Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.09 @ 00:19:59 Player: Naughtyusername Result: Destroyed by H-77 Assassin via exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (146) 730 Value Destroyed (5776) 5776 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 13551 Bonus ------- Pacifist 270 High Alert Combat Kills 64 Follower Combat Kills 451 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 299/300 Energy 100/100 System Corruption 20% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Flexi-carbon Leg Multireflex Exoskeleton Compact Battery (200) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Lightpack 2.0 Improved Melee Analysis Suite Core Analyzer Reaction Control System Improved Medium Armor Plating EM Shield > --- WEAPON ----------- Heavy Hammer Heavy Hammer Spear Heavy Pick > --- INVENTORY -------- Fusion Compressor Neutrino Core Neutrino Core Neutrino Core Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Multireflex Exoskeleton Thunder Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg Large Battery Energy Well Melee Analysis Suite Improved Melee Analysis Suite Advanced ECM Suite Reaction Control System Graphene Brace Hacking Suite Advanced Hacking Suite Improved System Restoration Module Heavy Hammer Heavy Flail Heavy Flail Heavy Flail [Rating: 109] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Lightpack 2.0 Device Reaction Control System Storage Lightpack 2.0 Processor Improved Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Heavy Hammer Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . . . . 4 . . . 4 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . . 1 1 Utility 6 | . . . . . 3 . . . 2 . 1 Weapon 2 | . . . . . . . . . 2 . . Parts Attached 116 | 2 2 . . 3 10 14 9 . 25 28 23 Power 13 | . . . . . 1 2 . . 2 4 4 Engine 4 | . . . . . 1 1 . . . 2 . Core 9 | . . . . . . 1 . . 2 2 4 Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 . . . 1 1 8 5 . 4 9 10 Treads . | . . . . . . . . . . . . Leg 40 | 2 . . . 1 1 8 5 . 4 9 10 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 47 | . 2 . . 1 5 3 2 . 14 12 8 Device 11 | . 1 . . . 1 . . . 3 3 3 Storage 4 | . . . . . 1 . . . 1 . 2 Processor 7 | . . . . 1 1 . . . 3 1 1 Hackware 2 | . . . . . 1 . . . . . 1 Protection 23 | . 1 . . . 1 3 2 . 7 8 1 Artifact . | . . . . . . . . . . . . Weapon 16 | . . . . 1 3 1 2 . 5 3 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 9 | . . . . 1 2 1 1 . 2 1 1 Slashing Weapon 5 | . . . . . 1 . 1 . 3 . . Piercing Weapon 2 | . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . 1 1 . Parts Lost 88 | . . . . . . 6 4 . 12 24 42 Power 11 | . . . . . . 1 . . 2 3 5 Propulsion 28 | . . . . . . 3 2 . 1 7 15 Utility 35 | . . . . . . 1 2 . 5 10 17 Weapon 14 | . . . . . . 1 . . 4 4 5 Highest Loss Streak 24 | . . . . . . 2 2 . 7 7 24 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 31 | . 1 2 2 3 10 33 39 39 37 36 25 Power 2 | . 1 1 1 1 . 1 2 2 3 4 2 Propulsion 7 | . . . . . . 2 7 8 7 11 12 Utility 15 | . . 1 1 2 5 20 20 20 18 17 8 Weapon 5 | . . . . . 4 8 9 9 7 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 55 | . . . . 1 2 7 5 3 8 17 12 Power 6 | . . . . 1 . . . . 2 3 . Propulsion 10 | . . . . . . . 1 . 1 3 5 Utility 29 | . . . . . . 5 4 2 3 10 5 Weapon 10 | . . . . . 2 2 . 1 2 1 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 36 42 42 45 68 79 80 81 80 80 83 Engine 5 | . . . . . 4 7 9 9 2 4 1 Core 2 | . . . . . . . . . 3 4 7 Leg 22 | . 28 28 28 28 22 26 26 27 14 18 25 Device 2 | . 7 14 14 14 6 . . . . 3 5 Storage 6 | . . . . . 