Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 19:21:38 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (64) 320 Value Destroyed (2037) 2037 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1658) 1658 TOTAL SCORE: 7655 Bonus ------- Follower Combat Kills 114 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -56 Cogmind --------- Core Integrity 0/700 Matter 193/300 Energy 40/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Experimental Heat Sink Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor 0b10 Decoder Chip [Generic] Weapon Cycler Phasing AFG Pulse Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Spiked Medium Treads Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Weapon Cycler Improved Reaction Control System Phasing AFG > --- WEAPON ----------- Heavy Rocket Launcher Enhanced Flamer > --- INVENTORY -------- Zionite Light DM Reactor 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Weapon Cycler Pulse Rifle Pulse Rifle DRS Beacon [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Hover Unit Zionite Glidesys I Utility Weapon Cycler Device Weapon Cycler Storage Small Storage Unit Protection Insulated Plating Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . 2 . 2 2 . . . . . Power 1 | . . 1 . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 3 | . . . . 1 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 60 | 5 2 1 3 24 4 10 3 3 5 . Power 9 | 1 . 1 . 4 . 2 1 . . . Engine 6 | 1 . 1 . 2 . 1 1 . . . Core 3 | . . . . 2 . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . 1 6 . 1 . 1 1 . Treads 9 | 2 . . . 6 . . . 1 . . Leg 1 | . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . 1 . . . . . 1 . Flight . | . . . . . . . . . . . Utility 16 | . . . . 5 2 2 1 2 4 . Device 9 | . . . . 3 . 2 . 2 2 . Storage 1 | . . . . . 1 . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . 2 1 . 1 . 2 . Artifact . | . . . . . . . . . . . Weapon 23 | 2 2 . 2 9 2 5 1 . . . Energy Gun 11 | 1 . . . 8 1 1 . . . . Energy Cannon 2 | . . . . 1 1 . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 2 1 . . . Launcher 5 | . 2 . 2 . . 1 . . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 1 . . 1 4 . Corrupted Parts 3 | . . . 2 1 . . . . . . System Corruption 23 | . . . 20 3 . . . . . . Parts Lost 37 | . . 4 4 9 . 8 3 . 8 1 Power 9 | . . 2 . 2 . 2 2 . 1 . Propulsion 8 | . . 1 1 3 . 2 . . 1 . Utility 10 | . . . . 1 . 4 1 . 3 1 Weapon 10 | . . 1 3 3 . . . . 3 . Highest Loss Streak 6 | . . 3 3 4 . 6 2 . 4 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 1 3 4 4 4 4 7 7 6 6 4 Power . | . 1 . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 1 | . 1 1 2 2 . . . 2 3 3 Weapon 4 | . 1 3 2 2 3 6 6 4 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . . . . 1 . 2 1 1 2 2 Power 2 | . . . . . . 1 . . . 1 Propulsion . | . . . . . . . . . . . Utility 4 | . . . . 1 . . . . 2 1 Weapon 2 | . . . . . . 1 1 . . . Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 61 | . 71 55 19 49 84 60 55 65 62 20 Engine 6 | . 14 11 . 6 7 5 6 7 2 . Core 2 | . . . . 2 7 5 6 . . . Treads 6 | . 28 22 5 17 23 6 . 2 6 . Leg 3 | . . . . . . 3 7 4 . . Device 14 | . . . . 3 15 12 8 19 23 20 Storage 5 | . . . . . 1 7 7 7 6 . Protection 4 | . . . . 3 14 2 2 7 4 . Energy Gun 3 | . 12 . 1 13 13 4 . . . . Ballistic Cannon 9 | . . . . . . 7 15 15 6 . Peak Build Rating 51 | 5 5 6 7 24 30 30 28 47 51 19 Average Rating 29 | 3 5 4 3 13 28 24 24 38 42 18 On Entrance 16 | . 5 5 2 6 24 30 28 24 43 19 Naked Turns 51 | . . . 31 20 . . . . . . Heaviest Build 49 | 6 9 12 3 25 42 42 35 49 49 3 Greatest Support 63 | 40 40 40 20 63 60 60 20 28 28 3 Greatest Overweight (x) 11 | . . . . 2 . 11 1 2 2 . Average Overweight (x) . | . . . . . . . 1 1 1 . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 8 5 Average Capacity 7 | 5 5 5 5 5 5 8 8 8 7 5 Most Carried 8 | 2 5 5 5 5 5 8 8 8 8 5 Average Carried 7 | 1 3 4 4 4 4 7 8 7 7 4 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 5 5 Final Carried 8 | 2 5 5 4 5 5 8 8 8 5 5 Class Distribution -------------------- 63% | Derelict-Mutant 21% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Matter Collected 1937 | 158 131 101 102 530 60 274 398 71 112 . Remotely . | . . . . . . . . . . . Salvage Created 2239 | . 232 166 59 777 260 281 265 . 151 48 Parts 103 | . 10 9 2 46 5 5 15 . 6 5 Haulers Intercepted 5 | . 1 1 . 3 . . . . . . Recyclers Shooed 5 | . 1 . 2 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 9 13 3 . 1 Prevented 1 | . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 56 | . 7 5 7 12 4 4 8 . 7 2 Guns 20 | . 4 . . 10 3 1 . . . 2 Cannons 10 | . . . . 1 . 1 8 . . . AOE 25 | . 3 5 7 1 . 2 . . 7 . Classes Destroyed 15 | . 3 2 2 2 2 2 1 . 1 . Worker 4 | . . . . 4 . . . . . . Builder 4 | . . . 2 2 . . . . . . Hauler 5 | . 1 1 . 3 . . . . . . Recycler 2 | . . 1 . 1 . . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 8 | . 2 3 . . . 1 . . . 2 Grunt 18 | . 5 1 2 7 . . 3 . . . Duelist 2 | . . 1 . . . . 1 . . . Sentry 8 | . . . . 5 2 . 1 . . . Hunter 1 | . . . . . . . 1 . . . Programmer 4 | . . . . . 2 . 2 . . . Z-Light 3 | . . . . . . . . . 3 . Samaritan 2 | . . . . . . 2 . . . . Assembled 8 | . . . 5 . . . . . 3 . Thug 1 | . . . . . . 1 . . . . Butcher 1 | . . . . . . 1 . . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 7 | . 4 5 7 5 3 2 2 . 3 2 Combat Bots Only 5 | . 4 3 5 4 2 2 2 . 3 2 Max Kills in Single Turn 3 | . 2 2 3 3 1 2 1 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 1 3 1 . 2 . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Hostile Shots Fired 430 | . 29 24 27 118 88 27 62 . 44 11 Missed 140 | . 12 10 7 36 39 6 12 . 16 2 Hits 290 | . 17 14 20 82 49 21 50 . 28 9 Melee 11 | . . . 3 . . 8 . . . . Projectile 279 | . 17 14 17 82 49 13 50 . 28 9 Critical Strikes 11 | . 1 1 1 6 1 1 . . . . Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 5737 | . 204 322 566 1505 462 573 524 . 1422 159 Core 1570 | . 35 76 196 547 . 66 106 . 457 87 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 200 | . . . . . . . . . 200 . Ignored by Resistances 62 | . . . . . 32 18 12 . . . Core Remaining (%) 54 | 100 86 . 32 . . . . . . . Volleys Fired 215 | . 26 8 17 82 27 13 27 . 12 3 Largest 2 | . 2 2 2 2 2 2 2 . 2 1 Hottest 132 | . 70 60 70 132 122 126 88 . 88 63 Shots Fired 374 | . 46 13 25 136 53 27 56 . 15 3 Gun 246 | . 40 . 13 120 52 18 . . . 3 Cannon 73 | . . . . 2 1 8 56 . 6 . Launcher 55 | . 6 13 12 14 . 1 . . 9 . Special . | . . . . . . . . . . . Kinetic 99 | . 23 . 8 3 . 3 56 . 6 . Thermal 200 | . 17 . 5 110 52 13 . . . 3 Explosive 55 | . 6 13 12 14 . 1 . . 9 . Electromagnetic 20 | . . . . 9 1 10 . . . . Robot Hit Streak 10 | . 5 4 9 7 10 7 8 . 2 2 Robot Miss Streak 9 | . 5 2 1 3 7 3 4 . 9 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 212 | . 26 6 18 79 34 15 29 . 3 2 Core Hits 137 | . 15 11 20 38 11 12 11 . 16 3 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . Critical Strikes 17 | . 1 . . 5 5 . 5 . . 1 Burn 12 | . 1 . . 5 5 . . . . 1 Destroy 4 | . . . . . . . 4 . . . Blast 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6635 | . 448 505 904 1961 770 598 730 . 666 53 Guns 2728 | . 234 . 114 1358 770 199 . . . 53 Cannons 854 | . . . . 41 . 83 730 . . . Explosions 3053 | . 214 505 790 562 . 316 . . 666 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 891 | . 98 . 63 . . . 730 . . . Thermal 2703 | . 136 . 51 1530 770 163 . . . 53 Explosive 2651 | . 214 505 790 295 . 181 . . 666 . Electromagnetic 390 | . . . . 136 . 