Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 22:35:56 Player: CrossedViper Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (495) 2475 Value Destroyed (28408) 28408 Prototype IDs (75) 1500 Alien Tech Used (2) 400 Bonus (21381) 21381 TOTAL SCORE: 63664 Bonus ------- High Alert Combat Kills 4627 Follower Combat Kills 1079 Network Hubs Disabled 200 Aligned with FarCom 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -3625 Cogmind --------- Core Integrity 1346/1600 Matter 240/300 Energy 298/880 System Corruption 7% Temperature Cool (0) Movement Immobile (Siege) Location By MAIN.C's Side Parts ------- > --- POWER (4) -------- Reinforced Quantum Reactor Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (13) ----- Experimental Cooling System Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Centrium Heavy Armor Plating Experimental Focal Shield > --- WEAPON (3) ------- Cooled Plasma Rifle Potential Cannon > --- INVENTORY (25) --- Reinforced Quantum Reactor Experimental Matter Compressor (500) Superdense Plating Improved Force Field Advanced Force Field Antimissile System Transdimensional Reconstructor Core Reset Matrix Cooled Plasma Rifle Cooled Plasma Rifle Heavy Quantum Rifle Enhanced Nova Cannon Firepult Compact Linear Accelerator Compact Linear Accelerator Advanced Micro-nuke Launcher DM-GVY's Chainsaw Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Improved Cooling System Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Optical Array Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Centrium Heavy Armor Plating Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Potential Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Experimental Matter Compressor Superdense Plating SHELL Armor Experimental Focal Shield Improved Force Field Advanced Force Field Antimissile System Transdimensional Reconstructor Core Reset Matrix Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Enhanced Nova Cannon Firepult Compact Linear Accelerator Compact Linear Accelerator Advanced Micro-nuke Launcher DM-GVY's Chainsaw [Rating: 252] Favorites ----------- Power Reinforced Quantum Reactor Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Tri-treads Treads Tri-treads Leg Aluminum Leg Wheel Wheel Utility Siege Articulator Device Siege Articulator Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Quantum Router Protection Makeshift Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Siege Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon DM-GVY's Chainsaw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . 4 . . . . 2 . . . . 2 . . 2 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Propulsion 4 | . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . Utility 10 | . . . . . 2 2 . . . 3 . . . . . . . . . 1 . . 1 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 461 | 6 9 . . 3 10 22 20 . 51 6 3 30 2 13 15 5 10 7 11 20 84 18 36 35 45 Power 28 | 1 . . . 1 2 . 3 . 3 . . 3 . . . 1 . . . 1 4 3 3 . 3 Engine 11 | 1 . . . 1 2 . 2 . 3 . . 2 . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . 1 . . . 1 . . . 1 4 3 3 . 3 Propulsion 67 | 2 2 . . . 4 4 7 . 6 1 . 6 . . 1 2 . . . 1 18 . 4 5 4 Treads 58 | 2 . . . . 3 1 6 . 4 1 . 6 . . 1 2 . . . 1 18 . 4 5 4 Leg 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Wheel 6 | . 1 . . . 1 3 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 206 | 1 2 . . . 3 9 5 . 24 5 3 9 2 7 9 1 7 1 9 11 30 9 15 17 27 Device 132 | . 1 . . . . 3 4 . 15 3 2 1 1 4 5 1 6 1 9 6 23 3 9 17 18 Storage 12 | 1 1 . . . 1 . . . 1 1 1 1 . 1 . . . . . 2 1 1 . . . Processor 13 | . . . . . . 2 1 . . . . . . . . . . . . 1 1 3 2 . 3 Hackware 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Protection 46 | . . . . . 2 3 . . 8 1 . 7 1 2 4 . . . . 2 5 2 3 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 160 | 2 5 . . 2 1 9 5 . 18 . . 12 . 6 5 1 3 6 2 7 32 6 14 13 11 Energy Gun 39 | 1 3 . . . . 2 . . . . . 2 . . . . . . . . 8 4 9 5 5 Energy Cannon 64 | . 2 . . 1 1 6 4 . 7 . . 2 . 3 3 1 1 . . 1 19 1 1 7 4 Ballistic Gun 3 | 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Ballistic Cannon 31 | . . . . . . . . . 7 . . 5 . 3 2 . 2 3 2 3 3 . . 1 . Launcher 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 3 . . Special Weapon 5 | . . . . . . . . . 1 . . 3 . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Slashing Weapon 10 | . . . . . . . . . 1 . . . . . . . . 3 . 3 . 1 . . 2 Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . . 1 2 2 . 4 . . 5 . . 1 . . . . 4 6 5 5 1 18 Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . . 6 . . . . . . . . . . . . 3 Parts Lost 57 | . 4 . . . . 6 8 . 7 . . 1 . . 2 . . . . . 22 . 5 1 1 Power 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 14 | . 1 . . . . 3 2 . 2 . . . . . . . . . . . 5 . 1 . . Utility 30 | . . . . . . 3 3 . 4 . . . . . 2 . . . . . 14 . 2 1 1 Weapon 11 | . 2 . . . . . 3 . 1 . . 1 . . . . . . . . 2 . 2 . . Highest Loss Streak 5 | . 2 . . . . 2 3 . 4 . . 1 . . 2 . . . . . 5 . 2 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 81 85 59 85 87 95 94 92 69 67 70 71 76 76 71 68 68 68 68 70 78 45 82 79 75 Engine 4 | . 5 . . 12 9 7 6 7 6 5 5 4 5 5 5 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 3 5 5 5 9 8 3 10 11 12 Treads 10 | . 21 . . . 18 7 14 7 7 11 11 10 11 11 15 15 15 15 15 13 17 13 12 10 11 Wheel 1 | . 2 14 14 14 9 13 4 7 . . . . . . . . . . . . . . . . . Device 20 | . 6 14 14 14 9 13 23 23 22 26 29 25 23 23 25 26 21 21 21 18 24 16 17 18 18 Storage 5 | . 14 14 14 14 9 7 7 7 4 5 5 5 5 5 5 5 5 5 5 4 4 1 4 3 3 Processor 7 | . . . . . . 1 7 15 7 5 5 5 5 5 5 5 5 5 5 6 2 1 14 15 14 Hackware 1 | . . . . . . 6 . . . . . . . . . . 4 5 5 4 2 . 3 3 1 Protection 6 | . . . . . 9 11 3 . 8 5 5 11 17 17 9 5 5 5 5 5 3 . 5 3 2 Energy Gun 2 | . 20 . . . . . . . . . . . . . . . . . . . 3 3 11 9 4 Energy Cannon 3 | . 2 28 2 12 15 19 22 23 1 . . . . . . 5 1 . . . 6 . . . 2 Ballistic Cannon 2 | . . . . . . . . . 6 5 5 4 5 4 4 . 3 3 5 3 . . . . . Peak Build Rating 252 | 6 8 8 8 13 21 40 51 49 77 91 92 134 125 127 146 140 131 129 132 146 170 184 196 209 252 Average Rating 103 | 4 5 8 5 10 18 33 43 49 65 81 91 104 124 125 138 130 122 128 128 134 147 109 188 197 216 On Entrance 89 | . 