Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:17:50 Player: Ender Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (2393) 2393 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 7707 Bonus ------- High Alert Combat Kills 149 Cogmind --------- Core Integrity 0/1150 Matter 113/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Advanced ECM Suite Propulsion Shielding Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Target Analyzer Improved Target Analyzer Makeshift Hacking Suite > --- WEAPON ----------- Autogun Autogun Mass Driver > --- INVENTORY -------- Triangulator Improved Terrain Scanner Advanced ECM Suite Propulsion Shielding Improved Remote Datajack [Rating: 82] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion VTOL Module Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 4 | . . 1 . 1 . . 1 . 1 Propulsion 4 | . . 1 1 1 . . 1 . . Utility 3 | . . . 1 . . . . 1 1 Weapon 1 | . . . . . . . . 1 . Parts Attached 149 | 6 9 3 29 23 . 2 48 23 6 Power 33 | 1 1 1 7 6 . 1 12 4 . Engine 16 | 1 1 1 3 4 . 1 4 1 . Core 17 | . . . 4 2 . . 8 3 . Reactor . | . . . . . . . . . . Propulsion 52 | 2 2 1 9 10 . . 17 8 3 Treads . | . . . . . . . . . . Leg 14 | 2 . 1 1 . . . 10 . . Wheel 8 | . 2 . . 2 . . 3 1 . Hover 7 | . . . . . . . 1 4 2 Flight 23 | . . . 8 8 . . 3 3 1 Utility 31 | 1 3 1 5 2 . . 13 3 3 Device 14 | . 1 . 2 1 . . 6 2 2 Storage 3 | 1 1 1 . . . . . . . Processor 7 | . 1 . 1 1 . . 3 . 1 Hackware 1 | . . . . . . . . 1 . Protection 6 | . . . 2 . . . 4 . . Artifact . | . . . . . . . . . . Weapon 33 | 2 3 . 8 5 . 1 6 8 . Energy Gun 9 | 1 3 . 4 . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | 1 . . 3 3 . 1 2 5 . Ballistic Cannon 5 | . . . . . . . 2 3 . Launcher 1 | . . . . . . . 1 . . Special Weapon 2 | . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 57 | . . . 8 3 . . 31 1 14 Power 14 | . . . 1 1 . . 9 1 2 Propulsion 25 | . . . 3 1 . . 15 . 6 Utility 7 | . . . 1 . . . 2 . 4 Weapon 11 | . . . 3 1 . . 5 . 2 Highest Loss Streak 13 | . . . 7 2 . . 8 1 13 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 78 | . 93 88 90 92 92 92 64 43 73 Engine 6 | . 14 11 3 9 7 7 4 . 4 Core 6 | . . . 12 7 7 7 6 2 9 Leg 6 | . 26 11 6 . . . 13 . . Wheel 3 | . 1 22 8 4 . . 1 1 . Hover 3 | . . . . . . . . 5 21 Flight 14 | . . . 18 31 38 38 7 3 . Device 7 | . 6 . 7 14 15 15 2 2 5 Storage 1 | . 14 11 3 . . . . . . Processor 10 | . 1 11 13 7 7 7 12 14 11 Protection 1 | . . . 1 . . . 3 . . Energy Gun 3 | . 23 22 5 . . . . . . Ballistic Gun 6 | . 4 . 6 12 7 7 3 2 9 Ballistic Cannon 1 | . . . . . . . 2 3 4 Special Weapon 1 | . . . . . 7 7 1 . . Naked Turns 21 | . . . . . . . . . 21 Heaviest Build 56 | 11 21 21 22 26 26 26 56 35 36 Greatest Support 90 | 20 26 26 26 28 28 28 90 48 64 Greatest Overweight (x) 4 | . . . 3 1 1 . 1 4 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 8 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 6 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 5 5 5 5 5 5 Average Carried 4 | 1 5 7 5 4 4 4 4 4 4 Final Capacity 10 | 8 10 8 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 4 5 5 5 5 5 4 Class Distribution -------------------- 36% | Scavenger-Mutant 26% | Mutant 20% | Scavenger-Sprinter 11% | Scavenger-Gunner 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 2383 | 260 21 53 305 359 71 86 703 290 235 Remotely . | . . . . . . . . . . Salvage Created 1938 | 72 91 73 327 388 . . 