Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.17 @ 23:33:40

Player: Figgis

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (20)      100
Value Destroyed (380)      380
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 880

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     211/300
Energy                     98/100
System Corruption          0%
Temperature                Warning (323)
Movement                   Core (400) Ox7
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Large Storage Unit
        Targeting Computer
>       --- WEAPON (2) -------
        Spread Laser
   Mini Grenade Launcher
>       --- INVENTORY (15) ---
        Ion Engine
  Light Treads
  Light Treads
        Aluminum Leg
        Aluminum Leg
        Aluminum Leg
        Huge Storage Unit
        Authchip [R/NC]
        Authchip [R/NC]
        Authchip [Propulsion]
        Authchip [Armor]
        Spread Laser
        Spread Laser
        Particle Cannon
        Particle Cannon

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
  Large Storage Unit
        Targeting Computer
>       --- WEAPON -----------
        Spread Laser
        Spread Laser
>       --- INVENTORY --------
        Ion Engine
  Light Ion Engine
  Light Treads
  Light Treads
        Aluminum Leg
        Aluminum Leg
        Aluminum Leg
        Huge Storage Unit
        Authchip [R/NC]
        Authchip [R/NC]
        Authchip [Propulsion]
        Authchip [Armor]
        Spread Laser
        Particle Cannon
   Mini Grenade Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
  Processor                Targeting Computer
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 4   13  1   
  Power                    3    | 1   2   .   
    Engine                 3    | 1   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   2   .   
    Treads                 4    | 2   2   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   3   .   
    Device                 .    | .   .   .   
    Storage                2    | .   2   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 1   6   1   
    Energy Gun             5    | 1   4   .   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          1    | .   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   3   3   
  Power                    2    | .   1   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   2   .   
  Highest Loss Streak      3    | .   3   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   94  98  
  Engine                   13   | .   13  13  
  Treads                   27   | .   27  27  
  Storage                  13   | .   13  14  
  Processor                11   | .   11  14  
  Energy Gun               20   | .   19  26  
  Energy Cannon            2    | .   3   .   
  Ballistic Gun            3    | .   4   .   
Naked Turns                .    | .   .   .   
Heaviest Build             31   | 5   31  31  
  Greatest Support         40   | 3   40  40  
  Greatest Overweight (x)  1    | 1   1   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 5   15  15  
  Average Capacity         14   | 5   14  15  
  Most Carried             15   | 5   15  15  
  Average Carried          7    | 4   6   15  
  Final Capacity           15   | 5   15  15  
  Final Carried            15   | 5   15  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           376  | 213 163 .   
  Remotely                 .    | .   .   .   
Salvage Created            727  | .   667 60  
  Parts                    37   | .   34  3   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  27   | .   11  16  
  Guns                     11   | .   9   2   
  Cannons                  2    | .   2   .   
  AOE                      14   | .   .   14  
Classes Destroyed          9    | .   6   3   
  Worker                   2    | .   .   2   
  Builder                  1    | .   .   1   
  Hauler                   2    | .   2   .   
  Recycler                 1    | .   1   .   
  Operator                 2    | .   2   .   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    8    | .   8   .   
  Assembled                16   | .   .   16  
Best Kill Streak           19   | .   6   19  
  Combat Bots Only         16   | .   6   16  
Max Kills in Single Turn   6    | .   1   6   
  Gunslinging              .    | .   .   .   
  Exploded                 6    | .   .   6   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Jun  Mat  Min  
Damage Taken               1001 | .    579  422  
  Core                     257  | .    94   163  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   112  | .    112  .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              63   | .    54   9    
  Largest                  2    | .    2    2    
  Hottest                  95   | .    90   95   
Shots Fired                123  | .    105  18   
  Gun                      105  | .    96   9    
  Cannon                   9    | .    9    .    
  Launcher                 9    | .    .    9    
  Special                  .    | .    .    .    
  Kinetic                  20   | .    20   .    
  Thermal                  51   | .    42   9    
  Explosive                9    | .    .    9    
  Electromagnetic          43   | .    43   .    
  Robot Hit Streak         8    | .    8    6    
  Robot Miss Streak        6    | .    5    6    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           70   | .    59   11   
  Core Hits                68   | .    26   42   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         4    | .    4    .    
    Burn                   1    | .    1    .    
    Corrupt                3    | .    3    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1829 | .    782  1047 
  Guns                     773  | .    657  116  
  Cannons                  125  | .    125  .    
  Explosions               931  | .    .    931  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  95   | .    95   .    
  Thermal                  405  | .    289  116  
  Explosive                931  | .    .    931  
  Electromagnetic          398  | .    398  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            24   | .    .    24   
  Projectiles              .    | .    .    .    
  Explosions               24   | .    .    24   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      193  | .    .    193  
  Shots                    6    | .    .    6    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        322  | .    256  322  
  Average Temperature      102  | .    94   170  
  Received Heat Transfer   343  | .    303  40   
  Effects                  2    | .    .    2    
    Interference           2    | .    .    2    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    1    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         954  | .    814  140  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             278  | .   278 97  
  Initial                  47   | .   .   47  
  Average                  111  | .   126 50  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         84   | 100 81  100 
