Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 18:13:44 Player: Vivisector9999 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (78) 390 Value Destroyed (3294) 3294 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 10687 Bonus ------- Follower Combat Kills 283 Cogmind --------- Core Integrity 0/1300 Matter 27/300 Energy 3/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Launcher Guidance Computer Improved Focal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Dispersion Rifle Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Thunder Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Target Analyzer Improved Transmission Jammer Improved Medium Armor Plating Improved Point Defense System > --- WEAPON ----------- Tesla Rifle Enhanced Gauss Cannon Ionic Axe > --- INVENTORY -------- Heavy Plasma Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Advanced Datajack [Rating: 113] Favorites ----------- Power Light Antimatter Reactor Engine Backup Power III Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Launcher Guidance Computer Hackware Makeshift System Shield Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Bore Cannon Launcher Tactical Quantum Warhead Impact Weapon Heavy Hammer Slashing Weapon Ionic Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Slots Evolved 14 | . . 2 . . . 2 2 2 . . 2 2 . . 2 Power 2 | . . . . . . . . 1 . . . 1 . . . Propulsion 4 | . . 2 . . . . . 1 . . . . . . 1 Utility 7 | . . . . . . 2 2 . . . 1 1 . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . Parts Attached 176 | 6 7 5 . . 3 5 14 22 12 5 33 18 17 2 27 Power 27 | 1 1 1 . . 1 1 5 2 2 . 4 3 2 . 4 Engine 11 | 1 1 1 . . 1 1 4 . . . 1 . . . 1 Core 8 | . . . . . . . 1 2 1 . 3 . 1 . . Reactor 8 | . . . . . . . . . 1 . . 3 1 . 3 Propulsion 44 | 2 2 2 . . 1 . 5 4 4 . 11 5 3 . 5 Treads 2 | . . . . . . . . . . . . . 2 . . Leg 18 | . . . . . . . . 2 3 . 5 5 1 . 2 Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 5 . . . 2 Flight 15 | . 2 2 . . 1 . 5 2 1 . 1 . . . 1 Utility 61 | 1 1 . . . . 4 2 10 4 3 13 6 5 . 12 Device 39 | . 1 . . . . 4 1 9 2 2 8 4 . . 8 Storage 2 | 1 . . . . . . . . . . . . . . 1 Processor 6 | . . . . . . . . . 1 . 2 1 1 . 1 Hackware 2 | . . . . . . . . . . 1 1 . . . . Protection 12 | . . . . . . . 1 1 1 . 2 1 4 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 2 3 2 . . 1 . 2 6 2 2 5 4 7 2 6 Energy Gun 9 | 1 1 . . . 1 . . . . 1 1 2 1 . 1 Energy Cannon 7 | . . . . . . . . 3 . . 1 1 . . 2 Ballistic Gun 8 | 1 . 2 . . . . 1 . 1 . 1 . . . 2 Ballistic Cannon 11 | . . . . . . . 1 . . 1 1 1 5 2 . Launcher 2 | . 1 . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 3 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 9 | . 1 . . . . . 1 1 2 . 2 . . . 2 Parts Lost 107 | . . . . . . 2 10 10 11 1 20 16 5 5 27 Power 16 | . . . . . . . 1 2 1 . 3 3 . . 6 Propulsion 32 | . . . . . . . 3 3 4 1 5 6 3 1 6 Utility 38 | . . . . . . 1 5 3 4 . 9 4 1 3 8 Weapon 21 | . . . . . . 1 1 2 2 . 3 3 1 1 7 Highest Loss Streak 18 | . . . . . . 1 7 7 6 1 7 12 5 5 18 To Critical Strikes 3 | . . . . . . . . . . . . . 1 . 2 Average Backups 4 | 1 4 4 5 5 4 4 4 3 1 . 3 4 4 5 8 Power . | . . 1 1 1 1 1 1 1 . . . . . . 1 Propulsion . | . 1 . . . . 1 . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 2 | . 2 2 4 4 2 2 1 . . . 2 3 4 5 6 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | . 3 . . . 2 1 2 1 . . . 2 1 . 4 Power 2 | . . . . . . 1 . . . . . . . . 1 Propulsion 5 | . 3 . . . . . . 1 . . . . 1 . . Utility 1 | . . . . . . . 1 . . . . . . . . Weapon 8 | . . . . . 2 . 1 . . . . 2 . . 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 77 89 100 100 100 94 62 60 47 67 75 85 50 71 44 Engine 4 | . 14 11 11 11 11 9 5 6 1 . . 1 6 10 2 Core 2 | . . . . . . . 1 3 5 6 4 1 2 5 . Reactor 2 | . . . . . . . . . 3 6 4 9 . . 2 Leg 7 | . . . . . . . . 10 8 16 9 21 2 . 3 Hover 3 | . . . . . . . . . . . 10 . 3 4 4 Flight 9 | . 25 43 44 44 44 36 29 5 7 2 . . . . . Device 12 | . 4 11 11 11 11 23 14 15 5 11 16 23 1 . 8 Processor 3 | . . . . . . . . . . 6 3 9 5 5 8 Hackware 1 | . . . . . . . . . . 5 4 . . . . Protection 5 | . . 2 11 11 11 9 2 5 3 . 3 3 12 19 2 Energy Gun 4 | . 11 11 11 11 11 7 . . . 2 8 5 4 . 1 Ballistic Gun 2 | . 13 11 11 11 11 9 4 . 3 . 1 . . . . Ballistic Cannon 1 | . . . . . . . 2 . . . . 3 3 14 1 Slashing Weapon 1 | . . . . . . . . 7 . . 1 4 . . . Peak Build Rating 113 | 6 11 19 19 19 23 29 32 44 44 49 84 113 96 98 79 Average Rating 51 | 4 9 17 19 19 22 27 25 31 32 44 63 91 65 93 51 On Entrance 31 | . 6 11 19 19 19 23 26 20 44 42 49 45 30 96 60 Avg Prop Armor Cover (%) 4 | . . . . . . . . 3 1 1 1 . 7 10 8 Naked Turns 40 | . . . . . . . . . . . . . 40 . . Heaviest Build 95 | 14 14 15 15 15 17 19 26 36 49 34 47 70 95 95 39 Greatest Support 140 | 26 26 19 19 19 19 25 26 30 55 55 60 103 140 140 140 Greatest Overweight (x) 16 | . 2 . . . . . 1 1 16 . 3 1 6 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 Most Carried 10 | 4 8 5 5 5 5 5 5 5 5 4 5 5 5 5 10 Average Carried 4 | 1 4 3 5 5 4 5 4 3 1 . 4 4 4 5 8 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 . 1 5 5 5 5 3 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Mutant 16% | Sprinter 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scientist-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Matter Collected 3024 | 256 105 98 . . 60 106 283 259 175 85 577 209 208 271 332 Remotely 29 | . . . . . . . . . . . 29 . . . . Salvage Created 3252 | . 105 . . . 48 218 318 278 206 . 1074 407 . 131 467 Parts 159 | . 10 . . . 5 8 27 11 11 . 43 26 . 2 16 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Combat Hostiles Destroyed 68 | . 5 . . . 3 4 12 5 6 . 17 7 . . 9 Melee 14 | . . . . . . . . 3 3 . 7 1 . . . Guns 28 | . 5 . . . 3 3 5 1 . . 9 1 . . 1 Cannons 21 | . . . . . . . 7 1 3 . 1 3 . . 6 AOE 4 | . . . . . . 1 . . . . . 1 . . 2 Classes Destroyed 11 | . 2 . . . . 3 1 3 1 . 1 . . . . Worker 3 | . . . . . . . . 1 . . . 2 . . . Recycler 5 | . . . . . . . 1 . . . 1 . . 1 2 Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 31 | . 5 . . . 3 . 10 . 4 . 4 . . . 5 Grunt 10 | . . . . . . 2 1 3 . . 3 1 . . . Brawler 1 | . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . Sentry 8 | . . . . . . 2 1 . . . 4 1 . . . Hunter 9 | . . . . . . . . . 2 . 1 2 . . 4 Programmer 8 | . . . . . . . . 1 . . 4 3 . . . Best Kill Streak 10 | . 2 . . . 3 3 10 5 4 . 6 5 . 1 4 Combat Bots Only 10 | . 2 . . . 3 3 10 4 4 . 6 3 . . 4 Max Kills in Single Turn 2 | . 1 . . . 1 1 1 1 1 . 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . . 1 . . 2 Melee 1 | . . . . . . . . 1 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Hostile Shots Fired 1058 | . 34 3 1 . 13 24 152 55 119 10 109 152 7 121 258 Missed 294 | . 