Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 02:13:53 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (242) 1210 Value Destroyed (11390) 11390 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4771) 4771 TOTAL SCORE: 22351 Bonus ------- High Alert Combat Kills 2159 Follower Combat Kills 367 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -355 Cogmind --------- Core Integrity 490/850 Matter 197/300 Energy 310/310 System Corruption 4% Temperature Hot (234) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Light Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY (6) ------ Cargo Storage Unit Core Analyzer Relay Coupler [Swarmer] (48) Relay Coupler [Sentry] (16) Relay Coupler [Hunter] (8) > --- WEAPON (2) ------- Quantum Rifle Phase Cannon > --- INVENTORY (30) --- Light Treads Improved Heavy Treads Coolant Injector Large Storage Unit Precision Matter Filter Weapon Cycler Cloaking Device Improved Medium Armor Plating Force Field Force Field Relay Coupler [NC] (51) Relay Coupler [NC] (40) Relay Coupler [Sentry] (38) Relay Coupler [Demolisher] (38) Improved Lightning Gun Proton Cannon Remote Datajack Impact Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Carbon-fiber Leg > --- UTILITY ---------- Cargo Storage Unit Core Analyzer Weapon Cycler Force Field Relay Coupler [Hunter] > --- WEAPON ----------- KE Penetrator Railgun > --- INVENTORY -------- Light Nuclear Core Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Coolant Injector Precision Matter Filter Improved Medium Armor Plating Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Quantum Rifle Plasma Cannon Coil Gun Remote Datajack Remote Datajack Impact Mace [Rating: 87] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Hunter] Protection Heavy Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . 1 . . . . Utility 4 | . . . 1 . 1 . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 154 | 7 5 4 21 . 24 10 1 11 9 12 7 20 23 Power 25 | 1 1 1 2 . 2 1 . 2 1 4 . 5 5 Engine 10 | 1 1 1 1 . 1 . . 1 . 1 . . 3 Core 11 | . . . 1 . 1 1 . 1 1 . . 4 2 Reactor 4 | . . . . . . . . . . 3 . 1 . Propulsion 45 | 2 . . 8 . 7 2 . 3 3 2 2 8 8 Treads 31 | 2 . . 7 . 5 2 . . . 2 1 5 7 Leg 7 | . . . . . . . . 3 . . . 3 1 Wheel 2 | . . . . . 2 . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . Flight 4 | . . . 1 . . . . . 3 . . . . Utility 40 | 2 2 . 3 . 10 2 1 4 3 3 4 2 4 Device 16 | 2 1 . 2 . 3 1 . 1 . 2 1 1 2 Storage 7 | . 1 . 1 . 2 . . . . . 2 1 . Processor 5 | . . . . . 4 . . . . . 1 . . Hackware 10 | . . . . . . 1 1 3 3 . . . 2 Protection 2 | . . . . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 2 3 8 . 5 5 . 2 2 3 1 5 6 Energy Gun 10 | 1 . 2 3 . . . . . . 1 . 1 2 Energy Cannon 12 | . 1 . 4 . 2 2 . . 1 . . 1 1 Ballistic Gun 11 | 1 1 . . . 3 1 . 1 . 1 . 2 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 5 | . . 1 1 . . 1 . . . . . 1 1 Special Weapon 2 | . . . . . . . . 1 . . . . 1 Impact Weapon 2 | . . . . . . 1 . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 5 . 1 . . . 1 3 3 1 2 Parts Lost 41 | . 2 2 . 1 3 1 . 4 4 . 1 8 15 Power 8 | . 1 1 . . . . . . 1 . . 2 3 Propulsion 15 | . . . . . 2 . . 3 2 . . 3 5 Utility 5 | . 1 . . 1 1 1 . . . . . . 1 Weapon 13 | . . 1 . . . . . 1 1 . 1 3 6 Highest Loss Streak 11 | . 2 2 . 1 3 1 . 1 2 . 1 4 11 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Backups 12 | 1 6 9 9 10 13 14 15 14 5 5 7 13 24 Power . | . . . . 1 1 1 1 1 1 1 . . 1 Propulsion 2 | . . 1 3 4 3 4 3 3 . . . 2 4 Utility 4 | . 1 1 . 1 2 3 6 5 2 2 3 6 11 Weapon 4 | 1 5 7 4 4 5 5 4 4 2 2 2 3 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 43 | . 1 . 14 . 6 3 . 