5 9 9 9 7 5 4 Processor 4 | . . . . 1 5 . . . 8 5 9 Hackware 1 | . . . . . 7 4 . . . . 1 Protection 11 | . 1 . . . 3 13 18 18 14 8 7 Impact Weapon 8 | . . . . 1 9 8 8 9 7 9 10 Slashing Weapon 8 | . . . . . 5 8 9 9 18 6 . Piercing Weapon 2 | . . . . . . . . . . 5 7 Peak Build Rating 109 | 2 4 3 6 13 58 62 59 58 97 106 109 Average Rating 73 | 1 2 3 4 9 38 59 57 58 84 98 91 On Entrance 37 | . 2 3 3 6 13 58 57 58 58 93 100 Avg Prop Armor Cover (%) 5 | 38 36 36 36 35 18 . . . . . . Naked Turns 30 | . . . . . . . . . . . 30 Heaviest Build 73 | . 4 1 1 3 20 26 29 29 38 60 73 Greatest Support 105 | 10 3 3 3 3 45 45 41 38 52 67 105 Greatest Overweight (x) 2 | . 1 . . . 2 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 40 | 5 5 5 5 5 40 40 40 40 40 40 40 Average Capacity 36 | 5 5 5 5 5 25 40 40 40 40 40 30 Most Carried 40 | 1 2 2 5 5 20 40 40 40 40 40 39 Average Carried 32 | . 1 2 3 5 11 33 39 39 37 36 26 Final Capacity 40 | 5 5 5 5 5 40 40 40 40 40 40 5 Final Carried 40 | 1 2 2 5 5 20 40 40 40 40 36 5 Class Distribution -------------------- 49% | Hauler-Gladiator 38% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Gladiator | -6/Factory Hauler-Gladiator | -5/Factory Hauler-Gladiator | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Matter Collected 1501 | 220 . . . 50 100 145 98 6 292 310 280 Remotely . | . . . . . . . . . . . . Salvage Created 7598 | . . . . . 365 1550 571 . 1137 2968 1007 Parts 316 | . . . . . 18 59 20 . 62 117 40 Haulers Intercepted 15 | . . . . . 2 5 . . . 6 2 Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 104 | . . . . . 4 23 4 . 20 37 16 Melee 88 | . . . . . 3 16 3 . 19 35 12 Cannons 1 | . . . . . . . . . . . 1 Classes Destroyed 15 | . . . . . 5 7 1 . 2 . . Worker 7 | . . . . . . 3 . . . 4 . Builder 7 | . . . . . 1 1 1 . 3 1 . Tunneler 2 | . . . . . 2 . . . . . . Hauler 15 | . . . . . 2 5 . . . 6 2 Recycler 5 | . . . . . . . 4 . . . 1 Operator 2 | . . . . . . . . . 1 1 . Watcher 4 | . . . . . 1 1 . . . 2 . Swarmer 11 | . . . . . . 1 . . 3 . 7 Grunt 44 | . . . . . . 11 . . 9 20 4 Brawler 1 | . . . . . . 1 . . . . . Duelist 2 | . . . . . . 2 . . . . . Protector 2 | . . . . . . 2 . . . . . Sentry 20 | . . . . . 4 5 4 . 2 5 . Hunter 5 | . . . . . . 1 . . 2 2 . Programmer 19 | . . . . . . . . . 4 10 5 Best Kill Streak 7 | . . . . . 2 5 4 . 4 7 7 Combat Bots Only 7 | . . . . . 1 5 2 . 4 7 7 Max Kills in Single Turn 1 | . . . . . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 997 | . 5 4 . . 18 130 41 . 237 308 254 Missed 302 | . 2 2 . . 6 40 9 . 65 95 83 Hits 695 | . 3 2 . . 12 90 32 . 172 213 171 Melee 4 | . . . . . . 3 . . . 1 . Projectile 691 | . 3 2 . . 12 87 32 . 172 212 171 AOE 6 | . . . . . . . . . . 5 1 Critical Strikes 28 | . . 1 . . 1 8 2 . 3 11 2 Actively Blocked 4 | . . . . . . 1 2 . . 1 . Damage Taken 12633 | . 34 32 . . 166 1492 491 . 2653 4194 3571 Core 2361 | . 12 17 . . 27 269 56 . 292 534 1154 Absorbed by Shields 283 | . . . . . . . . . 30 253 . Redirected to Shielding 258 | . . . . . . 73 28 . 46 111 . Ignored by Resistances 159 | . . . . . . . . . . 159 . Core Remaining (%) 67 | 100 . . . 88 . . . 36 65 46 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 447 | . . . . . 19 82 30 . 70 194 52 Core Hits 138 | . . . . . 5 21 7 . 25 65 15 Critical Kills 9 | . . . . . 1 4 . . . 2 2 Critical Parts Destroyed 42 | . . . . . 4 12 4 . 1 12 9 Critical Strikes 77 | . . . . . 5 21 4 . 8 26 13 Smash 53 | . . . . . 5 17 4 . 1 15 11 Sever 16 | . . . . . . 4 . . 7 5 . Impale 8 | . . . . . . . . . . 6 2 Melee Attacks 730 | . . . . . 