489 233 265 Parts 121 | 1 5 4 29 23 . . 32 16 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 49 | . 2 1 12 10 . . 11 7 6 Melee 5 | . . . 5 . . . . . . Guns 28 | . 1 1 7 10 . . 5 1 3 Cannons 12 | . . . . . . . 3 6 3 AOE 4 | . 1 . . . . . 3 . . Classes Destroyed 12 | 1 1 2 3 3 . . 2 . . Worker 3 | . . . . . . . 1 . 2 Builder 2 | . . . . . . . 2 . . Recycler 3 | 1 . . . 1 . . . 1 . Operator 3 | . . 1 1 . . . . . 1 Watcher 1 | . . . . 1 . . . . . Swarmer 21 | . . . 6 6 . . . 5 4 Cutter 3 | . . . 3 . . . . . . Grunt 12 | . 2 . 2 2 . . 6 . . Duelist 2 | . . . 1 . . . 1 . . Sentry 1 | . . 1 . . . . . . . Hunter 4 | . . . . 1 . . 3 . . Programmer 6 | . . . . 1 . . 1 2 2 Best Kill Streak 6 | 1 2 1 6 3 . . 4 4 6 Combat Bots Only 6 | . 2 1 6 3 . . 3 4 4 Max Kills in Single Turn 3 | 1 1 1 1 1 . . 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . . . . 3 . . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 739 | . 9 4 133 74 5 12 310 30 162 Missed 257 | . 4 . 49 37 1 6 89 6 65 Damage Taken 8693 | . 108 94 1313 573 53 58 4041 423 2030 Core 2625 | . . . 375 175 11 5 718 175 1166 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 100 100 31 . . 72 15 82 . Volleys Fired 253 | 8 10 4 36 38 2 4 95 28 28 Largest 3 | 1 2 2 2 2 1 1 2 3 2 Hottest 122 | 40 80 90 90 85 5 28 122 103 80 Shots Fired 330 | 8 18 8 49 63 2 4 114 30 34 Gun 236 | 8 18 8 49 63 . 3 57 6 24 Cannon 83 | . . . . . . . 49 24 10 Launcher 3 | . . . . . . . 3 . . Special 8 | . . . . . 2 1 5 . . Kinetic 262 | . 1 . 38 55 . 3 101 30 34 Thermal 13 | . . . . 8 . . 5 . . Explosive . | . . . . . . . . . . Electromagnetic 47 | 8 17 8 11 . . . 3 . . Robot Hit Streak 15 | 2 4 2 9 9 3 10 15 6 7 Robot Miss Streak 4 | 2 3 1 4 3 1 1 4 2 2 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 231 | 4 10 5 43 44 1 4 77 17 26 Core Hits 142 | 2 4 3 23 42 . 5 40 9 14 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 7 | . 2 1 2 . . . 1 1 . Destroy 1 | . . . 1 . . . . . . Blast 2 | . . . . . . . 1 1 . Corrupt 4 | . 2 1 1 . . . . . . Melee Attacks 15 | . . . 15 . . . . . . Impact . | . . . . . . . . . . Slashing 15 | . . . 15 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5180 | 55 193 126 647 647 . 57 2124 673 658 Guns 2489 | 55 132 99 341 647 . 57 836 18 304 Cannons 1797 | . . . . . . . 873 655 269 Explosions 464 | . 61 27 . . . . 376 . . Melee 306 | . . . 306 . . . . . . Ramming 124 | . . . . . . . 39 . 85 Kinetic 3758 | . 10 . 217 577 . 57 1651 673 573 Thermal 555 | . 61 27 . 70 . . 397 . . Explosive . | . . . . . . . . . . Electromagnetic 437 | 55 122 99 124 . . . 37 . . Impact . | . . . . . . . . . . Slashing 306 | . . . 306 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 3 3 3 4 . . Average Corruption 2 | . . . . 3 3 3 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . . 14 7 2 13 . . Message Errors 11 | . . . . 4 2 1 4 . . Matter Fused 5 | . . . . 3 1 . 1 . . Heat Flow Errors 2 | . . . . 1 . . 1 . . Energy Discharges 4 | . . . . 2 1 . 1 . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . 1 1 1 2 . . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 4 | . . . . 2 . . 2 . . Alerts 3 | . . . . 1 1 . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 158 | . . . 