3 2 . . 1 13 Power 2 | . . . 1 . 1 . . . . . . . . Propulsion 7 | . . . 5 . . . . . . . . . 2 Utility 19 | . . . 1 . 1 2 . 3 1 . . 1 10 Weapon 15 | . 1 . 7 . 4 1 . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 99 91 99 100 96 82 81 84 79 78 Engine 4 | . 13 14 6 11 4 5 . . . . . . 5 Core 3 | . . . 4 . 4 3 9 8 3 . . 3 6 Reactor 1 | . . . . . . . . . . 5 7 3 . Treads 26 | . 28 28 32 33 32 36 36 23 . 8 22 21 18 Leg 1 | . . . . . . . . 9 . . . 1 1 Flight 1 | . . . . . . . . . 24 13 . . . Device 9 | . 15 14 21 21 8 8 1 . . 5 9 6 6 Storage 8 | . 12 14 11 11 9 9 9 9 . . 5 7 6 Processor 5 | . . . . . 7 17 9 6 . . 1 7 6 Hackware 9 | . . . . . . . 16 19 37 31 21 11 12 Energy Gun 3 | . 2 26 1 . . . . . . . 6 5 . Energy Cannon 5 | . 9 . 20 22 11 . . 3 . . . 2 . Ballistic Gun 6 | . 16 . . . 6 16 18 6 . 6 5 3 10 Impact Weapon 1 | . . . . . . . . 5 7 6 2 2 . Peak Build Rating 87 | 9 9 8 19 18 40 41 40 42 39 68 72 81 87 Average Rating 41 | 6 7 7 17 17 29 39 40 36 35 54 67 63 83 On Entrance 32 | . 9 8 8 18 17 39 40 40 34 27 68 67 77 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 174 | 8 18 18 29 29 55 41 35 37 13 31 37 172 174 Greatest Support 170 | 40 40 40 60 60 80 80 80 80 21 140 168 170 170 Greatest Overweight (x) 5 | . . . . . 5 . . . . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 5 10 10 10 10 15 15 15 15 15 5 10 30 30 Average Capacity 14 | 5 9 10 10 10 13 15 15 15 5 5 8 21 30 Most Carried 30 | 2 10 10 10 10 15 15 15 15 15 5 10 30 30 Average Carried 13 | 1 6 9 9 10 13 14 15 14 5 4 7 16 28 Final Capacity 30 | 5 10 10 10 10 15 15 15 15 5 5 10 30 30 Final Carried 29 | 2 10 10 10 10 15 15 15 15 5 5 9 29 19 Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Mutant 21% | Bothacker-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Sprinter | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Matter Collected 5108 | 281 79 77 348 12 379 897 51 687 134 218 415 689 841 Remotely . | . . . . . . . . . . . . . . Salvage Created 11250 | 196 394 53 1054 334 698 1632 51 1018 147 443 952 2112 2166 Parts 572 | 12 14 9 66 23 38 96 1 70 2 6 49 78 108 Haulers Intercepted 12 | . 2 . 4 . 1 . . . . . 4 . 1 Recyclers Shooed 9 | . 1 . 1 1 . . . . 1 . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 195 | . 8 4 21 12 9 36 1 25 1 1 12 34 31 Melee 1 | . . . . . . . . 1 . . . . . Guns 107 | . 3 2 . . 2 29 1 11 . 1 12 27 19 Cannons 58 | . 5 . 18 12 7 3 . 10 . . . 1 2 AOE 22 | . . 2 3 . . 3 . 3 . . . 6 5 Classes Destroyed 21 | 2 4 . 4 2 1 3 . . . 1 1 1 2 Worker 5 | . . . 1 . 1 . . . 1 . . . 2 Builder 5 | . . . 1 . 1 . . . 1 . 1 . 1 Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 12 | . 2 . 4 . 1 . . . . . 4 . 1 Recycler 10 | 1 . . . . 1 . . . 1 . 5 . 2 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 3 | . 1 . . . 2 . . . . . . . . Watcher 5 | . . . 3 . 1 . . . . . . . 1 Swarmer 52 | . 3 4 6 6 . 8 . 9 . . 6 7 3 Cutter 3 | . . . . . . . . . . . . 3 . Grunt 63 | . 5 . 8 4 3 12 . 8 . . . 16 7 Brawler 6 | . . . . 1 . 2 . 1 . . . 1 1 Duelist 3 | . . . . . . 1 . . . . . 2 . Protector 3 | . . . . . . 1 . . . . . . 2 Sentry 27 | . . . 7 . 5 2 1 2 1 . 2 2 5 Demolisher 2 | . . . . 1 . 1 . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 Hunter 11 | . . . . . 1 4 . . . . . . 6 Programmer 21 | . . . . . . 5 . 5 . . 3 3 5 Heavy 1 | . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . 1 . . . . . Best Kill Streak 14 | 3 3 2 6 3 3 5 1 5 2 1 5 6 14 Combat Bots Only 10 | . 3 2 4 3 3 5 1 5 1 1 3 6 10 Max Kills in Single Turn 4 | 1 1 2 4 1 1 3 1 3 1 1 2 3 3 Gunslinging 1 | . . . . . . 1 . 1 . . 1 . . Exploded 3 | . . 2 3 . . 3 . 3 . . . 