Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 22:33:31 Player: operation hog fire Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (793) 793 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2578 Bonus ------- None Cogmind --------- Core Integrity 503/550 Matter 248/300 Energy 18/100 System Corruption 0% Temperature Warm (128) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle Light Cannon > --- INVENTORY (15) --- Armored Treads Advanced Treads Advanced Treads Armored Wheel Armored Wheel Cooling System Huge Storage Unit High-capacity Matter Pod (200) Hardened Light Armor Plating Hardened Light Armor Plating Reflective Plating Medium Laser Particle Gun Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Armored Treads Armored Wheel Cooling System Huge Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Reflective Plating Medium Laser Mini Grenade Launcher Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 25 | 1 9 13 2 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 2 3 . Treads 3 | . 1 2 . Leg . | . . . . Wheel 2 | . 1 1 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 6 . Device 3 | 1 1 1 . Storage 2 | . 1 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 9 | . 3 4 2 Energy Gun 4 | . . 3 1 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 1 1 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 3 2 4 Power 2 | . 1 . 1 Propulsion 4 | . 1 1 2 Utility 3 | . 1 1 1 Weapon . | . . . . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 9 | 6 8 9 11 Power . | 1 . . . Propulsion 2 | 4 3 . 2 Utility 3 | . 2 5 5 Weapon 2 | 1 1 3 3 Tool/Special . | . . . . Unused Backups 23 | 6 6 . 11 Power 2 | 1 1 . . Propulsion 9 | 2 2 . 5 Utility 8 | 1 2 . 5 Weapon 4 | 2 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 96 94 Engine 11 | . 14 11 6 Treads 13 | . 7 23 18 Leg 7 | . 13 . . Wheel 7 | . 7 8 9 Device 7 | . 7 4 16 Storage 12 | . 14 11 9 Processor 4 | . . 9 9 Protection 4 | . 5 5 . Energy Gun 5 | . 3 9 9 Ballistic Gun 12 | . 14 11 9 Ballistic Cannon 6 | . 9 . 8 Peak Build Rating 20 | 8 8 16 20 Average Rating 10 | 7 7 13 19 On Entrance 9 | 6 8 8 16 Avg Prop Armor Cover (%) 13 | . 10 17 16 Naked Turns . | . . . . Heaviest Build 36 | 15 23 36 36 Greatest Support 60 | 20 20 60 40 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 10 | 8 8 10 15 Most Carried 15 | 8 10 10 15 Average Carried 9 | 6 8 9 11 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 8 10 10 15 Class Distribution -------------------- 80% | Mutant 11% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1201 | 243 562 353 43 Remotely . | . . . . Salvage Created 1170 | 175 524 373 98 Parts 83 | 16 37 26 4 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 14 7 1 Guns 15 | . 7 7 1 Cannons 7 | . 7 . . Classes Destroyed 10 | 3 5 2 . Worker 3 | 2 . 1 . Tunneler 4 | 4 . . . Hauler 3 | . 2 . 1 Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 3 | . 1 2 . Swarmer 6 | . 6 . . Grunt 12 | . 8 4 . Duelist 1 | . . 1 . Sentry 3 | . . 2 1 Best Kill Streak 4 | 2 4 3 1 Combat Bots Only 4 | . 4 2 1 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 159 | . 71 50 38 Missed 47 | . 17 16 14 Hits 112 | . 54 34 24 Melee 6 | . . 6 . Projectile 106 | . 54 28 24 Critical Strikes 5 | . 2 2 1 Damage Taken 1504 | . 566 550 388 Core 107 | . 49 11 47 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 80 97 . Volleys Fired 105 | 11 51 36 7 Largest 3 | 2 2 2 3 Hottest 118 | 60 100 88 118 Shots Fired 213 | 22 99 71 21 Gun 161 | 22 54 71 14 Cannon 49 | . 42 . 7 Launcher . | . . . . Special 3 | . 3 . . Kinetic 151 | 11 90 36 14 Thermal 45 | . 3 35 7 Explosive . | . . . . Electromagnetic 17 | 11 6 . . Robot Hit Streak 14 | 5 10 8 14 Robot Miss Streak 4 | 2 3 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 129 | 14 61 39 15 Core Hits 51 | 7 22 17 5 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 7 | 1 2 4 . Burn 3 | . . 3 . Destroy 2 | 1 . 1 . Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1899 | 231 906 515 247 Guns 1351 | 176 479 515 181 Cannons 493 | . 427 . 66 Explosions 55 | 55 . . . Melee . | . . . . Ramming . | . . . . Kinetic 1330 | 108 855 226 141 Thermal 450 | 55 . 