Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 17:20:56 Player: Joking_Phantom Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (294) 294 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1924 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (12) --- Flying Fortress v7 Compact Matter Pod (150) Skeleton Box Light Assault Rifle XL Autogun Array Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Flying Fortress v7 Compact Matter Pod Skeleton Box Light Assault Rifle XL Autogun Array Enhanced Flamer [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 2 3 5 1 1 Power 1 | . . . 1 . Engine 1 | . . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 3 . . Treads 2 | . . 2 . . Leg . | . . . . . Wheel 4 | 2 1 1 . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 2 . . . Device . | . . . . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | . . 2 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 6 . . Power 1 | . . 1 . . Propulsion 3 | . . 3 . . Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 6 | . . 6 . . Average Slot Usage (%) 89 | . 97 85 89 100 Engine 4 | . 14 1 4 14 Treads 22 | . . 23 28 28 Wheel 5 | . 28 2 . . Storage 27 | . 25 28 28 28 Ballistic Gun 28 | . 28 28 28 28 Naked Turns . | . . . . . Heaviest Build 23 | 11 23 23 21 21 Greatest Support 40 | 26 26 40 40 40 Greatest Overweight (x) 5 | . 1 5 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 6 9 12 12 12 Most Carried 12 | 6 10 12 12 12 Average Carried 10 | 6 6 11 11 12 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 6 10 12 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 483 | 232 142 109 . . Remotely . | . . . . . Salvage Created 443 | 74 148 193 . 28 Parts 36 | 2 9 17 . 8 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 10 | . 4 4 . 2 Guns 8 | . 4 4 . . AOE 2 | . . . . 2 Classes Destroyed 7 | 1 4 1 . 1 Builder 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 5 | . 3 . . 2 Grunt 3 | . 1 2 . . Sentry 2 | . . 2 . . Best Kill Streak 3 | 1 2 2 . 3 Combat Bots Only 2 | . 2 2 . 2 Max Kills in Single Turn 3 | 1 1 1 . 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 809 | . 49 681 . 79 Core 251 | . . 218 . 33 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 33 | 2 12 17 . 2 Largest 2 | 2 2 2 . 1 Hottest 40 | 40 40 40 . 33 Shots Fired 62 | 4 24 32 . 2 Gun 60 | 4 24 32 . . Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 60 | 4 24 32 . . Thermal . | . . . . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 21 | 1 5 20 . 21 Robot Miss Streak 3 | 3 3 1 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 44 | 1 13 29 . 1 Core Hits 24 | 2 8 11 . 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 851 | 35 195 312 . 309 Guns 542 | 35 195 312 . . Cannons . | . . . . . Explosions 309 | . . . . 309 Melee . | . . . . . Ramming . | . . . . . Kinetic 542 | 35 195 312 . . Thermal . | . . . . . Explosive 309 | . . . . 309 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 56 | . . . . 56 Projectiles . | . . . . . Explosions 56 | . . . . 56 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . . . 55 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 10 | . 6 10 . . Average Temperature 4 | . 6 4 . . Received Heat Transfer 276 | . 6 270 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 137 | 5 137 113 . 55 Initial 53 | . 3 53 . . Average 63 | 4 69 67 . 4 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 6 4 . 4 Peak Tracking Total 4 | . 3 4 . 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 45 | . . 45 45 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1537 | 24 225 624 624 40 Spaces Moved 987 | 15 196 368 386 22 Core 2 | . . 2 . . Treads 733 | . . 325 386 22 Legs 7 | 7 . . . . Wheels 245 | 8 196 41 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 90 90 90 160 160 Average Speed 142 | 104 90 153 160 160 Slowest Speed 300 | 120 90 300 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 2 33 94 87 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . . 17 Melee . | . . . . . Projectile . | . . . . . AOE 17 | . . . . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1061 | 18 220 401 397 25 Wait 3 | . 2 1 . . Move 983 | 14 195 367 385 22 Hop . | . . . . . Pick Up 17 | . 5 9 3 . Fast Attach 1 | . 1 . . . Attach 6 | . . 5 1 . Detach . | . . . . . Swap 5 | 2 2 . . 1 Drop 13 | . 3 2 8 . Fire 33 | 2 12 17 . 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 12) 103 | -10/Materials | Discovered new exit (range 8) 250 | -10/Materials | Entered Mines 297 | -10/Mines | Core integrity fell below 50% 308 | -10/Mines | Build established: Mutant 329 | -10/Mines | Core integrity fell below 20% 357 | -10/Mines | Lost 6 parts (1p3n2w) 396 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 459 | -10/Mines | Discovered new exit (range 10) 478 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 618 | -10/Mines | Discovered new exit (range 8) 865 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 865 | -10/Mines | Discovered new exit (range 5) 874 | -10/Mines | Entered Exiles 874 | -10/Exiles | Accompanied by 2 allies 904 | -10/Exiles | Led the pair of lost Derelicts to a safe place 914 | -10/Exiles | Met 8R-AWN 940 | -10/Exiles | Met EX-HEX 1002 | -10/Exiles | Met EX-DEC 1055 | -10/Exiles | Visited The Gauntlet 1244 | -10/Exiles | Met EX-BIN 1266 | -10/Exiles | Aligned with FarCom system 1268 | -10/Exiles | Given EX-Vault access code 1305 | -10/Exiles | Opened EX-Vault 1317 | -10/Exiles | Found XL Autogun Array 1322 | -10/Exiles | Found Skeleton Box 1328 | -10/Exiles | Found Flying Fortress v7 1361 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1479 | -10/Exiles | Discovered new exit (range 14) 1498 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Skeleton Box, XL Autogun Array 1498 | -10/Exiles | Entered Mines 1538 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 01479_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01498_ Receiving FarCom transmissions... 01535_ S-10 Pest destroyed. 01535_ Destroyed Flight Unit. 01535_ S-10 Pest destroyed. 01535_ U-05 Engineer destroyed. 01535_ Destroyed Flight Unit. 01537_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????g????????????????????? | | ?????????????????????????"""?????????????????????? | | ????????????????####?????"""?????????????????????? | | ????????????????# ##???? ??????????????????????? | | ???????????????## #???? ?g????????????????????? | | ???????????????# #???? ??????????????????????? | | ???????????????# #????? #??????????????????????? | | ???????????????# ##???# #??????????????????????? | | ???????????????## ##### #??????????????????????? | | ????????????????# ##?????????????????????? | | ????????????????## #?????????????????????? | | ?????????????????## #?????????????????????? | | ??????????????????## ##????????????????????? | | ???????????????????### #????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????## ##????????????????????? | | ???????????????????????## #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????## [ s #??????????????????? | | ??????????????????????? s u?????????????????? | | ??????????????????????? [ ????????????????? | | ??????????????????????## k ??????????????? | | ???????????????????????## ?????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ???????????? | | ???????????????????????? ????????????? | | ???????????????????????? ???????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionDirtyWell Manual? 0 Play Time 00:08:20 Cumulative 562.1 hours Start 2020.10.25 @ 17:11:13 End 2020.10.25 @ 17:20:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 77 Adventurer 0 Explorer 45 Win Type - Total 31 Types 2/1/5/17/0/3/1/1/1 Lore% 68 Gallery% 85 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5b953c0-bb09-4f43-939f-1a76fab05c1d