6 8 8 6 13 20 40 49 49 70 91 92 125 125 127 136 127 124 129 122 132 164 184 186 206 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 266 | 10 29 29 29 32 44 66 59 53 80 83 103 117 103 143 144 153 161 157 159 173 266 263 219 225 231 Greatest Support 245 | 40 40 10 10 10 20 20 60 28 52 74 74 160 160 160 240 240 220 220 220 220 230 230 235 240 245 Greatest Overweight (x) 6 | . 2 2 2 3 4 6 2 1 2 1 1 2 . . . . . . . . 1 2 1 1 1 Average Overweight (x) . | . . 2 2 2 3 2 . 1 . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 18 | 7 14 15 15 15 15 15 15 15 11 15 15 20 20 24 25 25 25 25 25 25 25 14 25 25 25 Most Carried 25 | 1 3 3 9 11 10 14 15 13 15 15 17 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 15 | . 1 3 5 9 8 11 13 13 9 13 15 17 19 21 24 24 24 24 24 23 21 10 24 24 24 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 3 3 6 11 9 14 13 13 15 15 17 20 20 23 25 25 24 25 25 25 23 25 24 24 21 Class Distribution -------------------- 33% | Scavenger-Skirmisher 23% | Scavenger-Tank 11% | Tank 6% | Mutant 6% | Scavenger-Mutant 5% | Generator-Gunner 5% | Generator-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Scavenger-Tank | -7/Scraptown Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Armory Mutant | -3/Lab Scavenger-Skirmisher | -2/Research Generator-Skirmisher | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Matter Collected 14854 | 203 126 . . 81 108 287 211 . 4189 47 888 277 485 1413 476 118 435 286 303 672 2369 281 701 453 445 Remotely 5327 | . . . . . . . . . 3098 47 176 . 285 350 262 . 222 . 87 112 688 . . . . Salvage Created 26743 | . 569 . . 187 413 824 1895 61 5637 4 552 155 52 1722 511 1688 378 353 184 404 4607 . 2758 1223 2566 Parts 988 | . 30 . . 13 23 45 96 4 281 1 14 17 1 56 21 14 18 12 8 8 143 . 74 53 56 Haulers Intercepted 10 | . 1 . . . 2 2 4 . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 11 | . 1 . . . 1 . 1 . . . 1 . . 1 . . 4 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 2 . . . . . . . . . 8 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Combat Hostiles Destroyed 416 | . 14 . . 2 7 10 27 1 130 1 10 4 1 31 9 6 5 . 6 6 69 . 35 13 29 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 44 | . 13 . . . . . . . . . . . . . . . . . . . 5 . 16 4 6 Cannons 252 | . . . . . 3 9 23 1 107 1 10 4 1 22 5 . 3 . 6 3 41 . . 5 8 AOE 35 | . . . . 2 4 . 3 . 12 . . . . 1 . . 1 . . . 2 . . . 10 Classes Destroyed 32 | . 7 . . 1 3 1 . . 10 . 2 . . 3 . 1 . 2 . . 1 . . . 1 Worker 20 | . 1 . . . 2 . 3 . . . . . . 9 . . 1 . . . . . 1 3 . Builder 19 | . 1 . . 1 . 3 2 . . . 1 . . 3 3 . 2 . . 1 . . . 2 . Tunneler 5 | . 1 . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . Hauler 10 | . 1 . . . 2 2 4 . . . . . . . . . . . . . . . . 1 . Recycler 14 | . . . . 1 . 1 3 . 2 . 2 . . 1 . . 1 . . . . . 2 1 . Mechanic 5 | . . . . . . . . . . . . . . 1 1 . . . . . 2 . . . 1 Operator 8 | . . . . . 1 1 . . . 1 . . . 3 . . . . . . 2 . . . . Turret 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 19 | . 1 . . . 1 2 2 . . . . 2 . 3 . . 1 . . . 2 . 1 2 2 Swarmer 19 | . 6 . . . . . 2 . . . 2 . . . . . . . . . 5 . 4 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 91 | . 8 . . 2 5 5 13 . . . 3 . . 12 2 . . . 3 3 23 . 6 . 6 Brawler 8 | . . . . . . . . . . . 1 . . 2 1 . . . . . 1 . 1 . 2 Duelist 8 | . . . . . . . . . . . . . . . 1 . . . 1 . 5 . 1 . . Protector 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Sentry 34 | . . . . . 1 2 10 1 . 1 2 . 1 4 1 . . . . 1 4 . 4 2 . Specialist 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Hunter 21 | . . . . . 1 1 . . . . . . . 1 2 . 4 . . 2 8 . . 2 . Programmer 58 | . . . . . . 2 2 . . . . . . 2 2 . 1 . 2 . 15 . 18 9 5 Behemoth 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Armor Guard 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Cetus Guard 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Enhanced Q-Series 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Lightning 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Bolteater 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Federalist 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . Explorer 17 | . . . . . . . . . 17 . . . . . . . . . . . . . . . . Ranger 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . Guru 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . Scientist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scrapper 41 | . . . . . . . . . 41 . . . . . . . . . . . . . . . . Elite 25 | . . . . . . . . . 25 . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Thug 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 24 | . 3 . . 2 11 3 8 1 15 1 5 3 1 24 7 2 5 . 4 5 9 . 5 6 7 Combat Bots Only 15 | . 3 . . 2 7 3 7 1 15 1 2 2 1 15 6 2 2 . 4 5 9 . 4 3 7 Max Kills in Single Turn 4 | . 1 . . 2 2 1 2 1 4 1 2 1 1 4 2 1 3 1 1 1 4 . 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 2 . 1 . 2 . . . . 1 . . 1 . . . 1 . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Triborg (-7/Scraptown) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Hostile Shots Fired 2105 | . 76 . . . 10 79 272 9 218 6 18 30 1 118 36 . 52 6 17 31 634 . 252 57 183 Missed 559 | . 19 . . . 3 20 109 3 59 . 4 7 . 27 8 . 12 5 4 8 161 . 41 16 53 Damage Taken 30850 | . 631 . . . 165 1042 1492 52 2552 133 275 752 23 2242 601 . 693 19 261 482 9961 . 4934 510 4030 Core 2085 | . 103 . . . 20 127 184 11 271 . 36 28 . 23 . . 21 . . . 793 . 214 . 254 Absorbed by Shields 2077 | . . . . . . . . . . . 86 15 . . . . . . . . 255 . 251 486 984 Reduced by Siege Mode 3683 | . . . . . . . . . 587 . 60 70 . 150 70 . 80 . 32 40 880 . 850 83 781 Redirected to Shielding 288 | . . . . . . 11 89 . . . . . . . . . . . . 37 64 . 87 . . Ignored by Resistances 506 | . . . . . . . . . 121 . . . . . . . . . . . 228 . . . 157 Core Remaining (%) 74 | 100 . . . 58 96 . . . 15 . . . . 91 . . . . 98 . . 39 85 . 84 Volleys Fired 1511 | . 69 . . 12 23 39 78 3 313 13 47 17 7 95 32 8 27 5 21 12 212 21 116 99 242 Largest 3 | . 2 . . 1 2 3 3 3 2 1 1 1 1 1 1 1 1 1 1 1 3 1 3 3 1 Hottest 360 | . 90 . . 68 136 204 213 213 250 70 70 250 70 250 250 250 250 100 100 250 360 120 216 200 200 Shots Fired 2246 | . 