Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 19:49:55 Player: Lunatic Blue Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (3545) 3545 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1618) 1618 TOTAL SCORE: 8428 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 576 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -54 Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 240/240 System Corruption 6% Temperature Cool (18) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Core Analyzer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Improved Signal Interpreter Medium Armor Plating Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Relay Coupler [NC] (25) Relay Coupler [NC] (26) Relay Coupler [Swarmer] (34) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (14) Long-range Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Transport Network Coupler Core Analyzer Heavy Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] Relay Coupler [Hunter] High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Datajack Great Axe [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 118 | . 13 . 14 1 29 34 25 2 Power 9 | . 1 . 1 1 1 4 1 . Engine 4 | . 1 . 1 1 . 1 . . Core 5 | . . . . . 1 3 1 . Reactor . | . . . . . . . . . Propulsion 29 | . 4 . 3 . 7 4 11 . Treads 25 | . 2 . 2 . 6 4 11 . Leg . | . . . . . . . . . Wheel 3 | . 2 . 1 . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 32 | . 3 . 2 . 9 8 10 . Device 6 | . 1 . 1 . 1 1 2 . Storage 2 | . 1 . . . . . 1 . Processor 6 | . 1 . 1 . 2 . 2 . Hackware 1 | . . . . . 1 . . . Protection 17 | . . . . . 5 7 5 . Artifact . | . . . . . . . . . Weapon 48 | . 5 . 8 . 12 18 3 2 Energy Gun 2 | . 2 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 30 | . 2 . 6 . 8 10 3 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 2 . 1 . . . Slashing Weapon 10 | . 1 . . . 2 7 . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 4 | . . . 1 1 2 . . . Parts Lost 26 | . 2 1 2 . 4 11 4 2 Power 4 | . . . 2 . . 2 . . Propulsion 5 | . 1 1 . . . 3 . . Utility 12 | . . . . . 2 5 3 2 Weapon 5 | . 1 . . . 2 1 1 . Highest Loss Streak 5 | . 1 1 1 . 2 5 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 96 93 95 100 97 96 96 99 Engine 4 | . 13 14 9 11 2 . . . Core 5 | . . . . . 6 8 9 9 Treads 21 | . 13 8 10 11 24 26 27 27 Wheel 5 | . 13 14 21 22 2 . . . Device 8 | . 8 . 9 11 9 7 9 9 Storage 10 | . 14 14 11 11 9 9 9 9 Processor 8 | . 2 14 11 11 9 9 8 9 Hackware 3 | . . . . . 6 7 . . Protection 7 | . . . . . 9 8 14 17 Ballistic Gun 18 | . 22 28 21 22 17 14 17 15 Naked Turns . | . . . . . . . . . Heaviest Build 117 | 12 50 48 50 55 58 72 117 117 Greatest Support 63 | 20 20 16 26 26 63 63 60 60 Greatest Overweight (x) 4 | . 4 2 2 2 2 1 1 1 Average Overweight (x) 1 | . 2 2 1 1 . . 1 1 Largest Inventory Capacity 25 | . 20 20 20 20 20 20 25 25 Average Capacity 20 | . 19 20 20 20 20 20 22 25 Most Carried 25 | . 20 20 20 20 20 20 25 25 Average Carried 19 | . 12 19 19 19 19 19 21 25 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 Final Carried 25 | 6 20 20 20 19 20 19 25 25 Class Distribution -------------------- 36% | Bothacker-Mutant 36% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Matter Collected 3169 | 200 201 47 389 22 773 731 806 . Remotely . | . . . . . . . . . Salvage Created 4648 | . 487 20 538 64 1171 1055 1313 . Parts 265 | . 39 . 41 3 71 43 68 . Haulers Intercepted 13 | . 2 . 3 . 4 . 4 . Recyclers Shooed 3 | . . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 72 | . 10 1 12 . 14 19 16 . Melee 1 | . . . . . . 1 . . Guns 71 | . 10 1 12 . 14 18 16 . Classes Destroyed 14 | . 5 1 1 2 3 2 . . Worker 2 | . . . . . 2 . . . Builder 1 | . . . . 1 . . . . Tunneler 2 | . . . . . 2 . . . Hauler 13 | . 2 . 3 . 4 . 4 . Recycler 8 | . . . . 1 3 . 4 . Operator 3 | . 1 . . . 2 . . . Watcher 9 | . 2 . 2 . 2 . 3 . Swarmer 16 | . 2 . 6 . 3 3 2 . Grunt 36 | . 8 . 4 . 5 11 8 . Brawler 2 | . . . . . . 1 1 . Duelist 2 | . . . . . . 2 . . Sentry 14 | . . . 2 . 5 2 5 . Hunter 1 | . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . Best Kill Streak 5 | . 5 1 3 2 3 4 5 . Combat Bots Only 5 | . 4 1 3 . 3 4 5 . Max Kills in Single Turn 2 | . 1 1 1 1 2 2 2 . Gunslinging 1 | . . . . . . 