34 135 32 . 145 284 100 Impact 289 | . . . . . 21 78 22 . 22 84 62 Slashing 314 | . . . . . 13 57 10 . 123 111 . Piercing 127 | . . . . . . . . . . 89 38 Sneak Attacks 55 | . . . . . 5 12 9 . 7 16 6 Combat Hostiles 9 | . . . . . . . 3 . 3 1 2 Follow-up Attacks 126 | . . . . . 4 12 3 . 23 71 13 Damage Inflicted 19621 | . . . . . 781 4113 1385 . 3039 7866 2437 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 19574 | . . . . . 781 4113 1385 . 3039 7840 2416 Ramming 47 | . . . . . . . . . . 26 21 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 8196 | . . . . . 568 2333 828 . 551 2153 1763 Slashing 8968 | . . . . . 213 1780 557 . 2488 3930 . Piercing 2410 | . . . . . . . . . . 1757 653 Highest Corruption 20 | . . . . . . 2 2 . 7 10 20 Average Corruption 5 | . . . . . . 2 2 . 6 5 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 90 | . . . . . . 2 10 . 25 33 20 Message Errors 22 | . . . . . . . 5 . 7 9 1 Matter Fused 18 | . . . . . . . 2 . 4 5 7 Heat Flow Errors 19 | . . . . . . . 1 . 7 5 6 Energy Discharges 9 | . . . . . . 2 . . 3 1 3 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . 2 . 3 6 2 Data Loss (major) 4 | . . . . . . . . . 1 3 . Alerts 3 | . . . . . . . . . . 3 . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 3410 | . . . . . 250 981 203 . 343 1022 611 Projectiles 35 | . . . . . . . . . . . 35 Explosions . | . . . . . . . . . . . . Melee 3375 | . . . . . 250 981 203 . 343 1022 576 Knockbacks 18 | . . . . . . 7 . . 3 6 2 Impact 16 | . . . . . . 6 . . 3 5 2 Kinetic . | . . . . . . . . . . . . Secondary 2 | . . . . . . 1 . . . 1 . Self-Inflicted Damage 10 | . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 10 | . . . . . . . . . . 7 3 Kicked 7 | . . . . . . . . . . 7 . Crushed . | . . . . . . . . . . . . Highest Temperature 256 | . . 2 . . . 5 150 . 252 256 201 Average Temperature 84 | . . 2 . . . 3 79 . 93 91 76 Received Heat Transfer 2893 | . 18 36 . . 72 648 171 . 459 1074 415 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 24 | . . . . . 5 9 2 . 1 4 3 Combat Hostiles 15 | . . . . . 1 7 1 . 1 2 3 Parts Fried 37 | . . . . . 6 16 4 . 1 6 4 Impact Corruptions 89 | . . . . . 10 23 8 . 5 23 20 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 . 1 2 1 Low Security (%) 79 | 100 100 100 . 100 100 60 95 . 94 60 94 Level 1 15 | . . . . . . 18 4 . 5 36 5 Level 2 4 | . . . . . . 20 . . . 3 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 556 | . . . . . 45 556 213 . 225 450 216 Initial 216 | . . . . . . . 198 . . 109 216 Average 124 | . . . . . 11 194 145 . 73 172 83 Influence Increases 4349 | . . . . . 224 1356 294 . 784 1254 437 Destroy 0b10 Robot/C 2380 | . . . . . 80 760 80 . 400 740 320 Destroy 0b10 Robot/NC 250 | . . . . . 30 85 30 . 20 70 15 Destroy Leader 588 | . . . . . 46 182 . . 110 206 44 Allied During Kill 204 | . . . . . . 204 . . . . . Successful Hack 169 | . . . . . 42 20 34 . 11 36 26 Select Force Hacks 150 | . . . . . . . 150 . . . . Disable Machine 135 | . . . . . 15 60 . . 60 . . Destroy Structure 143 | . . . . . 11 15 . . 33 52 32 Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 315 | . . . . . . 30 . . 150 135 . Influence Decreases 4323 | . . . . . 224 848 742 60 559 1037 853 Entered New Map 712 | . . . . . . . 310 60 . 116 226 Time Decay 2583 | . . . . . 224 478 392 . 439 651 399 Lost Part 688 | . . . . . . 60 40 . 120 240 228 Lost Ally 190 | . . . . . . 160 . . . 30 . Purge Threat 150 | . . . . . . 150 . . . . . Squads Dispatched 51 | . . . . 1 1 7 . . 13 25 4 Investigation 19 | . . . . 1 1 2 . . 