Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 21:16:46 Player: Kalm Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (393) 393 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1164) 1164 TOTAL SCORE: 4402 Bonus ------- Pacifist 364 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Great Maul > --- INVENTORY (15) --- Improved Heat Sink Improved Light Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Component Analysis Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg VSS Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- High-powered Shock Rifle Medium Laser Overtuned Pulse Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Signal Interpreter Hardened Medium Armor Plating Makeshift Light Armor Plating Medium Reactive Plating Makeshift Hacking Suite Component Analysis Suite System Restoration Module Overtuned Pulse Rifle Overtuned Barrage Gun Missile Launcher CPS Tube Power Sword [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Compact Wheel Leg Overtuned Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 43 | 6 1 . 9 27 Power 7 | 1 . . 1 5 Engine 6 | 1 . . 1 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 . . 6 4 Treads . | . . . . . Leg 9 | . . . 6 3 Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 . 1 8 Device 4 | . . . . 4 Storage 2 | 1 1 . . . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 13 | 2 . . 1 10 Energy Gun 6 | 2 . . 1 3 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . . . . 28 Power 6 | . . . . 6 Propulsion 5 | . . . . 5 Utility 6 | . . . . 6 Weapon 11 | . . . . 11 Highest Loss Streak 16 | . . . . 16 To Critical Strikes . | . . . . . Average Backups 8 | 2 6 6 8 10 Power 1 | . 1 1 1 1 Propulsion 2 | 1 4 4 3 . Utility 2 | . . . . 6 Weapon 2 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 14 | . . . 9 5 Power 3 | . . . 3 . Propulsion 4 | . . . 4 . Utility 6 | . . . 1 5 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 94 100 76 79 Engine 12 | . 14 14 14 9 Leg 9 | . . . 3 23 Wheel 16 | . 28 28 23 . Device 3 | . . . . 11 Storage 19 | . 22 28 25 6 Processor 3 | . . . 2 6 Energy Gun 9 | . 28 28 6 10 Ballistic Gun 1 | . . . . 5 Peak Build Rating 54 | 6 7 7 24 54 Average Rating 18 | 5 6 7 7 43 On Entrance 8 | . 6 7 7 24 Naked Turns . | . . . . . Heaviest Build 63 | 14 34 34 35 63 Greatest Support 88 | 32 32 32 38 88 Greatest Overweight (x) 17 | . 1 1 2 17 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 6 6 6 15 15 Average Carried 9 | 2 6 6 9 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 6 6 15 5 Class Distribution -------------------- 63% | Mutant 19% | Scavenger-Scrapper 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 588 | 230 . . 150 208 Remotely . | . . . . . Salvage Created 423 | . . . . 423 Parts 14 | . . . . 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 9 | . . . . 9 Melee 1 | . . . . 1 Guns 5 | . . . . 5 AOE 2 | . . . . 2 Classes Destroyed 3 | . . . . 3 Swarmer 3 | . . . . 3 Grunt 3 | . . . . 3 Sentry 3 | . . . . 3 Best Kill Streak 2 | . . . . 2 Combat Bots Only 2 | . . . . 2 Max Kills in Single Turn 1 | . . . . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 398 | . . . . 398 Missed 137 | . . . . 137 Hits 261 | . . . . 261 Projectile 261 | . . . . 261 AOE 4 | . . . . 4 Critical Strikes 3 | . . . . 3 Damage Taken 4212 | . . 10 . 4202 Core 859 | . . . . 859 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 52 | . . . . 52 Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 35 | . . . 7 28 Largest 3 | . . . 2 3 Hottest 163 | . . . 130 163 Shots Fired 73 | . . . 8 65 Gun 69 | . . . 8 61 Cannon . | . . . . . Launcher 3 | . . . . 3 Special 1 | . . . . 1 Kinetic 16 | . . . . 16 Thermal 44 | . . . 8 36 Explosive 3 | . . . . 3 Electromagnetic 9 | . . . . 9 Robot Hit Streak 14 | . . . . 14 Robot Miss Streak 3 | . . . . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 49 | . . . . 49 Core Hits 23 | . . . . 23 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . . . 4 Burn 3 | . . . . 3 Smash 1 | . . . . 1 Melee Attacks 5 | . . . . 5 Impact 2 | . . . . 2 Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1210 | . . . . 1210 Guns 827 | . . . . 827 Cannons . | . . . . . Explosions 226 | . . . . 226 Melee 157 | . . . . 157 Ramming . | . . . . . Kinetic 266 | . . . . 266 Thermal 505 | . . . . 505 Explosive 226 | . . . . 226 Electromagnetic 56 | . . . . 56 Impact 83 | . . . . 83 Slashing 74 | . . . . 74 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged 2 | . . . . 2 Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 42 | . . . . 42 Projectiles . | . . . . . Explosions . | . . . . . Melee 42 | . . . . 