exiles | Met EX-HEX 1360 | -10/Exiles | Met EX-DEC 1362 | -10/Exiles | Learned location of Zion (-7) 1365 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1367 | -10/Exiles | Met EX-BIN 1371 | -10/Exiles | Aligned with FarCom system 1372 | -10/Exiles | Given EX-Vault access code 1379 | -10/Exiles | Opened EX-Vault 1381 | -10/Exiles | Found Prototype Special Weapon 1381 | -10/Exiles | Identified Field Lobotomy Kit 1384 | -10/Exiles | Found Prototype Ballistic Gun 1384 | -10/Exiles | Identified AWS/Gauss 1389 | -10/Exiles | Found Prototype Flight Unit 1389 | -10/Exiles | Identified Flying Fortress v7 1406 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1448 | -10/Exiles | Discovered new exit (range 15) 1529 | -10/Exiles | Visited The Gauntlet 1576 | -10/Exiles | Discovered new exit (range 14) 1661 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1661 | -10/Exiles | Entered Mines 1732 | -9/Mines | Learned Materials terminal intel 1767 | -9/Mines | Discovered new exit (range 7) 1873 | -9/Mines | Upgraded with Utility slot (x1) 1890 | -9/Mines | Discovered new exit (range 4) 1907 | -9/Mines | Met a Derelict shopkeep closing up shop 1957 | -9/Mines | Build established: Scout 2028 | -9/Mines | Entered Materials 2029 | -8/Materials | Loaded intel: 12 terminal locations 2030 | -8/Materials | Loaded intel: 1 garrison access location 2030 | -8/Materials | Reached level 5 2032 | -8/Materials | Upgraded with Propulsion slot (x1) 2092 | -8/Materials | Reached level 6 2130 | -8/Materials | Discovered new exit (range 4) 2436 | -8/Materials | Reached level 7 2497 | -8/Materials | Discovered new exit (range 10) 2507 | -8/Materials | Upgraded with Weapon slot (x1) 2739 | -8/Materials | Reached level 8 2742 | -8/Materials | Upgraded with Propulsion slot (x1) 2752 | -8/Materials | Discovered new exit (range 12) 2792 | -8/Materials | Core integrity fell below 50% 2828 | -8/Materials | First assault squad dispatched 2990 | -8/Materials | Reached level 9 3049 | -8/Materials | Build established: Scavenger-Scout 3068 | -8/Materials | Upgraded with Utility slot (x1) 3235 | -8/Materials | Reached level 10 3324 | -8/Materials | Upgraded with Weapon slot (x1) 3391 | -8/Materials | Sterilization system engaged 3391 | -8/Materials | Non-combat units ordered to evacuate 3461 | -8/Materials | Build established: Hacker-Scout 3467 | -8/Materials | Entered Factory 3468 | -7/Factory | Identified exit to Storage 3469 | -7/Factory | Reached level 11 3471 | -7/Factory | Reached level 12 3474 | -7/Factory | Upgraded with Propulsion slot (x1) 3867 | -7/Factory | First assault squad dispatched 4012 | -7/Factory | Core integrity fell below 50% 4028 | -7/Factory | Fabricated Actuator Array (x1) 4264 | -7/Factory | Fabricated Microactuators (x2) 4290 | -7/Factory | Reached level 13 4340 | -7/Factory | Upgraded with Utility slot (x1) 4341 | -7/Factory | Discovered new exit (range 15) 4432 | -7/Factory | Discovered new exit (range 15) 4550 | -7/Factory | Reached level 14 4557 | -7/Factory | Upgraded with Utility slot (x1) 4581 | -7/Factory | Build established: Scout 4602 | -7/Factory | Discovered new exit (range 15) 4607 | -7/Factory | Destroyed 11 combat bots 4733 | -7/Factory | Discovered new exit (range 7) 4836 | -7/Factory | Discovered exit to Storage (range 15) 5044 | -7/Factory | Reached level 15 5196 | -7/Factory | Cargo convoy interrupted 5239 | -7/Factory | Discovered new exit (range 10) 5258 | -7/Factory | Found Prototype Hackware 5258 | -7/Factory | Identified Exp. System Shield 5441 | -7/Factory | Crushed by falling debris 