4 9 2 Extermination 10 | . . . . . . . . . 4 4 2 Reinforcement 7 | . . . . . . . . . 2 5 . Assault 2 | . . . . . . 2 . . . . . Garrison 13 | . . . . . . 3 . . 3 7 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Distress Signals 8 | . . . . . . 1 . . 2 4 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 198 | . 7 2 . 1 5 48 4 . 34 56 41 Peak Tracking Total 15 | . 9 2 . 1 1 11 2 . 7 8 15 Tactical Retreats 16 | . . . . . . 2 . . 8 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Traps Triggered 6 | . . . . . . 2 . . . 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Machines Disabled 9 | . . . . . 1 4 . . 4 . . Max in Single Turn 1 | . . . . . 1 1 . . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Machines Accessed 77 | . 1 . 2 1 10 12 11 2 15 17 6 Terminals 42 | . 1 . . . 8 11 6 . 6 7 3 Fabricators 9 | . . . . . . . . . 3 4 2 Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 12 | . . . . . . . 5 . 4 2 1 Scanalyzers 4 | . . . . . 1 . . . 2 1 . Garrison Access 4 | . . . . . 1 1 . . . 2 . Total Hacks 228 | . 3 . 2 1 46 31 36 6 38 50 15 Successful 109 | . 1 . 2 1 29 13 23 6 12 13 9 Failed 118 | . 2 . . . 17 18 13 . 26 36 6 Catastrophic 28 | . . . . . 2 4 1 . 7 10 4 Database Lockouts 1 | . . . . . . . . . . 1 . Manual 107 | . 3 . 1 . 23 21 28 . 11 15 5 Terminals 126 | . 3 . . . 35 29 23 . 14 15 7 Fabricators 29 | . . . . . . . . . 9 13 7 Repair Stations 3 | . . . . . . . . . . 3 . Recycling Units 30 | . . . . . . . 13 . 8 8 1 Scanalyzers 23 | . . . . . 10 . . . 7 6 . Garrison Access 8 | . . . . . 1 2 . . . 5 . Terminal Hacks 35 | . 1 . 2 1 9 5 6 6 1 1 3 Record 7 | . . . 1 . . . . 6 . . . Part Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 7 | . . . . . 2 1 4 . . . . Open Door 3 | . . . . 1 . 2 . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 Terminal Index 4 | . . . . . 1 1 1 . . 1 . Repair Station Index 1 | . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . 1 Registered Components 2 | . . . . . 1 . . . 1 . . Registered Prototypes 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . 3 4 4 Network Status 3 | . . . . . . . . . 1 1 1 Load Schematic 5 | . . . . . . . . . 1 2 2 Build 3 | . . . . . . . . . 1 1 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 2 . 1 2 1 Retrieve Components 6 | . . . . . . . 2 . 1 2 1 Scanalyzer 15 | . . . . . 7 . . . 5 3 . Insert Component 2 | . . . . . 1 . . . . 1 . Analyze 3 | . . . . . 2 . . . . 1 . Retrieve Study 10 | . . . . . 4 . . . 5 1 . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 40 | . . . . . 12 7 15 . 2 3 1 Terminals 32 | . . . . . 12 7 10 . 2 . 1 Track 3 | . . . . . 1 2 . . . . . Assimilate 1 | . . . . . . . . . 1 . . Botnet 13 | . . . . . 3 4 4 . 1 . 1 Disrupt 1 | . . . . . . 1 . . . . . Operators 1 | . . . . . 1 . . . . . . Skim 13 | . . . . . 7 . 6 . . . . Fabricators 2 | . . . . . . . . . . 2 . Prioritize 1 | . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 5 . . 1 . Reject 1 | . . . . . . . . . . 1 . Tunnel 5 | . . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 62 | . 1 . . . 8 9 8 . 15 16 5 Full Trace Events 18 | . . . . . 1 2 . . 4 9 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . . . . . 40 . Total Robot Build Rating 4 | . . . . . . . . . . 4 . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . Parts Built 3 | . . . . . . . . . 2 . 1 Authchips . | . . . . . . . . . . . . Time 236 | . . . . . . . . . 84 . 152 Total Part Build Rating 13 | . . . . . . . . . 8 . 5 Part Studies Acquired 8 | . . . . . 2 . . . 5 1 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 31 | . . . . . . . 