Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 21:59:13 Player: jumpy Result: Destroyed by as-02898 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2817) 2817 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1681) 1681 TOTAL SCORE: 7588 Bonus ------- High Alert Combat Kills 281 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Deuterium Engine Improved Targeting Computer Relay Coupler [Sentry] (22) Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Kinecellerator Light Armor Plating Light Armor Plating > --- WEAPON ----------- Small Laser KE Penetrator > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Improved Targeting Computer Improved Targeting Computer Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Long-range Proton Cannon Hypervelocity Gauss Cannon [Rating: 40] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 61 | 7 4 6 12 27 2 3 Power 6 | 1 . 1 2 2 . . Engine 6 | 1 . 1 2 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 1 2 4 9 2 2 Treads 19 | . . 2 4 9 2 2 Leg 3 | 2 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 3 3 3 . 1 Device 5 | 1 1 1 1 1 . . Storage 4 | 1 . 1 2 . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 3 | . . . . 2 . 1 Artifact . | . . . . . . . Weapon 20 | 2 2 . 3 13 . . Energy Gun 6 | 1 . . . 5 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | 1 . . . 3 . . Ballistic Cannon 6 | . 2 . 2 2 . . Launcher 3 | . . . 1 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 31 | . . . 3 14 . 14 Power 2 | . . . . 1 . 1 Propulsion 13 | . . . 1 6 . 6 Utility 8 | . . . 2 1 . 5 Weapon 8 | . . . . 6 . 2 Highest Loss Streak 11 | . . . 2 4 . 11 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 85 | . 100 97 93 75 84 75 Engine 9 | . 14 11 9 9 7 6 Treads 24 | . . 20 32 24 30 26 Leg 2 | . 28 1 . . . . Device 10 | . 14 19 14 6 7 6 Storage 9 | . 14 11 9 9 7 6 Processor 7 | . . 11 9 9 7 5 Protection 1 | . . . . 1 7 6 Energy Gun 3 | . 1 . . 5 7 6 Ballistic Gun 3 | . 2 . . 6 7 6 Ballistic Cannon 10 | . 24 22 17 4 . . Peak Build Rating 40 | 7 8 15 25 37 39 40 Average Rating 22 | 5 7 13 19 23 37 34 On Entrance 18 | . 7 8 15 21 37 39 Naked Turns 2 | . . . . . . 2 Heaviest Build 55 | 14 17 36 39 55 49 52 Greatest Support 106 | 20 20 46 89 100 106 106 Greatest Overweight (x) 13 | . . . . 12 . 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 15 25 15 15 15 Average Capacity 13 | 7 8 9 15 15 15 14 Most Carried 15 | 4 8 8 15 15 13 13 Average Carried 10 | 2 6 7 12 10 11 12 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | 4 8 8 15 11 13 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Matter Collected 1810 | 285 137 117 513 553 41 164 Remotely . | . . . . . . . Salvage Created 2070 | 113 120 133 658 753 41 252 Parts 126 | 7 8 12 37 57 2 3 Haulers Intercepted 4 | . 1 1 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 62 | . 3 3 17 27 1 11 Melee 1 | . . . . . . 1 Guns 24 | . . . . 13 1 10 Cannons 22 | . 3 3 13 3 . . AOE 15 | . . . 4 11 . . Classes Destroyed 16 | 2 4 1 4 4 . 1 Worker 1 | . . . 1 . . . Tunneler 4 | 3 . . 1 . . . Hauler 4 | . 1 1 2 . . . Recycler 2 | 1 . . 1 . . . Operator 3 | . 1 1 1 . . . Watcher 2 | . 1 . . 1 . . Swarmer 11 | . . . 4 7 . . Cutter 3 | . . . . 3 . . Grunt 23 | . 3 1 8 7 1 3 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 9 | . . 2 3 4 . . Hunter 1 | . . . 1 . . . Programmer 4 | . . . . 4 . . Behemoth 1 | . . . . 1 . . Assembled 8 | . . . . . . 8 Best Kill Streak 9 | 4 1 2 4 9 1 4 Combat Bots Only 9 | . 1 1 4 9 1 4 Max Kills in Single Turn 3 | 1 1 1 3 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . 3 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Hostile Shots Fired 480 | . 17 19 97 137 3 207 Missed 137 | . 5 4 33 44 . 51 Damage Taken 5559 | . 135 159 907 2115 50 2193 Core 1272 | . 10 45 56 460 17 684 Absorbed by Shields 117 | . . 61 56 . . . Core Remaining (%) 72 | 100 96 88 . 6 . . Volleys Fired 195 | 5 19 14 52 63 2 40 Largest 2 | 2 2 2 2 2 2 2 Hottest 113 | 60 70 70 74 113 73 73 Shots Fired 356 | 10 38 28 104 120 4 52 Gun 147 | 10 . . . 81 4 52 Cannon 200 | . 38 28 102 32 . . Launcher 9 | . . . 2 7 . . Special . | . . . . . . . Kinetic 286 | 5 38 28 102 71 2 40 Thermal 56 | 5 . . . 37 2 12 Explosive 9 | . . . 2 7 . . Electromagnetic 5 | . . . . 5 . . Robot Hit Streak 22 | 4 4 14 20 22 18 13 Robot Miss Streak 6 | 2 2 3 4 6 . 