39 63 . . 15 34 7 Projectiles 45 | . . . . . . . 15 30 . Explosions 67 | . . . . 63 . . . 4 . Melee 46 | . . . 39 . . . . . 7 Knockbacks 22 | . . . . . . . 12 7 3 Impact 2 | . . . . . . . 1 . 1 Kinetic 20 | . . . . . . . 11 7 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 336 | . 40 42 . 101 . . 64 48 41 Shots 6 | . 1 1 . 1 . . 2 1 . Rammed 14 | . . . . . . . 4 . 10 Targets Rammed 16 | . . . . . . . 6 . 10 Kicked 2 | . . . . . . . 2 . . Crushed . | . . . . . . . . . . Highest Temperature 369 | . 126 42 144 310 303 5 364 38 369 Average Temperature 81 | . 61 20 39 76 117 2 94 9 111 Received Heat Transfer 1279 | . 39 18 171 84 27 6 603 . 331 Effects 23 | . . . . 6 6 . 3 . 8 Shutdowns 3 | . . . . . . . 1 . 2 Energy Bleed 5 | . . . . 1 1 . 2 . 1 Interference 14 | . . . . 5 5 . . . 4 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | 1 . 1 1 . . . . . 1 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 696 | . 100 50 . 185 . . 361 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Peak Influence 687 | 5 111 140 332 392 . . 687 515 243 Initial 214 | . 3 46 59 157 . . 182 214 154 Average 264 | 3 73 77 148 280 . . 437 334 159 Maximum Alert Level 2 | . . . 1 1 . . 2 2 1 Low Security (%) 41 | 100 100 100 82 8 . . 10 . 86 Level 1 37 | . . . 17 91 . . 24 73 13 Level 2 20 | . . . . . . . 64 26 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . . . 3 3 . . 10 1 8 Investigation 3 | . . . . 1 . . . . 2 Extermination 5 | . . . . 2 . . 1 1 1 Reinforcement 13 | . . . 3 . . . 8 . 2 Assault 1 | . . . . . . . 1 . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 7 | . . 1 3 . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 196 | . 6 5 51 20 7 5 52 8 42 Peak Tracking Total 21 | . 3 3 10 4 4 4 11 5 21 Tactical Retreats 27 | . . . 5 5 3 1 8 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 10 | . . . . . . . 8 1 1 Indirectly 3 | . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 29 | . 1 . 1 4 . . 19 4 . Max in Single Turn 10 | . 1 . 1 2 . . 10 4 . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 33 | . 3 5 8 9 1 1 2 1 3 Terminals 25 | . 2 4 7 8 . 1 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . Recycling Units 3 | . . . . 1 . . . 1 1 Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 81 | . 5 8 29 26 1 1 3 1 7 Successful 26 | . 3 3 4 11 1 1 1 . 2 Failed 55 | . 2 5 25 15 . . 2 1 5 Catastrophic 22 | . 1 3 6 8 . . 1 1 2 Database Lockouts . | . . . . . . . . . . Manual 57 | . 2 6 24 18 . 2 1 . 4 Terminals 65 | . 4 6 25 24 . 1 1 . 4 Fabricators . | . . . . . . . . . . Repair Stations 7 | . 1 . 4 . . . 2 . . Recycling Units 6 | . . . . 2 . . . 1 3 Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 2 1 3 9 1 1 . . 1 Record 4 | . . . . 3 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . . Open DSF 2 | . . . . 2 . . . . . Level Access Points 1 | . 1 . . . . . . . . Terminal Index 3 | . . 1 1 1 . . . . . Scanalyzer Index 2 | . . . 1 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Security Status 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 1 . 1 . . . 1 . . Scan Component 3 | . 1 . 1 . . . 1 . . Recycling Unit Hacks 3 | . . . . 2 . . . . 1 Recycle Component 1 | . . . . 1 . . . . . Process 1 | . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . 1 Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 30 | . 