Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 16:26:59 Player: ffmpega Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2583) 2583 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 6717 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 270 Friendly Fire -39 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 100/100 System Corruption 59% Temperature Warning (355) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Deuterium Engine Heavy Treads Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Kinecellerator Layered Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Particle Cannon High-powered Shotgun High-powered Shotgun Flak Gun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Advanced Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Terrain Scanner Advanced Targeting Computer Target Analyzer Core Analyzer Medium Laser Improved Medium Laser Improved EM Pulse Cannon Heavy Particle Cannon Heavy Assault Rifle High-powered Shotgun Shock Bomb Launcher Shock Bomb Launcher Proton Missile Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Shock Bomb Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . 1 . . 1 . Weapon 3 | . . . 1 1 . 1 . Parts Attached 109 | 6 6 27 17 5 31 4 13 Power 19 | 1 . 5 4 2 5 . 2 Engine 9 | 1 . 5 1 2 . . . Core 8 | . . . 3 . 5 . . Reactor 2 | . . . . . . . 2 Propulsion 36 | 2 4 10 . 1 14 1 4 Treads 8 | . 2 5 . 1 . . . Leg 28 | 2 2 5 . . 14 1 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 2 3 6 1 5 1 2 Device 7 | . . 1 2 1 2 1 . Storage 6 | 1 2 1 1 . . . 1 Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection 6 | . . 1 2 . 3 . . Artifact . | . . . . . . . . Weapon 33 | 2 . 9 7 1 7 2 5 Energy Gun 8 | 1 . 5 1 . 1 . . Energy Cannon 8 | . . 2 3 . . 1 2 Ballistic Gun 14 | 1 . 1 3 1 6 1 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Corrupted Parts 6 | . . . . . . . 6 System Corruption 36 | . . . . . . . 36 Parts Lost 30 | . . 4 5 . 7 . 14 Power 8 | . . . 3 . 2 . 3 Propulsion 6 | . . 2 . . 1 . 3 Utility 3 | . . . 1 . . . 2 Weapon 13 | . . 2 1 . 4 . 6 Highest Loss Streak 8 | . . 2 2 . 2 . 8 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 93 | . 85 93 97 100 95 99 52 Engine 4 | . 14 11 1 7 1 . . Core 6 | . . . 7 7 13 13 3 Treads 13 | . 1 5 36 30 3 . . Leg 19 | . 26 33 . . 25 26 16 Device 6 | . . 7 6 7 5 13 3 Storage 8 | . 14 11 8 7 7 6 4 Protection 5 | . . 2 7 7 7 6 1 Energy Gun 5 | . 14 15 . . 2 6 1 Energy Cannon 4 | . . 2 16 . . 6 3 Ballistic Gun 15 | . 14 2 9 30 25 19 6 Peak Build Rating 49 | 6 7 25 37 47 47 49 49 Average Rating 29 | 5 6 13 31 42 42 47 26 On Entrance 26 | . 6 6 25 37 47 42 48 Naked Turns 49 | . . . . . . . 49 Heaviest Build 142 | 12 87 104 114 114 114 119 142 Greatest Support 82 | 20 40 80 80 82 82 50 50 Greatest Overweight (x) 26 | 3 4 4 1 1 2 2 26 Average Overweight (x) 1 | . . 1 . 1 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 24 24 25 25 25 20 Most Carried 25 | 4 8 25 25 25 25 25 25 Average Carried 19 | 2 5 18 17 24 24 23 11 Final Capacity 25 | 8 8 25 25 25 25 25 5 Final Carried 25 | 4 8 25 25 25 25 25 5 Class Distribution -------------------- 34% | Mutant 31% | Tank 23% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Gunner | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Matter Collected 2307 | 243 122 310 336 97 1098 . 101 Remotely . | . . . . . . . . Salvage Created 3159 | . 196 830 623 134 1026 . 350 Parts 148 | . 5 39 36 10 48 . 10 Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 4 | . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Combat Hostiles Destroyed 59 | . 4 19 13 2 20 . 1 Melee 1 | . . . . . . . 1 Guns 41 | . 