Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.17 @ 17:49:45 Player: Milkduds Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (727) 727 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2687 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 125/300 Energy 225/265 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Compact Wheel Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Bomb Drone Bay > --- WEAPON ----------- Assault Rifle Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Treads Compact Wheel Particle Charger Light Cannon Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Bomb Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 33 | 6 7 3 9 8 Power 4 | 1 . 1 . 2 Engine 4 | 1 . 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 5 2 Treads 7 | 2 . . 3 2 Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 1 1 Device 2 | . . . 1 1 Storage 2 | 1 . 1 . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 5 1 3 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 3 . 1 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 4 | . 2 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . 2 2 1 12 Power 3 | . 1 . . 2 Propulsion 6 | . 1 1 1 3 Utility 2 | . . . . 2 Weapon 6 | . . 1 . 5 Highest Loss Streak 10 | . 2 2 1 10 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 70 | . 82 59 76 72 Engine 6 | . 6 1 11 15 Treads 8 | . 20 1 6 11 Device 2 | . . . 11 4 Storage 12 | . 14 13 11 9 Processor 12 | . 12 14 11 9 Energy Gun 1 | . 7 . . . Ballistic Gun 13 | . 13 14 13 12 Ballistic Cannon 6 | . . 11 6 . Launcher 3 | . 5 2 1 8 Naked Turns . | . . . . . Heaviest Build 28 | 11 14 15 23 28 Greatest Support 40 | 40 40 20 40 40 Greatest Overweight (x) 7 | 3 . 4 7 3 Average Overweight (x) 1 | . . 2 2 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 7 8 8 Most Carried 8 | 5 8 8 7 8 Average Carried 5 | 3 6 7 4 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 5 7 1 Class Distribution -------------------- 93% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 669 | 229 101 100 116 123 Remotely . | . . . . . Salvage Created 850 | . 263 18 103 466 Parts 50 | . 22 1 10 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 7 1 3 6 Guns 10 | . 7 . 1 2 Cannons 1 | . . 1 . . AOE 6 | . . . 2 4 Classes Destroyed 8 | . 4 . 1 3 Worker 3 | . . . . 3 Builder 2 | . 1 . . 1 Recycler 3 | . . . . 3 Watcher 3 | . 2 . 1 . Swarmer 3 | . 3 . . . Grunt 12 | . 4 1 2 5 Sentry 1 | . . . 1 . Specialist 1 | . . . . 1 Best Kill Streak 7 | . 4 1 3 7 Combat Bots Only 5 | . 4 1 2 5 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2739 | . 480 245 279 1735 Core 743 | . 77 85 20 561 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 72 | . . . . 72 Core Remaining (%) 76 | 100 . 35 95 . Volleys Fired 72 | 1 30 10 12 19 Largest 3 | 2 2 2 2 3 Hottest 83 | 70 83 55 50 70 Shots Fired 145 | 2 59 20 24 40 Gun 115 | 2 56 10 19 28 Cannon 10 | . . 7 . 3 Launcher 20 | . 3 3 5 9 Special . | . . . . . Kinetic 95 | 1 27 17 19 31 Thermal 30 | 1 29 . . . Explosive 14 | . . . 5 9 Electromagnetic 6 | . 3 3 . . Robot Hit Streak 9 | . 9 7 6 5 Robot Miss Streak 2 | . 2 1 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 92 | . 34 15 19 24 Core Hits 51 | . 16 4 6 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2706 | . 519 301 419 1467 Guns 917 | . 387 108 200 222 Cannons 138 | . . 105 . 33 Explosions 1651 | . 132 88 219 1212 Melee . | . . . . . Ramming . | . . . . . Kinetic 776 | . 108 213 200 255 Thermal 279 | . 279 . . . Explosive 1431 | . . . 219 1212 Electromagnetic 220 | . 132 88 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . . . . 37 Projectiles . | . . . . . Explosions 37 | . . . . 37 Melee . | . . . . . Knockbacks 2 | . . 1 . 1 Impact . | . . . . . Kinetic 2 | . . 1 . 1 Secondary . | . . . . . Self-Inflicted Damage 82 | . 2 8 . 72 Shots 4 | . 1 1 . 2 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 231 | 30 112 21 17 231 Average Temperature 53 | 19 46 8 12 78 Received Heat Transfer 1080 | . 168 150 105 657 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 962 | . 962 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 213 | . 213 20 131 207 Initial 9 | . . 4 . 9 Average 49 | . 144 6 13 92 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 91 | 100 62 100 100 95 Level 1 8 | . 37 . . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 2 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 3 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 13 2 11 14 Peak Tracking Total 8 | . 