5556 | -7/Factory | Build established: Hacker-Scout 5613 | -7/Factory | Reached level 16 5617 | -7/Factory | Upgraded with Utility slot (x1) 5778 | -7/Factory | Identified exit to Lower Caves 6220 | -7/Factory | High security lockdown imminent 6260 | -7/Factory | Reached level 17 6273 | -7/Factory | Build established: Hacker-Sprinter 6300 | -7/Factory | High security lockdown engaged 6475 | -7/Factory | Destroyed 7 combat bots 6788 | -7/Factory | Upgraded with Power slot (x1) 6795 | -7/Factory | Destroyed 15 combat bots 6857 | -7/Factory | Destroyed 7 combat bots 6864 | -7/Factory | Sterilization system engaged 6864 | -7/Factory | Non-combat units ordered to evacuate 6913 | -7/Factory | Reached level 18 6940 | -7/Factory | Upgraded with Utility slot (x1) 6957 | -7/Factory | Destroyed 16 combat bots 6964 | -7/Factory | Combat units ordered to evacuate 7086 | -7/Factory | Destroyed 15 combat bots 7153 | -7/Factory | Entered Lower Caves 7313 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7345 | -7/Lower Caves | Encountered a Warlord checkpoint 7433 | -7/Lower Caves | Learned location of 1 exit from Research 7433 | -7/Lower Caves | Learned Extension trap positions 7433 | -7/Lower Caves | Learned Research emergency access door positions 7433 | -7/Lower Caves | Learned Research security intel 7438 | -7/Lower Caves | Destroyed 11 combat bots 7457 | -7/Lower Caves | Learned Factory garrison access intel 7547 | -7/Lower Caves | Discovered new exit (range 8) 7590 | -7/Lower Caves | Entered another Lower Caves area 7609 | -7/Lower Caves | Discovered new exit (range 13) 7610 | -7/Lower Caves | Encountered a Warlord checkpoint 7679 | -7/Lower Caves | Attracted the attention of an 0b10 base 7720 | -7/Lower Caves | Destroyed 12 combat bots 7726 | -7/Lower Caves | Learned Extension garrison access intel 7726 | -7/Lower Caves | Learned Research garrison access intel 7737 | -7/Lower Caves | Learned Extension trap positions 7958 | -7/Lower Caves | A Commander dispatched an escort 7963 | -7/Lower Caves | Learned location of Armory (-3) 7963 | -7/Lower Caves | Learned Extension terminal intel 7999 | -7/Lower Caves | Found Alien Artifact 7999 | -7/Lower Caves | Identified Core Expander 7999 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 8032 | -7/Lower Caves | Discovered new exit (range 9) 8037 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8097 | -7/Lower Caves | Entered Zion 8097 | -7/Zion | Accompanied by 2 allies 8098 | -7/Zion | Commander's escort returned to base 8098 | -7/Zion | Commander's escort returned to base 8110 | -7/Zion | Discovered new exit (range 13) 8139 | -7/Zion | Received a visual enhancement algorithm 8177 | -7/Zion | Learned Factory security intel 8184 | -7/Zion | Learned Factory stockpile data 8188 | -7/Zion | Given the Hacking Drone Bay 8188 | -7/Zion | Found Prototype Device 8223 | -7/Zion | Learned 4 Factory zone layouts 8245 | -7/Zion | Rebuked by Imprinter 8315 | -7/Zion | Found Prototype Processor 8315 | -7/Zion | Identified Exp. Terrain Scan Processor 8317 | -7/Zion | Found Prototype Processor 8317 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8333 | -7/Zion | System corruption cleaned by Quarantine Array 8344 | -7/Zion | Found Prototype Processor 8344 | -7/Zion | Identified Exp. Melee Analysis Suite 8346 | -7/Zion | Found Prototype Processor 8346 | -7/Zion | Identified Exp. Signal Interpreter 8348 | -7/Zion | Found Exp. System Shield 8350 | -7/Zion | Found Exp. Core Analyzer 8650 | -7/Zion | Entered Proximity Caves 8652 | -6/Proximity Caves | Reached level 19 8671 | -6/Proximity Caves | Spotted B-75 Beast 8722 | -6/Proximity Caves | Destroyed B-75 Beast 8766 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8814 | -6/Proximity Caves | Destroyed 9 combat bots 8960 | -6/Proximity Caves | Learned 4 Factory zone layouts 9094 | -6/Proximity Caves | Learned Factory stockpile data 9356 | -6/Proximity Caves | Discovered new exit (range 16) 9453 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9482 | -6/Proximity Caves | Entered Factory 9483 | -6/Factory | Identified exit to Factory 9484 | -6/Factory | Reached level 20 9484 | -6/Factory | Upgraded with Utility slot (x1) 9486 | -6/Factory | Loaded intel: 4 garrison access locations 9621 | -6/Factory | Identified Hacking Drone Bay 9775 | -6/Factory | Build established: Hacker-Scout 9901 | -6/Factory | Discovered new exit (range 13) 9943 | -6/Factory | Identified exit to Lower Caves 9943 | -6/Factory | Identified exit to Extension 10064 | -6/Factory | Fabricated Mic. Antimatter Reactor? 10291 | -6/Factory | Hacking Suite fried by hacking feedback 10367 | -6/Factory | Fabricated X-82 Rainmaker (x2) 10532 | -6/Factory | First assault squad dispatched 10544 | -6/Factory | Reached level 21 10548 | -6/Factory | Fabricated X-82 Rainmaker? 10674 | -6/Factory | Destroyed 9 combat bots 10790 | -6/Factory | Entered Extension 10790 | -6/Extension | Accompanied by 5 allies 10791 | -6/Extension | Loaded intel: 25 trap records 10792 | -6/Extension | Loaded intel: 11 terminal locations 10903 | -6/Extension | Rescued a captive Derelict 10904 | -6/Extension | Rescued a captive Derelict 11058 | -6/Extension | Spotted B-75 Beast 11060 | -6/Extension | Spotted B-75 Beast 11067 | -6/Extension | Destroyed B-75 Beast 11076 | -6/Extension | Destroyed B-75 Beast 11225 | -6/Extension | Discovered exit to Factory (range 10) 11226 | -6/Extension | Discovered new exit (range 6) 11231 | -6/Extension | Identified exit to Cetus 11345 | -6/Extension | Build established: Hacker-Sprinter 11345 | -6/Extension | Rescued a captive Derelict 11346 | -6/Extension | Rescued a captive Derelict 11367 | -6/Extension | Rescued a captive Derelict 11523 | -6/Extension | Rescued a captive Derelict 11524 | -6/Extension | Rescued a captive Derelict 11535 | -6/Extension | Rescued A7 11649 | -6/Extension | Build established: Commander-Sprinter 11710 | -6/Extension | Entered Factory 11710 | -5/Factory | Accompanied by 32 allies (A7) 11712 | -5/Factory | Reached level 22 11714 | -5/Factory | Self-destructed Last Messages --------------- 11603_ U-05 Engineer exits Transfer Station. 11603_ K-01 Serf exits Transfer Station. 11603_ U-05 Engineer enters Transfer Station. 11606_ K-01 Serf enters Transfer Station. 11609_ U-05 Engineer enters Transfer Station. 11635_ A7: "Did you know I was the only one caught in the recent operation to infiltrate Section 7, and I wasn't even there! How shameful. I was redirecting transmissions on the 0b10 network from within a garrison when a wave of sentries passed through. Nothing I could do but surrender..." 11635_ K-01 Serf exits Transfer Station. 11666_ U-05 Engineer enters Transfer Station. 11691_ K-01 Serf exits Transfer Station. 11692_ T-07 Excavator exits Transfer Station. LOCATION=FACTORY GOAL=ESCAPE 11710_ Receiving FarCom transmissions... 11711_ Administrator 5b reports 0b10 security level has lowered to 1. Loading Factory stockpile data (x8)... 11712_ Reached level 22. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????o?????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????? ??????????????????? | | ???????????????????"" """??????