2 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 4 | . . . . 4 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 234 | 7 23 19 68 83 4 30 Core Hits 140 | 5 6 7 38 65 3 16 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 1 . 3 5 . . Burn 4 | . . . . 4 . . Destroy 1 | . . . . 1 . . Blast 4 | . 1 . 3 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5467 | 80 399 317 1347 2376 104 844 Guns 2242 | 80 . . . 1225 104 833 Cannons 2134 | . 399 317 1169 249 . . Explosions 1054 | . . . 152 902 . . Melee . | . . . . . . . Ramming 37 | . . . 26 . . 11 Kinetic 3743 | 44 399 317 1169 981 81 752 Thermal 699 | 36 . . . 559 23 81 Explosive 919 | . . . 152 767 . . Electromagnetic 69 | . . . . 69 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 1 . 3 Average Corruption 1 | . . . 1 1 . 3 Corruption Purged 1 | . . . 1 . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . 5 . 3 Message Errors 2 | . . . . 1 . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . 2 . . Data Loss (minor) 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 139 | . 5 . . 134 . . Projectiles 5 | . 5 . . . . . Explosions 134 | . . . . 134 . . Melee . | . . . . . . . Knockbacks 25 | . 8 . 15 2 . . Impact . | . . . . . . . Kinetic 23 | . 8 . 13 2 . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 333 | . . . . 333 . . Shots 7 | . . . . 7 . . Rammed 13 | . . . 5 . . 8 Targets Rammed 15 | . . . 6 . . 9 Kicked . | . . . . . . . Crushed 2 | . . . 1 . . 1 Highest Temperature 264 | . 117 44 90 264 24 228 Average Temperature 57 | . 32 16 25 68 12 84 Received Heat Transfer 2344 | . 72 76 426 333 27 1410 Effects 2 | . . . . 1 . 1 Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1796 | 75 . . . 1496 50 175 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Peak Influence 955 | 20 189 252 366 955 573 665 Initial 501 | . 13 79 105 237 501 401 Average 360 | 6 92 144 185 612 524 548 Maximum Alert Level 3 | . . 1 1 3 2 2 Low Security (%) 35 | 100 100 83 51 . . . Level 1 24 | . . 16 48 31 . . Level 2 26 | . . . . 17 100 100 Level 3 13 | . . . . 51 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 1 2 . 1 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 2 1 1 . . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 12 5 26 30 3 24 Peak Tracking Total 9 | . 3 2 4 8 3 9 Tactical Retreats 7 | . 1 . 3 . 1 2 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Traps Triggered 3 | . . . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Disabled 6 | . . 1 1 3 . 1 Max in Single Turn 1 | . . 1 1 1 . 1 Garrison Relay 2 | . . . . 1 . 1 Phase Generator 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Accessed 12 | . 2 3 1 3 2 1 Terminals 8 | . 2 2 . 3 . 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 25 | . 5 10 1 4 4 1 Successful 13 | . . 6 1 2 3 1 Failed 12 | . 5 4 . 2 1 . Catastrophic 5 | . 2 1 . 2 . . Database Lockouts . | . . . . . . . Manual 9 | . 5 4 . . . . Terminals 15 | . 5 5 . 4 . 1 Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 5 | . . 2 . 2 . 1 Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 Security Stations 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 3 . 2 1 1 Full Trace Events 3 | . 1 . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 31 | . . . . . 31 . Total Part Build Rating 4 | . . . . . 4 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Used RIF Installer 2 | . . . . 2 . . Watcher Feeds 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . 3 . 4 Machine Destruction 7 | . . . . 3 . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Turns Passed 4029 | 114 395 360 1196 1079 239 646 Spaces Moved 1948 | 73 235 182 552 488 116 302 Core 17 | 3 . . . 9 . 5 Treads 1606 | . . 162 552 479 116 297 Legs 325 | 70 235 20 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 Average Speed 157 | 117 120 155 160 173 160 165 Slowest Speed 700 | 120 120 160 160 650 160 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 43 27 54 72 4 37 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 129 | . . . 16 108 . 5 Melee . | . . . . . . . Projectile 6 | . . . . 1 . 5 AOE 123 | . . . 16 107 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Total 2528 | 88 309 232 762 594 165 378 Wait 255 | . 45 20 118 8 44 20 Move 1941 | 72 234 181 551 486 115 302 Hop . | . . . . . . . Pick Up 36 | 4 5 5 14 5 2 1 Fast Attach 18 | 7 . 