11 2 . . 4 7 64 13 18 2 31 46 1 15 80 Hits 764 | . 23 1 1 . 9 17 88 42 101 8 78 106 6 106 178 Melee 30 | . . . . . . . . 14 . 8 2 . 6 . . Projectile 734 | . 23 1 1 . 9 17 88 28 101 . 76 106 . 106 178 Critical Strikes 28 | . . . . . . 1 . 3 5 . 4 5 4 1 5 Actively Blocked 2 | . . . . . . . . . . . . . . . 2 Damage Taken 13859 | . 175 17 11 . 74 241 944 1156 1654 90 1404 2332 223 1716 3822 Core 3206 | . 40 17 . . 35 26 238 327 336 19 174 488 160 36 1310 Absorbed by Shields 230 | . . . . . . 73 57 . . . 100 . . . . Redirected to Shielding 266 | . . . . . . . . 10 27 . 18 . . . 211 Ignored by Resistances 42 | . . . . . . . . . . . . . . . 42 Regen/Repaired (Parts) 227 | . . . . . . . 27 . . . 48 . 52 . 100 Core Remaining (%) 71 | 100 84 . . . 87 95 66 . . 19 82 . . 40 . Volleys Fired 214 | . 23 . . . 5 19 37 11 13 11 24 26 . 9 36 Largest 3 | . 2 . . . 2 2 1 1 1 2 3 2 . 3 2 Hottest 263 | . 70 . . . 75 75 50 69 60 104 263 137 . 144 87 Shots Fired 325 | . 33 . . . 10 38 37 11 13 15 60 37 1 19 51 Gun 213 | . 33 . . . 10 38 23 8 . 1 55 13 . . 32 Cannon 109 | . . . . . . . 14 3 13 14 5 24 1 19 16 Launcher 3 | . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 187 | . 23 . . . 5 19 37 8 . 4 17 23 1 19 31 Thermal 95 | . 10 . . . . . . . 13 11 43 1 . . 17 Explosive 3 | . . . . . . . . . . . . . . . 3 Electromagnetic 40 | . . . . . 5 19 . 3 . . . 13 . . . Robot Hit Streak 15 | . 3 . . . 2 9 9 4 7 3 15 7 . 1 10 Robot Miss Streak 13 | . 5 . . . 3 3 6 4 1 2 3 3 1 13 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 Secondary Targets 2 | . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . Shots Hit Robots 252 | . 13 . . . 6 23 27 25 19 10 58 33 3 2 33 Core Hits 164 | . 7 . . . 3 11 32 20 8 1 40 18 . 1 23 Critical Kills 4 | . . . . . . . . . . . . . . 1 3 Critical Parts Destroyed 3 | . . . . . . 1 . . . . . . . . 2 Critical Strikes 23 | . . . . . . 1 1 1 3 . 2 6 . 2 7 Burn 1 | . . . . . . . . . . . 1 . . . . Destroy 7 | . . . . . . 1 . . . . . . . 1 5 Blast 8 | . . . . . . . 1 . . . . 4 . 1 2 Sever 7 | . . . . . . . . 1 3 . 1 2 . . . Melee Attacks 78 | . 1 . . . . . . 19 15 . 26 14 3 . . Impact 1 | . 1 . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . 19 15 . 26 14 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7942 | . 188 . . . 85 528 801 904 610 229 1884 1410 . 130 1173 Guns 2806 | . 157 . . . 85 441 431 226 . 15 907 198 . . 346 Cannons 2203 | . . . . . . . 370 94 228 214 78 695 . 129 395 Explosions 595 | . . . . . . 87 . . . . . 81 . . 427 Melee 2287 | . 31 . . . . . . 584 382 . 886 404 . . . Ramming 51 | . . . . . . . . . . . 13 32 . 1 5 Kinetic 3188 | . 106 . . . 56 270 801 226 . 91 237 662 . 129 610 Thermal 1416 | . 51 . . . . 87 . . 228 138 748 33 . . 131 Explosive 508 | . . . . . . . . . . . . 81 . . 427 Electromagnetic 492 | . . . . . 29 171 . 94 . . . 198 . . . Impact 31 | . 31 . . . . . . . . . . . . . . Slashing 2256 | . . . . . . . . 584 382 . 886 404 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . 2 . . . . . . 3 . . 19 3 3 3 1 Average Corruption 5 | . 2 . . . . . . 2 . . 16 2 3 3 1 Corruption Purged 4 | . . . . . . . . 3 . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 33 | . 3 . . . . . . 1 . . 14 2 8 4 1 Message Errors 7 | . 2 . . . . . . . . . 3 . 2 . . Matter Fused 7 | . . . . . . . . 1 . . 5 . 1 . . Heat Flow Errors 5 | . . . . . . . . . . . 