4 11 4 2 20 . . Cannons 12 | . . 4 8 . . . . AOE 1 | . . 1 . . . . . Classes Destroyed 13 | . 1 6 2 1 2 . 1 Worker 1 | . . . . 1 . . . Builder 3 | . . . 2 1 . . . Hauler 3 | . . . . . 3 . . Recycler 2 | . . 1 . . 1 . . Operator 1 | . . 1 . . . . . Watcher 4 | . . 1 1 . 2 . . Swarmer 9 | . . 3 3 . 3 . . Grunt 27 | . 4 11 4 . 8 . . Duelist 1 | . . 1 . . . . . Sentry 13 | . . 4 3 1 5 . . Hunter 5 | . . . 3 1 1 . . Programmer 3 | . . . . . 3 . . Compactor 1 | . . . . . . . 1 Best Kill Streak 6 | . 2 4 6 2 4 . 1 Combat Bots Only 5 | . 2 4 5 1 3 . 1 Max Kills in Single Turn 2 | . 1 2 2 2 2 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Hostile Shots Fired 618 | . 15 103 136 76 263 . 25 Missed 181 | . 3 23 39 29 87 . . Damage Taken 6059 | . 149 972 1370 472 1884 . 1212 Core 1477 | . 16 113 211 49 218 . 870 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 12 | . . . . . 12 . . Ignored by Resistances 36 | . . . . . 36 . . Core Remaining (%) 77 | 100 93 71 61 . 61 . . Volleys Fired 164 | . 15 41 37 9 51 . 11 Largest 5 | . 2 2 3 4 4 . 5 Hottest 225 | . 70 150 225 100 143 . 215 Shots Fired 440 | . 30 77 94 33 175 . 31 Gun 354 | . 30 65 35 33 175 . 16 Cannon 82 | . . 12 59 . . . 11 Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 287 | . 15 19 35 33 172 . 13 Thermal 132 | . 15 46 59 . 3 . 9 Explosive . | . . . . . . . . Electromagnetic 21 | . . 12 . . . . 9 Robot Hit Streak 16 | . 10 16 10 5 8 . 4 Robot Miss Streak 11 | . 2 3 4 7 11 . 6 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . 5 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 273 | . 20 62 57 14 101 . 19 Core Hits 166 | . 9 29 26 8 68 . 26 Critical Kills 3 | . . . 1 . 2 . . Critical Parts Destroyed 2 | . . 1 . . 1 . . Critical Strikes 8 | . 2 2 1 . 3 . . Burn 3 | . 2 1 . . . . . Meltdown 1 | . . . 1 . . . . Destroy 3 | . . . . . 3 . . Smash 1 | . . 1 . . . . . Melee Attacks 15 | . . 15 . . . . . Impact 15 | . . 15 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5809 | . 259 1352 1441 286 1990 . 481 Guns 3846 | . 257 611 437 286 1967 . 288 Cannons 1160 | . . 175 925 . . . 60 Explosions 69 | . . 64 . . . . 5 Melee 434 | . . 434 . . . . . Ramming 300 | . 2 68 79 . 23 . 128 Kinetic 3185 | . 120 156 437 286 1928 . 258 Thermal 1740 | . 137 559 925 . 39 . 80 Explosive . | . . . . . . . . Electromagnetic 150 | . . 135 . . . . 15 Impact 434 | . . 434 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 59 | . 3 . . 1 4 . 59 Average Corruption 5 | . 2 . . 1 2 . 25 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . . . . . 28 . 13 Message Errors 10 | . . . . . 7 . 3 Matter Fused 9 | . . . . . 6 . 3 Heat Flow Errors 6 | . . . . . 5 . 1 Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 6 | . . . . . 4 . 2 Data Loss (major) 4 | . . . . . 3 . 1 Misfires 2 | . . . . . 1 . 1 Alerts 1 | . . . . . 1 . . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 124 | . . 124 . . . . . Projectiles . | . . . . . . . . Explosions 16 | . . 16 . . . . . Melee 108 | . . 108 . . . . . Knockbacks 2 | . . 1 1 . . . . Impact 2 | . . 1 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 102 | . . 31 . . . . 71 Shots 2 | . . 1 . . . . 1 Rammed 59 | . . . 14 . . . 45 Targets Rammed 74 | . 1 9 14 . 3 . 47 Kicked 15 | . 1 9 . . 3 . 2 Crushed . | . . . . . . . . Highest Temperature 645 | . 111 276 645 42 268 . 478 Average Temperature 100 | . 41 58 164 21 91 . 221 Received Heat Transfer 1281 | . 84 468 297 78 354 . . Effects 19 | . . . 15 . 1 . 3 Shutdowns 4 | . . . 3 . . . 1 Energy Bleed 4 | . . . 2 . 1 . 1 Interference 4 | . . . 3 . . . 1 Matter Decay 2 | . . . 