1 . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Damage Taken 5864 | . 564 155 420 . 1194 1894 1106 531 Core 778 | . 126 51 36 . 90 169 134 172 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 52 | . 52 . . . . . . . Core Remaining (%) 73 | 100 . 29 . 91 . . . . Volleys Fired 363 | . 61 7 45 2 82 66 95 5 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 85 | . 85 40 46 46 51 51 46 46 Shots Fired 721 | . 120 14 90 4 162 131 191 9 Gun 721 | . 120 14 90 4 162 131 191 9 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 702 | . 101 14 90 4 162 131 191 9 Thermal 19 | . 19 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | . 11 5 29 3 16 25 25 4 Robot Miss Streak 6 | . 2 6 2 1 4 3 4 1 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 9 | . 2 . . . 3 3 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . Shots Hit Robots 568 | . 84 7 77 3 118 137 136 6 Core Hits 211 | . 37 2 23 2 48 48 50 1 Critical Kills 3 | . . . . . 1 1 1 . Critical Parts Destroyed 3 | . . . . . 1 1 1 . Critical Strikes 12 | . 1 . . . 2 6 3 . Burn 1 | . 1 . . . . . . . Destroy 7 | . . . . . 2 2 3 . Sever 4 | . . . . . . 4 . . Melee Attacks 54 | . 5 . 2 . 4 42 . 1 Impact 3 | . . . 2 . 1 . . . Slashing 35 | . 5 . . . 3 27 . . Piercing 1 | . . . . . . . . 1 Sneak Attacks 16 | . 1 . . . . 15 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8585 | . 838 70 1110 45 2002 2277 2119 124 Guns 7827 | . 741 70 1096 45 1993 1668 2090 124 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 700 | . 91 . . . . 609 . . Ramming 58 | . 6 . 14 . 9 . 29 . Kinetic 7669 | . 583 70 1096 45 1993 1668 2090 124 Thermal 158 | . 158 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 700 | . 91 . . . . 609 . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 3 3 . . 4 6 Average Corruption 3 | . . . 1 3 . . 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . 4 . . 22 4 Message Errors 6 | . . . . 2 . . 3 1 Matter Fused 6 | . . . . 1 . . 4 1 Heat Flow Errors 5 | . . . . . . . 3 2 Energy Discharges 6 | . . . . . . . 6 . Data Loss (minor) 2 | . . . . 1 . . 1 . Data Loss (major) 3 | . . . . . . . 3 . Misfires 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 10 | . . . 4 . . 6 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 10 | . . . 4 . . 6 . . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 10 | . 3 . 7 . . . . . Shots . | . . . . . . . . . Rammed 5 | . 1 . 1 . 2 . 1 . Targets Rammed 5 | . 1 . 1 . 2 . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 162 | . 48 . 1 . 23 34 162 146 Average Temperature 21 | . 20 . 1 . 7 10 69 67 Received Heat Transfer 2340 | . 267 . 120 . 486 810 531 126 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . Heat Transferred 444 | . 444 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Peak Influence 735 | . 220 27 229 66 472 735 525 204 Initial 358 | . . 27 6 56 25 33 358 154 Average 241 | . 94 22 98 62 227 399 352 168 Maximum Alert Level 3 | . 1 . 1 . 2 3 2 1 Low Security (%) 47 | . 92 100 92 100 44 22 8 75 Level 1 32 | . 7 . 7 . 45 22 61 24 Level 2 17 | . . . . . 10 46 30 . Level 3 1 | . . . . . . 8 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 3 . 4 . 1 . 2 . Investigation 7 | . 2 . 3 . 1 . 1 . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Distress Signals 16 | . 3 . 2 . 6 . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 21 3 22 . 40 30 33 3 Peak Tracking Total 6 | . 4 2 4 . 5 6 6 3 Tactical Retreats 7 | . 1 2 . . . 2 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Traps Triggered 13 | . 2 . 2 . . 6 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Machines Disabled 7 | . . . 1 . 2 3 . 1 Max in Single Turn 1 | . . . 1 . 1 1 . 1 Garrison Relay 3 | . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Machines Accessed 36 | . 5 . 8 1 9 3 10 . Terminals 26 | . 3 . 6 1 7 3 6 . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 4 | . 1 . . . 1 . 2 . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 97 | . 15 . 23 1 25 9 24 . Successful 45 | . 8 . 8 . 14 1 14 . Failed 51 | . 6 . 15 1 11 8 10 . Catastrophic 6 | . 1 . 3 1 . . 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 43 | . 10 . 11 . 17 . 5 . Terminals 69 | . 9 . 