1 . 2 1 1 Energy Discharges 3 | . . . . . . . . . . . . 2 . 1 . Data Loss (minor) 6 | . 1 . . . . . . . . . 3 . 2 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Misfires 3 | . . . . . . . . . . . 1 . 1 1 . Alerts 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 243 | . . . . . . 17 . 91 8 8 40 50 . . 29 Projectiles 48 | . . . . . . . . . . 8 15 3 . . 22 Explosions 40 | . . . . . . 17 . . . . . 16 . . 7 Melee 155 | . . . . . . . . 91 8 . 25 31 . . . Knockbacks 12 | . . . . . . . . . . 1 . 7 . 1 3 Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . 1 . 7 . 1 3 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 399 | . . . . . . 52 . . . . . 161 . . 186 Shots 6 | . . . . . . 1 . . . . . 2 . . 3 Rammed 3 | . . . . . . . . . . . . 1 . 1 1 Targets Rammed 16 | . . . . . . . . . . 1 3 10 . 1 1 Kicked 13 | . . . . . . . . . . 1 3 9 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 772 | . 75 . 1 . 77 183 464 78 . . 600 10 192 772 155 Average Temperature 122 | . 29 . 1 . 37 65 103 25 . . 177 4 34 169 38 Received Heat Transfer 837 | . . . 6 . . 83 84 162 . . 175 258 . . 69 Effects 54 | . . . . . . . . . . . 25 . . 29 . Shutdowns 13 | . . . . . . . . . . . 6 . . 7 . Energy Bleed 5 | . . . . . . . . . . . 1 . . 4 . Interference 5 | . . . . . . . . . . . 3 . . 2 . Matter Decay 7 | . . . . . . . . . . . 2 . . 5 . Short Circuit 5 | . . . . . . . . . . . 1 . . 4 . Damage (minor) 3 | . . . . . . . . . . . . . . 3 . Damage (major) 16 | . . . . . . . . . . . 12 . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . 1 . 7 . . . 1 Heat Transferred 2910 | . 148 . . . . 50 . . 370 222 1700 50 . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 1 Low Security (%) 98 | 100 100 100 100 . 100 100 100 100 . . 100 100 100 80 97 Level 1 1 | . . . . . . . . . . . . . . 19 2 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 247 | . 105 60 54 . 70 146 188 99 . . 119 187 84 247 213 Initial 92 | . . 34 19 . . 15 52 84 . . . 37 42 . 92 Average 48 | . 44 16 34 . 18 73 79 27 . . 33 53 15 71 85 Influence Increases 3269 | . 182 66 45 . 85 261 369 147 140 . 518 425 96 427 508 Destroy 0b10 Robot/C 1460 | . 100 . . . 60 80 240 100 120 . 340 140 . 100 180 Destroy 0b10 Robot/NC 50 | . 5 . . . . 5 5 5 . . 5 10 . 5 10 Destroy Leader 322 | . 12 . . . 10 30 40 20 20 . 90 40 . 20 40 Allied During Kill 101 | . . . . . . . . . . . . . . 101 . Successful Hack 138 | . 5 6 . . . 3 31 7 . . 56 25 . . 5 Disable Machine 210 | . . . . . . 15 . . . . . 135 . 60 . Destroy Structure 478 | . . . . . . 8 8 . . . 12 60 96 126 168 Partial Spotted 120 | . . 45 . . 15 15 15 15 . . 15 . . . . Lose Combat Pursuer 390 | . 60 15 45 . . 105 30 . . . . 15 . 15 105 Influence Decreases 3238 | . 100 98 61 34 45 185 312 320 140 . 442 381 216 250 654 Entered New Map 493 | . . 48 31 34 . 25 64 89 . . . 39 78 . 85 Time Decay 1752 | . 100 50 30 . 45 140 156 131 100 . 252 202 114 50 382 Lost Part 819 | . . . . . . 20 92 100 40 . 190 140 . 50 187 Lost Ally 174 | . . . . . . . . . . . . . 24 150 . Squads Dispatched 14 | . 1 . . . . 2 . . . . 4 3 . 1 3 Investigation 2 | . . . . . . . . . . . 1 1 . . . Extermination 6 | . . . . . . . . . . . 2 1 . . 3 Reinforcement 6 | . 1 . . . . 2 . . . . 1 1 . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Distress Signals 5 | . 1 . . . . . 2 . . . 2 . . . . Communications Jammed 16 | . . . . . . . . . . . . 