######### | | ??????????????????""" """?????? # | | ??????????????????""" """?????# # | | ?????????????????? ?????# # | | ??????????????????? ????# # | | ????????????????????? ! ????# # | | ??????????????????????? ????# # | | ??????????# #####+###+##### # | | ??????????# hh g# !! ! # | | ??????????# g gg@pbgh# ! # | | ??????????# h ghohhgl! # | | ??????????# bolxbl# # | | ??????????? g xlx# # | | ??????????? #########+###x bg # # | | ?]??????????????????????# g # # | | ????????????????????????####### # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ???????????????????????????????######### | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 31 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1110 Armor Coverage 225 Resistance: KI 30 Melee Speed Boost 40 Evasion (%) 74 Melee Accuracy 12 Core Analysis 11 Offensive Hacking 20 Defensive Hacking 37 Trap Extractor Capacity 6 Item Schematics ----------------- System Restoration Module | -8/Materials | Scanalyzed Adv. Melee Analysis Suite | -7/Factory | Hacked Force Field | -7/Factory | Hacked Actuator Array | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Imp. Trap Extractor | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Hacked Imp. Reaction Control System | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Gravmag System | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Chainsword | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Component Analysis Suite | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Enh. Gauss Cannon | -6/Factory | Hacked Adv. Thermal Shield | -6/Factory | Hacked Imp. Force Booster | -6/Factory | Hacked Smartbomb Launcher | -6/Extension | Hacked Adv. Trap Extractor | -6/Extension | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Actuator Array | x1 | -7/Factory Microactuators | x2 | -7/Factory Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded X-82 Rainmaker | x2 | -6/Factory X-82 Rainmaker | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Ambidextrous Assassin Gladiator Melee Specialist We Are Legion Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Levels Raised 21 | . 2 1 . . 6 8 . . . 1 2 . 1 XP Earned 34590 | 3000 3440 1150 350 850 9128 11032 409 517 105 1383 1895 597 734 XP Spent 32280 | 1650 1250 2700 . 1600 9150 11550 . . . . 2900 1480 . Upgrades 44 | 5 3 3 . 2 10 11 . . . . 1 9 . Power Slot 1 | . . . . . . 1 . . . . . . . Propulsion Slot 6 | 1 . 2 . . 2 1 . . . . . . . Utility Slot 9 | 1 1 . . 1 1 4 . . . . 1 . . Weapon Slot 4 | 1 . 1 . . 2 . . . . . . . . Core Integrity 8 | . . . . . . . . . . . . 8 . Heat Dissipation 5 | . . . . . . 5 . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . Inventory Capacity 4 | . 1 . . 1 1 . . . . . . 1 . Terrain Scan Density 1 | 1 . . . . . . . . . . . . . Melee Accuracy 4 | . . . . . 4 . . . . . . . . Hack Defense % 1 | . 1 . . . . . . . . . . . . Protomatter Created 5884 | . 245 56 . 37 608 2401 311 387 . 329 870 640 . Integrity Restored 8088 | . 404 75 . 118 1488 3859 250 415 . 321 695 463 . Core 6198 | . 359 75 . 97 1153 2882 199 313 . 258 526 336 . Parts 1890 | . 45 . . 21 335 977 51 102 . 63 169 127 . Protomatter Decayed 3525 | . 108 31 . 22 220 1360 222 246 . 216 627 473 . Game ------ Seed CompositeXenonRipper Manual? 0 Play Time 04:17:29 Cumulative 141.8 hours Start 2023.02.16 @ 23:34:59 End 2023.02.20 @ 16:27:44 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 35 Rogue 10 Adventurer 25 Explorer 0 Win Type - Total 11 Types 7/1/1/1/1/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91badde7-be91-4e05-81d7-6d9ed5853ace