5 2 4 8 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . . 1 1 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 1 2 3 Successful 5 | . . 1 2 2 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . 2 . EXPLORE 1 | . . . 1 . RETURN 1 | . . . 1 . Ally Attacks 6 | . . . 6 . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 16 | . . . 16 . Drone Recoveries 9 | . . . 9 . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2118 | 108 456 823 420 311 Spaces Moved 980 | 62 207 405 170 136 Core 411 | 12 . 340 50 9 Treads 514 | 50 207 65 65 127 Legs . | . . . . . Wheels 55 | . . . 55 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 100 Average Speed 182 | 145 160 194 212 159 Slowest Speed 400 | 200 160 250 400 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 30 62 28 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . 3 . 7 22 Melee . | . . . . . Projectile . | . . . . . AOE 32 | . 3 . 7 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1179 | 78 281 422 203 195 Wait 48 | . 17 . 3 28 Move 976 | 61 206 404 169 136 Hop . | . . . . . Pick Up 34 | 10 13 1 7 3 Fast Attach 2 | . 1 1 . . Attach 26 | 6 4 2 6 8 Detach 2 | . . . 2 . Swap 5 | . 2 . 3 . Drop 13 | . 8 4 . 1 Fire 72 | 1 30 10 12 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Met 8R-AWN 334 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Entered Mines 567 | -10/Mines | Followed 8R-AWN into the Mines 578 | -10/Mines | Met a Derelict bent on vengeance 629 | -10/Mines | Learned location of Zion (-6) 686 | -10/Mines | Core integrity fell below 50% 1288 | -10/Mines | Discovered new exit (range 11) 1317 | -10/Mines | Found the Drone Emporium 1330 | -10/Mines | Found Prototype Device 1388 | -10/Mines | Entered Materials 1388 | -9/Materials | Evolved 2 slots: Utility x2 1388 | -9/Materials | Identified Bomb Drone Bay 1568 | -9/Materials | Discovered new exit (range 30) 1639 | -9/Materials | Discovered new exit (range 14) 1808 | -9/Materials | Entered another Materials area 1808 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1867 | -8/Materials | Repaired Lgt. Treads 2091 | -8/Materials | Core integrity fell below 50% 2113 | -8/Materials | Core integrity fell below 20% 2119 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. U-05 Engineer lays Concrete. Particle Charger destroyed. G-47 Trooper knocked back. U-05 Engineer lays Concrete. R-06 Scavenger destroyed. U-05 Engineer lays Concrete. Lgt. Cannon destroyed. U-05 Engineer lays Concrete. Datajack destroyed. Critical hit (Destroy). Imp. Treads destroyed. Slug penetrates X-57 Shotgunner. G-47 Trooper destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Acquired 7 matter. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##????####?????????????????? | | ??????????????????????# ???? #?????????????????? | | ??????????????????????# """ #?????????????????? | | ??????????????????????# """"" #?????????????????? | | ??????????????????????# """"" #?????????????????? | | ??????????????????????# """"" #?????????????????? | | ???????????????######?# " " #?????????????????? | | ??????????????##!!!!### #??????+#?????????? | | ??????????????#! !## #?????? #?????????? | | ????????#######! !## ! ##??### ###???????? | | ????+###### ####+########## #???????? | | ??? %!=^ w #???????? | | ??? % =%=* ##??????? | | ??? % u%[%! "#??????? | | ????????# ### H """ """ T#??????? | | ????? ! # "" """ "#??????? | | ???? ?????# ! %%" "" ##??????? | | ???????????# x! @ #???????? | | ???????????# """ %%= [[[ #???????? | | ???????????# """ # *%g% [[ g #???????? | | ???????????#* """ # [[ g #???????? | | ???????????#####################"T"## #???????? | | ???????????????????????????????###### #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #?????#?? | | ????????????????????????????????##### ### ### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ########### | | ????????????????????????????????# ###########?? | | ????????????????????????????????# # #??? | | ????????????????????????????????# #""" """ #??? | | ????????????????????????????????# #"R """ #??? | | ????????????????????????????????# #""" """ #??? | | ????????????????????????????????# # """ #??? | | ????????????????????????????????# + """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceWeaponMinigun Manual? 0 Play Time 00:26:49 Cumulative 3.0 hours Start 2022.12.17 @ 17:23:50 End 2022.12.17 @ 17:49:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6edebdf4-2541-4a7c-93aa-1d68ad82463a