  Level 1                  15   | .   18  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              49   | .   29  20  
  Peak Tracking Total      17   | .   5   17  
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          7    | .   7   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                25   | .   25  .   
  Successful               14   | .   14  .   
  Failed                   8    | .   8   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        3    | .   3   .   
  Manual                   10   | .   10  .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          7    | .   7   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   8   .   
  Record                   2    | .   2   .   
  Robot Analysis           4    | .   4   .   
  Branch Access Points     1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       6    | .   6   .   
  Scan Component           3    | .   3   .   
  Repair                   3    | .   3   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             3    | .   3   .   
  Time                     78   | .   78  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Jun  Mat  Min  
Turns Passed               1389 | 30   1132 227  
Spaces Moved               678  | 33   524  121  
  Core                     46   | 33   13   .    
  Treads                   632  | .    511  121  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   50   160  
  Average Speed            153  | 57   157  160  
  Slowest Speed            240  | 100  160  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       40   | 4    81   37   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          52   | .    .    52   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      52   | .    .    52   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Total                      911  | 42  732 137 
  Wait                     120  | .   114 6   
  Move                     676  | 32  523 121 
  Hop                      .    | .   .   .   
  Pick Up                  28   | 5   23  .   
  Fast Attach              5    | 3   2   .   
  Attach                   11   | 1   10  .   
  Detach                   1    | 1   .   .   
  Swap                     2    | .   1   1   
  Drop                     5    | .   5   .   
  Fire                     63   | .   54  9   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 3 exits: [*Mat x2] / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
   11 | -11/Junkyard  | Discovered new exit (range 16)
   31 | -11/Junkyard  | Entered Materials
  313 | -10/Materials | Repaired Lgt. Treads
  335 | -10/Materials | Build established: Mutant
  341 | -10/Materials | Repaired Lgt. Treads
  369 | -10/Materials | Repaired EM Pulse Gun
  523 | -10/Materials | Discovered new exit (range 6)
  651 | -10/Materials | Identified exit to Mines
  822 | -10/Materials | Lost 3 parts (1p2w)
  947 | -10/Materials | Discovered new exit (range 16)
 1068 | -10/Materials | Central database locked down
 1068 | -10/Materials | Central database locked down
 1068 | -10/Materials | Central database locked down
 1163 | -10/Materials | Entered Mines
 1356 | -10/Mines     | Assembled infested the area
 1374 | -10/Mines     | Core integrity fell below 50%
 1388 | -10/Mines     | Core integrity fell below 20%
 1390 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01381_ as-33463 destroyed.
01381_ as-03535 destroyed.
01382_ The unstable cave ceiling collapses.
01384_ as-57988 destroyed.
01384_ as-72900 destroyed.
01384_ as-58557 destroyed.
01384_ K-01 Serf destroyed.
01385_ The unstable cave ceiling collapses. <x2>
01386_ Lgt. Treads destroyed.
01386_ D-53 Grenadier unfolds itself.
01386_ as-23812 destroyed.
01387_ The unstable cave ceiling collapses.
01387_ as-63758 destroyed.
01387_ Ion Engine destroyed.
01388_ as-56153 destroyed.
01388_ as-75093 destroyed.
01390_ Overheating: System interference.
01390_ Spread Laser temporarily disabled.
01390_ Mni. Grenade Launcher temporarily disabled.
01390_ Lgt. Treads destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??????###????????????????????????????????????????? |
| ??????#  ????????????????????????????????????????? |
| ###???# #????????????????????????????????????????? |
|   ##??# ############?????????????????????????????? |
|    ##?#            #?????????????????????????????? |
|     ### ########## #?????????????????????????????? |
|      ##  ##??????# #?????????????????????????????? |
|           #??????# ###???????????????????????????? |
|           #????###   #???????????????????????????? |
|  ## ##    ##??##     #???????????????????????????? |
|  ## ###    ####      #???????????????????????????? |
|  ## #?##   ##        #???????????????????????????? |
|     #??#  ##         #???????????????????????????? |
|  ####??####          #?????????###???????????????? |
|  #???????#           #?????????  ????????????????? |
|  #########           ##???????  ?????????????????? |
|         ##            ##???#??%#?????????????????? |
|         ###       ##   ### ###d###???????????????? |
| ######  #?#      ####      #     #???????????????? |
| ??####  ####  ####??##  ###      ##??????????????? |
| ###      #####???????# !          ##?????????????? |
| #         #?????????## %           ####??????????? |
|           #????????##                        ????? |
|          ##????????#     @                   ????? |
|        ###?????????#                   #?????????? |
|       ##???????????#                   #?????????? |
| #     #????????????#                   #?????????? |
| ##    #???????######       #           #?????????? |
| ?#   ##??######           ### # ##     #?????????? |
| ?# ###???#           t   ##??####?? # ##?????????? |
| ?# #?????##             ##???????????????????????? |
| ## #########            #????????????????????????? |
| #        #?#            #????????????????????????? |
| #        ##             #????????????????????????? |
| # """    ##            ##????????????????????????? |
| # """    ##           ##?????????????????????????? |
| # """    ###          #??????????????????????????? |
| #        #?##        ##??????????????????????????? |
| # """    #??##   #####???????????????????????????? |
| # """    #???#####???????????????????????????????? |
| # """    #???????????????????????????????????????? |
| #        #???????????????????????????????????????? |
| ##########???????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         5
Recoil Reduction           2
Authchip Count             4

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Quick And Dirty

 Challenges 
------------
None

 Game 
------
Seed              SpacefoldBiometalMatrix
  Manual?         0
Play Time         00:10:43
  Cumulative      68.9 hours
  Start           2023.10.17 @ 23:23:48
  End             2023.10.17 @ 23:33:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          116
  Rogue           113
  Adventurer      3
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             34
Gallery%          50
Achievement%      36
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 485c8810-296f-47ac-a032-24f94118dcdc