42 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 292 | . . . 136 292 Average Temperature 81 | . . . 43 88 Received Heat Transfer 1299 | . . 6 . 1293 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . . . 8 Heat Transferred 1516 | . . . . 1516 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 76 | . . . . 76 Initial . | . . . . . Average 8 | . . . . 10 Influence Increases 296 | . . . . 296 Destroy 0b10 Robot/C 180 | . . . . 180 Destroy Leader 40 | . . . . 40 Destroy Structure 16 | . . . . 16 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 286 | . . . . 286 Time Decay 179 | . . . . 179 Lost Part 107 | . . . . 107 Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . . 3 2 17 Peak Tracking Total 8 | . . 2 2 8 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 8 | . . . 7 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 56 | . . . 53 3 Successful 53 | . . . 53 . Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 53 | . . . 53 . Record 48 | . . . 48 . Robot Analysis 5 | . . . 5 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 5 | . . . 5 . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 5 | . . . 5 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2866 | 67 69 226 1667 837 Spaces Moved 2152 | 53 43 160 1438 458 Core 12 | 1 . . . 11 Treads . | . . . . . Legs 576 | . . . 130 446 Wheels 1564 | 52 43 160 1308 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 95 96 Average Speed 112 | 99 111 115 107 127 Slowest Speed 900 | 100 115 115 270 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 11 14 88 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . . 15 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2540 | 64 63 202 1553 658 Wait 230 | . 20 43 55 112 Move 2148 | 52 42 159 1437 458 Hop . | . . . . . Pick Up 43 | 6 . . 22 15 Fast Attach 15 | 6 1 . 4 4 Attach 26 | . . . 3 23 Detach 3 | . . . 2 1 Swap 7 | . . . 4 3 Drop 23 | . . . 19 4 Fire 35 | . . . 7 28 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Met a group of wandering Federalists 133 | -10/Materials | Discovered new exit (range 5) 137 | -10/Materials | Entered Subcaves 137 | -10/Subcaves | Accompanied by 3 allies 138 | -10/Subcaves | Continued accompanying wandering Federalists (6) 138 | -10/Subcaves | Approached by a straggling Scientist 190 | -10/Subcaves | Disturbed a concealed Subdweller 311 | -10/Subcaves | Build established: Mutant 347 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 358 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 363 | -10/Subcaves | Entered Scraptown 473 | -8/Scraptown | Visited Shadow of the Wyrm 491 | -8/Scraptown | Visited Cyclists 558 | -8/Scraptown | Discovered new exit (range 11) 628 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 793 | -8/Scraptown | Visited The Evicted 865 | -8/Scraptown | Visited Comm Corps 911 | -8/Scraptown | Visited CPS Storage 927 | -8/Scraptown | Visited SPCMW 967 | -8/Scraptown | Visited UFD Registry 983 | -8/Scraptown | Visited Symbiants 1156 | -8/Scraptown | Registered with UFD as "Pulseguard" 1196 | -8/Scraptown | Visited Scrapoid Research Area 1227 | -8/Scraptown | Visited Observation Area 1273 | -8/Scraptown | Visited Analyses Database 1361 | -8/Scraptown | Discovered new exit (range 3) 1398 | -8/Scraptown | Visited Curators Association 1415 | -8/Scraptown | Visited Derelict Rescue Squad 1423 | -8/Scraptown | Found DRS Beacon 1445 | -8/Scraptown | Visited Supply Room 1477 | -8/Scraptown | Met Optimus 1477 | -8/Scraptown | Accepted into 0bPrime 1675 | -8/Scraptown | Civil war broke out across Scraptown 1727 | -8/Scraptown | Found Scrap Suit 2030 | -8/Scraptown | Entered Factory 2030 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 2315 | -6/Factory | Build established: Scavenger-Scrapper 2477 | -6/Factory | Spotted B-75 Beast 2595 | -6/Factory | Lost 11 parts (3p3n5w) 2818 | -6/Factory | Core integrity fell below 50% 2845 | -6/Factory | Core integrity fell below 20% 2867 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. Hvy. Laser destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. G-50 Soldier suffers critical hit (Smash). Destroyed Adv. Heat Sink. G-50 Soldier system corrupted by crushing effect. G-50 Soldier system terminally corrupted. Carbon-fiber Leg fried. U-05 Engineer lays Concrete. Acquired 51 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. T-07 Excavator destroyed. U-05 Engineer lays Concrete. Imp. Signal Interpreter destroyed. Acquired Wheel. U-05 Engineer lays Concrete. 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