128 . . 13 39 108 222 9 314 13 47 17 7 95 32 8 27 5 21 12 420 20 317 126 246 Gun 753 | . 128 . . . . . . . . . . . . . . . . . . . 98 . 310 68 149 Cannon 1474 | . . . . 12 32 108 216 9 313 13 47 14 7 95 32 8 27 5 21 12 321 20 7 58 97 Launcher 14 | . . . . 1 7 . 6 . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . 1 . . 3 . . . . . . . . 1 . . . . Kinetic 622 | . 11 . . . . . . . 279 13 47 10 7 91 26 . 26 5 21 10 76 . . . . Thermal 1595 | . 117 . . 12 32 108 216 9 34 . . 4 . 4 2 8 1 . . 2 337 20 317 126 246 Explosive 14 | . . . . 1 7 . 6 . . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . . . . . 4 . . . . . 6 . . . . Robot Hit Streak 42 | . 9 . . 5 6 10 20 15 40 6 8 11 16 13 7 11 3 . 6 6 28 . 38 17 42 Robot Miss Streak 6 | . 4 . . 1 3 4 5 1 4 1 5 2 1 3 4 2 4 . 1 1 4 . 6 3 4 Penetration Max 2 | . . . . . . . . . 2 . 2 1 . 1 1 . . . . . 2 . . . . Secondary Targets 9 | . 1 . . . . . . . . . . . . . . . . . . . . . 8 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Capacitor 315 | . . . . . . . . . . . . . . . . . . . . . . . . 81 234 Shots Hit Robots 1475 | . 83 . . 6 22 65 126 8 213 7 32 13 6 56 19 8 12 10 15 12 272 . 226 72 192 Core Hits 809 | . 28 . . 7 22 26 66 2 141 3 16 14 2 80 23 7 11 4 7 9 148 . 71 28 94 Critical Kills 6 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 123 | . 4 . . . . 2 . . 24 . 4 . . 10 1 . . 3 1 2 6 . 36 9 21 Burn 71 | . 4 . . . . . . . . . . . . . . . . . . . 4 . 36 9 18 Meltdown 6 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 3 Blast 40 | . . . . . . . . . 24 . 4 . . 10 1 . . . 1 . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . Impale 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 44 | . . . . . . 9 . . 2 . . . . . . . . 10 . 7 . 3 . . 13 Impact 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . . . . . 10 . 7 . 3 . . 13 Piercing 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 1 . . . . . . . . . . . 10 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 93842 | . 1062 . . 257 1005 1890 4160 194 21152 672 3902 1394 474 8348 2355 724 1511 798 1416 957 14002 . 6129 2883 18557 Guns 13496 | . 1051 . . . . . . . . . . . . . . . . . . . 1983 . 6129 1112 3221 Cannons 61846 | . . . . 123 391 1618 3533 194 19597 645 3847 1079 474 7135 2045 308 1161 . 1416 527 10003 . . 1334 6416 Explosions 15691 | . . . . 134 614 54 606 . 1537 . . 315 . 1111 310 416 304 . . 159 1998 . . 345 7788 Melee 2398 | . . . . . . 207 . . 18 . . . . . . . . 798 . 271 . . . . 1104 Ramming 411 | . 11 . . . . 11 21 . . 27 55 . . 102 . . 46 . . . 18 . . 92 28 Kinetic 40321 | . 57 . . . . . . . 19074 645 3847 1044 474 6977 1774 . 1151 . 1416 511 3351 . . . . Thermal 48330 | . 994 . . 123 391 1618 3533 194 2060 . . 350 . 1212 369 724 104 . . 175 10483 . 6129 2446 17425 Explosive 2001 | . . . . 134 614 . 606 . . . . . . . . . 210 . . . 92 . . 345 . Electromagnetic 381 | . . . . . . 54 . . . . . . . 57 212 . . . . . 58 . . . . Impact 18 | . . . . . . . . . 18 . . . . . . . . . . . . . . . . Slashing 2173 | . . . . . . . . . . . . . . . . . . 798 . 271 . . . . 1104 Piercing 207 | . . . . . . 207 . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 4 4 4 4 . 1 1 1 . . . 6 6 18 . . 1 1 1 . 8 8 25 3 17 Average Corruption 6 | . 2 4 4 4 . 1 1 1 . . . 6 6 8 . . 1 1 1 . 4 8 16 2 6 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 282 | . 13 1 3 16 . 7 5 1 . . . 8 4 41 . . 1 3 1 . 37 20 87 6 28 Message Errors 56 | . 1 . . 4 . 1 1 1 . . . 2 2 9 . . . . . . 12 6 10 1 6 Matter Fused 54 | . 3 1 . 1 . 4 2 . . . . 2 . 9 . . . 1 1 . 3 3 19 1 4 Heat Flow Errors 40 | . 2 . . 3 . 1 . . . . . 2 . 3 . . 1 . . . 8 2 14 . 4 Energy Discharges 40 | . 1 . 2 3 . . 1 . . . . . . 7 . . . . . . 6 5 13 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Fused 4 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 30 | . 2 . . 1 . 1 . . . . . 1 . 5 . . . 1 . . 3 2 10 1 3 Data Loss (major) 12 | . . . . 3 . . . . . . . . 1 1 . . . . . . 1 . 4 1 1 Misfires 12 | . . . . 1 . . 1 . . . . . . 2 . . . . . . . . 2 . 6 Alerts 10 | . 1 . . . . . . . . . . 1 1 2 . . . . . . 1 1 3 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 20 | . 2 . . . . . . . . . . . . 2 . . . . . . 3 1 10 . 2 Overload Shots 30 | . . . . . . . . . . . . . . . . . . . . . . . 20 10 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 8064 | . . . . . . 74 46 . 3404 138 367 81 . 1071 367 13 248 154 199 1 783 . . 245 873 Projectiles 7355 | . . . . . . 48 43 . 3392 138 367 71 . 1071 362 13 210 . 199 1 783 . . 169 488 Explosions 417 | . . . . . . . 3 . 12 . . 10 . . 5 . 31 . . . . . . 28 328 Melee 292 | . . . . . . 26 . . . . . . . . . . 7 154 . . . . . 48 57 Knockbacks 125 | . . . . . . 1 1 . 53 2 8 . . 20 7 . 9 . 7 1 16 . . . . Impact 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Kinetic 118 | . . . . . . . . . 52 2 8 . . 19 6 . 8 . 6 1 16 . . . . Secondary 5 | . . . . . . . . . 1 . . . . 1 1 . 1 . 1 . . . . . . Self-Inflicted Damage 880 | . 3 . . . 37 5 48 . 93 . . . . 103 . . 10 . . 20 130 . . . 431 Shots 34 | . . . . . 1 . 1 . 5 . . . . 4 . . 1 . . 4 9 . . . 9 Rammed 21 | . 3 . . . . 1 1 . . 2 3 . . 4 . . 2 . . . 1 . . 3 1 Targets Rammed 25 | . 3 . . . . 1 3 . . 2 3 . . 5 . . 2 . . . 1 . . 4 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . Highest Temperature 630 | . 228 . . 250 340 427 36 11 587 150 41 314 16 385 236 414 325 92 184 400 630 195 296 197 483 Average Temperature 96 | . 59 . . 55 145 167 10 7 88 65 21 132 10 39 31 141 99 54 52 172 137 81 61 89 91 Received Heat Transfer 5011 | . 192 . . . 63 255 492 18 697 54 54 18 . 361 21 . . . 61 84 1431 . 395 20 795 Effects 14 | . . . . . . 1 . . 6 . . . . . . . . . . . 6 . . . 1 Shutdowns 4 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . Interference 7 | . . . . . . . . . 4 . . . . . . . . . . . 2 . . . 1 Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 151 | . . . . . . . . . 18 10 10 3 2 19 7 . 5 3 4 5 26 . 14 10 15 Total Turns 7195 | . . . . . . . . . 4857 51 187 33 15 336 87 . 81 180 45 48 474 . 336 128 337 Longest Duration 1730 | . . . . . . . . . 1730 16 94 23 10 98 33 . 46 170 26 21 75 . 42 32 129 Robots Corrupted 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . 5 . . . . . . 1 . . 2 . Impact Corruptions 4 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 . Robots Melted 86 | . 2 . . . . 1 1 . 11 . . . . 7 3 6 1 . . 2 22 . 20 5 5 Combat Hostiles 82 | . 1 . . . . 1 1 . 11 . . . . 7 3 6 1 . . 2 21 . 19 4 5 Parts Melted 371 | . 8 . . . . 6 8 . 41 . . 1 . 30 10 15 3 . . 8 108 . 105 20 8 Heat Transferred 91236 | . 2717 . . 222 703 2331 4912 322 9310 . . 2160 . 5698 1890 3280 560 . . 960 22322 . 15210 3949 14690 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Peak Influence 1577 | . 277 71 . 136 371 226 778 295 . 179 344 282 284 1500 1085 317 666 . . 196 1577 . 500 486 743 Initial 735 | . . 71 . . 52 109 76 268 . . . 114 32 99 735 317 81 . . . 9 . . 285 310 Average 348 | . 116 71 . 22 219 120 486 284 . 40 187 153 205 660 846 252 271 . . 57 839 . 253 306 405 Maximum Alert Level 4 | . 1 . . . 1 1 3 1 . . 1 1 1 4 3 1 2 . . . 4 . 2 2 3 Low Security (%) 44 | 100 91 100 . 100 32 94 8 . . 100 45 92 46 8 . 32 39 . . 100 9 . 37 20 54 Level 1 24 | . 8 . . . 67 5 24 100 . . 54 7 53 30 . 67 36 . . . 3 . 30 60 6 Level 2 18 | . . . . . . . 60 . . . . . . 33 . . 23 . . . 30 . 31 18 38 Level 3 7 | . . . . . . . 6 . . . . . . 5 100 . . . . . 26 . . . 1 Level 4 4 | . . . . . . . . . . . . . . 22 . . . . . . 30 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 3 . . 1 . 3 9 . . 2 2 . . 10 2 . 1 . . 5 14 . 8 6 3 Investigation 5 | . 2 . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Extermination 23 | . . . . . . 2 2 . . 1 . . . 2 1 . 1 . . . 4 . 6 3 1 Reinforcement 26 | . 1 . . . . . 3 . . 1 2 . . 6 . . . . . 4 4 . 2 2 1 Assault 11 | . . . . 1 . . . . . . . . . 2 1 . . . . . 5 . . 1 1 Garrison 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Distress Signals 33 | . 2 . . . 2 . 5 . . . . 1 . 4 . . . . . 9 7 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 568 | . 23 . . 5 12 14 30 1 128 4 15 10 3 47 11 5 11 3 6 14 99 . 41 18 68 Peak Tracking Total 12 | . 3 . . 3 6 3 7 1 9 1 6 5 2 12 5 1 5 3 4 4 10 . 4 2 9 Tactical Retreats 52 | . . . . . . . . . 43 . 2 . . 1 . . 1 . . . 4 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Traps Triggered 14 | . 3 . . . 1 2 . . . . 3 . . . 1 . . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Machines Disabled 85 | . . . . . 1 4 7 . 12 3 2 . 3 13 5 . 12 . . . 15 1 . 3 4 Max in Single Turn 5 | . . . . . 1 1 2 . 1 1 2 . 1 5 3 . 2 . . . 3 1 . 1 2 Network Hub 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Machines Accessed 46 | . 6 . 2 . 3 3 3 1 3 4 3 . . 1 . . 2 . . 2 4 . 6 3 . Terminals 35 | . 5 . . . 3 2 2 1 . 4 3 . . 1 . . 1 . . 1 4 . 5 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . Total Hacks 118 | . 14 . 2 . 9 5 4 1 23 9 9 . . 1 . . 6 . . 6 8 . 15 6 . Successful 71 | . 6 . 2 . 4 1 2 1 23 7 7 . . 1 . . 2 . . 4 5 . 4 2 . Failed 46 | . 7 . . . 5 4 2 . . 2 2 . . . . . 4 . . 2 3 . 11 4 . Catastrophic 16 | . . . . . 2 1 1 . . . . . . . . . 2 . . 2 . . 6 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 13 . 1 . 7 3 1 1 . 8 9 1 . . . . 2 . . 2 3 . . . . Terminals 84 | . 13 . . . 9 4 3 1 . 9 9 . . 1 . . 4 . . 4 8 . 13 6 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . . 2 . . 2 . . . . . Terminal Hacks 56 | . 3 . 2 . 3 . 2 1 23 3 4 . . 1 . . 2 . . 4 4 . 2 2 . Record 25 | . . . 1 . . . . . 23 . . . . . . . . . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . 2 . . 1 . . . . . . . . . . 1 . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . Recycling Unit Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . Unreport Threat 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 7 | . . . . . . . . 1 . . 1 . . 1 . . . . . 1 1 . 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Insert Component 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . . . 1 . . . . 4 3 . . . . . . . . . 1 . . . . Terminals 11 | . 2 . . . 1 . . . . 4 3 . . . . . . . . . 1 . . . . Assimilate 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Botnet 8 | . 2 . . . 1 . . . . 2 3 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . . . 3 2 2 . . 3 2 . . . . . 2 . . 1 2 . 3 2 . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Total Allies 16 | . . . . 1 . . . . . 2 7 5 . . . . . . . . 1 . . . . Largest Group 6 | . . . . 1 1 . . . . 2 6 5 5 5 . . . . . . 1 . . . . Highest-Rated Group 480 | . . . . 31 31 . . . . 36 279 480 480 480 . . . . . . 26 . . . . Highest-Rated Ally 159 | . . . . 31 31 . . . . 26 159 159 96 96 . . . . . . 26 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 159 | . . . . 6 6 . . . . . 44 22 24 57 . . . . . . . . . . . Total Damage 5412 | . . . . 123 104 . . . . . 989 1014 1090 2092 . . . . . . . . . . . Kills 30 | . . . . 3 . . . . . . 9 4 4 10 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Turns Passed 29634 | 67 1128 13 275 610 372 1155 883 92 9456 535 1282 475 99 1249 631 589 446 934 416 687 2022 565 2168 1977 1508 Spaces Moved 11471 | 40 587 12 246 481 217 792 336 72 2079 304 454 203 39 542 295 320 200 415 196 336 635 395 907 859 509 Core 297 | 5 . . . . . . . . 5 . . . . . . . . . . . . 287 . . . Treads 8431 | 35 404 . . . 1 6 164 . 1499 304 454 203 39 542 295 320 200 415 196 336 635 108 907 859 509 Legs 21 | . 11 . . . . . . . 10 . . . . . . . . . . . . . . . . Wheels 2722 | . 172 12 246 481 216 786 172 72 565 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 110 110 125 110 110 115 50 132 227 132 160 160 160 160 160 160 160 160 155 50 150 160 151 Average Speed 161 | 146 148 110 110 112 134 115 148 115 191 141 227 183 160 160 160 160 160 160 160 160 182 102 164 187 155 Slowest Speed 400 | 160 260 110 110 125 320 400 320 115 240 227 227 340 160 160 160 160 160 160 160 160 250 233 249 250 223 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 82 5 59 84 29 24 80 18 90 10 69 59 73 47 11 85 11 55 21 9 49 93 35 29 19 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 6 | . 1 . 1 . . . . . 4 . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . 1 . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . . 1 . 1 . 1 . 1 1 . Scrap Searched 7 | . . . . 2 . . . . 3 . . . . . . . . 2 . . . . . . . Spaces Dug 195 | . . . . 10 . 1 1 . 6 10 3 . . 3 7 . 3 4 4 7 33 14 17 28 44 Terrain Destroyed 1406 | . . . . 