Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 01:37:21 Player: Merc Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (401) 401 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2186 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (15) --- Light Ion Engine Gatling Laser Gatling Laser Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Reflective Plating > --- WEAPON ----------- Precision Beam Rifle Heavy Flail > --- INVENTORY -------- Light Ion Engine Compact Wheel Hardened Medium Armor Plating Gatling Laser Gatling Laser Gatling Laser Gatling Laser [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Reflective Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 33 | 6 . 11 16 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 . 2 8 Treads . | . . . . Leg 6 | 2 . 2 2 Wheel 1 | . . . 1 Hover 4 | . . . 4 Flight 1 | . . . 1 Utility 7 | 1 . 3 3 Device 2 | . . 1 1 Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | 2 . 4 3 Energy Gun 5 | . . 4 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 3 2 Parts Lost 16 | . . . 16 Power 3 | . . . 3 Propulsion 10 | . . . 10 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 3 | . 1 3 5 Power 1 | . 1 1 1 Propulsion . | . . . . Utility . | . . 1 1 Weapon 1 | . . . 2 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 68 | . 85 75 59 Engine 7 | . 14 11 3 Leg 16 | . 28 28 6 Wheel 2 | . . . 3 Hover 5 | . . . 10 Device 3 | . . 4 3 Storage 9 | . 14 11 7 Protection 3 | . . . 7 Energy Gun 10 | . . 18 8 Ballistic Gun 6 | . 28 2 1 Impact Weapon 3 | . . . 6 Peak Build Rating 30 | 6 6 13 30 Average Rating 12 | 4 6 9 17 On Entrance 6 | . 6 6 13 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns 8 | . . . 8 Heaviest Build 42 | 12 12 26 42 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 10 | 3 . . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 9 11 Most Carried 7 | 1 1 5 7 Average Carried 3 | . 1 3 5 Final Capacity 15 | 8 8 10 15 Final Carried 5 | 1 1 5 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 516 | 193 29 112 182 Remotely . | . . . . Salvage Created 534 | . 29 112 393 Parts 27 | . 6 7 14 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . 2 2 8 Melee 3 | . . . 3 Guns 6 | . 2 2 2 Classes Destroyed 7 | . 1 2 4 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 3 | . . 1 2 Swarmer 4 | . 2 . 2 Cutter 1 | . . . 1 Grunt 6 | . . 2 4 Specialist 1 | . . . 1 Best Kill Streak 3 | . 2 3 3 Combat Bots Only 2 | . 2 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 187 | . 9 15 163 Missed 55 | . 1 6 48 Hits 132 | . 8 9 115 Melee 2 | . . . 2 Projectile 130 | . 8 9 113 Critical Strikes 4 | . . 1 3 Damage Taken 2742 | . 97 187 2458 Core 690 | . . 90 600 Absorbed by Shields . | . . . . Ignored by Resistances 28 | . . . 28 Core Remaining (%) 92 | 100 100 77 . Volleys Fired 29 | 1 2 15 11 Largest 2 | 2 2 2 2 Hottest 130 | 40 40 130 81 Shots Fired 56 | 2 4 30 20 Gun 56 | 2 4 30 20 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 15 | 2 4 . 9 Thermal 41 | . . 30 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | 1 2 4 5 Robot Miss Streak 5 | 1 1 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 43 | 1 2 7 33 Core Hits 16 | 1 2 3 10 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 6 | . . 1 5 Burn 2 | . . 1 1 Smash 4 | . . . 4 Melee Attacks 62 | . . . 62 Impact 62 | . . . 62 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1396 | 14 29 113 1240 Guns 436 | 14 29 113 280 Cannons . | . . . . Explosions . | . . . . Melee 960 | . . . 960 Ramming . | . . . . Kinetic 185 | 14 29 . 142 Thermal 251 | . . 113 138 Explosive . | . . . . Electromagnetic . | . . . . Impact 960 | . . . 960 Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . . 15 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 238 | . . . 238 Projectiles 30 | . . . 30 Explosions . | . . . . Melee 208 | . . . 208 Knockbacks 5 | . . . 5 Impact 3 | . . . 3 Kinetic . | . . . . Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 557 | . . 557 148 Average Temperature 180 | . . 235 58 Received Heat Transfer 594 | . 30 78 486 Effects 11 | . . 11 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 2 | . . 2 . Damage (major) 3 | . . 3 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Fried 6 | . . . 6 Impact Corruptions 10 | . . . 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 703 | . . 333 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 187 | . 40 40 187 Initial 7 | . . 7 . Average 35 | . 19 8 60 Influence Increases 603 | . 69 47 487 Destroy 0b10 Robot/C 240 | . 40 40 160 Destroy 0b10 Robot/NC 25 | . . 5 20 Destroy Leader 66 | . 10 2 54 Successful Hack 4 | . 4 . . Disable Machine 15 | . . . 