16 1 21 9 13 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . Recycling Units 8 | . 2 . . . 3 . 3 . Scanalyzers 14 | . . . 7 . . . 7 . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 17 | . 2 . 2 . 7 1 5 . Record 1 | . . . . . . . 1 . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 2 | . 1 . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 2 | . 1 . 1 . . . . . Garrison Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 3 | . . . . . 2 . 1 . Maintenance Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . 1 . Retrieve Components 3 | . 1 . . . 1 . 1 . Scanalyzer 11 | . . . 5 . . . 6 . Insert Component 5 | . . . 3 . . . 2 . Analyze 6 | . . . 2 . . . 4 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 9 | . 2 . 1 . 5 . 1 . Terminals 6 | . 1 . 1 . 4 . . . Assimilate 2 | . . . . . 2 . . . Botnet 2 | . . . . . 2 . . . Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . Tunnel 3 | . 1 . . . 1 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . Used 1 | . . . . . 1 . . . Hacking Detections 30 | . 4 . 8 1 7 3 7 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 25 | . 9 . . . 9 . 7 . Parts Scanalyzed 4 | . . . 2 . . . 2 . Part Schematics Acquired 4 | . . . 2 . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 13 | . . . . . . 8 . 5 Machine Destruction 13 | . . . . . . 8 . 5 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Total Allies 12 | . . . . 5 1 6 . . Largest Group 6 | . . . . 5 5 6 . . Highest-Rated Group 96 | . . . . 85 85 96 . . Highest-Rated Ally 31 | . . . . 31 31 16 . . Total Orders . | . . . . . . . . . Ally Attacks 161 | . . . . . 92 69 . . Total Damage 1970 | . . . . . 1158 812 . . Kills 22 | . . . . . 14 8 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Robot Analysis Total 2 | . 1 . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Turns Passed 7843 | . 1097 189 913 193 2062 1307 1881 201 Spaces Moved 3781 | 1 609 123 610 141 1103 498 621 75 Core . | . . . . . . . . . Treads 2133 | . . . 19 . 920 498 621 75 Legs 13 | 1 12 . . . . . . . Wheels 1635 | . 597 123 591 141 183 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 105 | 120 120 130 105 105 120 160 240 240 Average Speed 162 | 120 137 130 113 119 153 181 242 240 Slowest Speed 320 | 120 145 130 320 120 240 250 250 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 2 86 30 57 43 73 52 51 18 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 4 | . 1 . . 1 1 . 1 . Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . 2 . 4 1 . . Terrain Destroyed 8 | . . . 2 . 5 1 . . Melee 7 | . . . 2 . 4 1 . . Projectile 1 | . . . . . 1 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Total 4739 | . 756 140 747 161 1316 714 820 85 Wait 214 | . 44 9 34 18 36 48 25 . Move 3775 | . 608 122 609 140 1103 497 621 75 Hop . | . . . . . . . . . Pick Up 107 | . 19 1 21 . 27 15 23 1 Fast Attach 21 | . 3 . 1 . 7 6 4 . Attach 34 | . 4 . 4 1 9 10 6 . Detach 2 | . . . . . . 2 . . Swap 63 | . 6 . 9 . 13 18 15 2 Drop 101 | . 5 1 21 . 33 10 30 1 Fire 363 | . 61 7 45 2 82 66 95 5 Melee 54 | . 5 . 2 . 4 42 . 1 Ram 2 | . 1 . 1 . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . 2 . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 386 | -10/Materials | Repaired Ion Engine 502 | -10/Materials | Core integrity fell below 50% 695 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Central database locked down 902 | -10/Materials | Discovered new exit (range 4) 1034 | -10/Materials | Discovered new exit (range 6) 1098 | -10/Materials | Entered Mines 1133 | -10/Mines | Assembled infested the area 1138 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1168 | -10/Mines | Discovered new exit (range 14) 1287 | -10/Mines | Entered Materials 1287 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1288 | -9/Materials | Identified exit to Mines 2200 | -9/Materials | Entered Mines 2206 | -9/Mines | Discovered new exit (range 6) 2211 | -9/Mines | Identified exit to Materials 2363 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2375 | -9/Mines | Learned location of Storage (-7) 2376 | -9/Mines | Discovered exit to Materials (range 5) 2393 | -9/Mines | Entered Materials 2393 | -8/Materials | Accompanied by 5 allies 2393 | -8/Materials | Evolved 2 slots: Utility x2 2398 