Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 11:33:38 Player: rice Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1557) 1557 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3353 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 21 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (6) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Signal Interpreter ECM Suite Hacking Suite Hacking Suite Hacking Suite Rocket Launcher Improved Grenade Launcher Datajack Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Signal Interpreter ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Assault Rifle Assault Rifle Shotgun Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Datajack Scythe [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 54 | 6 18 1 29 . Power 8 | 1 1 1 5 . Engine 7 | 1 1 . 5 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 23 | 2 9 . 12 . Treads 15 | . 4 . 11 . Leg 7 | 2 5 . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 12 | 1 5 . 6 . Device 3 | . 2 . 1 . Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 . 4 . Artifact . | . . . . . Weapon 11 | 2 3 . 6 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 3 . 6 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 9 | . 3 . 6 . Power 2 | . 1 . 1 . Propulsion 2 | . 1 . 1 . Utility 3 | . 1 . 2 . Weapon 2 | . . . 2 . Highest Loss Streak 3 | . 3 . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 100 93 87 Engine 12 | . 13 13 10 11 Treads 27 | . 23 28 31 32 Leg 1 | . 4 . . . Device 6 | . 9 . 6 . Storage 12 | . 14 14 11 11 Protection 8 | . 2 14 11 11 Ballistic Gun 24 | . 27 28 21 22 Peak Build Rating 20 | 6 10 11 20 19 Average Rating 11 | 4 8 8 14 18 On Entrance 8 | . 6 8 11 18 Naked Turns . | . . . . . Heaviest Build 102 | 14 92 94 102 97 Greatest Support 63 | 20 40 40 63 63 Greatest Overweight (x) 32 | . 4 2 32 2 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 6 22 25 25 25 Most Carried 25 | 4 11 15 25 21 Average Carried 13 | 2 8 12 17 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 21 | 4 11 15 20 21 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1925 | 200 643 58 994 30 Remotely . | . . . . . Salvage Created 2149 | . 728 79 1270 72 Parts 176 | . 58 9 98 11 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 52 | . 14 3 31 4 Guns 52 | . 14 3 31 4 Classes Destroyed 9 | . 5 1 3 . Tunneler 1 | . . 1 . . Hauler 5 | . 2 . 3 . Operator 7 | . 4 . 3 . Watcher 5 | . 3 . 2 . Swarmer 23 | . 3 3 13 4 Grunt 21 | . 11 . 10 . Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Sentry 5 | . . . 5 . Best Kill Streak 10 | . 4 4 10 2 Combat Bots Only 10 | . 4 3 10 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 360 | . 83 27 227 23 Missed 93 | . 15 9 64 5 Damage Taken 3327 | . 763 157 2165 242 Core 631 | . 199 22 330 80 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 176 | . 98 . 78 . Core Remaining (%) 55 | 100 . 11 . . Volleys Fired 205 | . 71 8 121 5 Largest 2 | . 2 2 2 2 Hottest 46 | . 40 40 46 46 Shots Fired 408 | . 142 16 240 10 Gun 408 | . 142 16 240 10 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 408 | . 142 16 240 10 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 12 3 17 7 Robot Miss Streak 6 | . 4 6 5 2 Penetration Max . | . . . . . Secondary Targets 5 | . . . 3 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 263 | . 86 5 164 8 Core Hits 113 | . 42 4 63 4 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 5 | . 1 . 4 . Destroy 5 | . 1 . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3623 | . 1082 58 2316 167 Guns 3580 | . 1078 58 2314 130 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 43 | . 4 . 2 37 Kinetic 3580 | . 1078 58 2314 130 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | . 2 1 1 2 Targets Rammed 6 | . 2 1 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 12 | . 2 . 12 . Average Temperature 5 | . 2 . 5 . Received Heat Transfer 1149 | . 378 30 699 42 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 519 | . 272 210 519 194 Initial 194 | . . 44 . 194 Average 114 | . 46 53 192 149 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 81 | 100 95 88 62 100 Level 1 6 | . 4 11 8 . Level 2 11 | . . . 29 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 1 5 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 7 | . 4 . 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 10 | . 4 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 33 10 71 9 Peak Tracking Total 8 | . 5 3 8 5 Tactical Retreats 5 | . . 1 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 15 | . 6 1 8 . Terminals 10 | . 4 . 6 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 17 1 29 . Successful 24 | . 10 1 13 . Failed 23 | . 7 . 16 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 23 | . 4 . 19 . Terminals 34 | . 9 . 25 . Fabricators . | . . . . . Repair Stations 8 | . 