16 . . . Distress Signals 16 | . . . . . . . . . . . . 16 . . . Times Spotted 139 | . 15 1 3 . 3 15 17 5 6 3 22 14 6 6 23 Peak Tracking Total 8 | . 6 2 3 . 3 5 7 4 4 2 8 5 4 5 8 Tactical Retreats 19 | . 2 1 1 . . 4 2 . . . . 1 1 1 6 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Traps Triggered 8 | . 1 . . . . . . 2 . . 2 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Machines Disabled 15 | . . . . . . 1 . . . 1 . 9 . 4 . Max in Single Turn 7 | . . . . . . 1 . . . 1 . 7 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Machines Accessed 47 | . 4 5 . 4 . 6 4 2 . . 15 4 . . 3 Terminals 27 | . 3 3 . . . 4 3 1 . . 8 3 . . 2 Fabricators 2 | . . . . . . . . . . . 1 1 . . . Repair Stations 5 | . . 1 . . . . 1 . . . 3 . . . . Recycling Units 4 | . 1 . . . . . . . . . 2 . . . 1 Scanalyzers 5 | . . 1 . . . 2 . 1 . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 115 | . 6 8 . 4 . 18 12 13 . . 42 8 . . 4 Successful 57 | . 2 1 . 4 . 10 3 9 . . 22 5 . . 1 Failed 55 | . 4 7 . . . 8 9 3 . . 18 3 . . 3 Catastrophic 20 | . 3 4 . . . 4 3 . . . 5 . . . 1 Database Lockouts 3 | . . . . . . . . 1 . . 2 . . . . Manual 33 | . 3 2 . 2 . 7 6 2 . . 8 2 . . 1 Terminals 62 | . 5 3 . . . 9 10 3 . . 23 6 . . 3 Fabricators 5 | . . . . . . . . . . . 3 2 . . . Repair Stations 11 | . . 3 . . . . 2 . . . 6 . . . . Recycling Units 7 | . 1 . . . . . . . . . 5 . . . 1 Scanalyzers 26 | . . 2 . . . 9 . 10 . . 5 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 24 | . 1 . . 4 . 2 1 1 . . 11 3 . . 1 Record 12 | . . . . 4 . . . . . . 5 3 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . 1 Alert Level 4 | . . . . . . 2 . . . . 2 . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . . . . . 1 1 . . 2 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . 1 . . . . 2 . . . 5 . . . . Scan Component 4 | . . . . . . . 1 . . . 3 . . . . Repair 3 | . . . . . . . 1 . . . 2 . . . . Refit 1 | . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . 3 . . . . Report Inventory 3 | . 1 . . . . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 19 | . . . . . . 8 . 8 . . 3 . . . . Insert Component 5 | . . . . . . 4 . 1 . . . . . . . Analyze 6 | . . . . . . 4 . 2 . . . . . . . Retrieve Study 8 | . . . . . . . . 5 . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 4 . . . 6 4 3 . . 14 4 . . 3 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 3 . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . 73 . . . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . Part Studies Acquired 8 | . . . . . . . . 5 . . 3 . . . . Parts Repaired 2 | . . . . . . . 1 . . . 1 . . . . Time 106 | . . . . . . . 25 . . . 81 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . Parts Scanalyzed 5 | . . . . . . 4 . 1 . . . . . . . Part Schematics Acquired 4 | . . . . . . 3 . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Total Allies 19 | . . . . . . . . . . . . . 19 . . Largest Group 18 | . . . . . . . . . . . . . 18 11 1 Highest-Rated Group 656 | . . . . . . . . . . . . . 656 454 27 Highest-Rated Ally 50 | . . . . . . . . . . . . . 50 50 27 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 137 | . . . . . . . . . . . . . 92 45 . Total Damage 5641 | . . . . . . . . . . . . . 4325 1316 . Kills 17 | . . . . . . . . . . . . . 11 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Active Infowar (turns) 4154 | . 