10 64 10 116 1 194 19 55 9 8 284 36 . 142 12 31 21 152 20 24 68 130 Melee 4 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . Projectile 752 | . . . . . . 8 57 1 129 19 43 6 8 112 19 . 31 12 31 18 138 20 24 37 39 AOE 650 | . . . . 10 64 1 59 . 65 . 12 3 . 172 17 . 111 . . . 14 . . 31 91 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Arm Lab Res Acc Com Total 20953 | 46 710 11 253 535 258 934 554 74 7259 403 673 302 71 865 437 395 309 665 285 464 1236 544 1335 1179 1156 Wait 6856 | . 33 . . 33 2 52 93 . 4741 74 140 11 22 199 74 48 65 219 54 62 220 39 243 143 289 Move 11447 | 39 586 11 245 480 216 791 335 71 2078 303 453 202 38 541 295 319 199 414 195 335 634 394 906 858 509 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | 1 5 . 3 7 3 9 12 . 26 2 1 15 1 3 8 5 3 3 2 9 32 30 11 15 13 Fast Attach 183 | 6 6 . . 1 5 16 7 . 26 2 . 11 . 2 5 3 . 2 . 7 29 9 15 7 24 Attach 180 | . 3 . . 2 5 4 9 . 21 4 . 14 . 6 7 . 3 4 2 9 41 10 11 11 14 Detach 77 | . . . 2 . . . . . 11 2 . 4 . 6 4 . . 3 . 5 23 3 2 4 8 Swap 100 | . . . . . . 2 4 . 4 . 3 5 2 5 3 2 7 1 9 4 14 1 10 17 7 Drop 285 | . 5 . 3 . 4 11 13 . 37 1 . 23 1 3 9 10 3 4 2 14 30 34 21 21 36 Fire 1511 | . 69 . . 12 23 39 78 3 313 13 47 17 7 95 32 8 27 5 21 12 212 21 116 99 242 Melee 44 | . . . . . . 9 . . 2 . . . . . . . . 10 . 7 . 3 . . 13 Ram 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 2 . . . . . 3 . . 2 3 . . 5 . . 2 . . . 1 . . 4 1 Escape Stasis 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / [*Low x2]) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: [*Fac x2] / *Cet) -5/Cetus (discovered 2 exits: [*Fac] / [*Arc]) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Armory (discovered 3 exits: Res x2 / [*Lab]) -3/Lab -2/Research (discovered 2 exits: *Acc / Qua) -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 9) 429 | -10/Materials | Central database locked down 594 | -10/Materials | Discovered new exit (range 16) 939 | -10/Materials | Discovered new exit (range 15) 1196 | -10/Materials | Entered Mines 1204 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1204 | -10/Mines | Discovered new exit (range 5) 1209 | -10/Mines | Entered Exiles 1238 | -10/Exiles | Met 8R-AWN 1254 | -10/Exiles | Met EX-HEX 1305 | -10/Exiles | Learned location of Zion (-6) 1323 | -10/Exiles | Met EX-BIN 1338 | -10/Exiles | Aligned with FarCom system 1339 | -10/Exiles | Given EX-Vault access code 1364 | -10/Exiles | Opened EX-Vault 1370 | -10/Exiles | Found Modified TNC 1374 | -10/Exiles | Found Firepult 1379 | -10/Exiles | Found PSU Rigger 1404 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1435 | -10/Exiles | Met EX-DEC 1476 | -10/Exiles | Discovered new exit (range 10) 1484 | -10/Exiles | Left Exiles lab with Firepult 1484 | -10/Exiles | Entered Mines 1495 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1576 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1580 | -9/Mines | Found Prototype Device 1614 | -9/Mines | Learned Materials non-interactive machine intel 1718 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1842 | -9/Mines | Met a Derelict testing a Signal Generator 1842 | -9/Mines | Build established: Scavenger-Mutant 2081 | -9/Mines | Discovered new exit (range 10) 2094 | -9/Mines | Entered Materials 2094 | -8/Materials | Accompanied by 1 ally 2094 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2095 | -8/Materials | Loaded intel: 38 non-interactive machine locations 2272 | -8/Materials | Destroyed 7 combat bots 2336 | -8/Materials | Discovered new exit (range 12) 2466 | -8/Materials | Entered Factory 2466 | -7/Factory | Evolved 2 slots: Utility x2 2501 | -7/Factory | Build established: Scavenger-Skirmisher 2610 | -7/Factory | Identified Exp. Sensor Array 2707 | -7/Factory | Discovered new exit (range 7) 2904 | -7/Factory | Build established: Scavenger-Tank 3294 | -7/Factory | Discovered new exit (range 16) 3324 | -7/Factory | Discovered new exit (range 14) 3430 | -7/Factory | Discovered new exit (range 4) 3522 | -7/Factory | Build established: Scavenger-Mutant 3620 | -7/Factory | Identified exit to Storage 3621 | -7/Factory | Entered Storage 3931 | -7/Storage | Build established: Scavenger-Skirmisher 4075 | -7/Storage | Garrison activated, responded to threat 4121 | -7/Storage | Destroyed 7 combat bots 4128 | -7/Storage | Lost 3 parts (1n1u1w) 4189 | -7/Storage | Discovered new exit (range 8) 4411 | -7/Storage | Garrison activated, responded to threat 4476 | -7/Storage | Lost 3 parts (1n2w) 4500 | -7/Storage | Used back door to open Recycling access 4500 | -7/Storage | Discovered new exit (range 5) 4504 | -7/Storage | Entered Recycling 4566 | -7/Recycling | Scanned before Scraplab entrance 4583 | -7/Recycling | Entered Scraplab 4592 | -7/Recycling | Discovered new exit (range 3) 4596 | -7/Recycling | Entered Scraptown 4596 | -7/Scraptown | System corruption cleaned by C-Scrubber 4659 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4799 | -7/Scraptown | Discovered new exit (range 13) 4891 | -7/Scraptown | Build established: Scavenger-Gunner 4901 | -7/Scraptown | Visited Cave Peace 4917 | -7/Scraptown | Visited Spacefarers 5013 | -7/Scraptown | Visited CR-KLE's Repair Center 5067 | -7/Scraptown | Turned away by UFD registrar 5618 | -7/Scraptown | Attacked by Scraptown defenders 5621 | -7/Scraptown | Destroyed Triborg 5658 | -7/Scraptown | Core integrity fell below 50% 5677 | -7/Scraptown | Lost 4 parts (1n2u1w) 5678 | -7/Scraptown | Found Tri-treads 5679 | -7/Scraptown | Destroyed 11 combat bots 5682 | -7/Scraptown | Found Siege Articulator 5732 | -7/Scraptown | Found Prototype Ballistic Cannon 5739 | -7/Scraptown | Identified Siege Cannon 5762 | -7/Scraptown | Destroyed 9 combat bots 6026 | -7/Scraptown | Build established: Scavenger-Skirmisher 6342 | -7/Scraptown | Build established: Tank 9332 | -7/Scraptown | Destroyed 8 combat bots 9441 | -7/Scraptown | Destroyed 12 combat bots 9543 | -7/Scraptown | Destroyed 15 combat bots 9598 | -7/Scraptown | Core integrity fell below 20% 9602 | -7/Scraptown | Found Tri-treads 9907 | -7/Scraptown | Build established: Scavenger-Tank 11107 | -7/Scraptown | Visited Curators Association 11152 | -7/Scraptown | Found Prototype Slashing Weapon 11153 | -7/Scraptown | Identified DM-GVY's Chainsaw 11262 | -7/Scraptown | Visited Observation Area 11360 | -7/Scraptown | Visited DA-N13 Charitable Foundation 11383 | -7/Scraptown | Found DCF Scrap (29 items) 11661 | -7/Scraptown | Visited Abandonware Association 11712 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 11712 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 11760 | -7/Scraptown | Visited Derelict Rescue Squad 11885 | -7/Scraptown | Visited Supply Room 11966 | -7/Scraptown | Visited Scrap Suit Storage 12387 | -7/Scraptown | Found Siege Articulator 12392 | -7/Scraptown | Found Siege Articulator 12578 | -7/Scraptown | Found Siege Cannon Replica 12756 | -7/Scraptown | Visited Junk Repository 12838 | -7/Scraptown | Visited CPS Storage 13057 | -7/Scraptown | Visited Cartography Club 13080 | -7/Scraptown | Learned location of Upper Caves (-5) 13080 | -7/Scraptown | Learned location of Cetus (-5) 13080 | -7/Scraptown | Learned 8 Materials zone layouts 13080 | -7/Scraptown | Learned 20 Lower Caves zone layouts 13080 | -7/Scraptown | Learned 8 Upper Caves zone layouts 13080 | -7/Scraptown | Learned 20 Upper Caves zone layouts 13080 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 13080 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 13080 | -7/Scraptown | Learned Factory emergency access door positions 13080 | -7/Scraptown | Learned location of 2 exits from Lower Caves 13080 | -7/Scraptown | Learned location of 3 exits from Lower Caves 13170 | -7/Scraptown | Discovered new exit (range 5) 14028 | -7/Scraptown | Found Deep Structural Scanner 14052 | -7/Scraptown | Entered Factory 14052 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 14053 | -5/Factory | Identified exit to Upper Caves 14319 | -5/Factory | Identified exit to Extension 14372 | -5/Factory | Build established: Scavenger-Skirmisher 14587 | -5/Factory | Entered Extension 14587 | -5/Extension | Accompanied by 1 ally 15039 | -5/Extension | Energy Cycler disabled 15040 | -5/Extension | Rescued a captive Derelict 15040 | -5/Extension | Rescued a captive Derelict 15040 | -5/Extension | Rescued a captive Derelict 15040 | -5/Extension | Rescued a captive Derelict 15041 | -5/Extension | Rescued A7 15042 | -5/Extension | Rescued a captive Derelict 15044 | -5/Extension | Rescued a captive Derelict 15044 | -5/Extension | Rescued a captive Derelict 15044 | -5/Extension | Rescued a captive Derelict 15044 | -5/Extension | Rescued a captive Derelict 15046 | -5/Extension | Rescued a captive Derelict 15051 | -5/Extension | Rescued a captive Derelict 15052 | -5/Extension | Rescued a captive Derelict 15491 | -5/Extension | Spotted B-75 Beast 15503 | -5/Extension | Destroyed B-75 Beast 15526 | -5/Extension | Spotted B-75 Beast 15541 | -5/Extension | Destroyed B-75 Beast 15554 | -5/Extension | Discovered new exit (range 15) 15815 | -5/Extension | Discovered new exit (range 20) 15815 | -5/Extension | Discovered new exit (range 20) 15869 | -5/Extension | Entered Cetus 15869 | -5/Cetus | Accompanied by 4 allies (A7) 15874 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15895 | -5/Cetus | Spotted Cetus Guard 15895 | -5/Cetus | Spotted Cetus Guard 15897 | -5/Cetus | Spotted Cetus Guard 15897 | -5/Cetus | Spotted Cetus Guard 15902 | -5/Cetus | Allies destroyed Cetus Guard 15912 | -5/Cetus | Allies destroyed Cetus Guard 15916 | -5/Cetus | Destroyed Cetus Guard 15919 | -5/Cetus | Destroyed Cetus Guard 15921 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15947 | -5/Cetus | Lost 3 allies 16178 | -5/Cetus | Started Cetus Manufacturing Module 16191 | -5/Cetus | Discovered new exit (range 20) 16203 | -5/Cetus | Manufactured an Enhanced Grunt 16228 | -5/Cetus | Manufactured an Enhanced Grunt 16228 | -5/Cetus | Spotted Cetus Guard 16228 | -5/Cetus | Spotted Cetus Guard 16231 | -5/Cetus | Spotted Cetus Guard 16231 | -5/Cetus | Spotted Cetus Guard 16232 | -5/Cetus | Destroyed Cetus Guard 16240 | -5/Cetus | Destroyed Cetus Guard 16253 | -5/Cetus | Manufactured an Enhanced Grunt 16255 | -5/Cetus | Allies destroyed Cetus Guard 16264 | -5/Cetus | Allies destroyed Cetus Guard 16270 | -5/Cetus | Discovered new exit (range 19) 16278 | -5/Cetus | Manufactured an Enhanced Grunt 16285 | -5/Cetus | Met Revision 17 16303 | -5/Cetus | Manufactured an Enhanced Grunt 16311 | -5/Cetus | Build established: Scavenger-Tank 16344 | -5/Cetus | Entered Archives 16344 | -5/Archives | Accompanied by 5 allies 16407 | -5/Archives | Discovered new exit (range 20) 16411 | -5/Archives | Discovered new exit (range 20) 16443 | -5/Archives | Entered Hub_04(d) 16443 | -5/Hub_04(d) | Accompanied by 5 allies 16793 | -5/Hub_04(d) | Lost 3 allies 17082 | -5/Hub_04(d) | Discovered new exit (range 5) 17343 | -5/Hub_04(d) | First assault squad dispatched 17373 | -5/Hub_04(d) | Network Hub disabled 17386 | -5/Hub_04(d) | Spotted Lightning 17391 | -5/Hub_04(d) | Spotted Lightning 17392 | -5/Hub_04(d) | Spotted Lightning 17393 | -5/Hub_04(d) | System corruption reached 10% 17393 | -5/Hub_04(d) | Spotted Lightning 17393 | -5/Hub_04(d) | Spotted Lightning 17397 | -5/Hub_04(d) | Destroyed Lightning 17397 | -5/Hub_04(d) | Destroyed Lightning 17398 | -5/Hub_04(d) | Destroyed Lightning 17399 | -5/Hub_04(d) | Spotted Lightning 17420 | -5/Hub_04(d) | Destroyed Lightning 17421 | -5/Hub_04(d) | Destroyed Lightning 17437 | -5/Hub_04(d) | Destroyed Lightning 17485 | -5/Hub_04(d) | Destroyed 15 combat bots 17491 | -5/Hub_04(d) | Found Prototype Energy Cannon 17692 | -5/Hub_04(d) | Entered Factory 17692 | -4/Factory | Evolved 2 slots: Propulsion x2 17761 | -4/Factory | Discovered new exit (range 7) 17974 | -4/Factory | Identified EMDS 17978 | -4/Factory | First assault squad dispatched 18020 | -4/Factory | Build established: Scavenger-Skirmisher 18323 | -4/Factory | Sucked down chute 18323 | -4/Factory | Entered Waste 18338 | -4/Waste | Spotted C-40 Crusher 18344 | -4/Waste | Destroyed C-40 Crusher 18347 | -4/Waste | Spotted C-40 Crusher 18364 | -4/Waste | Destroyed C-40 Crusher 18419 | -4/Waste | Spotted C-40 Crusher 18425 | -4/Waste | Destroyed C-40 Crusher 18506 | -4/Waste | Spotted C-40 Crusher 18507 | -4/Waste | Spotted C-40 Crusher 18511 | -4/Waste | Destroyed C-40 Crusher 18526 | -4/Waste | Spotted C-40 Crusher 18541 | -4/Waste | Destroyed C-40 Crusher 18671 | -4/Waste | Destroyed C-40 Crusher 18864 | -4/Waste | Discovered new exit (range 13) 18912 | -4/Waste | Entered Factory 19344 | -4/Factory | Discovered new exit (range 10) 19358 | -4/Factory | Entered Upper Caves 19359 | -4/Upper Caves | Identified exit to Upper Caves 19850 | -4/Upper Caves | Encountered a Warlord checkpoint 20292 | -4/Upper Caves | Entered another Upper Caves area 20293 | -4/Upper Caves | Identified exit to Warlord 20631 | -4/Upper Caves | Discovered new exit (range 19) 20708 | -4/Upper Caves | Entered Research 20708 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20747 | -3/Research | Found Prototype Device 20747 | -3/Research | Identified Exp. Terrain Scanner 20825 | -3/Research | Discovered new exit (range 8) 20908 | -3/Research | Revision forces began assault on 0b10 20961 | -3/Research | Met up with Revision 17++ 20998 | -3/Research | Found Prototype Processor 21000 | -3/Research | Identified Exp. Signal Interpreter 21067 | -3/Research | Identified exit to Testing 21198 | -3/Research | Discovered new exit (range 11) 21214 | -3/Research | Identified exit to Research 21260 | -3/Research | Identified exit to Armory 21395 | -3/Research | Entered Armory 21628 | -3/Armory | Destroyed 7 combat bots 21718 | -3/Armory | Destroyed 7 combat bots 21999 | -3/Armory | Lost 3 parts (1n2u) 22333 | -3/Armory | Spotted Armor Guard 22333 | -3/Armory | Spotted Armor Guard 22374 | -3/Armory | Destroyed Armor Guard 22391 | -3/Armory | Found Prototype Device 22391 | -3/Armory | Identified Exp. Weapon Cycler 22407 | -3/Armory | Lost 5 parts (2n2u1w) 22408 | -3/Armory | Found Superdense Plating 22435 | -3/Armory | Spotted Armor Guard 22435 | -3/Armory | Spotted Armor Guard 22443 | -3/Armory | Destroyed Armor Guard 22446 | -3/Armory | Destroyed Armor Guard 22454 | -3/Armory | Destroyed Armor Guard 22474 | -3/Armory | Lost 4 parts (1p2u1w) 22478 | -3/Armory | Destroyed 9 combat bots 22587 | -3/Armory | Breached Obliterator storage 22620 | -3/Armory | Found PL-3XN's Ring of Power 22635 | -3/Armory | Found Disassembled Obliterator 22689 | -3/Armory | Core integrity fell below 50% 23145 | -3/Armory | First assault squad dispatched 23410 | -3/Armory | Discovered new exit (range 4) 23417 | -3/Armory | Entered Lab 23417 | -3/Lab | Discovered exit to Research (range 9) 23443 | -3/Lab | Hidden lab's door opened automatically 23443 | -3/Lab | Sensor layout match revealed 23444 | -3/Lab | Gained access to the hidden lab's interior 23624 | -3/Lab | Found Prototype Protection 23626 | -3/Lab | Found Prototype Energy Cannon 23628 | -3/Lab | Found Prototype Energy Gun 23630 | -3/Lab | Identified Tachyon Dispersion Ray 23631 | -3/Lab | Identified Potential Cannon 23633 | -3/Lab | Identified Exp. Powered Armor 23640 | -3/Lab | Found Prototype Hackware 23699 | -3/Lab | Found Alien Artifact 23699 | -3/Lab | Identified Integrated Dissipator 23699 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 23706 | -3/Lab | Found Alien Artifact 23706 | -3/Lab | Identified Core Expander 23706 | -3/Lab | Installed Core Expander, added new Utility slot 23717 | -3/Lab | Found Alien Artifact 23727 | -3/Lab | Found Alien Artifact 23822 | -3/Lab | Build established: Mutant 23982 | -3/Lab | Entered Research 23982 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23983 | -2/Research | Identified exit to Quarantine 24215 | -2/Research | Build established: Scavenger-Skirmisher 24326 | -2/Research | Identified Quantum Router 24416 | -2/Research | System corruption reached 10% 24466 | -2/Research | Identified Transdimensional Reconstructor 24466 | -2/Research | Identified Core Reset Matrix 25304 | -2/Research | Spotted B-90 Cyclops 25376 | -2/Research | Destroyed B-90 Cyclops 25583 | -2/Research | Found Powered Armor 25782 | -2/Research | Found Prototype Launcher 25782 | -2/Research | Identified Gui. Micro-nuke Launcher 25912 | -2/Research | Discovered new exit (range 30) 25922 | -2/Research | Found Prototype Launcher 25922 | -2/Research | Identified Adv. Micro-nuke Launcher 25949 | -2/Research | Build established: Hacker-Skirmisher 26150 | -2/Research | Entered Access 26150 | -1/Access | Evolved 2 slots: Power x1, Utility x1 26595 | -1/Access | Spotted B-99 Colossus 26745 | -1/Access | Build established: Generator-Skirmisher 26810 | -1/Access | Found Quantum Capacitor 27900 | -1/Access | First assault squad dispatched 28027 | -1/Access | Discovered new exit (range 28) 28127 | -1/Access | Entered Command 28337 | -1/Command | Spotted M Guard 28338 | -1/Command | Spotted M Guard 28338 | -1/Command | Spotted Combat Programmer 28340 | -1/Command | Spotted Combat Programmer 28410 | -1/Command | First assault squad dispatched 28765 | -1/Command | Met MAIN.C 28768 | -1/Command | 0b10 Conduit disabled 28784 | -1/Command | System corruption reached 10% 28819 | -1/Command | Destroyed MAIN.C Shell 28820 | -1/Command | Surrendered to MAIN.C 28820 | -1/Command | Loaded intel: 67 machine locations 28820 | -1/Command | Loaded intel: 115 trap records 28820 | -1/Command | Identified exit to Surface 28820 | -1/Command | Discovered exit to Surface (range 81) 28820 | -1/Command | Discovered exit to Surface (range 48) 28960 | -1/Command | Found Prototype Protection 28960 | -1/Command | Identified SHELL Armor 28966 | -1/Command | Found Prototype Reactor 28966 | -1/Command | Identified Zero-point Reactor 28969 | -1/Command | Found Zero-point Reactor 28994 | -1/Command | Found Prototype Protection 28994 | -1/Command | Identified Centrium Heavy Armor Plating 28997 | -1/Command | Found Prototype Protection 28997 | -1/Command | Identified Hvy. Regenerative Plating 29001 | -1/Command | Found Prototype Device 29001 | -1/Command | Identified Exp. Focal Shield 29004 | -1/Command | Found Prototype Device 29004 | -1/Command | Identified Exp. System Purifier 29007 | -1/Command | Found Prototype Device 29007 | -1/Command | Identified Exp. ECM Suite 29039 | -1/Command | MAIN.C activated Command garrisons 29047 | -1/Command | Build established: Generator-Gunner 29077 | -1/Command | Unknown forces attacked Command 29077 | -1/Command | Spotted EQ-002 29118 | -1/Command | Spotted EQ-000 29130 | -1/Command | Lost 3 allies 29162 | -1/Command | Spotted EQ-019 29162 | -1/Command | Spotted EQ-020 29180 | -1/Command | Found Prototype Processor 29180 | -1/Command | Identified Exp. Core Analyzer 29194 | -1/Command | Found Exp. Core Analyzer 29198 | -1/Command | Phase Generator disabled 29200 | -1/Command | Lost 5 allies 29236 | -1/Command | Spotted EQ-014 29241 | -1/Command | Spotted EQ-036 29247 | -1/Command | Spotted EQ-024 29263 | -1/Command | Spotted EQ-041 29263 | -1/Command | Spotted EQ-040 29263 | -1/Command | Spotted EQ-039 29263 | -1/Command | Spotted EQ-038 29263 | -1/Command | Spotted EQ-054 29263 | -1/Command | Spotted EQ-047 29278 | -1/Command | Spotted EQ-028 29278 | -1/Command | Destroyed EQ-024 29296 | -1/Command | Spotted EQ-010 29305 | -1/Command | Spotted EQ-058 29307 | -1/Command | Spotted EQ-051 29356 | -1/Command | Lost 21 allies 29377 | -1/Command | Spotted EQ-060 29377 | -1/Command | Spotted EQ-061 29385 | -1/Command | Found Prototype Processor 29386 | -1/Command | Identified Exp. Targeting Computer 29407 | -1/Command | Spotted EQ-081 29409 | -1/Command | Spotted EQ-062 29413 | -1/Command | Spotted EQ-053 29416 | -1/Command | Spotted EQ-052 29419 | -1/Command | Spotted EQ-072 29425 | -1/Command | Destroyed EQ-053 29427 | -1/Command | Destroyed EQ-052 29437 | -1/Command | Spotted EQ-083 29442 | -1/Command | Spotted EQ-082 29491 | -1/Command | Lost 7 allies 29496 | -1/Command | Spotted EQ-084 29496 | -1/Command | Spotted EQ-086 29496 | -1/Command | Spotted EQ-085 29496 | -1/Command | Spotted EQ-087 29497 | -1/Command | Destroyed EQ-087 29498 | -1/Command | Destroyed EQ-085 29544 | -1/Command | Spotted EQ-089 29548 | -1/Command | Spotted EQ-080 29548 | -1/Command | Destroyed EQ-089 29551 | -1/Command | Spotted EQ-100 29551 | -1/Command | Spotted EQ-092 29563 | -1/Command | Destroyed EQ-092 29594 | -1/Command | Spotted EQ-111 29594 | -1/Command | Spotted EQ-112 29594 | -1/Command | Spotted EQ-110 29601 | -1/Command | Destroyed EQ-110 29606 | -1/Command | Destroyed EQ-112 29606 | -1/Command | Spotted EQ-063 29607 | -1/Command | Spotted EQ-065 29608 | -1/Command | Destroyed EQ-063 29611 | -1/Command | Spotted EQ-076 29619 | -1/Command | Spotted EQ-094 29624 | -1/Command | Spotted EQ-074 29625 | -1/Command | Destroyed EQ-074 29625 | -1/Command | Destroyed EQ-065 29627 | -1/Command | Spotted EQ-093 29627 | -1/Command | Spotted EQ-077 29630 | -1/Command | Destroyed EQ-076 29632 | -1/Command | Destroyed EQ-077 29633 | -1/Command | Attackers retreated from Command 29635 | -1/Command | Lost 4 allies 29635 | *** | Fortifying 0b10! Last Messages --------------- 29629_ Slug penetrates MAIN.C. 29630_ Alpha 7 destroyed. 29630_ MAIN.C knocked back. 29630_ Slug penetrates MAIN.C. 29630_ EQ-076 destroyed. 29631_ EQ-093 destroyed. 29631_ Slug penetrates MAIN.C. 29632_ Slug penetrates M Guard. 29632_ M Guard suffers critical hit (Destroy). 29632_ Destroyed Prototype Ballistic Gun. 29632_ EQ-077 destroyed. 29633_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | ## # #????????????????????????????????#?#?#?? | | # # #????????????????????????????????#?#?#?? | | + # #????????????????????????????????#?#?#?? | | # # #????????????????????????????????#?#?#?? | | # ###+###????????????????????????????????#?#?#?? | | # # #????????????????????????????????#?#?#?? | | #????????????????????????????????#?#?#?? | | % #????????????????????????????????#?#?#?? | | #?###########################????#?#?#?? | | #?#?????????????????????????#????#?#?#?? | | % % #?#?#######################?#????#?#?#?? | | #?#?#"""""" """" ############## | | " #?#?#"" " # #??????????? | | " # #?#?#""""" " ############# | | # #?#?#"""" "" ! % !% [ | | # # #?#?#" " % | =! ! | | ?# # #?#?#"" % *!*[ % | | ## |!######?#?#" % !!!!![ ############## | | =!!"##?????#?#% % ![% !]%= #?#??????????? | | #"#% " ###??#?#% %[% %%%%[*= [ ############## | | ==!*! % #??#?# =%% ! M[%Y*[= =* #?#????#?#?#?? | | %%%!! " #??#?# % [*% **%%[!*%! #?#????#?#?#?? | | !*=%=[ " ####?# [ ! %!%!=!== #?#????#?#?#?? | | !!%![ % # ##?# % % !! %! #?#????#?#?#?? | | [ ]*!%! %%% #?# % % ! [ #?#????#?#?#?? | | %%%![= %####%= @ #?#????#?#?#?? | | = =%%% !==%%!=* = % #?#????#?#?#?? | | % =%!= %==[=% % % #?#????#?#?#?? | | % ===% % =%%!%% #?#????#?#?#?? | | [ [==%! ####[= #?#????#?#?#?? | | [ %%/ %* #?#!! #?#????#?#?#?? | | % %/%=" #?# #?#????#?#?#?? | | % !%!=%%%#?#######################?#????#?#?#?? | | %[% * /%*"#?????????????????????????#????#?#?#?? | | =!"###########################????#?#?#?? | | ! %%% ####??????????????????????????????#?#?#?? | | %% #?????????????????????????????????#?#?#?? | | % #?????????????????????????????????#?#?#?? | | #?????????????????????????????????#?#?#?? | | % "#####????????????????????????????????#?#?#?? | | # #????????????????????????????????#?#?#?? | | ^# #????????????????????????????????#?#?#?? | | ^# #????????????????????????????????#?#?#?? | | ^+ #????????????????????????????????#?#?#?? | | ####^# #????????????????????????????????#?#?#?? | | ???#^# #????????????????????????????????#?#?#?? | | ???# + #????????????????????????????????#?#?#?? | | ???### #????????????????????????????????#?#?#?? | | ?????# #????????????????????????????????#?#?#?? | | ?????##+###????????????????????????????????#?#?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Coolant Potential 100 Energy Generation 105 Energy Capacity 940 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 3 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 3200 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 12 Core Analysis 12 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackTitaniumDetonator Manual? 0 Play Time 04:03:26 Cumulative 876.2 hours Start 2024.08.07 @ 18:20:25 End 2024.08.07 @ 22:35:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 548 Rogue 541 Adventurer 0 Explorer 7 Win Type 8 Total 59 Types 21/6/20/2/0/1/6/1/2 Lore% 78 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fc8d197-dcf4-47f4-b069-906d2efa6617