Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.17 @ 16:29:20 Player: Bob Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2081) 2081 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 5698 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 135 Cogmind --------- Core Integrity 452/700 Matter 300/300 Energy 355/355 System Corruption 2% Temperature Cool (27) Movement Flying (99) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine Neutrino Core > --- PROPULSION (4) --- VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (5) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Improved Cooling System Microactuators Actuator Array ECM Suite Minigun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Weight Redist. System Improved Signal Interpreter Improved Melee Analysis Suite Actuator Array Improved Light Armor Plating > --- WEAPON ----------- Power Maul Katana > --- INVENTORY -------- Xenon Bombardment Thruster Improved Cooling System Improved Melee Analysis Suite Microactuators ECM Suite [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Signal Interpreter Device Actuator Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 2 . . . Weapon . | . . . . . . . . Parts Attached 70 | 6 1 2 11 24 13 13 . Power 16 | 1 . 1 1 4 4 5 . Engine 6 | 1 . . 1 1 . 3 . Core 10 | . . 1 . 3 4 2 . Reactor . | . . . . . . . . Propulsion 18 | 2 . 1 3 4 4 4 . Treads . | . . . . . . . . Leg 6 | 2 . 1 3 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 12 | . . . . 4 4 4 . Utility 22 | 1 1 . 3 11 2 4 . Device 6 | . . . . 4 . 2 . Storage 2 | 1 . . 1 . . . . Processor 7 | . 1 . . 4 1 1 . Hackware 2 | . . . . 1 . 1 . Protection 5 | . . . 2 2 1 . . Artifact . | . . . . . . . . Weapon 14 | 2 . . 4 5 3 . . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . . 4 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 4 | . . . . 3 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 3 3 . . Parts Lost 9 | . . . . 2 . 5 2 Power 2 | . . . . . . 2 . Propulsion 2 | . . . . . . 1 1 Utility 4 | . . . . 2 . 1 1 Weapon 1 | . . . . . . 1 . Highest Loss Streak 3 | . . . . 1 . 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 96 100 85 87 100 77 82 Engine 5 | . 14 6 8 2 . . 7 Core 6 | . . 7 2 6 15 9 7 Leg 15 | . 28 28 27 8 . . . Flight 12 | . . . . 18 30 29 29 Device 3 | . . . . 7 15 1 . Storage 6 | . 14 14 11 3 . . . Processor 14 | . 10 14 11 15 15 21 22 Protection 3 | . . . 2 6 7 1 . Energy Gun 3 | . 14 14 . . . . . Ballistic Gun 10 | . 14 14 20 8 . . . Impact Weapon 1 | . . . . . 4 7 7 Slashing Weapon 3 | . . . . 8 9 2 . Peak Build Rating 50 | 6 7 10 22 36 50 49 44 Average Rating 24 | 3 6 8 16 29 46 41 43 On Entrance 21 | . 6 7 10 22 36 49 44 Naked Turns . | . . . . . . . . Heaviest Build 27 | 13 13 13 26 27 27 25 22 Greatest Support 39 | 20 20 20 39 39 28 27 22 Greatest Overweight (x) 4 | . . . . 4 . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 5 Average Capacity 7 | 6 8 8 8 6 5 5 5 Most Carried 10 | 4 2 4 10 9 5 5 5 Average Carried 5 | . . 2 8 5 4 4 5 Final Capacity 10 | 8 8 8 10 5 5 5 5 Final Carried 10 | . 2 4 10 5 5 5 5 Class Distribution -------------------- 58% | Mutant 34% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 1378 | 143 87 123 315 470 90 150 . Remotely . | . . . . . . . . Salvage Created 2618 | . 134 137 536 1147 218 346 100 Parts 144 | . 5 9 35 70 10 12 3 Haulers Intercepted 5 | . . . 1 3 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . 7 1 Prevented 2 | . . . . . . 2 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 57 | . 3 6 15 19 2 10 2 Melee 18 | . . . . 10 2 5 1 Guns 33 | . 3 6 15 9 . . . Classes Destroyed 10 | . 1 1 3 3 . 2 . Hauler 5 | . . . 1 3 1 . . Operator 4 | . . . . 2 2 . . Watcher 3 | . . . 1 2 . . . Swarmer 20 | . . 5 8 3 . 4 . Grunt 18 | . 3 1 4 6 . 2 2 Brawler 1 | . . . . 1 . . . Duelist 2 | . . . . . . 2 . Sentry 13 | . . . 3 8 1 1 . Hunter 2 | . . . . 1 1 . . Thief 1 | . . . . . . 1 . Best Kill Streak 6 | . 2 4 6 6 2 5 2 Combat Bots Only 6 | . 2 4 6 5 2 5 2 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 1 Gunslinging 1 | . . 1 1 . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 299 | . 19 21 84 73 30 58 14 Missed 100 | . 6 4 32 23 11 18 6 Damage Taken 2200 | . 116 174 448 643 125 571 123 Core 598 | . 40 24 118 168 34 193 21 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 641 | . 38 50 128 185 44 162 34 Core Remaining (%) 78 | 100 . 74 70 69 . . . Volleys Fired 92 | . 7 14 38 33 . . . Largest 2 | . 2 2 2 2 . . . Hottest 60 | . 60 60 46 46 . . . Shots Fired 184 | . 14 28 76 66 . . . Gun 184 | . 14 28 76 66 . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 163 | . 