2 5 8 8 . 1 2 1 3 Full Trace Events 4 | . . . 1 1 . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . Recycled Matter 64 | . . . . 64 . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 2 . . Non-combat 2 | . . . . . . . 2 . . Combat 1 | . . . . . . 1 . . . Robot Hacks Applied 5 | . . . . . . 1 4 . . parse_system 3 | . . . . . . 1 2 . . no_distress 1 | . . . . . . . 1 . . check_alert 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 5305 | 94 342 266 679 1011 375 140 1349 447 602 Spaces Moved 6460 | 56 219 251 741 1452 859 337 1321 500 724 Core 301 | 4 . . . . . . 32 206 59 Treads . | . . . . . . . . . . Legs 661 | 52 197 . . . . . 412 . . Wheels 627 | . 22 251 197 9 . . 127 21 . Hover 798 | . . . . . . . . 134 664 Flight 4073 | . . . 544 1443 859 337 750 139 1 Fastest Speed 24 | 50 90 90 29 24 24 24 24 35 36 Average Speed 49 | 115 116 90 50 31 35 24 64 55 43 Slowest Speed 295 | 120 120 90 295 114 104 24 190 250 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 17 | . . . 5 3 4 2 2 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 32 27 55 29 81 30 50 8 19 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . 2 6 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 129 | . 3 4 . 36 . . 49 35 2 Melee . | . . . . . . . . . . Projectile 17 | . . . . . . . 11 4 2 AOE 112 | . 3 4 . 36 . . 38 31 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total 8194 | 74 286 283 969 1947 928 391 1693 639 984 Wait 1210 | 1 36 20 133 418 70 45 207 67 213 Move 6417 | 55 218 250 730 1445 850 332 1316 497 724 Hop 17 | . . . 5 3 4 2 2 1 . Pick Up 33 | 4 7 3 4 3 1 2 3 6 . Fast Attach 79 | 6 1 . 14 9 . 1 31 13 4 Attach 32 | . 1 2 7 5 . . 6 9 2 Detach 16 | . . 1 2 4 . . 3 5 1 Swap 38 | . 7 1 8 9 . 1 11 1 . Drop 63 | . 6 2 15 13 1 4 13 7 2 Fire 253 | 8 10 4 36 38 2 4 95 28 28 Melee 15 | . . . 15 . . . . . . Ram 14 | . . . . . . . 4 . 10 Kick 2 | . . . . . . . 2 . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 10) 374 | -10/Materials | Identified exit to Materials 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 688 | -9/Materials | Discovered new exit (range 16) 703 | -9/Materials | Entered another Materials area 703 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 970 | -8/Materials | Lost 7 parts (1p2n1u3w) 1323 | -8/Materials | Core integrity fell below 50% 1381 | -8/Materials | Discovered new exit (range 4) 1382 | -8/Materials | Entered Factory 1382 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1723 | -7/Factory | Build established: Scavenger-Mutant 2389 | -7/Factory | Discovered new exit (range 16) 2393 | -7/Factory | Entered Lower Caves 2446 | -7/Lower Caves | Build established: Scavenger-Sprinter 2748 | -7/Lower Caves | Learned location of Extension (-5) 2762 | -7/Lower Caves | Discovered new exit (range 8) 2768 | -7/Lower Caves | Entered another Lower Caves area 2770 | -7/Lower Caves | Encountered a Warlord checkpoint 2825 | -7/Lower Caves | Discovered new exit (range 13) 2908 | -7/Lower Caves | Entered Factory 2908 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3128 | -6/Factory | Lost 3 parts (3n) 3407 | -6/Factory | Lost 4 parts (2p2n) 3609 | -6/Factory | Lost 4 parts (1p2n1w) 3975 | -6/Factory | Core integrity fell below 50% 4033 | -6/Factory | Lost 7 parts (2p3n1u1w) 4131 | -6/Factory | Lost 4 parts (1p1n1u1w) 4255 | -6/Factory | Core integrity fell below 20% 4255 | -6/Factory | Discovered new exit (range 4) 4257 | -6/Factory | Entered another Factory area 4257 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4258 | -5/Factory | Identified exit to Extension 4269 | -5/Factory | Lost 8 parts (3p4n1w) 4673 | -5/Factory | Discovered new exit (range 14) 4704 | -5/Factory | Entered another Factory area 4704 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4905 | -4/Factory | Assembled infested ambush trap array 4925 | -4/Factory | Garrison activated, responded to threat 4928 | -4/Factory | Build established: Scavenger-Gunner 5292 | -4/Factory | Core integrity fell below 50% 5298 | -4/Factory | Core integrity fell below 20% 5306 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05274_ Penetrated by Slug. 05275_ Slug penetrates Wall. 05275_ Triangulator destroyed. 05276_ R-10 Processor collects Lgt. Quantum Reactor. 05277_ U-05 Engineer lays Concrete. 05277_ Penetrated by Slug. 05278_ Adv. Targeting Computer destroyed. 05278_ Penetrated by Slug. 05278_ Slug penetrates Wall. 05283_ Target Analyzer severed. 05291_ Construction Platform disabled. 05292_ Slammed into G-67 Veteran. 05293_ Slammed into C-35 Carver. 05297_ Slug penetrates Wall. 05297_ Knocked back. 05300_ Acquired Unknown Flight Unit. 05300_ Identified Field Propulsion Drive. 05302_ Field Propulsion Drive severed. 05304_ Slug penetrates C-35 Carver. 05305_ M-36 Artificer repairs Y-64 Sentinel. Map ----- +----------------------------------------------------+ | """" # #??????# # ! | | + #??????# /=% ^ | | # #?????? # ^ | | # #?????? # % ###########/###### | | # #?????? # #??# ""G"" #???? | | ####### #?????? # #??# "" "" #???? | | # #????# #### T#?# #???? | | = # ####### #### #?# #???? | | # # # #######+######???? | | # # ! # # #???? | | # # # # #???? | | + # # # #???? | | # # # # #???? | | # # # # """" """" #???? | | # # # # """" """" #???? | | # # # / """" """" #???? | | # + # " %"""" """" #???? | | # # # # """ """" #???? | | ####### ################# H# """" """" #???? | | # """" """" #???? | | #???? | | ##############???? | | g#????????????????? | | #????????????????? | | ### ######### ########???????????? | | ??# # @cc #???????????? | | ###+## # s# = #???????????? | | # # #???????????? | | = # # # c #???????????? | | # + s # """ #???????????? | | # # [[ # """ " " #???????????? | | # # [[ # """ "T" #???????????? | | # # [[ # """ #???????????? | | # # ###########???????????? | | # ##########?????????????????????? | | # #??????????????????????????????? | | + #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | ###### ###????????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ##########+##### ????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 44 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Power Shielding 33 Evasion (%) 65 Targeting Accuracy 14 Target Analysis 8 Offensive Hacking 11 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed RainbowPlasmaAnalyzer Manual? 0 Play Time 02:54:10 Cumulative 73.8 hours Start 2024.04.07 @ 14:50:17 End 2024.04.07 @ 19:17:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 2 Adventurer 24 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42831cae-f6b6-4664-914f-dc56e2f00f3a