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2916 | -8/Materials | Discovered new exit (range 10) 2998 | -8/Materials | Build established: Scavenger-Mutant 3094 | -8/Materials | Discovered new exit (range 11) 3773 | -8/Materials | Discovered new exit (range 4) 4453 | -8/Materials | Identified exit to Garrison 4455 | -8/Materials | Entered Garrison 4486 | -8/Garrison | Installed Relay Interface Framework 4576 | -8/Garrison | Triggered checkpoint 4606 | -8/Garrison | Garrison Relay disabled 4678 | -8/Garrison | Triggered checkpoint 4753 | -8/Garrison | Lost 5 parts (3n1u1w) 4980 | -8/Garrison | Garrison Relay disabled 5168 | -8/Garrison | Triggered checkpoint 5254 | -8/Garrison | Triggered checkpoint 5268 | -8/Garrison | Build established: Bothacker-Mutant 5352 | -8/Garrison | Discovered new exit (range 15) 5759 | -8/Garrison | Identified exit to Materials 5762 | -8/Garrison | Entered Materials 6126 | -8/Materials | Core integrity fell below 50% 6620 | -8/Materials | Discovered new exit (range 4) 7643 | -8/Materials | Identified exit to Garrison 7643 | -8/Materials | Entered Garrison 7700 | -8/Garrison | Triggered checkpoint 7784 | -8/Garrison | Garrison Relay disabled 7831 | -8/Garrison | Core integrity fell below 20% 7844 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 07754_ A bubble of electromagnetic force engulfs the area. 07754_ Storage Shell breached. 07754_ Tiamat Bomb Trap short circuited. 07754_ Storage Shell breached. 07754_ An explosion rips through the floor. 07754_ Storage Shell breached. 07779_ System corrupted: Heat flow error (+176). 07784_ Garrison Relay disabled. 07784_ Relay Coupler [Sentry] tumbles out of relay unit. 07784_ Relay Coupler [Swarmer] tumbles out of relay unit. 07784_ Relay Coupler [Brawler] tumbles out of relay unit. 07784_ Relay Coupler [Swarmer] tumbles out of relay unit. 07799_ Dropped Hvy. Assault Rifle. 07799_ Acquired Relay Coupler [Sentry]. 07808_ UTQ F|3SCQPULLKHT6&Y>GHHN|K<330WMDB/W|5 07828_ C-30 ARC bursts open, deploying its payload. 07828_ L-31 Rogue unfolds itself. 07828_ G-47 Trooper unfolds itself. 07834_ Med. Reactive Plating destroyed. 07842_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#######??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????### #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ????????????????????######????# #??????????????? | | ??????????????????""""""""""??# #??????????????? | | ?????????????????#"""!!!!"""#?# #??????????????? | | ?????????????????#"" ""#?# #??????????????? | | ?????????????????#"! !"#?# #??????????????? | | ?????????????????#"! !"#?# #??????????????? | | ?????????????????#"! !"#?# #??????????????? | | ?????????????????#"! !"#?# #??????????????? | | ?????????????????#"! !"#?# #??????????????? | | ?????????????????#"! !"#?# #??????????????? | | ???????????????????? ""??# #??????????????? | | ???????????????????????# #???# #??????????????? | | ???###########?????????# @#???# #??????????????? | | ???"&& "& #??########gl#???# #??????????????? | | ???"&& & #??#"" ""## #???# #??????????????? | | ??#"" #####!!!###g%##### #??????????????? | | ??# [! #??????????????? | | ???" #??????????????? | | ??#&& ############ ## #??????????????? | | ??#&& #??????????# ## #??????????????? | | ??#" #??????????###### #??????????????? | | ??# #???????????????# #??????????????? | | ??#"" "" ##???????????????# #??????????????? | | ???"&&" " " #????????????????# #??????????????? | | ???"&&" " " #????????????????# #??????????????? | | ???###########????????????????# ??????????????? | | ??????????????????????????????# ??????????????? | | ??????????????????????????????? ?????????????? | | ???????????????????????????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Hacked Flight Unit | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Great Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedGreatNanoactuators Manual? 0 Play Time 00:47:38 Cumulative 241.9 hours Start 2023.03.23 @ 19:03:16 End 2023.03.23 @ 19:49:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 312 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/1/3/0/0/0/1/0/0 Lore% 80 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dfe4754-1d87-4d15-9dd4-b51d2082e209