3 3 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Hostile Shots Fired 1343 | . 45 24 53 48 60 152 8 117 117 . 113 176 430 Missed 415 | . 13 5 21 12 15 45 4 34 49 . 44 36 137 Hits 928 | . 32 19 32 36 45 107 4 83 68 . 69 140 293 Melee 9 | . . . . . . 2 . . . . . 7 . Projectile 919 | . 32 19 32 36 45 105 4 83 68 . 69 133 293 AOE 12 | . . . . 9 1 . . . . . . 2 . Critical Strikes 27 | . . . . 1 1 5 . 8 . . . 8 4 Part Disruptions 2 | . . . . . . . . . . . 1 . 1 Damage Taken 11651 | . 396 175 419 499 674 1352 55 1080 527 . 830 2152 3492 Core 1477 | . 134 16 75 107 40 97 . 89 242 . 52 265 360 Absorbed by Shields 590 | . . . 84 161 78 197 . 32 . . . . 38 Reduced by Siege Mode 47 | . . . . . . . . . . . . 37 10 Core Remaining (%) 54 | 100 . 40 . 54 . . . 58 . . . 20 . Volleys Fired 684 | 11 36 8 68 25 38 101 5 82 1 27 47 134 101 Largest 2 | 2 2 2 2 2 2 2 2 2 1 1 2 2 2 Hottest 180 | 70 80 80 136 136 128 69 56 69 5 100 128 180 124 Shots Fired 1122 | 22 72 15 131 50 76 182 9 116 1 27 85 176 160 Gun 687 | 22 41 9 . . 24 170 9 69 . 27 85 99 132 Cannon 394 | . 31 5 129 50 52 11 . 31 . . . 74 11 Launcher 16 | . . 1 2 . . 1 . 1 . . . 3 8 Special 25 | . . . . . . . . 15 1 . . . 9 Kinetic 557 | 11 39 7 . . 24 170 9 69 . 25 46 48 109 Thermal 464 | 11 33 7 129 50 52 . . . . 2 39 125 16 Explosive 8 | . . 1 2 . . 1 . 1 . . . 3 . Electromagnetic 68 | . . . . . . 11 . 31 . . . . 26 Robot Hit Streak 38 | 7 13 4 11 7 19 38 17 18 8 22 14 23 20 Robot Miss Streak 6 | 1 2 3 4 4 2 3 . 3 . 1 4 6 5 Penetration Max 2 | . . . . . . . . . . . . 1 2 Secondary Targets 12 | . . 1 . . . 3 . 3 . . 1 3 1 Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . . 1 1 1 Shots Hit Robots 799 | 17 52 7 77 22 58 129 9 82 16 25 68 143 94 Core Hits 418 | 8 18 5 30 13 22 60 2 36 1 4 39 102 78 Critical Kills 6 | . . . 1 . . . . . . . . 2 3 Critical Parts Destroyed 8 | . 1 . . . . . . 1 2 . 1 2 1 Critical Strikes 17 | 1 1 1 1 . . . . 2 2 . 1 4 4 Burn 2 | 1 . 1 . . . . . . . . . . . Meltdown 2 | . . . 1 . . . . . . . . 1 . Destroy 9 | . 1 . . . . . . 1 . . 1 2 4 Corrupt 1 | . . . . . . . . 1 . . . . . Smash 3 | . . . . . . . . . 2 . . 1 . Melee Attacks 88 | . . . . . . 10 . 36 18 1 10 12 1 Impact 88 | . . . . . . 10 . 36 18 1 10 12 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21718 | 179 688 243 1882 521 1214 2921 173 1865 775 565 1833 4556 4303 Guns 11422 | 179 212 47 . . 358 2433 172 1136 . 489 1831 2280 2285 Cannons 6133 | . 476 35 1660 514 850 273 . 505 . . . 1638 182 Explosions 3125 | . . 161 211 . . 215 . 186 . . . 535 1817 Melee 986 | . . . . . . . . 32 775 76 . 103 . Ramming 52 | . . . 11 7 6 . 1 6 . . 2 . 19 Kinetic 8268 | 67 187 23 . . 358 2433 172 1136 . 428 705 856 1903 Thermal 8936 | 112 501 59 1660 514 850 . . . . 61 1126 3062 991 Explosive 1308 | . . 161 211 . . 215 . 186 . . . 535 . Electromagnetic 2168 | . . . . . . 273 . 505 . . . . 1390 Impact 986 | . . . . . . . . 32 775 76 . 103 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . 3 3 . 3 5 10 . . 6 6 4 Average Corruption 4 | . . . 2 3 . 2 3 7 . . 2 6 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 183 | . . . 17 8 . 14 6 50 . . 23 53 12 Message Errors 44 | . . . 5 1 . 3 1 11 . . 10 10 3 Matter Fused 41 | . . . 4 1 . 5 1 8 . . 2 18 2 Heat Flow Errors 27 | . . . 2 2 . 2 1 8 . . 2 8 2 Energy Discharges 16 | . . . 1 1 . 2 1 6 . . . 2 3 Parts Rejected 3 | . . . . . . . . 2 . . . 1 . Parts Fused 3 | . . . . 1 . . . 1 . . . 1 . Data Loss (minor) 24 | . . . 1 1 . . 1 6 . . 7 7 1 Data Loss (major) 9 | . . . 2 1 . 2 . 1 . . . 2 1 Misfires 7 | . . . 1 . . . . 4 . . 1 1 . Alerts 2 | . . . . . . . . 1 . . . 1 . Weapon Failures 7 | . . . 1 . . . 1 2 . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 507 | . 4 . 20 1 16 37 . 31 273 41 . 72 12 Projectiles 86 | . 4 . 20 1 16 . . 21 . . . 12 12 Explosions 39 | . . . . . . 37 . 2 . . . . . Melee 382 | . . . . . . . . 8 273 41 . 60 . Knockbacks 2 | . . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . 28 55 . . 16 . . . . . 59 . Shots 5 | . . 1 2 . . 1 . . . . . 1 . Rammed 12 | . . . 1 3 3 . 1 2 . . 1 . 1 Targets Rammed 13 | . . . 2 3 3 . 1 2 . . 1 . 1 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 378 | 40 116 20 246 222 378 199 262 307 . 72 205 229 372 Average Temperature 77 | 19 52 15 76 73 105 31 137 63 . 39 70 79 99 Received Heat Transfer 2586 | . 207 . 119 90 273 452 18 253 141 . 36 531 466 Effects 9 | . . . 4 . 3 . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . 1 . . . . . . . . . . Interference 6 | . . . 3 . 2 . . . . . . . 1 Matter Decay 1 | . . . . . 1 . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . 3 1 Total Turns 53 | . . . . . . . . . . . . 36 17 Longest Duration 18 | . . . . . . . . . . . . 18 17 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 1 . . 2 . . 1 5 Combat Hostiles 7 | . . . . . . 1 . . 1 . . . 5 Parts Fried 23 | . . . . . . 1 . 1 5 1 . 2 13 Impact Corruptions 8 | . . . . . . . . 1 5 1 . 1 . Robots Melted 2 | . . . 1 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 26 | 2 3 . 6 1 4 . . 1 . . 2 5 2 Heat Transferred 15402 | 407 1073 222 2997 925 1443 . . . . 100 1800 5575 860 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Maximum Alert Level 4 | . . . 2 1 . 4 3 4 3 1 . 4 3 Low Security (%) 41 | 100 100 100 49 . 100 8 . . . 69 100 12 . Level 1 12 | . . . 41 100 . 6 . . . 30 . 17 . Level 2 19 | . . . 8 . . 23 . 19 . . . 39 84 Level 3 12 | . . . . . . 20 100 22 100 . . 19 15 Level 4 14 | . . . . . . 40 . 58 . . . 10 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1583 | 10 117 86 473 375 102 1530 752 1583 830 277 145 1176 1003 Initial 830 | . . 9 . 180 102 1 745 475 830 277 21 82 617 Average 464 | 1 42 13 198 310 32 912 733 1080 798 152 25 559 669 Influence Increases 7584 | 30 246 136 900 358 348 1539 47 1208 184 . 388 1174 1026 Destroy 0b10 Robot/C 4140 | . 160 100 580 260 180 700 20 540 20 . 240 680 660 Destroy 0b10 Robot/NC 295 | 30 15 . 45 . 35 5 . 10 15 . 50 40 50 Destroy Leader 694 | . 44 20 164 50 74 20 10 20 10 . 88 40 154 Allied During Kill 111 | . . 8 36 3 2 . . 28 2 . . . 32 Successful Hack 179 | . 12 . 32 . 24 14 17 26 . . . 40 14 Disable Machine 135 | . . . . . 30 . . 30 . . . 15 60 Anti-Garrison Action 1350 | . . . . . . 650 . 450 . . . 250 . Destroy Structure 305 | . . 8 13 . 3 75 . 74 2 . 10 79 41 Partial Spotted 90 | . . . . . . . . . 90 . . . . Lose Combat Pursuer 285 | . 15 . 30 45 . 75 . 30 45 . . 30 15 Influence Decreases 6581 | 30 221 161 436 560 607 12 845 357 973 763 301 116 1199 Entered New Map 3379 | . . 16 . 284 160 2 785 257 753 517 10 36 559 Time Decay 2547 | 30 201 136 396 206 381 . 60 . 120 246 281 . 490 Lost Part 399 | . 20 9 . 10 30 10 . 40 40 . 10 80 150 Lost Ally 220 | . . . 40 60 . . . 60 60 . . . . Purge Threat 36 | . . . . . 36 . . . . . . . . Squads Dispatched 16 | . 1 . . . 1 . . . . . 4 . 10 Investigation 1 | . . . . . . . . . . . 1 . . Extermination 5 | . . . . . . . . . . . 2 . 3 Reinforcement 5 | . 1 . . . . . . . . . 1 . 3 Assault 2 | . . . . . . . . . . . . . 2 Garrison 3 | . . . . . 1 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Distress Signals 6 | . . . 2 . 2 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 270 | . 12 6 39 15 17 37 1 35 6 2 14 37 49 Peak Tracking Total 15 | . 3 3 7 4 3 10 1 6 4 1 3 5 15 Tactical Retreats 11 | . 