1 1 9 . . Attach 15 | . . 1 3 8 . 3 Detach 1 | . . . . 1 . . Swap 28 | . 4 4 8 10 2 . Drop 21 | . 2 6 9 4 . . Fire 195 | 5 19 14 52 63 2 40 Melee . | . . . . . . . Ram 7 | . . . . . . 7 Kick . | . . . . . . . Crush 8 | . . . 6 . . 2 Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 15) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Discovered new exit (range 16) 870 | -9/Materials | Entered another Materials area 870 | -8/Materials | Evolved 2 slots: Propulsion x2 1258 | -8/Materials | Discovered new exit (range 5) 1645 | -8/Materials | Discovered new exit (range 7) 2016 | -8/Materials | Garrison activated, responded to threat 2065 | -8/Materials | Identified exit to Garrison 2066 | -8/Materials | Entered Garrison 2108 | -8/Garrison | Triggered checkpoint 2298 | -8/Garrison | Phase Generator disabled 2329 | -8/Garrison | Lost 4 parts (1p2n1w) 2365 | -8/Garrison | Spotted B-75 Beast 2443 | -8/Garrison | Destroyed 8 combat bots 2452 | -8/Garrison | Triggered checkpoint 2499 | -8/Garrison | Destroyed 9 combat bots 2502 | -8/Garrison | Lost 3 parts (2n1w) 2591 | -8/Garrison | Core integrity fell below 50% 2613 | -8/Garrison | Core integrity fell below 20% 2617 | -8/Garrison | Destroyed B-75 Beast 2646 | -8/Garrison | Lost 4 parts (1n3w) 2878 | -8/Garrison | Learned Factory security intel 2920 | -8/Garrison | Discovered new exit (range 5) 2947 | -8/Garrison | Installed Relay Interface Framework 3027 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 3040 | -8/Garrison | Garrison Relay disabled 3145 | -8/Garrison | Entered Factory 3145 | -7/Factory | Evolved 2 slots: Utility x2 3278 | -7/Factory | Build established: Scavenger-Mutant 3285 | -7/Factory | Fabricated Imp. Treads (x2) 3383 | -7/Factory | Identified exit to Garrison 3384 | -7/Factory | Entered Garrison 3400 | -7/Garrison | Triggered checkpoint 3566 | -7/Garrison | Assembled breached garrison interior 3643 | -7/Garrison | Garrison Relay disabled 4010 | -7/Garrison | Core integrity fell below 50% 4019 | -7/Garrison | Lost 11 parts (1p5n3u2w) 4023 | -7/Garrison | Core integrity fell below 20% 4030 | -7/Garrison | Destroyed by as-02898 with Assembled Heavy Rifle Last Messages --------------- 03977_ Lgt. Treads destroyed. 03983_ Critical hit (Destroy). 03983_ KE Penetrator destroyed. 03984_ System corrupted: Matter fused (-10). 03988_ Rnf. Deuterium Engine destroyed. 03992_ as-31951 destroyed. 04003_ as-32125 shuts down. 04003_ Attempting to rewire as-32125. 04003_ as-32125 cannot be rewired. 04004_ Attempting to rewire as-32125. 04004_ as-32125 cannot be rewired. 04005_ Attempting to rewire as-32125. 04005_ as-32125 cannot be rewired. 04006_ Slammed into as-09485. 04014_ as-18120 destroyed. 04015_ System corrupted: Matter fused (-5). 04017_ Slammed into as-09485. 04018_ as-32125 reactivates. 04020_ Slammed into as-09485. 04028_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????? ??????? | | ???????????????????????????????? #?????? | | ???????????????????????????????? #?????? | | ???????????????????????????????? ^ ?????? | | ???????????????????????????????# ?????? | | ???????????????????????????????# ?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????#???????????????????# #?????? | | ??????????##!!################## ####??? | | ??????????#! !@* aa % " | | ??????????#! ##a!] a aa % # | | ???????????????###### ######### #?????? | | ????????????????????# #???????# #?????? | | ??????????????????# #???????# ######? | | ??????????????????# ???????# " #? | | ??????????????????# "??????# #### #? | | ??????????????????# "#?????# #??# #? | | ??????????????????# #"#?????# ####"## | | ??????????????????### ###?????# ^ | | ????????????????????####???????# | | ???????????????????????????????# | | ???????????????????????????????########### | | ????????????????????????????????????????## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????## | | ????????????????????????????????########## | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ####### | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronTowerDrivehammer Manual? 0 Play Time 00:33:04 Cumulative 55.4 hours Start 2025.04.27 @ 12:05:31 End 2025.04.27 @ 21:59:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18cbfd80-9c7a-4024-a72c-378164d6c4e4