4 . 8 9 10 Parts Scanalyzed 2 | . . . . . 1 . . . . 1 . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Total Allies 16 | . . . . . . 12 . . . 4 . Largest Group 10 | . . . . . . 10 . . . 4 . Highest-Rated Group 173 | . . . . . . 173 . . . 24 . Highest-Rated Ally 31 | . . . . . . 31 . . . 6 . Total Orders . | . . . . . . . . . . . . Ally Attacks 93 | . . . . . . 93 . . . . . Total Damage 1261 | . . . . . . 1261 . . . . . Kills 19 | . . . . . . 19 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Active Infowar (turns) 918 | . 37 15 109 225 413 . . . 106 . 13 Terrain 26 | . . . . . 13 . . . . . 13 Structural 799 | . 37 15 109 225 413 . . . . . . Machine Analysis 106 | . . . . . . . . . 106 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Turns Passed 9621 | 23 69 15 109 225 626 1496 931 901 1618 2475 1133 Spaces Moved 7318 | 36 127 29 215 341 637 863 726 781 1126 1664 773 Core 1175 | 34 127 29 215 341 376 . . . . . 53 Treads . | . . . . . . . . . . . . Legs 6143 | 2 . . . . 261 863 726 781 1126 1664 720 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 105 110 115 107 105 50 Average Speed 101 | 53 51 50 50 50 79 112 115 115 110 106 105 Slowest Speed 175 | 120 100 50 50 50 150 125 120 115 120 175 117 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 Cave-ins Triggered 3 | . . . . . . . . . 1 . 2 Exploration Rate (%) 48 | 3 25 9 61 82 53 95 97 55 28 54 20 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 12 | . . . 1 2 4 . 5 . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . 1 . 1 . Scrap Searched 9 | . . . . 2 . . . 7 . . . Spaces Dug 106 | . . . . . 12 15 . . 35 26 18 Terrain Destroyed 106 | . . . . . 12 15 . . 35 26 18 Melee 106 | . . . . . 12 15 . . 35 26 18 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Total 8567 | 38 129 28 215 395 704 1165 770 788 1343 2042 950 Wait 392 | . . . . 47 3 139 . . 52 104 47 Move 7307 | 35 126 28 214 340 636 862 725 780 1125 1663 773 Hop . | . . . . . . . . . . . . Pick Up 146 | 1 . . 1 2 22 28 5 5 30 41 11 Fast Attach 37 | 2 2 . . 2 5 5 . . 1 4 16 Attach 69 | . . . . . 3 4 5 . 18 29 10 Detach 13 | . 1 . . . 2 3 . . 1 2 4 Swap 33 | . . . . 1 2 7 5 . 10 1 7 Drop 41 | . . . . 3 3 5 1 3 10 12 4 Fire . | . . . . . . . . . . . . Melee 519 | . . . . . 28 112 29 . 96 179 75 Ram 3 | . . . . . . . . . . . 3 Kick 7 | . . . . . . . . . . 7 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 3 exits: *Fac x2 / [*Ext]) -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Identified exit to Mines 93 | -10/Materials | Entered Mines 105 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 105 | -10/Mines | Discovered new exit (range 6) 108 | -10/Mines | Entered Exiles 122 | -10/Exiles | Met 8R-AWN 130 | -10/Exiles | Met EX-HEX 143 | -10/Exiles | Met EX-BIN 149 | -10/Exiles | Aligned with FarCom system 150 | -10/Exiles | Given EX-Vault access code 164 | -10/Exiles | Opened EX-Vault 169 | -10/Exiles | Found Lightpack 2.0 179 | -10/Exiles | Warned to stay clear of 0b10 Research branches 193 | -10/Exiles | Met EX-DEC 198 | -10/Exiles | Learned location of Zion (-6) 213 | -10/Exiles | Discovered new exit (range 10) 217 | -10/Exiles | Left Exiles lab with Lightpack 2.0 217 | -10/Exiles | Entered Mines 230 | -9/Mines | Met a Derelict shopkeep closing up shop 305 | -9/Mines | Learned location of Storage (-8) 318 | -9/Mines | Build established: Mutant 386 | -9/Mines | Discovered new exit (range 5) 400 | -9/Mines | Discovered new exit (range 7) 442 | -9/Mines | Entered Materials 442 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 