7 14 76 66 . . . Thermal 21 | . 7 14 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | . 5 5 22 12 . . . Robot Miss Streak 3 | . 3 3 2 1 . . . Penetration Max . | . . . . . . . . Secondary Targets 8 | . 2 2 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 198 | . 9 19 61 71 12 22 4 Core Hits 92 | . 6 9 23 43 4 6 1 Critical Kills 3 | . . . . 1 . 1 1 Critical Parts Destroyed 5 | . . 1 . . 1 2 1 Critical Strikes 9 | . . 1 . 1 2 3 2 Destroy 2 | . . 1 . 1 . . . Smash 6 | . . . . . 1 3 2 Sever 1 | . . . . . 1 . . Melee Attacks 65 | . . . . 24 13 24 4 Impact 30 | . . . . . 4 22 4 Slashing 35 | . . . . 24 9 2 . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . 3 2 2 . Combat Hostiles 4 | . . . . 1 1 2 . Follow-up Attacks 8 | . . . . 5 2 1 . Damage Inflicted 4777 | . 101 238 949 1592 549 1157 191 Guns 2034 | . 101 238 949 746 . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 2743 | . . . . 846 549 1157 191 Ramming . | . . . . . . . . Kinetic 1882 | . 59 128 949 746 . . . Thermal 152 | . 42 110 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 1478 | . . . . . 156 1131 191 Slashing 1265 | . . . . 846 393 26 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 . . 2 Average Corruption 1 | . . . . 1 . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . 2 . . 1 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 471 | . . . . 18 106 291 56 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 471 | . . . . 18 106 291 56 Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 310 | . 48 72 5 97 274 310 . Average Temperature 99 | . 22 36 3 33 123 117 . Received Heat Transfer 867 | . 84 90 156 351 42 81 63 Effects 4 | . . . . . 4 . . Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted 7 | . . . . . 1 5 1 Combat Hostiles 6 | . . . . . . 5 1 Parts Fried 10 | . . . . . 2 7 1 Impact Corruptions 21 | . . . . . 7 13 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 350 | . 100 250 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . 1 . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Peak Influence 687 | . 85 355 343 687 479 . . Initial 267 | . . 28 44 67 267 . . Average 221 | . 25 209 132 327 373 . . Maximum Alert Level 2 | . . 1 1 2 2 . . Low Security (%) 58 | 100 100 59 84 40 . . . Level 1 27 | . . 40 15 24 68 . . Level 2 13 | . . . . 35 31 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 1 1 . 2 . . Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 2 . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 5 | . 1 . 1 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 8 11 18 32 9 30 9 Peak Tracking Total 9 | . 6 5 6 5 4 9 9 Tactical Retreats 13 | . . 2 2 3 1 5 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 4 | . 1 . 1 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 17 | . . . 3 10 4 . . Terminals 16 | . . . 3 10 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 30 | . . . 6 19 5 . . Successful 14 | . . . 3 8 3 . . Failed 16 | . . . 3 11 2 . . Catastrophic 2 | . . . . 1 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 29 | . . . 6 19 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 14 | . . . 3 8 3 . . Prototype ID Bank 1 | . . . . 1 . . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Locate Traps 3 | . . . . 2 1 . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . Registered Components 2 | . . . . 1 1 . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . . 2 1 . . Used . | . . . . . . . . Hacking Detections 8 | . . . 1 6 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 62 | . . 62 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 32 | . . 32 . . . . . Total Damage 441 | . . 441 . . . . . Kills 6 | . . 6 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 3260 | 66 149 486 936 764 344 433 82 Spaces Moved 4733 | 48 100 345 579 1178 1037 1221 225 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs 1196 | 39 100 345 579 133 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3528 | . . . . 1045 1037 1221 225 Fastest Speed 20 | 50 120 120 120 29 27 20 31 Average Speed 52 | 106 120 120 120 43 27 27 31 Slowest Speed 315 | 120 120 120 120 315 28 106 31 Overloaded Moves 62 | . . . . . . 62 . Propulsion Burnouts . | . . . . . . . . Robots Hopped 16 | . . . . 12 4 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 31 69 45 88 30 91 40 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . . . . . 3 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 5221 | 63 115 389 746 1327 1075 1277 229 Wait 176 | . 5 23 98 44 . 6 . Move 4695 | 47 99 344 578 1153 1029 1220 225 Hop 15 | . . . . 12 3 . . Pick Up 55 | 8 3 4 12 14 7 7 . Fast Attach 17 | . . . 