2 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 2 | . . . 2 . . . . Damage (core) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . 4 . . . . . Combat Hostiles 3 | . . 3 . . . . . Parts Fried 4 | . . 4 . . . . . Impact Corruptions 8 | . . 8 . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 8 | . 1 1 5 . 1 . . Heat Transferred 3467 | . 555 1321 1369 . 74 . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Peak Influence 488 | . 115 227 360 241 488 165 57 Initial 165 | . . 48 95 126 25 165 57 Average 172 | . 50 86 204 141 289 165 13 Maximum Alert Level 2 | . . 1 1 1 2 . . Low Security (%) 66 | 100 100 96 48 87 31 100 100 Level 1 27 | . . 3 51 12 47 . . Level 2 6 | . . . . . 21 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 3 1 1 4 . . Investigation . | . . . . . . . . Extermination 4 | . . . . 1 3 . . Reinforcement 6 | . 1 3 1 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Distress Signals 3 | . . . 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 6 30 21 6 31 . 3 Peak Tracking Total 8 | . 2 4 8 2 6 . 2 Tactical Retreats 6 | . . 1 2 . 3 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Traps Triggered 7 | . 2 . . . 4 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Machines Disabled 3 | . . . 2 . 1 . . Max in Single Turn 1 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Machines Accessed 2 | . 1 . . 1 . . . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . 1 . . 3 . . . Successful 2 | . 1 . . 1 . . . Failed 2 | . . . . 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Total Allies 11 | . . . . . 10 . 1 Largest Group 10 | . . . . . 10 . 1 Highest-Rated Group 173 | . . . . . 173 . 31 Highest-Rated Ally 31 | . . . . . 29 . 31 Total Orders . | . . . . . . . . Ally Attacks 98 | . . . . . 93 . 5 Total Damage 1286 | . . . . . 1199 . 87 Kills 8 | . . . . . 8 . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Turns Passed 5803 | 99 271 1536 1177 575 1781 94 270 Spaces Moved 1976 | 58 133 419 383 207 682 34 60 Core 16 | 8 . . . . . . 8 Treads 720 | . 3 60 383 207 67 . . Legs 1240 | 50 130 359 . . 615 34 52 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 170 243 190 260 50 Average Speed 229 | 125 124 254 249 248 221 260 273 Slowest Speed 1350 | 200 400 490 250 250 260 260 1350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 5 27 38 32 7 79 1 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 25 | . . 9 16 . . . . Melee . | . . . . . . . . Projectile 20 | . . 4 16 . . . . AOE 5 | . . 5 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Total 2842 | 81 206 767 520 252 840 42 134 Wait 339 | 14 45 217 10 21 32 . . Move 1970 | 57 132 418 382 206 681 34 60 Hop . | . . . . . . . . Pick Up 100 | 4 5 28 37 6 15 2 3 Fast Attach 44 | 6 2 6 6 . 11 . 13 Attach 25 | . . 5 6 2 9 3 . Detach 10 | . 1 . 5 . 3 1 . Swap 41 | . 4 16 6 3 11 1 . Drop 59 | . 1 12 17 5 23 1 . Fire 164 | . 15 41 37 9 51 . 11 Melee 15 | . . 15 . . . . . Ram 45 | . . . . . . . 45 Kick 15 | . 1 9 . . 3 . 2 Crush 14 | . . . 14 . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 11) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x2 1877 | -9/Materials | Discovered new exit (range 14) 1907 | -9/Materials | Entered another Materials area 1907 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2210 | -8/Materials | Build established: Tank 3055 | -8/Materials | Discovered new exit (range 9) 3084 | -8/Materials | Entered Factory 3084 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3620 | -7/Factory | Discovered new exit (range 14) 3659 | -7/Factory | Entered Storage 4237 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4689 | -7/Storage | Build established: Scavenger-Tank 4704 | -7/Storage | Lost 5 allies 5401 | -7/Storage | Discovered new exit (range 16) 5440 | -7/Storage | Entered Factory 5440 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5509 | -6/Factory | Found Prototype Launcher 5534 | -6/Factory | Sucked down chute 5534 | -6/Factory | Entered Waste 5535 | -6/Waste | Met a frightened Derelict 5549 | -6/Waste | EMP discharged 5578 | -6/Waste | Spotted C-40 Crusher 5597 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5605 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5608 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5611 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5614 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5615 | -6/Waste | Spotted C-40 Crusher 5616 | -6/Waste | Spotted C-40 Crusher 5617 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5632 | -6/Waste | System corruption reached 10% 5639 | -6/Waste | Core integrity fell below 50% 5648 | -6/Waste | Lost 8 parts (2p3n1u2w) 5649 | -6/Waste | EMP discharged 5654 | -6/Waste | Core integrity fell below 20% 5661 | -6/Waste | Destroyed C-40 Crusher 5673 | -6/Waste | Spotted C-40 Crusher 5711 | -6/Waste | System corruption reached 30% 5732 | -6/Waste | Identified Scatter Rocket Array 5749 | -6/Waste | EMP discharged 5772 | -6/Waste | Spotted C-40 Crusher 5792 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5795 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5798 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5801 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5804 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5804 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05792_ Antimatter Reactor crushed. 05792_ Carbon-fiber Leg crushed. 05795_ Imp. EM Pulse Cannon crushed. 05795_ Aluminum Leg crushed. 05796_ Power failure, Antimatter Reactor shutdown. 05796_ Overheating: Energy bleed (-29). 05797_ System corrupted: Matter fused (-9). 05798_ Hvy. Particle Cannon crushed. 05798_ Carbon-fiber Leg crushed. 05798_ Faulty Scatter Rocket Array crushed. 05798_ Hpw. Shotgun destroyed. 05801_ Overheating: System interference. 05801_ Core Analyzer temporarily disabled. 05801_ Kicked C-40 Crusher. 05801_ Carbon-fiber Leg crushed. 05801_ Antimatter Reactor crushed. 05801_ Aluminum Leg crushed. 05804_ Core Analyzer crushed. 05804_ Huge Storage Unit crushed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????############???????????????????? | | ?????????????# * #???????#???????????? | | ?????????????# #????? #???????????? | | ?????????????# !]! #### ####????????? | | ?????????????# =@CC ??? | | ?????????????# ]=CC ??? | | ?????????????# CC ??? | | ?????????????# CC ???? | | ?????????????# #### ######## ???? | | ?????????????# #??? #???????????? | | ?????????????# #??? #???????????? | | ?????????????############???? #???????????? | | ????????????????????????????? #???????????? | | ????????????????????????????? ???????????? | | ?????????????????????????????? ??????????? | | ?????????????????????????????? #?????????? | | ??????????????????????????????? #?????????? | | ??????????????????????????????? ??????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Utility Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight It's Just You Let's See Who's Tougher The More The Merrier Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed DamperBombardmentShotgun Manual? 0 Play Time 01:09:05 Cumulative 6.2 hours Start 2024.12.21 @ 22:51:34 End 2024.12.22 @ 16:26:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d171547a-95a9-4129-adf5-65a3ddbb1b2e