1 . 1 2 . 2 . 2 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Traps Triggered 17 | . . . 2 . . 3 1 1 2 . 4 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Machines Disabled 27 | . . . . . 2 11 . 6 . . . 4 4 Max in Single Turn 2 | . . . . . 1 2 . 1 . . . 1 2 Garrison Relay 15 | . . . . . . 8 . 4 . . . 3 . Phase Generator 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Machines Accessed 32 | . 2 . 9 . 6 3 3 3 . . 1 2 3 Terminals 26 | . 2 . 7 . 4 3 2 3 . . . 2 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . . Total Hacks 77 | . 5 . 28 . 15 6 6 4 . . 1 6 6 Successful 40 | . 3 . 15 . 9 1 5 2 . . 1 3 1 Failed 37 | . 2 . 13 . 6 5 1 2 . . . 3 5 Catastrophic 9 | . . . 4 . 1 . 1 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 36 | . 4 . 14 . 6 . 5 . . . . 4 3 Terminals 67 | . 5 . 25 . 10 6 5 4 . . . 6 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . . Terminal Hacks 15 | . . . 7 . 2 1 1 2 . . . 2 . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . Emergency Access Points 3 | . . . 2 . . . . . . . . 1 . Garrison Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Garrison Registry 3 | . . . . . . 1 . 1 . . . 1 . Security Stations 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . 1 . . Unlock Access 3 | . . . . . 1 . 1 . . . 1 . . Unauthorized Hacks 19 | . 3 . 7 . 4 . 3 . . . . 1 1 Terminals 19 | . 3 . 7 . 4 . 3 . . . . 1 1 Botnet 8 | . 1 . 2 . 1 . 2 . . . . 1 1 Skim 11 | . 2 . 5 . 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . 8 . 5 3 2 2 . . 1 2 3 Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Used RIF Installer 4 | . . . . . . 2 . 1 . . . 1 . Coupler Efficiency 2 | . . . . . . . . 1 . . . 1 . Patrol Navigation 1 | . . . . . . 1 . . . . . . . Robots Hacked 14 | . . . . . . . . 7 1 . . . 6 Non-combat 2 | . . . . . . . . . 1 . . . 1 Combat 12 | . . . . . . . . 7 . . . . 5 Robot Hacks Applied 14 | . . . . . . . . 7 1 . . . 6 find_chute 2 | . . . . . . . . . 1 . . . 1 amplify_resonance 5 | . . . . . . . . 2 . . . . 3 formatsys_high 7 | . . . . . . . . 5 . . . . 2 Relay Couplers Released 65 | . . . . . . 35 . 17 . . . 13 . Machine Destruction 65 | . . . . . . 35 . 17 . . . 13 . Attached 9 | . . . . . . 1 . 3 3 . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Total Allies 15 | . . 2 . 4 . . . 7 . . . . 2 Largest Group 4 | . . 2 2 4 1 . . 3 3 . . . 2 Highest-Rated Group 82 | . . 41 41 71 31 . . 70 47 . . . 82 Highest-Rated Ally 41 | . . 31 31 31 31 . . 39 16 . . . 41 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 97 | . . 3 36 10 2 . . 32 . . . . 14 Total Damage 1405 | . . 42 489 141 . . . 393 . . . . 340 Kills 16 | . . 1 8 1 . . . 2 . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Active Infowar (turns) 1327 | 96 188 . 1043 . . . . . . . . . . Terrain 1186 | 91 52 . 1043 . . . . . . . . . . Seismic 284 | 96 188 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Turns Passed 14124 | 167 557 748 1863 420 1172 1945 131 1816 248 521 1512 1741 1283 Spaces Moved 7325 | 81 272 445 976 210 599 922 66 850 480 334 814 718 558 Core 4 | 4 . . . . . . . . . . . . . Treads 6651 | 77 272 445 976 210 509 922 66 850 . 235 814 717 558 Legs 1 | . . . . . . . . . . . . 1 . Wheels 90 | . . . . . 90 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 579 | . . . . . . . . . 480 99 . . . Fastest Speed 31 | 50 160 160 160 160 110 170 170 170 31 37 160 160 160 Average Speed 154 | 154 160 160 160 160 160 170 170 170 32 130 160 169 173 Slowest Speed 260 | 160 160 160 160 160 240 170 170 170 37 160 160 260 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 63 93 89 50 47 94 13 86 9 95 28 80 19 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 3 | . . . 