103 120 78 185 219 286 171 342 118 115 958 851 114 . 494 Optics 806 | . . . . . . . . . . . . 692 114 . . Sensors 1616 | . 103 120 78 185 219 286 171 . 88 . . . . . 366 IFF 1459 | . . . . . . . . . . 115 913 . . . 431 Jamming 1108 | . . . . . . . . . . . 45 834 . . 229 ECM 546 | . . . . . . . . 342 30 . . . . . 174 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Turns Passed 6812 | 46 287 120 78 185 219 286 337 498 521 292 1387 851 513 251 941 Spaces Moved 7174 | 38 455 348 252 597 614 463 544 366 429 216 1120 585 353 129 665 Core 138 | 2 . . . . . . . . 7 . . 13 90 . 26 Treads 318 | . . . . . . . . . . . . . 183 129 6 Legs 2330 | . . . . . . . . 275 242 216 695 572 67 . 263 Wheels 50 | 36 14 . . . . . . . . . . . . . . Hover 804 | . . . . . . . . . . . 425 . 13 . 366 Flight 3534 | . 441 348 252 597 614 463 544 91 180 . . . . . 4 Fastest Speed 26 | 50 37 31 31 31 29 29 28 26 34 115 52 50 50 160 50 Average Speed 72 | 88 38 31 31 31 29 29 29 95 97 117 92 116 125 160 108 Slowest Speed 850 | 100 180 31 31 31 31 29 106 175 850 120 210 190 350 240 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 33 | . 4 2 . . 7 2 18 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 60 23 57 91 92 37 16 7 52 24 25 14 83 3 17 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . . . 1 . . . 2 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 233 | . . . . . . 7 9 . . . 6 32 1 56 122 Melee . | . . . . . . . . . . . . . . . . Projectile 40 | . . . . . . . 9 . . . 6 7 1 12 5 AOE 193 | . . . . . . 7 . . . . . 25 . 44 117 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Was Fac Res Total 8322 | 47 528 355 251 596 638 573 656 480 489 238 1363 695 423 154 836 Wait 474 | . 24 4 . . 9 85 58 24 9 . 126 21 38 14 62 Move 7099 | 37 446 343 251 596 599 458 512 365 428 215 1119 585 352 128 665 Hop 28 | . 4 2 . . 7 2 13 . . . . . . . . Pick Up 84 | 4 9 1 . . 6 1 9 15 1 5 10 8 3 . 12 Fast Attach 116 | 6 1 . . . 1 4 7 11 8 1 32 12 15 . 18 Attach 65 | . 2 2 . . . . 5 16 7 4 5 5 2 . 17 Detach 27 | . 2 . . . . . . 6 4 . 1 1 2 . 11 Swap 27 | . 6 3 . . 2 1 6 2 . . 3 2 . 2 . Drop 93 | . 10 . . . 9 3 9 12 3 . 14 11 8 . 14 Fire 214 | . 23 . . . 5 19 37 11 13 11 24 26 . 9 36 Melee 77 | . 1 . . . . . . 18 15 . 26 14 3 . . Ram 2 | . . . . . . . . . . . . 1 . . 1 Kick 13 | . . . . . . . . . . 1 3 9 . . . Crush 1 | . . . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 1 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x2 418 | -9/Materials | Discovered new exit (range 6) 454 | -9/Materials | Entered Mines 502 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 531 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 531 | -9/Mines | Discovered new exit (range 5) 532 | -9/Mines | Entered Exiles 532 | -9/Exiles | Found Exiles lab abandoned 538 | -9/Exiles | Discovered new exit (range 14) 613 | -9/Exiles | Build established: Sprinter 625 | -9/Exiles | Discovered new exit (range 14) 717 | -9/Exiles | Entered Mines 752 | -8/Mines | Found DCF Scrap (16 items) 827 | -8/Mines | Discovered new exit (range 14) 890 | -8/Mines | Discovered new exit (range 8) 936 | -8/Mines | Entered Materials 936 | -8/Materials | Evolved 2 slots: Utility x2 1216 | -8/Materials | Discovered new exit (range 16) 1222 | -8/Materials | Entered Factory 1222 | -7/Factory | Evolved 2 slots: Utility x2 1317 | -7/Factory | Lost 3 parts (1n2u) 1485 | -7/Factory | Destroyed 10 combat bots 1494 | -7/Factory | Lost 7 parts (1p2n3u1w) 1531 | -7/Factory | Repaired Imp. Flight Unit 1543 | -7/Factory | Discovered new exit (range 15) 1559 | -7/Factory | Entered another Factory area 1559 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1651 | -6/Factory | Lost 7 parts (1p3n1u2w) 1761 | -6/Factory | Central database locked down 1763 | -6/Factory | Lost 3 parts (1p2u) 1973 | -6/Factory | Discovered new exit (range 6) 2057 | -6/Factory | Entered Lower Caves 2118 | -6/Lower Caves | Lost 5 parts (3n1u1w) 2243 | -6/Lower Caves | Core integrity fell below 50% 2300 | -6/Lower Caves | Lost 6 parts (1p1n3u1w) 2318 | -6/Lower Caves | Build established: Mutant 2419 | -6/Lower Caves | Discovered new exit (range 15) 2578 | -6/Lower Caves | Entered another Lower Caves area 2596 | -6/Lower Caves | Discovered new exit (range 15) 2718 | -6/Lower Caves | Core integrity fell below 20% 2870 | -6/Lower Caves | Entered Factory 2870 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3112 | -5/Factory | Repaired Lgt. Fission Core 3179 | -5/Factory | Identified exit to DSF 3391 | -5/Factory | Central database locked down 3605 | -5/Factory | Central database locked down 3940 | -5/Factory | System corruption reached 10% 3970 | -5/Factory | Lost 6 parts (1p1n3u1w) 4123 | -5/Factory | Lost 7 parts (2p1n2u2w) 4156 | -5/Factory | Discovered new exit (range 13) 4257 | -5/Factory | Entered another Factory area 4257 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4298 | -4/Factory | Build established: Scavenger-Mutant 4450 | -4/Factory | Fabricated Hvy. Assault Cannon? 5108 | -4/Factory | Sucked down chute 5108 | -4/Factory | Entered Waste 5109 | -4/Waste | Met a frightened Derelict 5131 | -4/Waste | Lost 12 parts (3p3n4u2w) 5165 | -4/Waste | Spotted C-40 Crusher 5200 | -4/Waste | Spotted C-40 Crusher 5200 | -4/Waste | Spotted C-40 Crusher 5200 | -4/Waste | Spotted C-40 Crusher 5204 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5208 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5209 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5222 | -4/Waste | Crushed by Compactor (1 part destroyed) 5223 | -4/Waste | Core integrity fell below 50% 5246 | -4/Waste | Spotted C-40 Crusher 5253 | -4/Waste | Lost 5 parts (3n1u1w) 5256 | -4/Waste | Discovered new exit (range 16) 5256 | -4/Waste | Spotted C-40 Crusher 5260 | -4/Waste | Warlord forces began an assault 5268 | -4/Waste | Allies destroyed C-40 Crusher 5300 | -4/Waste | Allies destroyed C-40 Crusher 5316 | -4/Waste | Found Damper Plating 5329 | -4/Waste | Lost 7 allies 5466 | -4/Waste | Found Prototype Launcher 5621 | -4/Waste | Entered Factory 5621 | -4/Factory | Accompanied by 11 allies 5756 | -4/Factory | Build established: Scavenger-Tank 5805 | -4/Factory | Discovered new exit (range 15) 5841 | -4/Factory | Lost 9 allies 5872 | -4/Factory | Entered Research 5872 | -3/Research | Accompanied by 1 ally 5872 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5897 | -3/Research | Lost 5 parts (1n3u1w) 5985 | -3/Research | Identified Tactical Quantum Warhead 6025 | -3/Research | Lost 3 parts (2p1n) 6244 | -3/Research | Lost 6 parts (2p2n2w) 6541 | -3/Research | Build established: Scavenger-Mutant 6736 | -3/Research | Spotted B-86 Titan 6753 | -3/Research | Core integrity fell below 50% 6774 | -3/Research | Core integrity fell below 20% 6813 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06772_ U-05 Engineer builds a Wall. 06772_ Med. Storage Unit destroyed. 