289 106 Explosive . | . . . . Electromagnetic 119 | 68 51 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 12 | . 12 . . Projectiles 12 | . 12 . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 7 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary 2 | . 2 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 231 | . 89 231 110 Average Temperature 42 | . 29 50 40 Received Heat Transfer 618 | . 204 189 225 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1258 | . . 999 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 127 | 10 127 107 120 Initial 26 | . . 26 24 Average 55 | 2 71 55 24 Influence Increases 817 | 35 369 251 162 Destroy 0b10 Robot/C 440 | . 280 140 20 Destroy 0b10 Robot/NC 75 | 35 20 15 5 Destroy Leader 122 | . 56 54 12 Successful Hack 38 | . 7 26 5 Disable Machine 15 | . . . 15 Destroy Structure 7 | . 6 1 . Lose Combat Pursuer 120 | . . 15 105 Influence Decreases 727 | 35 305 256 131 Entered New Map 73 | . . 38 35 Time Decay 569 | 35 275 198 61 Lost Part 85 | . 30 20 35 Squads Dispatched 4 | . 2 1 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 23 12 16 Peak Tracking Total 10 | . 4 4 10 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 4 1 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 14 | . 3 8 3 Successful 11 | . 3 6 2 Failed 3 | . . 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 12 | . 3 6 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 8 | . 2 4 2 Level Access Points 1 | . . 1 . Terminal Index 2 | . . 1 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Track 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 583 | 117 219 66 181 Terrain 247 | . . 66 181 Seismic 479 | 117 219 . 143 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1468 | 126 751 410 181 Spaces Moved 786 | 29 437 211 109 Core . | . . . . Treads 31 | . . 30 1 Legs 213 | 29 184 . . Wheels 542 | . 253 181 108 Hover . | . . . . Flight . | . . . . Fastest Speed 105 | 120 115 105 120 Average Speed 118 | 120 117 121 120 Slowest Speed 160 | 120 120 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 79 22 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 6 | 3 3 . . Melee . | . . . . Projectile 3 | . 3 . . AOE 3 | 3 . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1106 | 97 572 295 142 Wait 149 | 55 60 20 14 Move 783 | 28 436 210 109 Hop . | . . . . Pick Up 19 | 2 8 3 6 Fast Attach 7 | 1 1 5 . Attach 6 | . 2 2 2 Detach 1 | . . 1 . Swap 22 | . 8 11 3 Drop 14 | . 6 7 1 Fire 105 | 11 51 36 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 127 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 227 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 7) 869 | -10/Materials | Discovered new exit (range 8) 878 | -10/Materials | Entered another Materials area 878 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 897 | -9/Materials | Identified exit to Materials 1034 | -9/Materials | Discovered new exit (range 16) 1159 | -9/Materials | Discovered new exit (range 18) 1288 | -9/Materials | Entered another Materials area 1288 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1469 | -8/Materials | Self-destructed Last Messages --------------- Found 12 terminals. Downloaded coordinate data. >>Layout(Zone) Retrieving Zone 6L layout... Downloaded map data. 01405_ Ion Engine destroyed. 01424_ K-01 Serf collects debris. 01432_ Seismic Detector destroyed. 01448_ K-01 Serf collects debris. 01448_ Y-45 Defender destroyed. 01453_ K-01 Serf collects debris. 01453_ Critical hit (Burn: +37). 01454_ Dropped Hvy. Assault Rifle. 01457_ K-01 Serf collects debris. 01462_ Atomic Centrifuge disabled. 01464_ K-01 Serf collects debris. 01466_ Lgt. Treads+ destroyed. 01467_ K-01 Serf collects debris. 01469_ Lgt. Treads+ destroyed. 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Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthInterdictionLink Manual? 0 Play Time 00:30:09 Cumulative 212.7 hours Start 2026.08.25 @ 17:48:21 End 2026.08.31 @ 22:33:31 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 341 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba1f0e40-3741-4d22-bdcb-528e9e27f7b0