Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.13 @ 20:33:24 Player: Soraya Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1192) 1192 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3158 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 184/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Cryofiber Web Structural Scanner > --- WEAPON (3) ------- High-powered Shotgun Improved Grenade Launcher Great Maul > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Particle Gun Heavy Rocket Launcher > --- INVENTORY -------- Ion Engine Structural Scanner Beam Rifle Particle Cannon Heavy Assault Rifle Light Cannon Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 56 | 7 9 24 16 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 4 4 3 Treads . | . . . . Leg 12 | 2 4 4 2 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 12 | 1 2 6 3 Device 6 | . . 4 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 26 | 3 3 11 9 Energy Gun 10 | 2 3 4 1 Energy Cannon 3 | . . 2 1 Ballistic Gun 6 | 1 . 3 2 Ballistic Cannon 1 | . . . 1 Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 22 | . . 8 14 Power 3 | . . 1 2 Propulsion 6 | . . 2 4 Utility 4 | . . 2 2 Weapon 9 | . . 3 6 Highest Loss Streak 7 | . . 3 7 Average Slot Usage (%) 91 | . 100 100 55 Engine 11 | . 14 11 5 Leg 27 | . 28 33 12 Device 6 | . . 11 7 Storage 11 | . 14 11 5 Processor 1 | . . . 5 Protection 10 | . 14 11 1 Energy Gun 11 | . 14 12 5 Energy Cannon 1 | . . 2 2 Ballistic Gun 7 | . 14 3 2 Launcher 2 | . . 3 2 Naked Turns 33 | . . . 33 Heaviest Build 39 | 13 20 33 39 Greatest Support 38 | 20 20 33 38 Greatest Overweight (x) 6 | 2 1 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 6 8 6 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 6 7 4 Final Capacity 8 | 6 8 8 4 Final Carried 8 | 4 8 8 . Class Distribution -------------------- 83% | Mutant 13% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 930 | 212 176 194 348 Remotely . | . . . . Salvage Created 1310 | . 336 553 421 Parts 87 | . 27 33 27 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 39 | . 6 18 15 Melee 1 | . . . 1 Guns 21 | . 6 6 9 Cannons 3 | . . 3 . AOE 13 | . . 8 5 Classes Destroyed 7 | . 4 1 2 Worker 2 | . . . 2 Hauler 4 | . 2 2 . Watcher 2 | . 2 . . Swarmer 16 | . 3 7 6 Grunt 16 | . 3 7 6 Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 6 | . 5 5 6 Combat Bots Only 5 | . 5 4 5 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3169 | . 319 889 1961 Core 698 | . 46 101 551 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 81 74 . Volleys Fired 140 | . 35 62 43 Largest 3 | . 2 2 3 Hottest 159 | . 85 124 159 Shots Fired 246 | . 63 110 73 Gun 186 | . 63 87 36 Cannon 44 | . . 12 32 Launcher 16 | . . 11 5 Special . | . . . . Kinetic 91 | . 28 28 35 Thermal 100 | . 14 64 22 Explosive 16 | . . 11 5 Electromagnetic 39 | . 21 7 11 Robot Hit Streak 16 | . 6 16 7 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 164 | . 35 76 53 Core Hits 76 | . 20 28 28 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3616 | . 349 1950 1317 Guns 1561 | . 349 788 424 Cannons 455 | . . 223 232 Explosions 1384 | . . 939 445 Melee 216 | . . . 216 Ramming . | . . . . Kinetic 660 | . 127 167 366 Thermal 1128 | . 134 803 191 Explosive 1384 | . . 939 445 Electromagnetic 228 | . 88 41 99 Impact 216 | . . . 216 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 86 | . . 67 19 Projectiles . | . . . . Explosions 86 | . . 67 19 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 129 | . . 38 91 Shots 4 | . . 2 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 506 | . 271 328 506 Average Temperature 130 | . 114 101 187 Received Heat Transfer 996 | . 117 321 558 Effects 14 | . 2 1 11 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . 1 . Interference 4 | . 2 . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 8 | . . 7 1 Heat Transferred 2627 | . 333 1887 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 418 | . 176 290 418 Average Influence 138 | . 56 169 257 Maximum Alert Level 2 | . . 1 2 Low Security (%) 69 | 100 100 59 26 Level 1 29 | . . 40 70 Level 2 . | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 3 3 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 11 27 23 Peak Tracking Total 7 | . 2 6 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 6 5 1 Terminals 12 | . 6 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 16 16 4 Successful 20 | . 12 8 . Failed 16 | . 4 8 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 36 | . 