254 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . 20 3 4 4 4 4 . . Average Corruption 4 | . . . 19 3 3 4 4 4 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 101 | . . . 5 13 3 55 22 3 . . Message Errors 30 | . . . . 6 1 16 7 . . . Matter Fused 27 | . . . 2 2 1 15 6 1 . . Heat Flow Errors 8 | . . . . 3 1 4 . . . . Energy Discharges 14 | . . . . 1 . 8 5 . . . Parts Rejected 1 | . . . 1 . . . . . . . Data Loss (minor) 9 | . . . . 1 . 6 1 1 . . Data Loss (major) 4 | . . . . . . 3 . 1 . . Misfires 3 | . . . . . . 1 2 . . . Alerts 3 | . . . . . . 2 1 . . . Weapon Failures 2 | . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 88 | . . 10 50 . . 28 . . . . Projectiles 24 | . . . . . . 24 . . . . Explosions 64 | . . 10 50 . . 4 . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . . 8 . . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . 7 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 473 | . 30 147 227 . . 55 . . 14 . Shots 15 | . 1 6 6 . . 1 . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 738 | . 136 6 46 738 170 253 240 . 97 6 Average Temperature 98 | . 46 2 22 160 26 79 69 . 36 4 Received Heat Transfer 1596 | . 78 63 156 711 96 63 147 . 237 45 Effects 24 | . . . . 23 . . 1 . . . Shutdowns 4 | . . . . 4 . . . . . . Energy Bleed 3 | . . . . 2 . . 1 . . . Interference 2 | . . . . 2 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 2 | . . . . 2 . . . . . . Damage (minor) 3 | . . . . 3 . . . . . . Damage (major) 6 | . . . . 6 . . . . . . Damage (core) 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 23 | . 2 . . 7 13 . . . . 1 Heat Transferred 5837 | . 481 . 148 3123 1665 235 . . . 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 150 | . 117 150 73 111 74 . . . . . Initial 50 | . . 49 50 16 16 . . . . . Average 33 | . 33 84 36 35 20 . . . . . Influence Increases 1495 | . 217 191 123 440 128 96 200 . . 100 Destroy 0b10 Robot/C 860 | . 140 100 40 240 80 60 160 . . 40 Destroy 0b10 Robot/NC 80 | . 5 10 10 50 5 . . . . . Destroy Leader 212 | . 32 22 . 66 42 10 40 . . . Allied During Kill 11 | . . . . . . 11 . . . . Disable Machine 15 | . . . . 15 . . . . . . Destroy Structure 212 | . 25 59 58 69 1 . . . . . Lose Combat Pursuer 105 | . 15 . 15 . . 15 . . . 60 Influence Decreases 1425 | . 100 178 210 447 162 98 142 58 . 30 Entered New Map 255 | . . 68 80 27 20 2 . 58 . . Time Decay 968 | . 100 70 90 348 142 56 142 . . 20 Lost Part 162 | . . 40 40 72 . . . . . 10 Lost Ally 40 | . . . . . . 40 . . . . Squads Dispatched 5 | . 2 1 . . 2 . . . . . Investigation 2 | . 1 1 . . . . . . . . Extermination 2 | . . . . . 2 . . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Distress Signals 3 | . . . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 9 8 21 21 6 9 8 . 9 13 Peak Tracking Total 17 | . 4 3 17 6 3 5 3 . 3 11 Tactical Retreats 5 | . 1 . 1 . . 2 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Traps Triggered 2 | . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Machines Disabled 4 | . . . . 1 . . . . 3 . Max in Single Turn 1 | . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Machines Accessed 4 | . . . . . 1 2 1 . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 8 | . . . . . 2 5 1 . . . Successful 6 | . . . . . . 5 1 . . . Failed 2 | . . . . . 2 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . . . . . . . . 9 . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . . . . . 5 1 . . . Record 5 | . . . . . . 4 1 . . . Open Door 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Total Allies 8 | . . . . . . 2 . 6 . . Largest Group 6 | . . . . . . 2 . 6 6 . Highest-Rated Group 346 | . . . . . . 56 . 346 346 . Highest-Rated Ally 96 | . . . . . . 31 . 96 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . . . . . 11 . . 34 . Total Damage 1705 | . . . . . . 153 . . 1552 . Kills 10 | . . . . . . 2 . . 8 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Turns Passed 10983 | 68 212 155 181 942 602 2644 943 4116 1055 65 Spaces Moved 4960 | 40 84 79 106 433 312 1289 408 1583 510 116 Core 366 | 6 . . 31 85 . 1 . . 127 116 Treads 2194 | 34 84 79 50 322 312 614 . 468 231 . Legs 2197 | . . . . . . 674 408 1115 . . Wheels . | . . . . . . . . . . . Hover 203 | . . . 25 26 . . . . 152 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 50 50 163 163 210 210 50 50 Average Speed 201 | 143 160 160 108 139 163 194 210 254 195 50 Slowest Speed 600 | 160 160 160 160 250 163 600 210 280 260 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . . . 2 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 21 17 35 29 11 78 66 91 66 14 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . . 8 3 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 445 | . 53 94 78 93 . 29 20 . 78 . Melee . | . . . . . . . . . . . Projectile 25 | . . . . . . 3 20 . 2 . AOE 420 | . 53 94 78 93 . 26 . . 76 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Total 5589 | 51 119 95 145 630 352 1395 454 1670 557 121 Wait 271 | . 5 7 15 73 1 58 15 78 19 . Move 4949 | 39 83 78 105 432 311 1288 406 1582 509 116 Hop . | . . . . . . . . . . . Pick Up 44 | 7 3 1 3 9 4 11 1 3 2 . Fast Attach 31 | . . . 1 14 1 5 2 3 5 . Attach 27 | 5 . 1 4 8 2 4 . . 2 1 Detach 4 | . . . . 2 . . . . 1 1 Swap 19 | . 2 . . 4 3 7 1 . 2 . Drop 29 | . . . . 6 3 9 2 4 5 . Fire 215 | . 26 8 17 82 27 13 27 . 12 3 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 302 | -9/Materials | Build established: Mutant 430 | -9/Materials | Discovered new exit (range 5) 436 | -9/Materials | Entered Mines 440 | -9/Mines | Met a Derelict bent on vengeance 466 | -9/Mines | Lost 3 parts (1p1n1w) 514 | -9/Mines | Assembled infested the area 563 | -9/Mines | Lost 3 parts (1n2w) 564 | -9/Mines | System corruption reached 10% 574 | -9/Mines | Discovered new exit (range 12) 579 | -9/Mines | Core integrity fell below 50% 617 | -9/Mines | Entered Materials 617 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -8/Materials | Core integrity fell below 50% 1013 | -8/Materials | Core integrity fell below 20% 1029 | -8/Materials | Lost 4 parts (1p1n1u1w) 1495 | -8/Materials | Discovered new exit (range 16) 1559 | -8/Materials | Entered Factory 1559 | -7/Factory | Evolved 2 slots: Utility x2 1735 | -7/Factory | Build established: Scavenger-Mutant 2100 | -7/Factory | Discovered new exit (range 16) 2161 | -7/Factory | Entered Lower Caves 2244 | -7/Lower Caves | Learned location of 1 exit from Factory 2372 | -7/Lower Caves | Entered an active Warlord outpost 2378 | -7/Lower Caves | A Commander dispatched an escort 2407 | -7/Lower Caves | Learned Extension trap positions 2569 | -7/Lower Caves | Attacked by a faux Warlord 2658 | -7/Lower Caves | Lost 6 parts (1p1n4u) 2897 | -7/Lower Caves | Build established: Mutant 2975 | -7/Lower Caves | Encountered a Warlord checkpoint 3653 | -7/Lower Caves | Build established: Derelict-Mutant 4614 | -7/Lower Caves | Discovered new exit (range 9) 4805 | -7/Lower Caves | Entered another Lower Caves area 4885 | -7/Lower Caves | Discovered new exit (range 3) 4888 | -7/Lower Caves | Encountered a Warlord checkpoint 4957 | -7/Lower Caves | Found DRS Beacon 4982 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5538 | -7/Lower Caves | Entered a destroyed Warlord outpost 5720 | -7/Lower Caves | Discovered new exit (range 9) 5748 | -7/Lower Caves | Entered Zion 5847 | -7/Zion | System corruption cleaned by Quarantine Array 5931 | -7/Zion | Learned 8 Factory zone layouts 6030 | -7/Zion | Received a hallucinogenic algorithm 