6 . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 1 6 . Robot Analysis 3 | . . . 3 . Open Door 1 | . . 1 . . Unreport Threat 3 | . 1 . 2 . Locate Traps 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 5 . 2 . Scan Component 4 | . 3 . 1 . Repair 3 | . 2 . 1 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . 4 . Terminals 6 | . 2 . 4 . Track 2 | . . . 2 . Botnet 2 | . 1 . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 . 7 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 78 | . 52 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 2 . 1 Largest Group 2 | . . 2 . 1 Highest-Rated Group 42 | . . 42 . 31 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 11 | . . 11 . . Total Damage 147 | . . 147 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 3 | . . . 3 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 7359 | 75 2746 926 2944 668 Spaces Moved 2338 | 55 888 261 891 243 Core 17 | 6 . . 11 . Treads 2003 | . 619 261 880 243 Legs 318 | 49 269 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 320 240 240 Average Speed 263 | 112 260 320 264 240 Slowest Speed 1650 | 120 480 320 1650 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 97 42 67 54 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3121 | 65 1174 335 1234 313 Wait 459 | . 179 62 156 62 Move 2334 | 54 887 260 890 243 Hop . | . . . . . Pick Up 37 | 5 10 3 18 1 Fast Attach 15 | 5 6 . 4 . Attach 10 | 1 2 . 7 . Detach 1 | . . . 1 . Swap 29 | . 10 1 18 . Drop 25 | . 7 . 18 . Fire 205 | . 71 8 121 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . 2 1 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 10) 1060 | -10/Materials | Discovered new exit (range 15) 1537 | -10/Materials | Discovered new exit (range 13) 1900 | -10/Materials | Repaired Assault Rifle 1927 | -10/Materials | Repaired Assault Rifle 2129 | -10/Materials | Core integrity fell below 50% 2187 | -10/Materials | Lost 3 parts (1p1n1u) 2371 | -10/Materials | Discovered new exit (range 16) 2822 | -10/Materials | Entered Mines 3587 | -10/Mines | Discovered new exit (range 12) 3636 | -10/Mines | Met a Derelict shopkeep closing up shop 3642 | -10/Mines | Core integrity fell below 20% 3748 | -10/Mines | Entered Materials 3748 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4314 | -9/Materials | Build established: Scavenger-Mutant 4611 | -9/Materials | Repaired Assault Rifle 5034 | -9/Materials | Discovered new exit (range 16) 5399 | -9/Materials | Discovered new exit (range 7) 5454 | -9/Materials | Build established: Mutant 5628 | -9/Materials | Destroyed 10 combat bots 6148 | -9/Materials | First assault squad dispatched 6162 | -9/Materials | Core integrity fell below 50% 6186 | -9/Materials | Core integrity fell below 20% 6692 | -9/Materials | Entered Mines 6728 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6785 | -9/Mines | Received a Mining Laser from a helpful Derelict 7281 | -9/Mines | Excavation squad dispatched 7281 | -9/Mines | A large section of the Mines collapsed 7335 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7360 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 07148_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 07167_ S-10 Pest destroyed. 07167_ Switching to secondary target: S-10 Pest. 07170_ Destroyed Flight Unit. 07173_ S-10 Pest destroyed. 07248_ K-01 Serf collects debris. 07281_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. 07284_ Acquired 20 matter. 07286_ K-01 Serf collects debris. 07286_ Acquired 10 matter. 07292_ K-01 Serf collects debris. 07335_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" 4F-V1G(z) disappears into a concealed tunnel. 07351_ Lgt. Treads severed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????#????????????????????? | | ???????????? ????????# ?????????? | | ???????????? ??????## ????????? | | ???????????? ????#? ???????? | | ???#???????? ##?# ? ????????? | | ?? #????????? ## ?? ????????? | | # ?????????? ??? ?????????? | | ??????????? ???#g ?????????? | | ???????????? ????# #?????????? | | ????????????# ????# #?????????? | | ????????????# #????# #?????????? | | ?????????????# #????# ####??????? | | ??????????#### #???## ######?? | | ##???????## #??## #?? | | #??????## #### #?? | | #?????## ## > #??? | | #?????# ## g ggl@ #?????? | | ####### ### ######?????? | | ##?## ##??????????? | | ####### #???# #???????????? | | #?????# #???# #???????????? | | ####### #??# #???????????? | | =## #?# ##???????????? | | ** #?# #????????????? | | %%= #?## ##????????????? | | ### ##??######?????????????? | | ??##########??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketSlugMapper Manual? 0 Play Time 00:25:26 Cumulative 39.5 hours Start 2024.09.14 @ 11:09:19 End 2024.09.14 @ 11:33:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f3093bf-0e0b-416b-bdde-579a8448a56a