15 Destroy Structure 13 | . . . 13 Partial Spotted 30 | . . . 30 Lose Combat Pursuer 210 | . 15 . 195 Influence Decreases 436 | . 50 66 320 Entered New Map 12 | . . 12 . Time Decay 272 | . 50 54 168 Lost Part 137 | . . . 137 Purge Threat 15 | . . . 15 Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 5 3 24 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 9 | . 1 . 8 ECM-based Alert Blocks 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 . 3 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 . 7 Successful 6 | . 2 . 4 Failed 4 | . 1 . 3 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 176 | . . 93 83 Structural 66 | . . . 66 ECM 176 | . . 93 83 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 867 | 78 122 234 433 Spaces Moved 541 | 49 97 137 258 Core 53 | 10 . . 43 Treads . | . . . . Legs 319 | 39 97 137 46 Wheels 60 | . . . 60 Hover 103 | . . . 103 Flight 6 | . . . 6 Fastest Speed 40 | 50 120 120 40 Average Speed 102 | 133 120 120 81 Slowest Speed 550 | 200 120 120 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 17 | . . . 17 Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 18 | 5 23 17 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 32 | . . . 32 Terrain Destroyed 32 | . . . 32 Melee 32 | . . . 32 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 698 | 56 98 175 369 Wait 10 | . . . 10 Move 537 | 48 96 136 257 Hop . | . . . . Pick Up 15 | 1 . 6 8 Fast Attach 21 | 6 . 4 11 Attach 10 | . . 4 6 Detach 1 | . . 1 . Swap 6 | . . 4 2 Drop 7 | . . 5 2 Fire 29 | 1 2 15 11 Melee 62 | . . . 62 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 13) 197 | -10/Materials | Discovered new exit (range 3) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 335 | -9/Materials | Build established: Mutant 417 | -9/Materials | Discovered new exit (range 15) 435 | -9/Materials | Entered another Materials area 435 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 523 | -8/Materials | Released all parts (6) 575 | -8/Materials | Lost 6 parts (1p5n) 727 | -8/Materials | Crushed by falling debris 727 | -8/Materials | System corruption reached 10% 758 | -8/Materials | Lost 4 parts (1p3n) 811 | -8/Materials | Core integrity fell below 50% 850 | -8/Materials | Crushed by falling debris 868 | -8/Materials | Crushed by falling debris 868 | -8/Materials | Smashed by cave-in Last Messages --------------- 00854_ X-57 Shotgunner system corrupted by crushing effect. 00855_ X-57 Shotgunner suffers critical hit (Smash). 00855_ Destroyed Nuclear Core. 00855_ X-57 Shotgunner system corrupted by crushing effect. 00855_ X-57 Shotgunner knocked back. 00855_ Destroyed Terrain Scanner. 00855_ U-05 Engineer system corrupted by crushing effect. 00855_ Structural Scanner fried. 00855_ U-05 Engineer destroyed. 00855_ U-05 Engineer builds a Wall. 00868_ The unstable cave ceiling collapses. 00868_ Crushed by falling debris. 00868_ Prc. Beam Rifle destroyed. 00868_ System corrupted by crushing effect (+4). 00868_ Hrd. Medium Armor Plating destroyed. 00868_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##???????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ???????? ??????????????????????????????????? | | ??????? ??????????????????????????????????? | | ???????? ??????????????????????????????????? | | ####?+### ??????????????????????????????????? | | # ??????????????????????????????????? | | """ [# ??????????????????????????????????? | | """ # ?????????????????????????????????? | | """ # """"???????????????????????????????? | | # """"???????????????????????????????? | | """ # """""??????????????????????????????? | | """ # ?? ??????????????????????????????? | | %""" * # ??? ?????????????????????????????? | | [% # ???##+###??????????????????????????? | | #########? ???# #??????????????????????????? | | T ########+#####" ]#?###??????????????????????? | | # # =%! 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""" !# #??????????????????????????? | | ??###???# """ ######??????????????????????????? | | ??# #???# #???????????????????????????????? | | ??# #???##########???????????????????????????????? | | ?## #????????????????????????????????????????????? | | ## ##????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | [#???????????????????????????????????????????????? | | =#???????????????????????????????????????????????? | | =#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 292 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterCoolingMembrane Manual? 0 Play Time 00:22:43 Cumulative 12.5 hours Start 2026.01.29 @ 01:10:14 End 2026.01.29 @ 01:37:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4122b64-876d-478c-9693-9c9f77a17073