3 8 4 2 . Attach 32 | 6 1 . 4 11 3 7 . Detach 5 | . . . . 3 . 2 . Swap 21 | . . 2 4 5 6 4 . Drop 57 | 2 . 2 9 25 12 7 . Fire 92 | . 7 14 38 33 . . . Melee 56 | . . . . 19 11 22 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 9) 215 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Entered Mines 221 | -10/Mines | Escorted by a lone wolf Derelict 238 | -10/Mines | Discovered new exit (range 13) 242 | -10/Mines | Learned location of Storage (-7) 256 | -10/Mines | Identified exit to Materials 301 | -10/Mines | Build established: Mutant 364 | -10/Mines | Met a Derelict testing a Signal Generator 507 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 597 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 604 | -10/Mines | Found Prototype Device 702 | -10/Mines | Entered Materials 702 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 983 | -9/Materials | Identified exit to Materials 1638 | -9/Materials | Entered another Materials area 1638 | -8/Materials | Evolved 2 slots: Utility x2 1638 | -8/Materials | Identified Exp. Sensor Array 2181 | -8/Materials | Discovered new exit (range 16) 2293 | -8/Materials | Discovered new exit (range 10) 2402 | -8/Materials | Identified exit to Factory 2402 | -8/Materials | Entered Factory 2402 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2403 | -7/Factory | Identified exit to Storage 2406 | -7/Factory | Identified exit to DSF 2546 | -7/Factory | Build established: Sprinter 2735 | -7/Factory | Discovered new exit (range 6) 2737 | -7/Factory | Identified exit to Lower Caves 2746 | -7/Factory | Entered Lower Caves 2794 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2841 | -7/Lower Caves | Encountered a Warlord checkpoint 2949 | -7/Lower Caves | Lost 3 parts (2p1w) 3098 | -7/Lower Caves | Found DCF Scrap (12 items) 3145 | -7/Lower Caves | Discovered new exit (range 12) 3179 | -7/Lower Caves | Identified exit to Lower Caves 3179 | -7/Lower Caves | Entered another Lower Caves area 3261 | -7/Lower Caves | Self-destructed Last Messages --------------- 03202_ Found 53 Matter. 03233_ 8N-PKP(k) breaks down the debris. 03249_ G-50 Soldier: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 03249_ G-47 Trooper suffers critical hit (Smash). 03249_ G-47 Trooper destroyed. 03252_ G-47 Trooper suffers critical hit (Smash). 03252_ Destroyed Lgt. Nuclear Core. 03252_ G-47 Trooper system corrupted by crushing effect. 03252_ G-47 Trooper misfires. 03253_ G-47 Trooper system terminally corrupted. 03253_ Imp. Heat Sink fried. 03253_ G-47 Trooper suffers critical hit (Burn). 03255_ Imp. Signal Interpreter destroyed. 03255_ System corrupted by crushing effect (+2). 03257_ Mak. Flight Unit destroyed. 03260_ HXJZFE3I#&| NNWZ3FES=:Y0RKO&L#&MX:T 03260_ Particle Gun fries itself beyond repair. 03261_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????###???????????##?????????????????? | | ??????????????# ####??????? ??????????????????? | | ??????????????# ####??? ???????????????????? | | ??????????????# # #?? #???????????????????? | | ??????????????# #? ######??????????????? | | ??????????????## ## ## ##?????????????? | | ???????????????## ### # #?????????????? | | ???????????????## ### %@[ #???????????? | | ???????????????# b #??????????? | | ???????????????# g####### #??????????? | | ???????????????# gg######????????????????????? | | ???????????????# g####??????????????????????? | | ???????????????##g #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #### #??????????????????????? | | ????????????????# #??# #???????????????????? ? | | ????????????????# #??# ####???????????????## | | ????????????????# #??# #??????????????## | | ????????????????# #??# #??????????##### # | | ???????????????# #??### #????###??## #? | | ?????????????? #???# #?#### #### ## | | ????????????? #??# ### ## | | ???????????? #?# | | ?????????? ## ## #?# | | ????????? ??## ######## #### | | ????????##????# ## ##??????## #### | | ??????????????###?? #????????# ## | | ??????????????????? ????????## | | ??????????????????? ?????????## | | ??????????????????? ###?????????# | | ??????????????????? #???????????## ## | | ???????????????????? ????????????### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 12 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultSmartbombMachine Manual? 0 Play Time 00:45:43 Cumulative 201.8 hours Start 2024.08.17 @ 15:44:39 End 2024.08.17 @ 16:29:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 301 Rogue 241 Adventurer 60 Explorer 0 Win Type - Total 5 Types 2/1/0/2/0/0/0/0/0 Lore% 32 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7293b14-f40b-4f43-aeaf-bbba3c8c27fd