06772_ Knocked back. 06777_ U-05 Engineer builds a Wall. 06777_ HV Slug penetrates Wall. 06779_ Penetrated by Slug. 06779_ HV Slug penetrates S-43 Plague. 06779_ S-43 Plague suffers critical hit (Destroy). 06779_ Destroyed Xenon Bombardment Thruster. 06779_ S-43 Plague knocked back. 06779_ HV Slug penetrates S-43 Plague. 06779_ HV Slug penetrates B-86 Titan. 06780_ Bore Cannon destroyed. 06783_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6K. 06787_ Cmb. Antigrav System destroyed. 06789_ B-86 Titan exits siege mode. 06794_ Acquired Imp. Focal Shield. 06808_ Destroyed Xenon Bombardment Thruster. 06811_ Critical hit (Destroy). 06811_ Enh. Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | #?????#######?????????????????????????????????? | | ###???# = #?????????????????????????????????? | | ####??# #?????????????????????????????????? | | # #### #?????????????????????????????????? | | # ##"#=% % #?????????????????????????????????? | | # [ #?????????????????????????????????? | | #= #?????????????????????????????????? | | / #?????????????????????????????????? | | # #?????????????????????????????????? | | % " #?????????????????????????????????? | | # #?????????????????????????????????? | | /! # #?????????????????????????????????? | | != % # #???#+####???????/????????????????? | | #######??? ??????// ??????????????? | | #?????????? ?????? ??????????????? | | #?????????? ????? ???????????????? | | !! #??????????? ????? ???????????????? | | !/ #??????????? #??? ???????????????? | | !/ #???????????? #??? """ ??? ??????????? | | #####+##????? #?? """ ??????????? | | +?????? #?? """ ??????????? | | ###### ##?????? #? ?????????? | | #+#####"###### ####????#s## ???????????? | | ?????# # ##???# ?????????????? | | ?????# # #;#### ""Y"???????????????? | | ?????# + " s @ """"???????????????? | | ?????# # ##########+#####???????????????? | | ?????# # #??????????????????????????????? | | ?????# ! #######??????????????????????????????? | | ?????########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 67 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 6 Armor Coverage 2055 Resistance: KI 25 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 66 Point Defense Rating 160 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 11 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Defensive Hacking 25 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Phase Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Cannon | x1 | -4/Factory Repaired ---------- Imp. Flight Unit | 32% | -7/Factory Lgt. Fission Core | 20% | -5/Factory Studied --------- Phase Cannon | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Gatling Laser | -5/Factory | Hacked Thermic Laser | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Fitting Room Item+ Respectable Loadout Spot Them First Sprinter That Tickles Total Silence Universal Adapter Well Done Challenges ------------ None Game ------ Seed TripodCorruptionAutogun Manual? 0 Play Time 03:02:57 Cumulative 11.0 hours Start 2025.11.06 @ 17:20:56 End 2025.11.07 @ 18:13:44 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a061f1d-4da2-4c6b-b609-e5dcc487c2e1