6126 | -7/Zion | Given A8's code to call for help 6210 | -7/Zion | Met Imprinter 6248 | -7/Zion | Imprinted 6250 | -7/Zion | Declared Zion's savior 6678 | -7/Zion | Found Prototype Device 6678 | -7/Zion | Identified Phasing AFG 7430 | -7/Zion | Learned Factory terminal intel 7620 | -7/Zion | Ran a hallucination algorithm 8298 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9094 | -7/Zion | Discovered new exit (range 8) 9559 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9567 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9578 | -7/Zion | Ran a hallucination algorithm 9801 | -7/Zion | Opened final containment barrier to the Deep Caves 9840 | -7/Zion | Discovered new exit (range 3) 9840 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9864 | -7/Zion | Entered Deep Caves 9864 | -7/Deep Caves | Accompanied by 6 allies 10292 | -7/Deep Caves | Z-Facility disabled 10297 | -7/Deep Caves | Attacked by Z-Imprinter 10322 | -7/Deep Caves | Destroyed Z-Imprinter 10349 | -7/Deep Caves | Lost 4 parts (1p1u2w) 10376 | -7/Deep Caves | Found Prototype Protection 10376 | -7/Deep Caves | Identified Zio. Weapon Casing 10433 | -7/Deep Caves | Core integrity fell below 50% 10845 | -7/Deep Caves | Spotted AG-77852 10850 | -7/Deep Caves | Core integrity fell below 20% 10871 | -7/Deep Caves | Discovered new exit (range 7) 10919 | -7/Deep Caves | Entered Proximity Caves 10966 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10984 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- The unstable cave ceiling collapses. Acquired 4 matter. 0O-Z7U(h) destroyed. AG-77852: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Hvy. Rocket Launcher destroyed. Zio. Glidesys I destroyed. Dropped Enh. Flamer. Dropped Spk. Medium Treads. Dropped Sml. Storage Unit. Dropped Pulse Rifle. Enhanced Grunt destroyed. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Imp. Reaction Control System destroyed. S-27 Virus destroyed. S-27 Virus suffers critical hit (Burn). VTOL Module melted. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ???????????######### #????????????????????????? | | ??????????## #????????######??????????? | | ?????????## ##??????? #??????????? | | ?????????# ## ####???? ????????????? | | ?????????# #### ##??? ?????????????? | | ?????????###g g #??# #??????????????? | | ???????????#=%g @ ### #??????????????? | | ???????????#%=######/#### #??????????????? | | ???????????#[[#??"" """# #??????????????? | | ???????????# #?"T" # ##??????????????? | | ???????????# # # ## #???????????????? | | ???????????# / # #### #???????????????? | | ???????????# #" # $#?## #???????????????? | | ???????????# #" + ### ##??????????????? | | ???????????# #? """# ## ##?????????????? | | ??????????## #?? "??# # #?####????????? | | ?????????## #??? "??# # # ???????? | | ?????????# ####/###### # ## ????? | | ????????## # #? #######?????? | | ????????# # ## ##???????????? | | ????????# ###### ### #????????????? | | ????????# #?????? #?# ## ##????????????? | | ????????# ##??????? #?# #?# ##?????????????? | | ???????## #???????? ## #??##??????????????? | | ???????# #?????????? ## ##?????????????????? | | ???????# #?????????????# ##??????? #?????? | | ???????## #?????????????# ##### #??????? | | ???????## #?????????????### $ #???????? | | ???????# #???????????????## ### #???????? | | ???????## #????????????????# #??????????????? | | ????????## ##???????????? #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonAlloyShredder Manual? 0 Play Time 00:40:00 Cumulative 176.9 hours Start 2025.10.07 @ 21:09:28 End 2025.10.08 @ 19:21:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 542 Rogue 541 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: abcd22b9-a885-47da-9a09-8d05d94e4f82