16 16 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 12 8 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 2 | . 2 . . Dispatch Records 1 | . . 1 . Maintenance Status 2 | . 2 . . Reinforcement Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Registered Components 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 4 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2549 | 79 948 1052 470 Spaces Moved 1412 | 55 605 482 270 Core 141 | 11 . . 130 Treads . | . . . . Legs 1271 | 44 605 482 140 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 118 | 117 120 120 110 Slowest Speed 350 | 150 150 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 88 42 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 140 | . . 74 66 Melee . | . . . . Projectile . | . . . . AOE 140 | . . 74 66 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2039 | 66 769 847 357 Wait 367 | . 103 259 5 Move 1409 | 54 604 481 270 Hop . | . . . . Pick Up 35 | 5 9 14 7 Fast Attach 8 | 5 1 . 2 Attach 25 | 1 . 10 14 Detach 1 | . . . 1 Swap 24 | 1 8 15 . Drop 21 | . 9 6 6 Fire 140 | . 35 62 43 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 10) 721 | -10/Materials | Discovered new exit (range 13) 887 | -10/Materials | Identified exit to Mines 942 | -10/Materials | Discovered new exit (range 8) 1028 | -10/Materials | Entered another Materials area 1028 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1297 | -9/Materials | Lost 3 parts (1n1u1w) 1377 | -9/Materials | Discovered new exit (range 14) 1580 | -9/Materials | Discovered new exit (range 11) 1609 | -9/Materials | Build established: Scavenger-Mutant 1905 | -9/Materials | Identified exit to Materials 1914 | -9/Materials | Build established: Mutant 2080 | -9/Materials | Entered another Materials area 2080 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2206 | -8/Materials | Lost 3 parts (1n1u1w) 2240 | -8/Materials | Lost 3 parts (1n2w) 2352 | -8/Materials | Core integrity fell below 50% 2379 | -8/Materials | Lost 7 parts (1p2n1u3w) 2521 | -8/Materials | Core integrity fell below 20% 2550 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02466_ R-06 Scavenger collects Aluminum Leg. 02468_ G-47 Trooper destroyed. 02468_ U-05 Engineer builds a Door. 02469_ Acquired 24 matter. 02469_ R-06 Scavenger collects Lgt. Nuclear Core. 02470_ Acquired 37 matter. 02471_ Acquired Aluminum Leg. 02473_ R-06 Scavenger collects Aluminum Leg. 02485_ R-06 Scavenger inserts Hvy. Rocket Launcher into recycling unit. 02488_ R-06 Scavenger inserts Rocket Launcher into recycling unit. 02491_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 02492_ Recycling unit begins recycling process. 02494_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 02500_ Acquired Great Maul. 02504_ Acquired Imp. Grenade Launcher. 02509_ Acquired 97 matter. 02530_ Y-45 Defender destroyed. 02531_ Acquired 39 matter. 02535_ R-06 Scavenger collects Beam Rifle. 02538_ R-06 Scavenger collects Heat Sink. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????###########??????#??????????????? | | ???????# #?????????????#??#??##? | | ???????# """"""" #???#????????????##?#?? | | #??##?## """"""" ##?????#??#??####?????# | | ???????# """"""" #????#???#????##?#???## | | ????#??# """"""" ##???###?###??######### | | ??#?##?# """"""" #?#??# #??# | | #?????## ##???# """ #??# | | ????#??# | ] ]###### """ ##?# | | ##???#?#####"##### # """ #?##!![ | | ??#??????## ! # #?##!![ | | ??#??###### T # ####!![ | | ??#??# ### ##### # [!= ##?# | | ??##?# ## #?#?###### [!= ##?# | | ?##### ### ########## !! ########+##+ | | #### ! ^^ r + / | | ?#?# # ^ ##### ## | | ?### #+#### """ ##?## ## ####### | | ?# [ # "Y" ##?####+#### ##?##?# | | ## %= # ##### ### ####### | | ## = # Y r # ##### | | ?# # @ # # | | ?# % # ##/####### ]##+#########+ | | ?# # # ##???##+### % | | ## # # ## # | | ?# ! # # ## """ # | | ?# + # ##""""" # | | ?### # ##!! #?""""" # | | #??######## ##! #?""""" ############# | | ??????#??## ##! #? """ ! # ## | | ?#???#????# ?## ##? ? # ? | | ??#?????#?# ??###?? # | | ????????? ? ???? ?? # ### """ | | ??#????? ??#???#???######### ### """ | | ????? ????#????????????????# ### """ | | ?????????????????#?????????# ?## ?? | | ???????????????????????????# ?#T ??? | | ???????????????????????????? ##? ???? | | ?????????????????????????????????? ?? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterRecyclingProtection Manual? 0 Play Time 00:53:46 Cumulative 14.9 hours Start 2019.11.13 @ 19:34:19 End 2019.11.13 @ 20:33:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d9ac74e-021a-4d74-a547-8615e7148393