2 1 . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . 1 . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . Spaces Dug 59 | . . 8 8 . . 6 . 21 2 . 10 3 1 Terrain Destroyed 247 | . . 8 15 . 2 86 . 24 2 . 10 59 41 Melee 43 | . . . . . . 6 . 21 2 . 10 3 1 Projectile 26 | . . . . . 2 . . . . . . 5 19 AOE 178 | . . 8 15 . . 80 . 3 . . . 51 21 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Total 8829 | 100 328 465 1156 242 738 1098 73 1040 538 387 904 1028 732 Wait 220 | . 5 5 23 5 33 27 . 18 11 . 4 78 11 Move 7316 | 80 271 444 975 209 599 921 66 849 480 333 814 717 558 Hop . | . . . . . . . . . . . . . . Pick Up 123 | 2 10 1 22 . 17 10 . 7 7 1 5 28 13 Fast Attach 57 | 7 1 1 3 . 9 2 . 8 1 10 3 9 3 Attach 38 | . 1 1 2 . 2 . . . 7 . . 8 17 Detach 14 | . . . 1 . 1 1 . 2 2 2 . 5 . Swap 152 | . 3 5 26 . 14 14 1 25 4 5 17 18 20 Drop 115 | . 1 . 34 . 22 11 . 11 7 8 3 11 7 Fire 684 | 11 36 8 68 25 38 101 5 82 1 27 47 134 101 Melee 88 | . . . . . . 10 . 36 18 1 10 12 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 13 | . . . 2 3 3 . 1 2 . . 1 . 1 Escape Stasis 7 | . . . . . . 1 . . . . . 6 . Rewire 2 | . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 168 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 11) 606 | -10/Materials | Core integrity fell below 50% 725 | -10/Materials | Entered Mines 766 | -10/Mines | Discovered new exit (range 5) 779 | -10/Mines | Learned location of 1 exit from Materials 1145 | -10/Mines | Discovered new exit (range 12) 1172 | -10/Mines | Identified exit to Subcaves 1473 | -10/Mines | Entered Materials 1473 | -9/Materials | Accompanied by 2 allies 1473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1474 | -9/Materials | Identified exit to Materials 1478 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2027 | -9/Materials | Discovered new exit (range 14) 2469 | -9/Materials | Identified exit to Mines 2746 | -9/Materials | Learned location of Zion (-7) 2814 | -9/Materials | Learned location of 2 exits from Materials 2820 | -9/Materials | Discovered exit to Materials (range 3) 2966 | -9/Materials | Learned 4 Recycling zone layouts 2995 | -9/Materials | Learned 4 Recycling zone layouts 3032 | -9/Materials | Learned location of Recycling (-7) 3202 | -9/Materials | Learned Materials stockpile data 3327 | -9/Materials | Build established: Scavenger-Mutant 3336 | -9/Materials | Entered Mines 3450 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3450 | -9/Mines | Discovered new exit (range 5) 3635 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3667 | -9/Mines | Received a Mining Laser from a helpful Derelict 3705 | -9/Mines | Assembled infested the area 3710 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3753 | -9/Mines | Lost 4 allies 3756 | -9/Mines | Entered Materials 3756 | -8/Materials | Accompanied by 1 ally 3756 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3757 | -8/Materials | Identified exit to Factory 3922 | -8/Materials | Discovered exit to Factory (range 3) 4298 | -8/Materials | Lost 3 parts (2n1u) 4759 | -8/Materials | Build established: Mutant 4871 | -8/Materials | Garrison activated, responded to threat 4928 | -8/Materials | Identified exit to Garrison 4928 | -8/Materials | Entered Garrison 4969 | -8/Garrison | Triggered checkpoint 5004 | -8/Garrison | Garrison Relay disabled 5172 | -8/Garrison | Triggered checkpoint 5199 | -8/Garrison | Triggered checkpoint 5247 | -8/Garrison | Triggered checkpoint 5354 | -8/Garrison | Discovered new exit (range 10) 5402 | -8/Garrison | Triggered checkpoint 5441 | -8/Garrison | Garrison