646 | -8/Materials | Discovered new exit (range 8) 742 | -8/Materials | Learned location of Extension (-5) 810 | -8/Materials | Learned Factory trap positions 860 | -8/Materials | Learned location of Recycling (-8) 899 | -8/Materials | Learned 8 Factory zone layouts 950 | -8/Materials | Learned location of 1 exit from Storage 990 | -8/Materials | Build established: Hauler-Mutant 1068 | -8/Materials | Entered Storage 1069 | -8/Storage | Identified exit to Factory 1577 | -8/Storage | Used back door to open Recycling access 1577 | -8/Storage | Discovered new exit (range 5) 1905 | -8/Storage | Met a pair of Derelict thieves 1934 | -8/Storage | Garrison activated, responded to threat 2212 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2396 | -8/Storage | Lost 5 allies 2455 | -8/Storage | Core integrity fell below 50% 2564 | -8/Storage | Entered Recycling 3039 | -8/Recycling | Discovered new exit (range 16) 3072 | -8/Recycling | Scanned before Scraplab entrance 3362 | -8/Recycling | Identified exit to Scraptown 3438 | -8/Recycling | Learned 8 Factory zone layouts 3482 | -8/Recycling | Entered Scraplab 3495 | -8/Recycling | Entered Scraptown 3495 | -8/Scraptown | System corruption cleaned by C-Scrubber 3688 | -8/Scraptown | Visited CPS Storage 3734 | -8/Scraptown | Visited Fellowship of the Rings 3754 | -8/Scraptown | Visited Bundlers 3807 | -8/Scraptown | Visited Red Mages 3858 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3858 | -8/Scraptown | Visited Cyclists 3901 | -8/Scraptown | Visited TADAMA 3926 | -8/Scraptown | Visited Symbiants 4130 | -8/Scraptown | Received an X-ray algorithm 4169 | -8/Scraptown | Discovered new exit (range 13) 4272 | -8/Scraptown | Turned away by UFD registrar 4396 | -8/Scraptown | Entered Factory 4396 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 4397 | -6/Factory | Identified exit to Lower Caves 4398 | -6/Factory | Identified exit to Factory 4399 | -6/Factory | Loaded intel: 99 trap records 4735 | -6/Factory | Build established: Hauler-Gladiator 5079 | -6/Factory | Garrison activated, responded to threat 5121 | -6/Factory | Spotted B-75 Beast 5145 | -6/Factory | Crushed by falling debris 5176 | -6/Factory | Lost 7 parts (1p3u3w) 5364 | -6/Factory | Fabricated Hyb. Deuterium Engine? 5691 | -6/Factory | Lost 4 parts (1n2u1w) 6014 | -6/Factory | Entered another Factory area 6014 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6251 | -5/Factory | Central database locked down 6580 | -5/Factory | Garrison activated, responded to threat 6593 | -5/Factory | Garrison activated, responded to threat 6692 | -5/Factory | Garrison activated, responded to threat 7072 | -5/Factory | Fabricated K-01 Serf? 7123 | -5/Factory | P-70 Sage assimilated allied Serf 6c 7163 | -5/Factory | Lost 3 allies 7550 | -5/Factory | Destroyed 7 combat bots 7559 | -5/Factory | Lost 7 parts (1n4u2w) 7578 | -5/Factory | Discovered new exit (range 16) 7942 | -5/Factory | Lost 4 parts (1p1n1u1w) 8051 | -5/Factory | System corruption reached 10% 8129 | -5/Factory | Discovered new exit (range 12) 8379 | -5/Factory | Core integrity fell below 50% 8464 | -5/Factory | Discovered new exit (range 14) 8489 | -5/Factory | Entered another Factory area 8489 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8661 | -4/Factory | Fabricated Multireflex Exoskeleton (x1) 8757 | -4/Factory | Identified exit to Upper Caves 8928 | -4/Factory | Lost 3 parts (1p1n1u) 8936 | -4/Factory | Crushed by falling debris 9246 | -4/Factory | Crushed by falling debris 9246 | -4/Factory | System corruption reached 10% 9277 | -4/Factory | Lost 24 parts (1p9n12u2w) 9517 | -4/Factory | Destroyed 7 combat bots 9592 | -4/Factory | Spotted Executioner 9592 | -4/Factory | Released all parts (9) 9593 | -4/Factory | Cargo convoy interrupted 9611 | -4/Factory | Core integrity fell below 50% 9620 | -4/Factory | Core integrity fell below 20% 9622 | -4/Factory | Destroyed by H-77 Assassin via exploding Power Conduit Last Messages --------------- 09592_ Released Flexi-carbon Leg. 09592_ Released Mic. Fission Core. 09592_ Released Adv. Terrain Scan Processor. 09593_ ALERT: Cargo convoy interrupted, initiating access lockdown. 09594_ K-01 Serf collects debris. 09595_ Slug penetrates Wall. 09595_ Penetrated by Slug. 09595_ Slammed into K-01 Serf. 09595_ Slug penetrates Wall. 09595_ Slug penetrates X-72 Disruptor. 09610_ Slug penetrates Wall. 09610_ Slug penetrates Power Conduit. 09611_ Slammed into S-27 Virus. 09616_ Slug penetrates Power Conduit. 09617_ M-36 Artificer repairs X-72 Disruptor. 09617_ Slug penetrates Power Conduit. 09619_ Penetrated by Slug. 09620_ Slug penetrates Power Conduit. 09622_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##############?Y??????????????????? | | ???????????????# #????????????????????? | | ???????????????# x #????????????????????? | | ???????????????# " " " s" #????????????????????? | | ???????????????# " " " x" #????????????????????? | | ???????????????# " " " s" #????????????????????? | | ???????????????# " " " " #????????????????????? | | ????? ?????????+ " " " @" #????????????????????? | | ????? ????????# " " " " #????????????????????? | | ????? ??????# " " "h " #????????????????????? | | ##### #????# "i"m" s" #????????????????????? | | #????# " " "h x" #????????????????????? | | #????# hE h #????????????????????? | | ############/##########+#??????????????? | | u ???????????? | | " ???????????? | | "%"" ???????????? | | %" ????????????? | | = ????????????? | | #?#########/##### ########### ?????????????? | | #?# /===## #???????????? ?????????????? | | ### """"" =!* ## +??????????????????????????? | | / """"" ## #??????????????????????????? | | ### """ ## #??????????????????????????? | | ### " #??????????????????????????? | | ""#* "# #??????????????????????????? | | ""# =[ ## ???????????????????????????? | | T"#=! = ! #? ???????????????????????????? | | ""#["!" #? ???????????????????????????? | | ""# "Y" #? ???????????????????????????? | | ###%""" #? ???????????????????????????? | | #?#%%%% % #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 33 Energy Capacity 1015 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 70 Melee Accuracy 12 Core Analysis 6 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hyb. Deuterium Engine | -8/Materials | Scanalyzed Katana | -8/Materials | Hacked Multireflex Exoskeleton | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyb. Deuterium Engine | x2 | -6/Factory K-01 Serf | x4 | -5/Factory | Preloaded Multireflex Exoskeleton | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Mace | -8/Materials | Hacked Imp. Aluminum Leg | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Titanium Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Power Sword | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialGuidanceExoskeleton Manual? 0 Play Time 01:10:13 Cumulative 264.5 hours Start 2025.09.08 @ 23:06:31 End 2025.09.09 @ 00:19:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 83 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4589fa97-ad26-4832-b929-befc761ba997