Relay disabled 5608 | -8/Garrison | Discovered new exit (range 15) 5642 | -8/Garrison | Triggered checkpoint 5675 | -8/Garrison | Garrison Relay disabled 5947 | -8/Garrison | Discovered new exit (range 4) 5965 | -8/Garrison | Phase Generator disabled 6039 | -8/Garrison | Garrison Relay disabled 6042 | -8/Garrison | Garrison Relay disabled 6083 | -8/Garrison | Garrison Relay disabled 6088 | -8/Garrison | Garrison Relay disabled 6136 | -8/Garrison | Triggered checkpoint 6174 | -8/Garrison | Garrison Relay disabled 6476 | -8/Garrison | Discovered new exit (range 71) 6476 | -8/Garrison | Discovered new exit (range 41) 6476 | -8/Garrison | Discovered new exit (range 8) 6602 | -8/Garrison | Installed Relay Interface Framework 6676 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 6873 | -8/Garrison | Entered Materials 7004 | -8/Materials | Identified exit to Garrison 7004 | -8/Materials | Entered Garrison 7022 | -8/Garrison | Triggered checkpoint 7082 | -8/Garrison | Build established: Bothacker-Mutant 7084 | -8/Garrison | Triggered checkpoint 7098 | -8/Garrison | Garrison Relay disabled 7353 | -8/Garrison | Rescued a captive Derelict 7354 | -8/Garrison | Rescued a captive Derelict 7452 | -8/Garrison | Triggered checkpoint 7464 | -8/Garrison | Triggered checkpoint 7502 | -8/Garrison | Garrison Relay disabled 7517 | -8/Garrison | Learned Factory security intel 7576 | -8/Garrison | Triggered checkpoint 7602 | -8/Garrison | Triggered checkpoint 7756 | -8/Garrison | Triggered checkpoint 7784 | -8/Garrison | Garrison Relay disabled 7872 | -8/Garrison | Discovered exit to Factory (range 10) 7896 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 8247 | -8/Garrison | Discovered exit to Factory (range 3) 8292 | -8/Garrison | Discovered exit to Factory (range 40) 8292 | -8/Garrison | Discovered exit to Factory (range 10) 8292 | -8/Garrison | Discovered exit to Factory (range 60) 8332 | -8/Garrison | System corruption reached 10% 8390 | -8/Garrison | Triggered checkpoint 8598 | -8/Garrison | Triggered checkpoint 8758 | -8/Garrison | Garrison Relay disabled 8820 | -8/Garrison | Entered Factory 8820 | -7/Factory | Accompanied by 3 allies 8820 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8933 | -7/Factory | Discovered new exit (range 14) 9068 | -7/Factory | Manually triggered Chute Trap 9068 | -7/Factory | Sucked down chute 9068 | -7/Factory | Entered Waste 9068 | -7/Waste | The area was eerily silent 9138 | -7/Waste | A Compactor rumbled back to life 9142 | -7/Waste | Spotted C-40 Crusher 9200 | -7/Waste | Destroyed C-40 Crusher 9340 | -7/Waste | Build established: Mutant 9545 | -7/Waste | Discovered new exit (range 16) 9578 | -7/Waste | A Compactor rumbled back to life 9581 | -7/Waste | Spotted C-40 Crusher 9589 | -7/Waste | Entered Factory 9765 | -7/Factory | Build established: Scavenger-Mutant 10566 | -7/Factory | Discovered new exit (range 6) 11101 | -7/Factory | Identified exit to Garrison 11101 | -7/Factory | Entered Garrison 11165 | -7/Garrison | Triggered checkpoint 11194 | -7/Garrison | Garrison Relay disabled 11283 | -7/Garrison | Triggered checkpoint 11352 | -7/Garrison | Lost 4 parts (1p3n) 11429 | -7/Garrison | Garrison Relay disabled 11477 | -7/Garrison | Discovered new exit (range 10) 11487 | -7/Garrison | Discovered new exit (range 81) 11487 | -7/Garrison | Discovered new exit (range 67) 11487 | -7/Garrison | Discovered new exit (range 11) 11576 | -7/Garrison | Triggered checkpoint 11591 | -7/Garrison | Core integrity fell below 50% 11595 | -7/Garrison | Build established: Mutant 11691 | -7/Garrison | Triggered checkpoint 12197 | -7/Garrison | Build established: Hauler-Mutant 12393 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 12413 | -7/Garrison | Garrison Relay disabled 12417 | -7/Garrison | Triggered checkpoint 12533 | -7/Garrison | Triggered checkpoint 12745 | -7/Garrison | Triggered checkpoint 12842 | -7/Garrison | Entered Factory 12842 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13114 | -6/Factory | Build established: Botlord-Mutant 13533 | -6/Factory | Build established: Bothacker-Mutant 13542 | -6/Factory | First assault squad dispatched 13986 | -6/Factory | Cargo convoy interrupted 13992 | -6/Factory | Garrison activated, responded to threat 14036 | -6/Factory | Destroyed 10 combat bots 14103 | -6/Factory | Lost 11 parts (3p3n5w) 14125 | -6/Factory | Self-destructed Last Messages --------------- 14102_ K-01 Serf collects debris. 14103_ U-05 Engineer builds a Wall. 14105_ K-01 Serf collects debris. 14105_ S-27 Virus misfires. 14107_ U-05 Engineer lays Concrete. 14107_ K-01 Serf collects debris. 14108_ U-05 Engineer lays Concrete. 14108_ K-01 Serf collects debris. 14109_ U-05 Engineer lays Concrete. 14110_ S-27 Virus destroyed. 14110_ U-05 Engineer lays Concrete. 14112_ K-01 Serf collects debris. 14112_ U-05 Engineer lays Concrete. 14112_ Lgt. Treads destroyed. 14113_ U-05 Engineer lays Concrete. 14121_ Destroyed Lgt. Nuclear Core. 14121_ U-05 Engineer lays Concrete. 14123_ VTOL Module melted. 14123_ S-27 Virus destroyed. 14123_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | """" #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????#?????#"Y ???????????????????????????????????? | | ??? ???#?#"" ???????????????????????????????????? | | ???"" #?# ??? ? ????????????????????????????? | | ??""" #?# """"" ????????????????????????????? | | ? """ ?#?# """"" ?? #?????????????????????????? | | #?# """ ?! #?????????????????????????? | | #?# ? ??????????????????????????? | | "T" ??# ?! ???????????????????????????? | | """ ??# ] * ????????????????????????????? | | ?? #?# ???? ???????????????????????? | | ############ #+##########?????????????????????? | | !*! = = #?????????????????????? | | !%= [[= % [[[##### #???????????????? | | * !%[% [%%=!%% ????????????????? | | %[% ! ![|%! |=%#?????????????????????? | | |% =*!=% * =!u#?????????????????????? | | ############# #+######+#;####;;#???????????????? | | ?? !?? # ! !!%=@ % #???????????????? | | ??? !* ##### *! = "#???????????????? | | ??? [* ???# #???????????????? | | ?? ????## !!! "#???????????????? | | ?? " "?????# !! i u #???????????????? | | ? ! "T??????# !! ;#??????????????? | | ? "???????# m% =o*;#??????????????? | | ####+###???????#########+#####;#+##??????????????? | | ??????????????? ?? #???????????????? | | ?????????????? ??? T???????????????? | | ?????????????? ? ??? #??????????????? | | ????????????? ? ???? #???????????????? | | ????????????? ? ????? ???????????????? | | ???????????? ? ????????????????????? | | ??????????? ? ????????????????????? | | ???????????? ???#?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################?????????????????????????????????? | | !! #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Salvage Targeting 2 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 134 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterSignalProtection Manual? 0 Play Time 01:41:03 Cumulative 674.2 hours Start 2025.05.09 @ 00:29:34 End 2025.05.09 @ 02:13:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 226 Adventurer 2 Explorer 0 Win Type - Total 37 Types 13/3/11/1/1/0/7/1/0/0 Lore% 93 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 123712aa-2cc2-4eae-bbc6-8e7e98435a71